dom/webidl/AudioChannel.webidl

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

michael@0 1 /* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
michael@0 2 /* This Source Code Form is subject to the terms of the Mozilla Public
michael@0 3 * License, v. 2.0. If a copy of the MPL was not distributed with this
michael@0 4 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
michael@0 5 */
michael@0 6
michael@0 7 // AudioChannels are used by:
michael@0 8 // * HTMLMediaElement
michael@0 9 // * AudioContext (WebAudio)
michael@0 10 // When used, it has to throw an exception if the app tries to change the audio
michael@0 11 // channel type without the permission (manifest file for B2G apps).
michael@0 12 // The supported values are:
michael@0 13 // * normal (default value)
michael@0 14 // Automatically paused if "notification" or higher priority channel
michael@0 15 // is played
michael@0 16 // Use case: normal applications
michael@0 17 // * content
michael@0 18 // Automatically paused if "notification" or higher priority channel
michael@0 19 // is played. Also paused if another app starts using "content"
michael@0 20 // channel. Using this channel never affects applications using
michael@0 21 // the "normal" channel.
michael@0 22 // Use case: video/audio players
michael@0 23 // * notification
michael@0 24 // Automatically paused if "alarm" or higher priority channel is played.
michael@0 25 // Use case: New email, incoming SMS
michael@0 26 // * alarm
michael@0 27 // Automatically paused if "telephony" or higher priority channel is
michael@0 28 // played.
michael@0 29 // User case: Alarm clock, calendar alarms
michael@0 30 // * telephony
michael@0 31 // Automatically paused if "ringer" or higher priority
michael@0 32 // channel is played.
michael@0 33 // Use case: dialer, voip
michael@0 34 // * ringer
michael@0 35 // Automatically paused if "publicnotification" or higher priority
michael@0 36 // channel is played.
michael@0 37 // Use case: dialer, voip
michael@0 38 // * publicnotification
michael@0 39 // Always plays in speaker, even when headphones are plugged in.
michael@0 40 // Use case: Camera shutter sound.
michael@0 41 enum AudioChannel {
michael@0 42 "normal",
michael@0 43 "content",
michael@0 44 "notification",
michael@0 45 "alarm",
michael@0 46 "telephony",
michael@0 47 "ringer",
michael@0 48 "publicnotification",
michael@0 49 };

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