content/canvas/test/webgl-mochitest/test_fb_param.html

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

michael@0 1 <!DOCTYPE HTML>
michael@0 2 <title>WebGL test: bug 958491</title>
michael@0 3 <script src="/tests/SimpleTest/SimpleTest.js"></script>
michael@0 4 <link rel="stylesheet" href="/tests/SimpleTest/test.css">
michael@0 5 <script src="driver-info.js"></script>
michael@0 6 <script src="webgl-util.js"></script>
michael@0 7 <body>
michael@0 8 <canvas id="c"></canvas>
michael@0 9 <script>
michael@0 10
michael@0 11 // Give ourselves a scope to return early from:
michael@0 12 (function() {
michael@0 13 var gl = WebGLUtil.getWebGL('c');
michael@0 14 if (!gl) {
michael@0 15 todo(false, 'WebGL is unavailable.');
michael@0 16 return;
michael@0 17 }
michael@0 18
michael@0 19 // Catch actual WebGLUtil errors, not GL errors.
michael@0 20 function errorFunc(str) {
michael@0 21 ok(false, 'Error: ' + str);
michael@0 22 }
michael@0 23 WebGLUtil.setErrorFunc(errorFunc);
michael@0 24
michael@0 25 function checkGLError(func, info, reference) {
michael@0 26 var error = gl.getError();
michael@0 27 var prefix = info ? ('[' + info + '] ') : '';
michael@0 28 var text = 'gl.getError should be 0x' + reference.toString(16) +
michael@0 29 ', was 0x' + error.toString(16) + '.';
michael@0 30 func(error == reference, prefix + text);
michael@0 31 }
michael@0 32
michael@0 33 // Begin test:
michael@0 34 var rb = gl.createRenderbuffer();
michael@0 35 gl.bindRenderbuffer(gl.RENDERBUFFER, rb);
michael@0 36 gl.renderbufferStorage(gl.RENDERBUFFER, gl.RGBA4, 4, 4);
michael@0 37
michael@0 38 var fb = gl.createFramebuffer();
michael@0 39 gl.bindFramebuffer(gl.FRAMEBUFFER, fb);
michael@0 40 gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0,
michael@0 41 gl.RENDERBUFFER, rb);
michael@0 42
michael@0 43 checkGLError(ok, 'before bad param query', 0);
michael@0 44
michael@0 45 var GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210;
michael@0 46 var result = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER,
michael@0 47 gl.COLOR_ATTACHMENT0,
michael@0 48 GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING);
michael@0 49
michael@0 50 checkGLError(ok, 'after bad param query', gl.INVALID_ENUM);
michael@0 51 })();
michael@0 52
michael@0 53 </script>
michael@0 54

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