content/canvas/src/WebGLBuffer.h

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

michael@0 1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
michael@0 2 /* This Source Code Form is subject to the terms of the Mozilla Public
michael@0 3 * License, v. 2.0. If a copy of the MPL was not distributed with this
michael@0 4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
michael@0 5
michael@0 6 #ifndef WEBGLBUFFER_H_
michael@0 7 #define WEBGLBUFFER_H_
michael@0 8
michael@0 9 #include "GLDefs.h"
michael@0 10 #include "mozilla/LinkedList.h"
michael@0 11 #include "mozilla/MemoryReporting.h"
michael@0 12 #include "nsWrapperCache.h"
michael@0 13 #include "WebGLObjectModel.h"
michael@0 14 #include "WebGLTypes.h"
michael@0 15
michael@0 16 namespace mozilla {
michael@0 17
michael@0 18 class WebGLElementArrayCache;
michael@0 19
michael@0 20 class WebGLBuffer MOZ_FINAL
michael@0 21 : public nsWrapperCache
michael@0 22 , public WebGLRefCountedObject<WebGLBuffer>
michael@0 23 , public LinkedListElement<WebGLBuffer>
michael@0 24 , public WebGLContextBoundObject
michael@0 25 {
michael@0 26 public:
michael@0 27 WebGLBuffer(WebGLContext *context);
michael@0 28
michael@0 29 ~WebGLBuffer();
michael@0 30
michael@0 31 void Delete();
michael@0 32
michael@0 33 size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const;
michael@0 34
michael@0 35 bool HasEverBeenBound() { return mHasEverBeenBound; }
michael@0 36 void SetHasEverBeenBound(bool x) { mHasEverBeenBound = x; }
michael@0 37 GLuint GLName() const { return mGLName; }
michael@0 38 WebGLsizeiptr ByteLength() const { return mByteLength; }
michael@0 39 GLenum Target() const { return mTarget; }
michael@0 40
michael@0 41 void SetByteLength(WebGLsizeiptr byteLength) { mByteLength = byteLength; }
michael@0 42
michael@0 43 void SetTarget(GLenum target);
michael@0 44
michael@0 45 bool ElementArrayCacheBufferData(const void* ptr, size_t buffer_size_in_bytes);
michael@0 46
michael@0 47 void ElementArrayCacheBufferSubData(size_t pos, const void* ptr, size_t update_size_in_bytes);
michael@0 48
michael@0 49 bool Validate(GLenum type, uint32_t max_allowed, size_t first, size_t count,
michael@0 50 uint32_t* out_upperBound);
michael@0 51
michael@0 52 WebGLContext *GetParentObject() const {
michael@0 53 return Context();
michael@0 54 }
michael@0 55
michael@0 56 virtual JSObject* WrapObject(JSContext *cx) MOZ_OVERRIDE;
michael@0 57
michael@0 58 NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(WebGLBuffer)
michael@0 59 NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(WebGLBuffer)
michael@0 60
michael@0 61 protected:
michael@0 62
michael@0 63 GLuint mGLName;
michael@0 64 bool mHasEverBeenBound;
michael@0 65 WebGLsizeiptr mByteLength;
michael@0 66 GLenum mTarget;
michael@0 67
michael@0 68 nsAutoPtr<WebGLElementArrayCache> mCache;
michael@0 69 };
michael@0 70 }
michael@0 71 #endif //WEBGLBUFFER_H_

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