content/media/AudioStream.cpp

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

michael@0 1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
michael@0 2 /* vim:set ts=2 sw=2 sts=2 et cindent: */
michael@0 3 /* This Source Code Form is subject to the terms of the Mozilla Public
michael@0 4 * License, v. 2.0. If a copy of the MPL was not distributed with this
michael@0 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
michael@0 6 #include <stdio.h>
michael@0 7 #include <math.h>
michael@0 8 #include "prlog.h"
michael@0 9 #include "prdtoa.h"
michael@0 10 #include "AudioStream.h"
michael@0 11 #include "VideoUtils.h"
michael@0 12 #include "mozilla/Monitor.h"
michael@0 13 #include "mozilla/Mutex.h"
michael@0 14 #include <algorithm>
michael@0 15 #include "mozilla/Preferences.h"
michael@0 16 #include "soundtouch/SoundTouch.h"
michael@0 17 #include "Latency.h"
michael@0 18
michael@0 19 namespace mozilla {
michael@0 20
michael@0 21 #ifdef LOG
michael@0 22 #undef LOG
michael@0 23 #endif
michael@0 24
michael@0 25 #ifdef PR_LOGGING
michael@0 26 PRLogModuleInfo* gAudioStreamLog = nullptr;
michael@0 27 // For simple logs
michael@0 28 #define LOG(x) PR_LOG(gAudioStreamLog, PR_LOG_DEBUG, x)
michael@0 29 #else
michael@0 30 #define LOG(x)
michael@0 31 #endif
michael@0 32
michael@0 33 /**
michael@0 34 * When MOZ_DUMP_AUDIO is set in the environment (to anything),
michael@0 35 * we'll drop a series of files in the current working directory named
michael@0 36 * dumped-audio-<nnn>.wav, one per AudioStream created, containing
michael@0 37 * the audio for the stream including any skips due to underruns.
michael@0 38 */
michael@0 39 static int gDumpedAudioCount = 0;
michael@0 40
michael@0 41 #define PREF_VOLUME_SCALE "media.volume_scale"
michael@0 42 #define PREF_CUBEB_LATENCY "media.cubeb_latency_ms"
michael@0 43
michael@0 44 static const uint32_t CUBEB_NORMAL_LATENCY_MS = 100;
michael@0 45
michael@0 46 StaticMutex AudioStream::sMutex;
michael@0 47 cubeb* AudioStream::sCubebContext;
michael@0 48 uint32_t AudioStream::sPreferredSampleRate;
michael@0 49 double AudioStream::sVolumeScale;
michael@0 50 uint32_t AudioStream::sCubebLatency;
michael@0 51 bool AudioStream::sCubebLatencyPrefSet;
michael@0 52
michael@0 53 /*static*/ void AudioStream::PrefChanged(const char* aPref, void* aClosure)
michael@0 54 {
michael@0 55 if (strcmp(aPref, PREF_VOLUME_SCALE) == 0) {
michael@0 56 nsAdoptingString value = Preferences::GetString(aPref);
michael@0 57 StaticMutexAutoLock lock(sMutex);
michael@0 58 if (value.IsEmpty()) {
michael@0 59 sVolumeScale = 1.0;
michael@0 60 } else {
michael@0 61 NS_ConvertUTF16toUTF8 utf8(value);
michael@0 62 sVolumeScale = std::max<double>(0, PR_strtod(utf8.get(), nullptr));
michael@0 63 }
michael@0 64 } else if (strcmp(aPref, PREF_CUBEB_LATENCY) == 0) {
michael@0 65 // Arbitrary default stream latency of 100ms. The higher this
michael@0 66 // value, the longer stream volume changes will take to become
michael@0 67 // audible.
michael@0 68 sCubebLatencyPrefSet = Preferences::HasUserValue(aPref);
michael@0 69 uint32_t value = Preferences::GetUint(aPref, CUBEB_NORMAL_LATENCY_MS);
michael@0 70 StaticMutexAutoLock lock(sMutex);
michael@0 71 sCubebLatency = std::min<uint32_t>(std::max<uint32_t>(value, 1), 1000);
michael@0 72 }
michael@0 73 }
michael@0 74
michael@0 75 /*static*/ double AudioStream::GetVolumeScale()
michael@0 76 {
michael@0 77 StaticMutexAutoLock lock(sMutex);
michael@0 78 return sVolumeScale;
michael@0 79 }
michael@0 80
michael@0 81 /*static*/ cubeb* AudioStream::GetCubebContext()
michael@0 82 {
michael@0 83 StaticMutexAutoLock lock(sMutex);
michael@0 84 return GetCubebContextUnlocked();
michael@0 85 }
michael@0 86
michael@0 87 /*static*/ void AudioStream::InitPreferredSampleRate()
michael@0 88 {
michael@0 89 StaticMutexAutoLock lock(sMutex);
michael@0 90 if (sPreferredSampleRate == 0 &&
michael@0 91 cubeb_get_preferred_sample_rate(GetCubebContextUnlocked(),
michael@0 92 &sPreferredSampleRate) != CUBEB_OK) {
michael@0 93 sPreferredSampleRate = 44100;
michael@0 94 }
michael@0 95 }
michael@0 96
michael@0 97 /*static*/ cubeb* AudioStream::GetCubebContextUnlocked()
michael@0 98 {
michael@0 99 sMutex.AssertCurrentThreadOwns();
michael@0 100 if (sCubebContext ||
michael@0 101 cubeb_init(&sCubebContext, "AudioStream") == CUBEB_OK) {
michael@0 102 return sCubebContext;
michael@0 103 }
michael@0 104 NS_WARNING("cubeb_init failed");
michael@0 105 return nullptr;
michael@0 106 }
michael@0 107
michael@0 108 /*static*/ uint32_t AudioStream::GetCubebLatency()
michael@0 109 {
michael@0 110 StaticMutexAutoLock lock(sMutex);
michael@0 111 return sCubebLatency;
michael@0 112 }
michael@0 113
michael@0 114 /*static*/ bool AudioStream::CubebLatencyPrefSet()
michael@0 115 {
michael@0 116 StaticMutexAutoLock lock(sMutex);
michael@0 117 return sCubebLatencyPrefSet;
michael@0 118 }
michael@0 119
michael@0 120 #if defined(__ANDROID__) && defined(MOZ_B2G)
michael@0 121 static cubeb_stream_type ConvertChannelToCubebType(dom::AudioChannel aChannel)
michael@0 122 {
michael@0 123 switch(aChannel) {
michael@0 124 case dom::AudioChannel::Normal:
michael@0 125 return CUBEB_STREAM_TYPE_SYSTEM;
michael@0 126 case dom::AudioChannel::Content:
michael@0 127 return CUBEB_STREAM_TYPE_MUSIC;
michael@0 128 case dom::AudioChannel::Notification:
michael@0 129 return CUBEB_STREAM_TYPE_NOTIFICATION;
michael@0 130 case dom::AudioChannel::Alarm:
michael@0 131 return CUBEB_STREAM_TYPE_ALARM;
michael@0 132 case dom::AudioChannel::Telephony:
michael@0 133 return CUBEB_STREAM_TYPE_VOICE_CALL;
michael@0 134 case dom::AudioChannel::Ringer:
michael@0 135 return CUBEB_STREAM_TYPE_RING;
michael@0 136 // Currently Android openSLES library doesn't support FORCE_AUDIBLE yet.
michael@0 137 case dom::AudioChannel::Publicnotification:
michael@0 138 default:
michael@0 139 NS_ERROR("The value of AudioChannel is invalid");
michael@0 140 return CUBEB_STREAM_TYPE_MAX;
michael@0 141 }
michael@0 142 }
michael@0 143 #endif
michael@0 144
michael@0 145 AudioStream::AudioStream()
michael@0 146 : mMonitor("AudioStream")
michael@0 147 , mInRate(0)
michael@0 148 , mOutRate(0)
michael@0 149 , mChannels(0)
michael@0 150 , mOutChannels(0)
michael@0 151 , mWritten(0)
michael@0 152 , mAudioClock(MOZ_THIS_IN_INITIALIZER_LIST())
michael@0 153 , mLatencyRequest(HighLatency)
michael@0 154 , mReadPoint(0)
michael@0 155 , mLostFrames(0)
michael@0 156 , mDumpFile(nullptr)
michael@0 157 , mVolume(1.0)
michael@0 158 , mBytesPerFrame(0)
michael@0 159 , mState(INITIALIZED)
michael@0 160 , mNeedsStart(false)
michael@0 161 {
michael@0 162 // keep a ref in case we shut down later than nsLayoutStatics
michael@0 163 mLatencyLog = AsyncLatencyLogger::Get(true);
michael@0 164 }
michael@0 165
michael@0 166 AudioStream::~AudioStream()
michael@0 167 {
michael@0 168 LOG(("AudioStream: delete %p, state %d", this, mState));
michael@0 169 Shutdown();
michael@0 170 if (mDumpFile) {
michael@0 171 fclose(mDumpFile);
michael@0 172 }
michael@0 173 }
michael@0 174
michael@0 175 size_t
michael@0 176 AudioStream::SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const
michael@0 177 {
michael@0 178 size_t amount = aMallocSizeOf(this);
michael@0 179
michael@0 180 // Possibly add in the future:
michael@0 181 // - mTimeStretcher
michael@0 182 // - mLatencyLog
michael@0 183 // - mCubebStream
michael@0 184
michael@0 185 amount += mInserts.SizeOfExcludingThis(aMallocSizeOf);
michael@0 186 amount += mBuffer.SizeOfExcludingThis(aMallocSizeOf);
michael@0 187
michael@0 188 return amount;
michael@0 189 }
michael@0 190
michael@0 191 /*static*/ void AudioStream::InitLibrary()
michael@0 192 {
michael@0 193 #ifdef PR_LOGGING
michael@0 194 gAudioStreamLog = PR_NewLogModule("AudioStream");
michael@0 195 #endif
michael@0 196 PrefChanged(PREF_VOLUME_SCALE, nullptr);
michael@0 197 Preferences::RegisterCallback(PrefChanged, PREF_VOLUME_SCALE);
michael@0 198 PrefChanged(PREF_CUBEB_LATENCY, nullptr);
michael@0 199 Preferences::RegisterCallback(PrefChanged, PREF_CUBEB_LATENCY);
michael@0 200 }
michael@0 201
michael@0 202 /*static*/ void AudioStream::ShutdownLibrary()
michael@0 203 {
michael@0 204 Preferences::UnregisterCallback(PrefChanged, PREF_VOLUME_SCALE);
michael@0 205 Preferences::UnregisterCallback(PrefChanged, PREF_CUBEB_LATENCY);
michael@0 206
michael@0 207 StaticMutexAutoLock lock(sMutex);
michael@0 208 if (sCubebContext) {
michael@0 209 cubeb_destroy(sCubebContext);
michael@0 210 sCubebContext = nullptr;
michael@0 211 }
michael@0 212 }
michael@0 213
michael@0 214 nsresult AudioStream::EnsureTimeStretcherInitializedUnlocked()
michael@0 215 {
michael@0 216 mMonitor.AssertCurrentThreadOwns();
michael@0 217 if (!mTimeStretcher) {
michael@0 218 mTimeStretcher = new soundtouch::SoundTouch();
michael@0 219 mTimeStretcher->setSampleRate(mInRate);
michael@0 220 mTimeStretcher->setChannels(mOutChannels);
michael@0 221 mTimeStretcher->setPitch(1.0);
michael@0 222 }
michael@0 223 return NS_OK;
michael@0 224 }
michael@0 225
michael@0 226 nsresult AudioStream::SetPlaybackRate(double aPlaybackRate)
michael@0 227 {
michael@0 228 NS_ASSERTION(aPlaybackRate > 0.0,
michael@0 229 "Can't handle negative or null playbackrate in the AudioStream.");
michael@0 230 // Avoid instantiating the resampler if we are not changing the playback rate.
michael@0 231 // GetPreservesPitch/SetPreservesPitch don't need locking before calling
michael@0 232 if (aPlaybackRate == mAudioClock.GetPlaybackRate()) {
michael@0 233 return NS_OK;
michael@0 234 }
michael@0 235
michael@0 236 // MUST lock since the rate transposer is used from the cubeb callback,
michael@0 237 // and rate changes can cause the buffer to be reallocated
michael@0 238 MonitorAutoLock mon(mMonitor);
michael@0 239 if (EnsureTimeStretcherInitializedUnlocked() != NS_OK) {
michael@0 240 return NS_ERROR_FAILURE;
michael@0 241 }
michael@0 242
michael@0 243 mAudioClock.SetPlaybackRateUnlocked(aPlaybackRate);
michael@0 244 mOutRate = mInRate / aPlaybackRate;
michael@0 245
michael@0 246 if (mAudioClock.GetPreservesPitch()) {
michael@0 247 mTimeStretcher->setTempo(aPlaybackRate);
michael@0 248 mTimeStretcher->setRate(1.0f);
michael@0 249 } else {
michael@0 250 mTimeStretcher->setTempo(1.0f);
michael@0 251 mTimeStretcher->setRate(aPlaybackRate);
michael@0 252 }
michael@0 253 return NS_OK;
michael@0 254 }
michael@0 255
michael@0 256 nsresult AudioStream::SetPreservesPitch(bool aPreservesPitch)
michael@0 257 {
michael@0 258 // Avoid instantiating the timestretcher instance if not needed.
michael@0 259 if (aPreservesPitch == mAudioClock.GetPreservesPitch()) {
michael@0 260 return NS_OK;
michael@0 261 }
michael@0 262
michael@0 263 // MUST lock since the rate transposer is used from the cubeb callback,
michael@0 264 // and rate changes can cause the buffer to be reallocated
michael@0 265 MonitorAutoLock mon(mMonitor);
michael@0 266 if (EnsureTimeStretcherInitializedUnlocked() != NS_OK) {
michael@0 267 return NS_ERROR_FAILURE;
michael@0 268 }
michael@0 269
michael@0 270 if (aPreservesPitch == true) {
michael@0 271 mTimeStretcher->setTempo(mAudioClock.GetPlaybackRate());
michael@0 272 mTimeStretcher->setRate(1.0f);
michael@0 273 } else {
michael@0 274 mTimeStretcher->setTempo(1.0f);
michael@0 275 mTimeStretcher->setRate(mAudioClock.GetPlaybackRate());
michael@0 276 }
michael@0 277
michael@0 278 mAudioClock.SetPreservesPitch(aPreservesPitch);
michael@0 279
michael@0 280 return NS_OK;
michael@0 281 }
michael@0 282
michael@0 283 int64_t AudioStream::GetWritten()
michael@0 284 {
michael@0 285 return mWritten;
michael@0 286 }
michael@0 287
michael@0 288 /*static*/ int AudioStream::MaxNumberOfChannels()
michael@0 289 {
michael@0 290 cubeb* cubebContext = GetCubebContext();
michael@0 291 uint32_t maxNumberOfChannels;
michael@0 292 if (cubebContext &&
michael@0 293 cubeb_get_max_channel_count(cubebContext,
michael@0 294 &maxNumberOfChannels) == CUBEB_OK) {
michael@0 295 return static_cast<int>(maxNumberOfChannels);
michael@0 296 }
michael@0 297
michael@0 298 return 0;
michael@0 299 }
michael@0 300
michael@0 301 /*static*/ int AudioStream::PreferredSampleRate()
michael@0 302 {
michael@0 303 MOZ_ASSERT(sPreferredSampleRate,
michael@0 304 "sPreferredSampleRate has not been initialized!");
michael@0 305 return sPreferredSampleRate;
michael@0 306 }
michael@0 307
michael@0 308 static void SetUint16LE(uint8_t* aDest, uint16_t aValue)
michael@0 309 {
michael@0 310 aDest[0] = aValue & 0xFF;
michael@0 311 aDest[1] = aValue >> 8;
michael@0 312 }
michael@0 313
michael@0 314 static void SetUint32LE(uint8_t* aDest, uint32_t aValue)
michael@0 315 {
michael@0 316 SetUint16LE(aDest, aValue & 0xFFFF);
michael@0 317 SetUint16LE(aDest + 2, aValue >> 16);
michael@0 318 }
michael@0 319
michael@0 320 static FILE*
michael@0 321 OpenDumpFile(AudioStream* aStream)
michael@0 322 {
michael@0 323 if (!getenv("MOZ_DUMP_AUDIO"))
michael@0 324 return nullptr;
michael@0 325 char buf[100];
michael@0 326 sprintf(buf, "dumped-audio-%d.wav", gDumpedAudioCount);
michael@0 327 FILE* f = fopen(buf, "wb");
michael@0 328 if (!f)
michael@0 329 return nullptr;
michael@0 330 ++gDumpedAudioCount;
michael@0 331
michael@0 332 uint8_t header[] = {
michael@0 333 // RIFF header
michael@0 334 0x52, 0x49, 0x46, 0x46, 0x00, 0x00, 0x00, 0x00, 0x57, 0x41, 0x56, 0x45,
michael@0 335 // fmt chunk. We always write 16-bit samples.
michael@0 336 0x66, 0x6d, 0x74, 0x20, 0x10, 0x00, 0x00, 0x00, 0x01, 0x00, 0xFF, 0xFF,
michael@0 337 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x10, 0x00,
michael@0 338 // data chunk
michael@0 339 0x64, 0x61, 0x74, 0x61, 0xFE, 0xFF, 0xFF, 0x7F
michael@0 340 };
michael@0 341 static const int CHANNEL_OFFSET = 22;
michael@0 342 static const int SAMPLE_RATE_OFFSET = 24;
michael@0 343 static const int BLOCK_ALIGN_OFFSET = 32;
michael@0 344 SetUint16LE(header + CHANNEL_OFFSET, aStream->GetChannels());
michael@0 345 SetUint32LE(header + SAMPLE_RATE_OFFSET, aStream->GetRate());
michael@0 346 SetUint16LE(header + BLOCK_ALIGN_OFFSET, aStream->GetChannels()*2);
michael@0 347 fwrite(header, sizeof(header), 1, f);
michael@0 348
michael@0 349 return f;
michael@0 350 }
michael@0 351
michael@0 352 static void
michael@0 353 WriteDumpFile(FILE* aDumpFile, AudioStream* aStream, uint32_t aFrames,
michael@0 354 void* aBuffer)
michael@0 355 {
michael@0 356 if (!aDumpFile)
michael@0 357 return;
michael@0 358
michael@0 359 uint32_t samples = aStream->GetOutChannels()*aFrames;
michael@0 360 if (AUDIO_OUTPUT_FORMAT == AUDIO_FORMAT_S16) {
michael@0 361 fwrite(aBuffer, 2, samples, aDumpFile);
michael@0 362 return;
michael@0 363 }
michael@0 364
michael@0 365 NS_ASSERTION(AUDIO_OUTPUT_FORMAT == AUDIO_FORMAT_FLOAT32, "bad format");
michael@0 366 nsAutoTArray<uint8_t, 1024*2> buf;
michael@0 367 buf.SetLength(samples*2);
michael@0 368 float* input = static_cast<float*>(aBuffer);
michael@0 369 uint8_t* output = buf.Elements();
michael@0 370 for (uint32_t i = 0; i < samples; ++i) {
michael@0 371 SetUint16LE(output + i*2, int16_t(input[i]*32767.0f));
michael@0 372 }
michael@0 373 fwrite(output, 2, samples, aDumpFile);
michael@0 374 fflush(aDumpFile);
michael@0 375 }
michael@0 376
michael@0 377 // NOTE: this must not block a LowLatency stream for any significant amount
michael@0 378 // of time, or it will block the entirety of MSG
michael@0 379 nsresult
michael@0 380 AudioStream::Init(int32_t aNumChannels, int32_t aRate,
michael@0 381 const dom::AudioChannel aAudioChannel,
michael@0 382 LatencyRequest aLatencyRequest)
michael@0 383 {
michael@0 384 if (!GetCubebContext() || aNumChannels < 0 || aRate < 0) {
michael@0 385 return NS_ERROR_FAILURE;
michael@0 386 }
michael@0 387
michael@0 388 PR_LOG(gAudioStreamLog, PR_LOG_DEBUG,
michael@0 389 ("%s channels: %d, rate: %d for %p", __FUNCTION__, aNumChannels, aRate, this));
michael@0 390 mInRate = mOutRate = aRate;
michael@0 391 mChannels = aNumChannels;
michael@0 392 mOutChannels = (aNumChannels > 2) ? 2 : aNumChannels;
michael@0 393 mLatencyRequest = aLatencyRequest;
michael@0 394
michael@0 395 mDumpFile = OpenDumpFile(this);
michael@0 396
michael@0 397 cubeb_stream_params params;
michael@0 398 params.rate = aRate;
michael@0 399 params.channels = mOutChannels;
michael@0 400 #if defined(__ANDROID__)
michael@0 401 #if defined(MOZ_B2G)
michael@0 402 params.stream_type = ConvertChannelToCubebType(aAudioChannel);
michael@0 403 #else
michael@0 404 params.stream_type = CUBEB_STREAM_TYPE_MUSIC;
michael@0 405 #endif
michael@0 406
michael@0 407 if (params.stream_type == CUBEB_STREAM_TYPE_MAX) {
michael@0 408 return NS_ERROR_INVALID_ARG;
michael@0 409 }
michael@0 410 #endif
michael@0 411 if (AUDIO_OUTPUT_FORMAT == AUDIO_FORMAT_S16) {
michael@0 412 params.format = CUBEB_SAMPLE_S16NE;
michael@0 413 } else {
michael@0 414 params.format = CUBEB_SAMPLE_FLOAT32NE;
michael@0 415 }
michael@0 416 mBytesPerFrame = sizeof(AudioDataValue) * mOutChannels;
michael@0 417
michael@0 418 mAudioClock.Init();
michael@0 419
michael@0 420 // Size mBuffer for one second of audio. This value is arbitrary, and was
michael@0 421 // selected based on the observed behaviour of the existing AudioStream
michael@0 422 // implementations.
michael@0 423 uint32_t bufferLimit = FramesToBytes(aRate);
michael@0 424 NS_ABORT_IF_FALSE(bufferLimit % mBytesPerFrame == 0, "Must buffer complete frames");
michael@0 425 mBuffer.SetCapacity(bufferLimit);
michael@0 426
michael@0 427 if (aLatencyRequest == LowLatency) {
michael@0 428 // Don't block this thread to initialize a cubeb stream.
michael@0 429 // When this is done, it will start callbacks from Cubeb. Those will
michael@0 430 // cause us to move from INITIALIZED to RUNNING. Until then, we
michael@0 431 // can't access any cubeb functions.
michael@0 432 // Use a RefPtr to avoid leaks if Dispatch fails
michael@0 433 RefPtr<AudioInitTask> init = new AudioInitTask(this, aLatencyRequest, params);
michael@0 434 init->Dispatch();
michael@0 435 return NS_OK;
michael@0 436 }
michael@0 437 // High latency - open synchronously
michael@0 438 nsresult rv = OpenCubeb(params, aLatencyRequest);
michael@0 439 // See if we need to start() the stream, since we must do that from this
michael@0 440 // thread for now (cubeb API issue)
michael@0 441 CheckForStart();
michael@0 442 return rv;
michael@0 443 }
michael@0 444
michael@0 445 // This code used to live inside AudioStream::Init(), but on Mac (others?)
michael@0 446 // it has been known to take 300-800 (or even 8500) ms to execute(!)
michael@0 447 nsresult
michael@0 448 AudioStream::OpenCubeb(cubeb_stream_params &aParams,
michael@0 449 LatencyRequest aLatencyRequest)
michael@0 450 {
michael@0 451 cubeb* cubebContext = GetCubebContext();
michael@0 452 if (!cubebContext) {
michael@0 453 MonitorAutoLock mon(mMonitor);
michael@0 454 mState = AudioStream::ERRORED;
michael@0 455 return NS_ERROR_FAILURE;
michael@0 456 }
michael@0 457
michael@0 458 // If the latency pref is set, use it. Otherwise, if this stream is intended
michael@0 459 // for low latency playback, try to get the lowest latency possible.
michael@0 460 // Otherwise, for normal streams, use 100ms.
michael@0 461 uint32_t latency;
michael@0 462 if (aLatencyRequest == LowLatency && !CubebLatencyPrefSet()) {
michael@0 463 if (cubeb_get_min_latency(cubebContext, aParams, &latency) != CUBEB_OK) {
michael@0 464 latency = GetCubebLatency();
michael@0 465 }
michael@0 466 } else {
michael@0 467 latency = GetCubebLatency();
michael@0 468 }
michael@0 469
michael@0 470 {
michael@0 471 cubeb_stream* stream;
michael@0 472 if (cubeb_stream_init(cubebContext, &stream, "AudioStream", aParams,
michael@0 473 latency, DataCallback_S, StateCallback_S, this) == CUBEB_OK) {
michael@0 474 MonitorAutoLock mon(mMonitor);
michael@0 475 mCubebStream.own(stream);
michael@0 476 // Make sure we weren't shut down while in flight!
michael@0 477 if (mState == SHUTDOWN) {
michael@0 478 mCubebStream.reset();
michael@0 479 LOG(("AudioStream::OpenCubeb() %p Shutdown while opening cubeb", this));
michael@0 480 return NS_ERROR_FAILURE;
michael@0 481 }
michael@0 482
michael@0 483 // We can't cubeb_stream_start() the thread from a transient thread due to
michael@0 484 // cubeb API requirements (init can be called from another thread, but
michael@0 485 // not start/stop/destroy/etc)
michael@0 486 } else {
michael@0 487 MonitorAutoLock mon(mMonitor);
michael@0 488 mState = ERRORED;
michael@0 489 LOG(("AudioStream::OpenCubeb() %p failed to init cubeb", this));
michael@0 490 return NS_ERROR_FAILURE;
michael@0 491 }
michael@0 492 }
michael@0 493
michael@0 494 return NS_OK;
michael@0 495 }
michael@0 496
michael@0 497 void
michael@0 498 AudioStream::CheckForStart()
michael@0 499 {
michael@0 500 if (mState == INITIALIZED) {
michael@0 501 // Start the stream right away when low latency has been requested. This means
michael@0 502 // that the DataCallback will feed silence to cubeb, until the first frames
michael@0 503 // are written to this AudioStream. Also start if a start has been queued.
michael@0 504 if (mLatencyRequest == LowLatency || mNeedsStart) {
michael@0 505 StartUnlocked(); // mState = STARTED or ERRORED
michael@0 506 mNeedsStart = false;
michael@0 507 PR_LOG(gAudioStreamLog, PR_LOG_WARNING,
michael@0 508 ("Started waiting %s-latency stream",
michael@0 509 mLatencyRequest == LowLatency ? "low" : "high"));
michael@0 510 } else {
michael@0 511 // high latency, not full - OR Pause() was called before we got here
michael@0 512 PR_LOG(gAudioStreamLog, PR_LOG_DEBUG,
michael@0 513 ("Not starting waiting %s-latency stream",
michael@0 514 mLatencyRequest == LowLatency ? "low" : "high"));
michael@0 515 }
michael@0 516 }
michael@0 517 }
michael@0 518
michael@0 519 NS_IMETHODIMP
michael@0 520 AudioInitTask::Run()
michael@0 521 {
michael@0 522 MOZ_ASSERT(mThread);
michael@0 523 if (NS_IsMainThread()) {
michael@0 524 mThread->Shutdown(); // can't Shutdown from the thread itself, darn
michael@0 525 // Don't null out mThread!
michael@0 526 // See bug 999104. We must hold a ref to the thread across Dispatch()
michael@0 527 // since the internal mThread ref could be released while processing
michael@0 528 // the Dispatch(), and Dispatch/PutEvent itself doesn't hold a ref; it
michael@0 529 // assumes the caller does.
michael@0 530 return NS_OK;
michael@0 531 }
michael@0 532
michael@0 533 nsresult rv = mAudioStream->OpenCubeb(mParams, mLatencyRequest);
michael@0 534
michael@0 535 // and now kill this thread
michael@0 536 NS_DispatchToMainThread(this);
michael@0 537 return rv;
michael@0 538 }
michael@0 539
michael@0 540 // aTime is the time in ms the samples were inserted into MediaStreamGraph
michael@0 541 nsresult
michael@0 542 AudioStream::Write(const AudioDataValue* aBuf, uint32_t aFrames, TimeStamp *aTime)
michael@0 543 {
michael@0 544 MonitorAutoLock mon(mMonitor);
michael@0 545 if (mState == ERRORED) {
michael@0 546 return NS_ERROR_FAILURE;
michael@0 547 }
michael@0 548 NS_ASSERTION(mState == INITIALIZED || mState == STARTED || mState == RUNNING,
michael@0 549 "Stream write in unexpected state.");
michael@0 550
michael@0 551 // See if we need to start() the stream, since we must do that from this thread
michael@0 552 CheckForStart();
michael@0 553
michael@0 554 // Downmix to Stereo.
michael@0 555 if (mChannels > 2 && mChannels <= 8) {
michael@0 556 DownmixAudioToStereo(const_cast<AudioDataValue*> (aBuf), mChannels, aFrames);
michael@0 557 }
michael@0 558 else if (mChannels > 8) {
michael@0 559 return NS_ERROR_FAILURE;
michael@0 560 }
michael@0 561
michael@0 562 const uint8_t* src = reinterpret_cast<const uint8_t*>(aBuf);
michael@0 563 uint32_t bytesToCopy = FramesToBytes(aFrames);
michael@0 564
michael@0 565 // XXX this will need to change if we want to enable this on-the-fly!
michael@0 566 if (PR_LOG_TEST(GetLatencyLog(), PR_LOG_DEBUG)) {
michael@0 567 // Record the position and time this data was inserted
michael@0 568 int64_t timeMs;
michael@0 569 if (aTime && !aTime->IsNull()) {
michael@0 570 if (mStartTime.IsNull()) {
michael@0 571 AsyncLatencyLogger::Get(true)->GetStartTime(mStartTime);
michael@0 572 }
michael@0 573 timeMs = (*aTime - mStartTime).ToMilliseconds();
michael@0 574 } else {
michael@0 575 timeMs = 0;
michael@0 576 }
michael@0 577 struct Inserts insert = { timeMs, aFrames};
michael@0 578 mInserts.AppendElement(insert);
michael@0 579 }
michael@0 580
michael@0 581 while (bytesToCopy > 0) {
michael@0 582 uint32_t available = std::min(bytesToCopy, mBuffer.Available());
michael@0 583 NS_ABORT_IF_FALSE(available % mBytesPerFrame == 0,
michael@0 584 "Must copy complete frames.");
michael@0 585
michael@0 586 mBuffer.AppendElements(src, available);
michael@0 587 src += available;
michael@0 588 bytesToCopy -= available;
michael@0 589
michael@0 590 if (bytesToCopy > 0) {
michael@0 591 // Careful - the CubebInit thread may not have gotten to STARTED yet
michael@0 592 if ((mState == INITIALIZED || mState == STARTED) && mLatencyRequest == LowLatency) {
michael@0 593 // don't ever block MediaStreamGraph low-latency streams
michael@0 594 uint32_t remains = 0; // we presume the buffer is full
michael@0 595 if (mBuffer.Length() > bytesToCopy) {
michael@0 596 remains = mBuffer.Length() - bytesToCopy; // Free up just enough space
michael@0 597 }
michael@0 598 // account for dropping samples
michael@0 599 PR_LOG(gAudioStreamLog, PR_LOG_WARNING, ("Stream %p dropping %u bytes (%u frames)in Write()",
michael@0 600 this, mBuffer.Length() - remains, BytesToFrames(mBuffer.Length() - remains)));
michael@0 601 mReadPoint += BytesToFrames(mBuffer.Length() - remains);
michael@0 602 mBuffer.ContractTo(remains);
michael@0 603 } else { // RUNNING or high latency
michael@0 604 // If we are not playing, but our buffer is full, start playing to make
michael@0 605 // room for soon-to-be-decoded data.
michael@0 606 if (mState != STARTED && mState != RUNNING) {
michael@0 607 PR_LOG(gAudioStreamLog, PR_LOG_WARNING, ("Starting stream %p in Write (%u waiting)",
michael@0 608 this, bytesToCopy));
michael@0 609 StartUnlocked();
michael@0 610 if (mState == ERRORED) {
michael@0 611 return NS_ERROR_FAILURE;
michael@0 612 }
michael@0 613 }
michael@0 614 PR_LOG(gAudioStreamLog, PR_LOG_WARNING, ("Stream %p waiting in Write() (%u waiting)",
michael@0 615 this, bytesToCopy));
michael@0 616 mon.Wait();
michael@0 617 }
michael@0 618 }
michael@0 619 }
michael@0 620
michael@0 621 mWritten += aFrames;
michael@0 622 return NS_OK;
michael@0 623 }
michael@0 624
michael@0 625 uint32_t
michael@0 626 AudioStream::Available()
michael@0 627 {
michael@0 628 MonitorAutoLock mon(mMonitor);
michael@0 629 NS_ABORT_IF_FALSE(mBuffer.Length() % mBytesPerFrame == 0, "Buffer invariant violated.");
michael@0 630 return BytesToFrames(mBuffer.Available());
michael@0 631 }
michael@0 632
michael@0 633 void
michael@0 634 AudioStream::SetVolume(double aVolume)
michael@0 635 {
michael@0 636 MonitorAutoLock mon(mMonitor);
michael@0 637 NS_ABORT_IF_FALSE(aVolume >= 0.0 && aVolume <= 1.0, "Invalid volume");
michael@0 638 mVolume = aVolume;
michael@0 639 }
michael@0 640
michael@0 641 void
michael@0 642 AudioStream::Drain()
michael@0 643 {
michael@0 644 MonitorAutoLock mon(mMonitor);
michael@0 645 LOG(("AudioStream::Drain() for %p, state %d, avail %u", this, mState, mBuffer.Available()));
michael@0 646 if (mState != STARTED && mState != RUNNING) {
michael@0 647 NS_ASSERTION(mState == ERRORED || mBuffer.Available() == 0, "Draining without full buffer of unplayed audio");
michael@0 648 return;
michael@0 649 }
michael@0 650 mState = DRAINING;
michael@0 651 while (mState == DRAINING) {
michael@0 652 mon.Wait();
michael@0 653 }
michael@0 654 }
michael@0 655
michael@0 656 void
michael@0 657 AudioStream::Start()
michael@0 658 {
michael@0 659 MonitorAutoLock mon(mMonitor);
michael@0 660 StartUnlocked();
michael@0 661 }
michael@0 662
michael@0 663 void
michael@0 664 AudioStream::StartUnlocked()
michael@0 665 {
michael@0 666 mMonitor.AssertCurrentThreadOwns();
michael@0 667 if (!mCubebStream) {
michael@0 668 mNeedsStart = true;
michael@0 669 return;
michael@0 670 }
michael@0 671 MonitorAutoUnlock mon(mMonitor);
michael@0 672 if (mState == INITIALIZED) {
michael@0 673 int r = cubeb_stream_start(mCubebStream);
michael@0 674 mState = r == CUBEB_OK ? STARTED : ERRORED;
michael@0 675 LOG(("AudioStream: started %p, state %s", this, mState == STARTED ? "STARTED" : "ERRORED"));
michael@0 676 }
michael@0 677 }
michael@0 678
michael@0 679 void
michael@0 680 AudioStream::Pause()
michael@0 681 {
michael@0 682 MonitorAutoLock mon(mMonitor);
michael@0 683 if (!mCubebStream || (mState != STARTED && mState != RUNNING)) {
michael@0 684 mNeedsStart = false;
michael@0 685 mState = STOPPED; // which also tells async OpenCubeb not to start, just init
michael@0 686 return;
michael@0 687 }
michael@0 688
michael@0 689 int r;
michael@0 690 {
michael@0 691 MonitorAutoUnlock mon(mMonitor);
michael@0 692 r = cubeb_stream_stop(mCubebStream);
michael@0 693 }
michael@0 694 if (mState != ERRORED && r == CUBEB_OK) {
michael@0 695 mState = STOPPED;
michael@0 696 }
michael@0 697 }
michael@0 698
michael@0 699 void
michael@0 700 AudioStream::Resume()
michael@0 701 {
michael@0 702 MonitorAutoLock mon(mMonitor);
michael@0 703 if (!mCubebStream || mState != STOPPED) {
michael@0 704 return;
michael@0 705 }
michael@0 706
michael@0 707 int r;
michael@0 708 {
michael@0 709 MonitorAutoUnlock mon(mMonitor);
michael@0 710 r = cubeb_stream_start(mCubebStream);
michael@0 711 }
michael@0 712 if (mState != ERRORED && r == CUBEB_OK) {
michael@0 713 mState = STARTED;
michael@0 714 }
michael@0 715 }
michael@0 716
michael@0 717 void
michael@0 718 AudioStream::Shutdown()
michael@0 719 {
michael@0 720 LOG(("AudioStream: Shutdown %p, state %d", this, mState));
michael@0 721 {
michael@0 722 MonitorAutoLock mon(mMonitor);
michael@0 723 if (mState == STARTED || mState == RUNNING) {
michael@0 724 MonitorAutoUnlock mon(mMonitor);
michael@0 725 Pause();
michael@0 726 }
michael@0 727 MOZ_ASSERT(mState != STARTED && mState != RUNNING); // paranoia
michael@0 728 mState = SHUTDOWN;
michael@0 729 }
michael@0 730 // Must not try to shut down cubeb from within the lock! wasapi may still
michael@0 731 // call our callback after Pause()/stop()!?! Bug 996162
michael@0 732 if (mCubebStream) {
michael@0 733 mCubebStream.reset();
michael@0 734 }
michael@0 735 }
michael@0 736
michael@0 737 int64_t
michael@0 738 AudioStream::GetPosition()
michael@0 739 {
michael@0 740 MonitorAutoLock mon(mMonitor);
michael@0 741 return mAudioClock.GetPositionUnlocked();
michael@0 742 }
michael@0 743
michael@0 744 // This function is miscompiled by PGO with MSVC 2010. See bug 768333.
michael@0 745 #ifdef _MSC_VER
michael@0 746 #pragma optimize("", off)
michael@0 747 #endif
michael@0 748 int64_t
michael@0 749 AudioStream::GetPositionInFrames()
michael@0 750 {
michael@0 751 return mAudioClock.GetPositionInFrames();
michael@0 752 }
michael@0 753 #ifdef _MSC_VER
michael@0 754 #pragma optimize("", on)
michael@0 755 #endif
michael@0 756
michael@0 757 int64_t
michael@0 758 AudioStream::GetPositionInFramesInternal()
michael@0 759 {
michael@0 760 MonitorAutoLock mon(mMonitor);
michael@0 761 return GetPositionInFramesUnlocked();
michael@0 762 }
michael@0 763
michael@0 764 int64_t
michael@0 765 AudioStream::GetPositionInFramesUnlocked()
michael@0 766 {
michael@0 767 mMonitor.AssertCurrentThreadOwns();
michael@0 768
michael@0 769 if (!mCubebStream || mState == ERRORED) {
michael@0 770 return -1;
michael@0 771 }
michael@0 772
michael@0 773 uint64_t position = 0;
michael@0 774 {
michael@0 775 MonitorAutoUnlock mon(mMonitor);
michael@0 776 if (cubeb_stream_get_position(mCubebStream, &position) != CUBEB_OK) {
michael@0 777 return -1;
michael@0 778 }
michael@0 779 }
michael@0 780
michael@0 781 // Adjust the reported position by the number of silent frames written
michael@0 782 // during stream underruns.
michael@0 783 uint64_t adjustedPosition = 0;
michael@0 784 if (position >= mLostFrames) {
michael@0 785 adjustedPosition = position - mLostFrames;
michael@0 786 }
michael@0 787 return std::min<uint64_t>(adjustedPosition, INT64_MAX);
michael@0 788 }
michael@0 789
michael@0 790 int64_t
michael@0 791 AudioStream::GetLatencyInFrames()
michael@0 792 {
michael@0 793 uint32_t latency;
michael@0 794 if (cubeb_stream_get_latency(mCubebStream, &latency)) {
michael@0 795 NS_WARNING("Could not get cubeb latency.");
michael@0 796 return 0;
michael@0 797 }
michael@0 798 return static_cast<int64_t>(latency);
michael@0 799 }
michael@0 800
michael@0 801 bool
michael@0 802 AudioStream::IsPaused()
michael@0 803 {
michael@0 804 MonitorAutoLock mon(mMonitor);
michael@0 805 return mState == STOPPED;
michael@0 806 }
michael@0 807
michael@0 808 void
michael@0 809 AudioStream::GetBufferInsertTime(int64_t &aTimeMs)
michael@0 810 {
michael@0 811 if (mInserts.Length() > 0) {
michael@0 812 // Find the right block, but don't leave the array empty
michael@0 813 while (mInserts.Length() > 1 && mReadPoint >= mInserts[0].mFrames) {
michael@0 814 mReadPoint -= mInserts[0].mFrames;
michael@0 815 mInserts.RemoveElementAt(0);
michael@0 816 }
michael@0 817 // offset for amount already read
michael@0 818 // XXX Note: could misreport if we couldn't find a block in the right timeframe
michael@0 819 aTimeMs = mInserts[0].mTimeMs + ((mReadPoint * 1000) / mOutRate);
michael@0 820 } else {
michael@0 821 aTimeMs = INT64_MAX;
michael@0 822 }
michael@0 823 }
michael@0 824
michael@0 825 long
michael@0 826 AudioStream::GetUnprocessed(void* aBuffer, long aFrames, int64_t &aTimeMs)
michael@0 827 {
michael@0 828 uint8_t* wpos = reinterpret_cast<uint8_t*>(aBuffer);
michael@0 829
michael@0 830 // Flush the timestretcher pipeline, if we were playing using a playback rate
michael@0 831 // other than 1.0.
michael@0 832 uint32_t flushedFrames = 0;
michael@0 833 if (mTimeStretcher && mTimeStretcher->numSamples()) {
michael@0 834 flushedFrames = mTimeStretcher->receiveSamples(reinterpret_cast<AudioDataValue*>(wpos), aFrames);
michael@0 835 wpos += FramesToBytes(flushedFrames);
michael@0 836 }
michael@0 837 uint32_t toPopBytes = FramesToBytes(aFrames - flushedFrames);
michael@0 838 uint32_t available = std::min(toPopBytes, mBuffer.Length());
michael@0 839
michael@0 840 void* input[2];
michael@0 841 uint32_t input_size[2];
michael@0 842 mBuffer.PopElements(available, &input[0], &input_size[0], &input[1], &input_size[1]);
michael@0 843 memcpy(wpos, input[0], input_size[0]);
michael@0 844 wpos += input_size[0];
michael@0 845 memcpy(wpos, input[1], input_size[1]);
michael@0 846
michael@0 847 // First time block now has our first returned sample
michael@0 848 mReadPoint += BytesToFrames(available);
michael@0 849 GetBufferInsertTime(aTimeMs);
michael@0 850
michael@0 851 return BytesToFrames(available) + flushedFrames;
michael@0 852 }
michael@0 853
michael@0 854 // Get unprocessed samples, and pad the beginning of the buffer with silence if
michael@0 855 // there is not enough data.
michael@0 856 long
michael@0 857 AudioStream::GetUnprocessedWithSilencePadding(void* aBuffer, long aFrames, int64_t& aTimeMs)
michael@0 858 {
michael@0 859 uint32_t toPopBytes = FramesToBytes(aFrames);
michael@0 860 uint32_t available = std::min(toPopBytes, mBuffer.Length());
michael@0 861 uint32_t silenceOffset = toPopBytes - available;
michael@0 862
michael@0 863 uint8_t* wpos = reinterpret_cast<uint8_t*>(aBuffer);
michael@0 864
michael@0 865 memset(wpos, 0, silenceOffset);
michael@0 866 wpos += silenceOffset;
michael@0 867
michael@0 868 void* input[2];
michael@0 869 uint32_t input_size[2];
michael@0 870 mBuffer.PopElements(available, &input[0], &input_size[0], &input[1], &input_size[1]);
michael@0 871 memcpy(wpos, input[0], input_size[0]);
michael@0 872 wpos += input_size[0];
michael@0 873 memcpy(wpos, input[1], input_size[1]);
michael@0 874
michael@0 875 GetBufferInsertTime(aTimeMs);
michael@0 876
michael@0 877 return aFrames;
michael@0 878 }
michael@0 879
michael@0 880 long
michael@0 881 AudioStream::GetTimeStretched(void* aBuffer, long aFrames, int64_t &aTimeMs)
michael@0 882 {
michael@0 883 long processedFrames = 0;
michael@0 884
michael@0 885 // We need to call the non-locking version, because we already have the lock.
michael@0 886 if (EnsureTimeStretcherInitializedUnlocked() != NS_OK) {
michael@0 887 return 0;
michael@0 888 }
michael@0 889
michael@0 890 uint8_t* wpos = reinterpret_cast<uint8_t*>(aBuffer);
michael@0 891 double playbackRate = static_cast<double>(mInRate) / mOutRate;
michael@0 892 uint32_t toPopBytes = FramesToBytes(ceil(aFrames / playbackRate));
michael@0 893 uint32_t available = 0;
michael@0 894 bool lowOnBufferedData = false;
michael@0 895 do {
michael@0 896 // Check if we already have enough data in the time stretcher pipeline.
michael@0 897 if (mTimeStretcher->numSamples() <= static_cast<uint32_t>(aFrames)) {
michael@0 898 void* input[2];
michael@0 899 uint32_t input_size[2];
michael@0 900 available = std::min(mBuffer.Length(), toPopBytes);
michael@0 901 if (available != toPopBytes) {
michael@0 902 lowOnBufferedData = true;
michael@0 903 }
michael@0 904 mBuffer.PopElements(available, &input[0], &input_size[0],
michael@0 905 &input[1], &input_size[1]);
michael@0 906 mReadPoint += BytesToFrames(available);
michael@0 907 for(uint32_t i = 0; i < 2; i++) {
michael@0 908 mTimeStretcher->putSamples(reinterpret_cast<AudioDataValue*>(input[i]), BytesToFrames(input_size[i]));
michael@0 909 }
michael@0 910 }
michael@0 911 uint32_t receivedFrames = mTimeStretcher->receiveSamples(reinterpret_cast<AudioDataValue*>(wpos), aFrames - processedFrames);
michael@0 912 wpos += FramesToBytes(receivedFrames);
michael@0 913 processedFrames += receivedFrames;
michael@0 914 } while (processedFrames < aFrames && !lowOnBufferedData);
michael@0 915
michael@0 916 GetBufferInsertTime(aTimeMs);
michael@0 917
michael@0 918 return processedFrames;
michael@0 919 }
michael@0 920
michael@0 921 long
michael@0 922 AudioStream::DataCallback(void* aBuffer, long aFrames)
michael@0 923 {
michael@0 924 MonitorAutoLock mon(mMonitor);
michael@0 925 uint32_t available = std::min(static_cast<uint32_t>(FramesToBytes(aFrames)), mBuffer.Length());
michael@0 926 NS_ABORT_IF_FALSE(available % mBytesPerFrame == 0, "Must copy complete frames");
michael@0 927 AudioDataValue* output = reinterpret_cast<AudioDataValue*>(aBuffer);
michael@0 928 uint32_t underrunFrames = 0;
michael@0 929 uint32_t servicedFrames = 0;
michael@0 930 int64_t insertTime;
michael@0 931
michael@0 932 // NOTE: wasapi (others?) can call us back *after* stop()/Shutdown() (mState == SHUTDOWN)
michael@0 933 // Bug 996162
michael@0 934
michael@0 935 // callback tells us cubeb succeeded initializing
michael@0 936 if (mState == STARTED) {
michael@0 937 // For low-latency streams, we want to minimize any built-up data when
michael@0 938 // we start getting callbacks.
michael@0 939 // Simple version - contract on first callback only.
michael@0 940 if (mLatencyRequest == LowLatency) {
michael@0 941 #ifdef PR_LOGGING
michael@0 942 uint32_t old_len = mBuffer.Length();
michael@0 943 #endif
michael@0 944 available = mBuffer.ContractTo(FramesToBytes(aFrames));
michael@0 945 #ifdef PR_LOGGING
michael@0 946 TimeStamp now = TimeStamp::Now();
michael@0 947 if (!mStartTime.IsNull()) {
michael@0 948 int64_t timeMs = (now - mStartTime).ToMilliseconds();
michael@0 949 PR_LOG(gAudioStreamLog, PR_LOG_WARNING,
michael@0 950 ("Stream took %lldms to start after first Write() @ %u", timeMs, mOutRate));
michael@0 951 } else {
michael@0 952 PR_LOG(gAudioStreamLog, PR_LOG_WARNING,
michael@0 953 ("Stream started before Write() @ %u", mOutRate));
michael@0 954 }
michael@0 955
michael@0 956 if (old_len != available) {
michael@0 957 // Note that we may have dropped samples in Write() as well!
michael@0 958 PR_LOG(gAudioStreamLog, PR_LOG_WARNING,
michael@0 959 ("AudioStream %p dropped %u + %u initial frames @ %u", this,
michael@0 960 mReadPoint, BytesToFrames(old_len - available), mOutRate));
michael@0 961 mReadPoint += BytesToFrames(old_len - available);
michael@0 962 }
michael@0 963 #endif
michael@0 964 }
michael@0 965 mState = RUNNING;
michael@0 966 }
michael@0 967
michael@0 968 if (available) {
michael@0 969 // When we are playing a low latency stream, and it is the first time we are
michael@0 970 // getting data from the buffer, we prefer to add the silence for an
michael@0 971 // underrun at the beginning of the buffer, so the first buffer is not cut
michael@0 972 // in half by the silence inserted to compensate for the underrun.
michael@0 973 if (mInRate == mOutRate) {
michael@0 974 if (mLatencyRequest == LowLatency && !mWritten) {
michael@0 975 servicedFrames = GetUnprocessedWithSilencePadding(output, aFrames, insertTime);
michael@0 976 } else {
michael@0 977 servicedFrames = GetUnprocessed(output, aFrames, insertTime);
michael@0 978 }
michael@0 979 } else {
michael@0 980 servicedFrames = GetTimeStretched(output, aFrames, insertTime);
michael@0 981 }
michael@0 982 float scaled_volume = float(GetVolumeScale() * mVolume);
michael@0 983
michael@0 984 ScaleAudioSamples(output, aFrames * mOutChannels, scaled_volume);
michael@0 985
michael@0 986 NS_ABORT_IF_FALSE(mBuffer.Length() % mBytesPerFrame == 0, "Must copy complete frames");
michael@0 987
michael@0 988 // Notify any blocked Write() call that more space is available in mBuffer.
michael@0 989 mon.NotifyAll();
michael@0 990 } else {
michael@0 991 GetBufferInsertTime(insertTime);
michael@0 992 }
michael@0 993
michael@0 994 underrunFrames = aFrames - servicedFrames;
michael@0 995
michael@0 996 if (mState != DRAINING) {
michael@0 997 uint8_t* rpos = static_cast<uint8_t*>(aBuffer) + FramesToBytes(aFrames - underrunFrames);
michael@0 998 memset(rpos, 0, FramesToBytes(underrunFrames));
michael@0 999 if (underrunFrames) {
michael@0 1000 PR_LOG(gAudioStreamLog, PR_LOG_WARNING,
michael@0 1001 ("AudioStream %p lost %d frames", this, underrunFrames));
michael@0 1002 }
michael@0 1003 mLostFrames += underrunFrames;
michael@0 1004 servicedFrames += underrunFrames;
michael@0 1005 }
michael@0 1006
michael@0 1007 WriteDumpFile(mDumpFile, this, aFrames, aBuffer);
michael@0 1008 // Don't log if we're not interested or if the stream is inactive
michael@0 1009 if (PR_LOG_TEST(GetLatencyLog(), PR_LOG_DEBUG) &&
michael@0 1010 mState != SHUTDOWN &&
michael@0 1011 insertTime != INT64_MAX && servicedFrames > underrunFrames) {
michael@0 1012 uint32_t latency = UINT32_MAX;
michael@0 1013 if (cubeb_stream_get_latency(mCubebStream, &latency)) {
michael@0 1014 NS_WARNING("Could not get latency from cubeb.");
michael@0 1015 }
michael@0 1016 TimeStamp now = TimeStamp::Now();
michael@0 1017
michael@0 1018 mLatencyLog->Log(AsyncLatencyLogger::AudioStream, reinterpret_cast<uint64_t>(this),
michael@0 1019 insertTime, now);
michael@0 1020 mLatencyLog->Log(AsyncLatencyLogger::Cubeb, reinterpret_cast<uint64_t>(mCubebStream.get()),
michael@0 1021 (latency * 1000) / mOutRate, now);
michael@0 1022 }
michael@0 1023
michael@0 1024 mAudioClock.UpdateWritePosition(servicedFrames);
michael@0 1025 return servicedFrames;
michael@0 1026 }
michael@0 1027
michael@0 1028 void
michael@0 1029 AudioStream::StateCallback(cubeb_state aState)
michael@0 1030 {
michael@0 1031 MonitorAutoLock mon(mMonitor);
michael@0 1032 if (aState == CUBEB_STATE_DRAINED) {
michael@0 1033 mState = DRAINED;
michael@0 1034 } else if (aState == CUBEB_STATE_ERROR) {
michael@0 1035 LOG(("AudioStream::StateCallback() state %d cubeb error", mState));
michael@0 1036 mState = ERRORED;
michael@0 1037 }
michael@0 1038 mon.NotifyAll();
michael@0 1039 }
michael@0 1040
michael@0 1041 AudioClock::AudioClock(AudioStream* aStream)
michael@0 1042 :mAudioStream(aStream),
michael@0 1043 mOldOutRate(0),
michael@0 1044 mBasePosition(0),
michael@0 1045 mBaseOffset(0),
michael@0 1046 mOldBaseOffset(0),
michael@0 1047 mOldBasePosition(0),
michael@0 1048 mPlaybackRateChangeOffset(0),
michael@0 1049 mPreviousPosition(0),
michael@0 1050 mWritten(0),
michael@0 1051 mOutRate(0),
michael@0 1052 mInRate(0),
michael@0 1053 mPreservesPitch(true),
michael@0 1054 mCompensatingLatency(false)
michael@0 1055 {}
michael@0 1056
michael@0 1057 void AudioClock::Init()
michael@0 1058 {
michael@0 1059 mOutRate = mAudioStream->GetRate();
michael@0 1060 mInRate = mAudioStream->GetRate();
michael@0 1061 mOldOutRate = mOutRate;
michael@0 1062 }
michael@0 1063
michael@0 1064 void AudioClock::UpdateWritePosition(uint32_t aCount)
michael@0 1065 {
michael@0 1066 mWritten += aCount;
michael@0 1067 }
michael@0 1068
michael@0 1069 uint64_t AudioClock::GetPositionUnlocked()
michael@0 1070 {
michael@0 1071 // GetPositionInFramesUnlocked() asserts it owns the monitor
michael@0 1072 int64_t position = mAudioStream->GetPositionInFramesUnlocked();
michael@0 1073 int64_t diffOffset;
michael@0 1074 NS_ASSERTION(position < 0 || (mInRate != 0 && mOutRate != 0), "AudioClock not initialized.");
michael@0 1075 if (position >= 0) {
michael@0 1076 if (position < mPlaybackRateChangeOffset) {
michael@0 1077 // See if we are still playing frames pushed with the old playback rate in
michael@0 1078 // the backend. If we are, use the old output rate to compute the
michael@0 1079 // position.
michael@0 1080 mCompensatingLatency = true;
michael@0 1081 diffOffset = position - mOldBaseOffset;
michael@0 1082 position = static_cast<uint64_t>(mOldBasePosition +
michael@0 1083 static_cast<float>(USECS_PER_S * diffOffset) / mOldOutRate);
michael@0 1084 mPreviousPosition = position;
michael@0 1085 return position;
michael@0 1086 }
michael@0 1087
michael@0 1088 if (mCompensatingLatency) {
michael@0 1089 diffOffset = position - mPlaybackRateChangeOffset;
michael@0 1090 mCompensatingLatency = false;
michael@0 1091 mBasePosition = mPreviousPosition;
michael@0 1092 } else {
michael@0 1093 diffOffset = position - mPlaybackRateChangeOffset;
michael@0 1094 }
michael@0 1095 position = static_cast<uint64_t>(mBasePosition +
michael@0 1096 (static_cast<float>(USECS_PER_S * diffOffset) / mOutRate));
michael@0 1097 return position;
michael@0 1098 }
michael@0 1099 return UINT64_MAX;
michael@0 1100 }
michael@0 1101
michael@0 1102 uint64_t AudioClock::GetPositionInFrames()
michael@0 1103 {
michael@0 1104 return (GetPositionUnlocked() * mOutRate) / USECS_PER_S;
michael@0 1105 }
michael@0 1106
michael@0 1107 void AudioClock::SetPlaybackRateUnlocked(double aPlaybackRate)
michael@0 1108 {
michael@0 1109 // GetPositionInFramesUnlocked() asserts it owns the monitor
michael@0 1110 int64_t position = mAudioStream->GetPositionInFramesUnlocked();
michael@0 1111 if (position > mPlaybackRateChangeOffset) {
michael@0 1112 mOldBasePosition = mBasePosition;
michael@0 1113 mBasePosition = GetPositionUnlocked();
michael@0 1114 mOldBaseOffset = mPlaybackRateChangeOffset;
michael@0 1115 mBaseOffset = position;
michael@0 1116 mPlaybackRateChangeOffset = mWritten;
michael@0 1117 mOldOutRate = mOutRate;
michael@0 1118 mOutRate = static_cast<int>(mInRate / aPlaybackRate);
michael@0 1119 } else {
michael@0 1120 // The playbackRate has been changed before the end of the latency
michael@0 1121 // compensation phase. We don't update the mOld* variable. That way, the
michael@0 1122 // last playbackRate set is taken into account.
michael@0 1123 mBasePosition = GetPositionUnlocked();
michael@0 1124 mBaseOffset = position;
michael@0 1125 mPlaybackRateChangeOffset = mWritten;
michael@0 1126 mOutRate = static_cast<int>(mInRate / aPlaybackRate);
michael@0 1127 }
michael@0 1128 }
michael@0 1129
michael@0 1130 double AudioClock::GetPlaybackRate()
michael@0 1131 {
michael@0 1132 return static_cast<double>(mInRate) / mOutRate;
michael@0 1133 }
michael@0 1134
michael@0 1135 void AudioClock::SetPreservesPitch(bool aPreservesPitch)
michael@0 1136 {
michael@0 1137 mPreservesPitch = aPreservesPitch;
michael@0 1138 }
michael@0 1139
michael@0 1140 bool AudioClock::GetPreservesPitch()
michael@0 1141 {
michael@0 1142 return mPreservesPitch;
michael@0 1143 }
michael@0 1144 } // namespace mozilla

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