content/canvas/test/webgl-conformance/conformance/context/context-attribute-preserve-drawing-buffer.html

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

michael@0 1 <!--
michael@0 2 Copyright (C) 2012 Opera Software ASA. All rights reserved.
michael@0 3
michael@0 4 Redistribution and use in source and binary forms, with or without
michael@0 5 modification, are permitted provided that the following conditions
michael@0 6 are met:
michael@0 7 1. Redistributions of source code must retain the above copyright
michael@0 8 notice, this list of conditions and the following disclaimer.
michael@0 9 2. Redistributions in binary form must reproduce the above copyright
michael@0 10 notice, this list of conditions and the following disclaimer in the
michael@0 11 documentation and/or other materials provided with the distribution.
michael@0 12
michael@0 13 THIS SOFTWARE IS PROVIDED BY OPERA SOFTWARE ASA. ''AS IS'' AND ANY
michael@0 14 EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
michael@0 15 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
michael@0 16 PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
michael@0 17 CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
michael@0 18 EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
michael@0 19 PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
michael@0 20 PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
michael@0 21 OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
michael@0 22 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
michael@0 23 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
michael@0 24 -->
michael@0 25 <!DOCTYPE html>
michael@0 26 <html>
michael@0 27 <head>
michael@0 28 <meta charset="utf-8">
michael@0 29 <link rel="stylesheet" href="../../resources/js-test-style.css"/>
michael@0 30 <script src="../../resources/js-test-pre.js"></script>
michael@0 31 <script src="../resources/webgl-test.js"></script>
michael@0 32 <style>
michael@0 33 canvas {
michael@0 34 width:50px;
michael@0 35 height:50px;
michael@0 36 }
michael@0 37 .square {
michael@0 38 display:inline-block;
michael@0 39 width:50px;
michael@0 40 height:50px;
michael@0 41 background-color:red;
michael@0 42 }
michael@0 43 </style>
michael@0 44 <script>
michael@0 45 function checkResult(ctx1, ctx2, preserve) {
michael@0 46 var imgData1 = ctx1.getImageData(0,0,1,1);
michael@0 47 var imgData2 = ctx2.getImageData(0,0,1,1);
michael@0 48 var correct1 = [255,0,0,255];
michael@0 49 var correct2 = preserve ? [255,0,0,255] : [0,0,0,255];
michael@0 50 var ok1 = true;
michael@0 51 var ok2 = true;
michael@0 52 for (var p = 0; p < 4; ++p) {
michael@0 53 if (imgData1.data[p] != correct1[p])
michael@0 54 ok1 = false;
michael@0 55 if (imgData2.data[p] != correct2[p])
michael@0 56 ok2 = false;
michael@0 57 }
michael@0 58 if (ok1 && ok2)
michael@0 59 testPassed('Rendered ok with preserveDrawingBuffer ' + preserve +'.');
michael@0 60 else
michael@0 61 testFailed('Did not render ok with preserveDrawingBuffer ' + preserve + '.');
michael@0 62 if (preserve) {
michael@0 63 debug('<br /><span class="pass">TEST COMPLETE</span>');
michael@0 64 notifyFinishedToHarness()
michael@0 65 } else {
michael@0 66 runTest(true);
michael@0 67 }
michael@0 68 }
michael@0 69
michael@0 70 function runTest(preserve) {
michael@0 71 var c1 = document.getElementById('c' + (preserve * 3 + 1));
michael@0 72 var c2 = document.getElementById('c' + (preserve * 3 + 2));
michael@0 73 var c3 = document.getElementById('c' + (preserve * 3 + 3));
michael@0 74 var ctx1 = c1.getContext('2d');
michael@0 75 var ctx2 = c2.getContext('2d');
michael@0 76 var gl = c3.getContext('experimental-webgl', { alpha:false, preserveDrawingBuffer:preserve });
michael@0 77 gl.clearColor(1, 0, 0, 1);
michael@0 78 gl.clear(gl.COLOR_BUFFER_BIT);
michael@0 79 ctx1.drawImage(c3, 0, 0);
michael@0 80 setTimeout(function() { ctx2.drawImage(c3, 0, 0); checkResult(ctx1, ctx2, preserve); }, 100);
michael@0 81
michael@0 82 }
michael@0 83 </script>
michael@0 84 </head>
michael@0 85 <body>
michael@0 86 <div>
michael@0 87 <canvas id='c1'></canvas>
michael@0 88 <canvas id='c2'></canvas>
michael@0 89 <canvas id='c3'></canvas>
michael@0 90 <span>should look as right pattern</span>
michael@0 91 <div class='square'></div>
michael@0 92 <div class='square' style='background-color:black'></div>
michael@0 93 <div class='square'></div>
michael@0 94 </div>
michael@0 95 <div>
michael@0 96 <canvas id='c4'></canvas>
michael@0 97 <canvas id='c5'></canvas>
michael@0 98 <canvas id='c6'></canvas>
michael@0 99 <span>should look as right pattern</span>
michael@0 100 <div class='square'></div>
michael@0 101 <div class='square'></div>
michael@0 102 <div class='square'></div>
michael@0 103 </div>
michael@0 104 <div id="description"></div>
michael@0 105 <div id="console"></div>
michael@0 106 <script>
michael@0 107 description('Verify that preserveDrawingBuffer attribute is honored.');
michael@0 108 runTest(false);
michael@0 109 successfullyParsed = true;
michael@0 110 shouldBeTrue("successfullyParsed");
michael@0 111 </script>
michael@0 112 </body>
michael@0 113 </html>

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