content/media/webaudio/WebAudioUtils.h

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

michael@0 1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
michael@0 2 /* vim:set ts=2 sw=2 sts=2 et cindent: */
michael@0 3 /* This Source Code Form is subject to the terms of the Mozilla Public
michael@0 4 * License, v. 2.0. If a copy of the MPL was not distributed with this
michael@0 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
michael@0 6
michael@0 7 #ifndef WebAudioUtils_h_
michael@0 8 #define WebAudioUtils_h_
michael@0 9
michael@0 10 #include <cmath>
michael@0 11 #include <limits>
michael@0 12 #include "mozilla/TypeTraits.h"
michael@0 13 #include "mozilla/FloatingPoint.h"
michael@0 14 #include "MediaSegment.h"
michael@0 15
michael@0 16 // Forward declaration
michael@0 17 typedef struct SpeexResamplerState_ SpeexResamplerState;
michael@0 18
michael@0 19 namespace mozilla {
michael@0 20
michael@0 21 class AudioNodeStream;
michael@0 22
michael@0 23 namespace dom {
michael@0 24
michael@0 25 class AudioParamTimeline;
michael@0 26
michael@0 27 namespace WebAudioUtils {
michael@0 28 // 32 is the minimum required by the spec for createBuffer() and
michael@0 29 // createScriptProcessor() and matches what is used by Blink. The limit
michael@0 30 // protects against large memory allocations.
michael@0 31 const uint32_t MaxChannelCount = 32;
michael@0 32 // AudioContext::CreateBuffer() "must support sample-rates in at least the
michael@0 33 // range 22050 to 96000."
michael@0 34 const uint32_t MinSampleRate = 8000;
michael@0 35 const uint32_t MaxSampleRate = 192000;
michael@0 36
michael@0 37 inline bool FuzzyEqual(float v1, float v2)
michael@0 38 {
michael@0 39 using namespace std;
michael@0 40 return fabsf(v1 - v2) < 1e-7f;
michael@0 41 }
michael@0 42 inline bool FuzzyEqual(double v1, double v2)
michael@0 43 {
michael@0 44 using namespace std;
michael@0 45 return fabs(v1 - v2) < 1e-7;
michael@0 46 }
michael@0 47
michael@0 48 /**
michael@0 49 * Computes an exponential smoothing rate for a time based variable
michael@0 50 * over aDuration seconds.
michael@0 51 */
michael@0 52 inline double ComputeSmoothingRate(double aDuration, double aSampleRate)
michael@0 53 {
michael@0 54 return 1.0 - std::exp(-1.0 / (aDuration * aSampleRate));
michael@0 55 }
michael@0 56
michael@0 57 /**
michael@0 58 * Converts AudioParamTimeline floating point time values to tick values
michael@0 59 * with respect to a source and a destination AudioNodeStream.
michael@0 60 *
michael@0 61 * This needs to be called for each AudioParamTimeline that gets sent to an
michael@0 62 * AudioNodeEngine on the engine side where the AudioParamTimeline is
michael@0 63 * received. This means that such engines need to be aware of their source
michael@0 64 * and destination streams as well.
michael@0 65 */
michael@0 66 void ConvertAudioParamToTicks(AudioParamTimeline& aParam,
michael@0 67 AudioNodeStream* aSource,
michael@0 68 AudioNodeStream* aDest);
michael@0 69
michael@0 70 /**
michael@0 71 * Converts a linear value to decibels. Returns aMinDecibels if the linear
michael@0 72 * value is 0.
michael@0 73 */
michael@0 74 inline float ConvertLinearToDecibels(float aLinearValue, float aMinDecibels)
michael@0 75 {
michael@0 76 return aLinearValue ? 20.0f * std::log10(aLinearValue) : aMinDecibels;
michael@0 77 }
michael@0 78
michael@0 79 /**
michael@0 80 * Converts a decibel value to a linear value.
michael@0 81 */
michael@0 82 inline float ConvertDecibelsToLinear(float aDecibels)
michael@0 83 {
michael@0 84 return std::pow(10.0f, 0.05f * aDecibels);
michael@0 85 }
michael@0 86
michael@0 87 /**
michael@0 88 * Converts a decibel to a linear value.
michael@0 89 */
michael@0 90 inline float ConvertDecibelToLinear(float aDecibel)
michael@0 91 {
michael@0 92 return std::pow(10.0f, 0.05f * aDecibel);
michael@0 93 }
michael@0 94
michael@0 95 inline void FixNaN(double& aDouble)
michael@0 96 {
michael@0 97 if (IsNaN(aDouble) || IsInfinite(aDouble)) {
michael@0 98 aDouble = 0.0;
michael@0 99 }
michael@0 100 }
michael@0 101
michael@0 102 inline double DiscreteTimeConstantForSampleRate(double timeConstant, double sampleRate)
michael@0 103 {
michael@0 104 return 1.0 - std::exp(-1.0 / (sampleRate * timeConstant));
michael@0 105 }
michael@0 106
michael@0 107 inline bool IsTimeValid(double aTime)
michael@0 108 {
michael@0 109 return aTime >= 0 && aTime <= (MEDIA_TIME_MAX >> MEDIA_TIME_FRAC_BITS);
michael@0 110 }
michael@0 111
michael@0 112 /**
michael@0 113 * Converts a floating point value to an integral type in a safe and
michael@0 114 * platform agnostic way. The following program demonstrates the kinds
michael@0 115 * of ways things can go wrong depending on the CPU architecture you're
michael@0 116 * compiling for:
michael@0 117 *
michael@0 118 * #include <stdio.h>
michael@0 119 * volatile float r;
michael@0 120 * int main()
michael@0 121 * {
michael@0 122 * unsigned int q;
michael@0 123 * r = 1e100;
michael@0 124 * q = r;
michael@0 125 * printf("%f %d\n", r, q);
michael@0 126 * r = -1e100;
michael@0 127 * q = r;
michael@0 128 * printf("%f %d\n", r, q);
michael@0 129 * r = 1e15;
michael@0 130 * q = r;
michael@0 131 * printf("%f %x\n", r, q);
michael@0 132 * r = 0/0.;
michael@0 133 * q = r;
michael@0 134 * printf("%f %d\n", r, q);
michael@0 135 * }
michael@0 136 *
michael@0 137 * This program, when compiled for unsigned int, generates the following
michael@0 138 * results depending on the architecture:
michael@0 139 *
michael@0 140 * x86 and x86-64
michael@0 141 * ---
michael@0 142 * inf 0
michael@0 143 * -inf 0
michael@0 144 * 999999995904.000000 -727384064 d4a50000
michael@0 145 * nan 0
michael@0 146 *
michael@0 147 * ARM
michael@0 148 * ---
michael@0 149 * inf -1
michael@0 150 * -inf 0
michael@0 151 * 999999995904.000000 -1
michael@0 152 * nan 0
michael@0 153 *
michael@0 154 * When compiled for int, this program generates the following results:
michael@0 155 *
michael@0 156 * x86 and x86-64
michael@0 157 * ---
michael@0 158 * inf -2147483648
michael@0 159 * -inf -2147483648
michael@0 160 * 999999995904.000000 -2147483648
michael@0 161 * nan -2147483648
michael@0 162 *
michael@0 163 * ARM
michael@0 164 * ---
michael@0 165 * inf 2147483647
michael@0 166 * -inf -2147483648
michael@0 167 * 999999995904.000000 2147483647
michael@0 168 * nan 0
michael@0 169 *
michael@0 170 * Note that the caller is responsible to make sure that the value
michael@0 171 * passed to this function is not a NaN. This function will abort if
michael@0 172 * it sees a NaN.
michael@0 173 */
michael@0 174 template <typename IntType, typename FloatType>
michael@0 175 IntType TruncateFloatToInt(FloatType f)
michael@0 176 {
michael@0 177 using namespace std;
michael@0 178
michael@0 179 static_assert(mozilla::IsIntegral<IntType>::value == true,
michael@0 180 "IntType must be an integral type");
michael@0 181 static_assert(mozilla::IsFloatingPoint<FloatType>::value == true,
michael@0 182 "FloatType must be a floating point type");
michael@0 183
michael@0 184 if (f != f) {
michael@0 185 // It is the responsibility of the caller to deal with NaN values.
michael@0 186 // If we ever get to this point, we have a serious bug to fix.
michael@0 187 NS_RUNTIMEABORT("We should never see a NaN here");
michael@0 188 }
michael@0 189
michael@0 190 if (f > FloatType(numeric_limits<IntType>::max())) {
michael@0 191 // If the floating point value is outside of the range of maximum
michael@0 192 // integral value for this type, just clamp to the maximum value.
michael@0 193 return numeric_limits<IntType>::max();
michael@0 194 }
michael@0 195
michael@0 196 if (f < FloatType(numeric_limits<IntType>::min())) {
michael@0 197 // If the floating point value is outside of the range of minimum
michael@0 198 // integral value for this type, just clamp to the minimum value.
michael@0 199 return numeric_limits<IntType>::min();
michael@0 200 }
michael@0 201
michael@0 202 // Otherwise, this conversion must be well defined.
michael@0 203 return IntType(f);
michael@0 204 }
michael@0 205
michael@0 206 void Shutdown();
michael@0 207
michael@0 208 int
michael@0 209 SpeexResamplerProcess(SpeexResamplerState* aResampler,
michael@0 210 uint32_t aChannel,
michael@0 211 const float* aIn, uint32_t* aInLen,
michael@0 212 float* aOut, uint32_t* aOutLen);
michael@0 213
michael@0 214 int
michael@0 215 SpeexResamplerProcess(SpeexResamplerState* aResampler,
michael@0 216 uint32_t aChannel,
michael@0 217 const int16_t* aIn, uint32_t* aInLen,
michael@0 218 float* aOut, uint32_t* aOutLen);
michael@0 219
michael@0 220 int
michael@0 221 SpeexResamplerProcess(SpeexResamplerState* aResampler,
michael@0 222 uint32_t aChannel,
michael@0 223 const int16_t* aIn, uint32_t* aInLen,
michael@0 224 int16_t* aOut, uint32_t* aOutLen);
michael@0 225 }
michael@0 226
michael@0 227 }
michael@0 228 }
michael@0 229
michael@0 230 #endif
michael@0 231

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