content/canvas/src/WebGLElementArrayCache.h

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

michael@0 1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
michael@0 2 /* This Source Code Form is subject to the terms of the Mozilla Public
michael@0 3 * License, v. 2.0. If a copy of the MPL was not distributed with this
michael@0 4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
michael@0 5
michael@0 6 #ifndef WEBGLELEMENTARRAYCACHE_H
michael@0 7 #define WEBGLELEMENTARRAYCACHE_H
michael@0 8
michael@0 9 #include "mozilla/MemoryReporting.h"
michael@0 10 #include <stdint.h>
michael@0 11 #include "nscore.h"
michael@0 12 #include "GLDefs.h"
michael@0 13
michael@0 14 namespace mozilla {
michael@0 15
michael@0 16 template<typename T>
michael@0 17 struct WebGLElementArrayCacheTree;
michael@0 18
michael@0 19 /*
michael@0 20 * WebGLElementArrayCache implements WebGL element array buffer validation for drawElements.
michael@0 21 *
michael@0 22 * Its exposes methods meant to be called by WebGL method implementations:
michael@0 23 * - Validate, to be called by WebGLContext::DrawElements, is where we use the cache
michael@0 24 * - BufferData and BufferSubData, to be called by eponymous WebGL methods, are how
michael@0 25 * data is fed into the cache
michael@0 26 *
michael@0 27 * Most of the implementation is hidden in the auxilary class template, WebGLElementArrayCacheTree.
michael@0 28 * Refer to its code for design comments.
michael@0 29 */
michael@0 30 class WebGLElementArrayCache {
michael@0 31
michael@0 32 public:
michael@0 33 bool BufferData(const void* ptr, size_t byteSize);
michael@0 34 void BufferSubData(size_t pos, const void* ptr, size_t updateByteSize);
michael@0 35
michael@0 36 bool Validate(GLenum type, uint32_t maxAllowed, size_t first, size_t count,
michael@0 37 uint32_t* out_upperBound = nullptr);
michael@0 38
michael@0 39 template<typename T>
michael@0 40 T Element(size_t i) const { return Elements<T>()[i]; }
michael@0 41
michael@0 42 WebGLElementArrayCache()
michael@0 43 : mUntypedData(nullptr)
michael@0 44 , mByteSize(0)
michael@0 45 , mUint8Tree(nullptr)
michael@0 46 , mUint16Tree(nullptr)
michael@0 47 , mUint32Tree(nullptr)
michael@0 48 {}
michael@0 49
michael@0 50 ~WebGLElementArrayCache();
michael@0 51
michael@0 52 size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const;
michael@0 53
michael@0 54 private:
michael@0 55
michael@0 56 template<typename T>
michael@0 57 bool Validate(uint32_t maxAllowed, size_t first, size_t count,
michael@0 58 uint32_t* out_upperBound);
michael@0 59
michael@0 60 size_t ByteSize() const {
michael@0 61 return mByteSize;
michael@0 62 }
michael@0 63
michael@0 64 template<typename T>
michael@0 65 const T* Elements() const { return static_cast<const T*>(mUntypedData); }
michael@0 66 template<typename T>
michael@0 67 T* Elements() { return static_cast<T*>(mUntypedData); }
michael@0 68
michael@0 69 void InvalidateTrees(size_t firstByte, size_t lastByte);
michael@0 70
michael@0 71 template<typename T>
michael@0 72 friend struct WebGLElementArrayCacheTree;
michael@0 73 template<typename T>
michael@0 74 friend struct TreeForType;
michael@0 75
michael@0 76 void* mUntypedData;
michael@0 77 size_t mByteSize;
michael@0 78 WebGLElementArrayCacheTree<uint8_t>* mUint8Tree;
michael@0 79 WebGLElementArrayCacheTree<uint16_t>* mUint16Tree;
michael@0 80 WebGLElementArrayCacheTree<uint32_t>* mUint32Tree;
michael@0 81 };
michael@0 82
michael@0 83
michael@0 84 } // end namespace mozilla
michael@0 85
michael@0 86 #endif // WEBGLELEMENTARRAYCACHE_H

mercurial