Wed, 31 Dec 2014 06:09:35 +0100
Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.
michael@0 | 1 | /* -*- Mode: IDL; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ |
michael@0 | 2 | /* This Source Code Form is subject to the terms of the Mozilla Public |
michael@0 | 3 | * License, v. 2.0. If a copy of the MPL was not distributed with this file, |
michael@0 | 4 | * You can obtain one at http://mozilla.org/MPL/2.0/. |
michael@0 | 5 | * |
michael@0 | 6 | * This IDL depends on WebGLRenderingContext.webidl |
michael@0 | 7 | */ |
michael@0 | 8 | |
michael@0 | 9 | [Pref="webgl.enable-prototype-webgl2"] |
michael@0 | 10 | interface WebGLQuery { |
michael@0 | 11 | }; |
michael@0 | 12 | |
michael@0 | 13 | [Pref="webgl.enable-prototype-webgl2"] |
michael@0 | 14 | interface WebGL2RenderingContext : WebGLRenderingContext { |
michael@0 | 15 | |
michael@0 | 16 | /* depth textures */ |
michael@0 | 17 | const GLenum UNSIGNED_INT_24_8 = 0x84FA; |
michael@0 | 18 | |
michael@0 | 19 | |
michael@0 | 20 | /* draw buffers */ |
michael@0 | 21 | const GLenum COLOR_ATTACHMENT1 = 0x8CE1; |
michael@0 | 22 | const GLenum COLOR_ATTACHMENT2 = 0x8CE2; |
michael@0 | 23 | const GLenum COLOR_ATTACHMENT3 = 0x8CE3; |
michael@0 | 24 | const GLenum COLOR_ATTACHMENT4 = 0x8CE4; |
michael@0 | 25 | const GLenum COLOR_ATTACHMENT5 = 0x8CE5; |
michael@0 | 26 | const GLenum COLOR_ATTACHMENT6 = 0x8CE6; |
michael@0 | 27 | const GLenum COLOR_ATTACHMENT7 = 0x8CE7; |
michael@0 | 28 | const GLenum COLOR_ATTACHMENT8 = 0x8CE8; |
michael@0 | 29 | const GLenum COLOR_ATTACHMENT9 = 0x8CE9; |
michael@0 | 30 | const GLenum COLOR_ATTACHMENT10 = 0x8CEA; |
michael@0 | 31 | const GLenum COLOR_ATTACHMENT11 = 0x8CEB; |
michael@0 | 32 | const GLenum COLOR_ATTACHMENT12 = 0x8CEC; |
michael@0 | 33 | const GLenum COLOR_ATTACHMENT13 = 0x8CED; |
michael@0 | 34 | const GLenum COLOR_ATTACHMENT14 = 0x8CEE; |
michael@0 | 35 | const GLenum COLOR_ATTACHMENT15 = 0x8CEF; |
michael@0 | 36 | |
michael@0 | 37 | const GLenum DRAW_BUFFER0 = 0x8825; |
michael@0 | 38 | const GLenum DRAW_BUFFER1 = 0x8826; |
michael@0 | 39 | const GLenum DRAW_BUFFER2 = 0x8827; |
michael@0 | 40 | const GLenum DRAW_BUFFER3 = 0x8828; |
michael@0 | 41 | const GLenum DRAW_BUFFER4 = 0x8829; |
michael@0 | 42 | const GLenum DRAW_BUFFER5 = 0x882A; |
michael@0 | 43 | const GLenum DRAW_BUFFER6 = 0x882B; |
michael@0 | 44 | const GLenum DRAW_BUFFER7 = 0x882C; |
michael@0 | 45 | const GLenum DRAW_BUFFER8 = 0x882D; |
michael@0 | 46 | const GLenum DRAW_BUFFER9 = 0x882E; |
michael@0 | 47 | const GLenum DRAW_BUFFER10 = 0x882F; |
michael@0 | 48 | const GLenum DRAW_BUFFER11 = 0x8830; |
michael@0 | 49 | const GLenum DRAW_BUFFER12 = 0x8831; |
michael@0 | 50 | const GLenum DRAW_BUFFER13 = 0x8832; |
michael@0 | 51 | const GLenum DRAW_BUFFER14 = 0x8833; |
michael@0 | 52 | const GLenum DRAW_BUFFER15 = 0x8834; |
michael@0 | 53 | |
michael@0 | 54 | const GLenum MAX_COLOR_ATTACHMENTS = 0x8CDF; |
michael@0 | 55 | const GLenum MAX_DRAW_BUFFERS = 0x8824; |
michael@0 | 56 | |
michael@0 | 57 | void drawBuffers(sequence<GLenum> buffers); |
michael@0 | 58 | |
michael@0 | 59 | |
michael@0 | 60 | /* draw instanced */ |
michael@0 | 61 | void drawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei primcount); |
michael@0 | 62 | void drawElementsInstanced(GLenum mode, GLsizei count, GLenum type, GLintptr offset, GLsizei primcount); |
michael@0 | 63 | |
michael@0 | 64 | |
michael@0 | 65 | /* instanced array */ |
michael@0 | 66 | const GLenum VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE; |
michael@0 | 67 | |
michael@0 | 68 | void vertexAttribDivisor(GLuint index, GLuint divisor); |
michael@0 | 69 | |
michael@0 | 70 | |
michael@0 | 71 | /* blend equations */ |
michael@0 | 72 | const GLenum MIN = 0x8007; |
michael@0 | 73 | const GLenum MAX = 0x8008; |
michael@0 | 74 | |
michael@0 | 75 | |
michael@0 | 76 | /* transform feedback */ |
michael@0 | 77 | const GLenum RASTERIZER_DISCARD = 0x8C89; |
michael@0 | 78 | const GLenum TRANSFORM_FEEDBACK_BUFFER = 0x8C8E; |
michael@0 | 79 | const GLenum TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F; |
michael@0 | 80 | const GLenum TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84; |
michael@0 | 81 | const GLenum TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85; |
michael@0 | 82 | const GLenum MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B; |
michael@0 | 83 | |
michael@0 | 84 | |
michael@0 | 85 | /* query objects */ |
michael@0 | 86 | const GLenum CURRENT_QUERY = 0x8865; |
michael@0 | 87 | const GLenum QUERY_RESULT = 0x8866; |
michael@0 | 88 | const GLenum QUERY_RESULT_AVAILABLE = 0x8867; |
michael@0 | 89 | |
michael@0 | 90 | void beginQuery(GLenum target, WebGLQuery? queryObject); |
michael@0 | 91 | WebGLQuery? createQuery(); |
michael@0 | 92 | void deleteQuery(WebGLQuery? queryObject); |
michael@0 | 93 | void endQuery(GLenum target); |
michael@0 | 94 | WebGLQuery? getQuery(GLenum target, GLenum pname); |
michael@0 | 95 | any getQueryObject(WebGLQuery? queryObject, GLenum pname); |
michael@0 | 96 | [WebGLHandlesContextLoss] GLboolean isQuery(WebGLQuery? queryObject); |
michael@0 | 97 | |
michael@0 | 98 | |
michael@0 | 99 | /* occlusion queries */ |
michael@0 | 100 | const GLenum ANY_SAMPLES_PASSED = 0x8C2F; |
michael@0 | 101 | const GLenum ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A; |
michael@0 | 102 | |
michael@0 | 103 | |
michael@0 | 104 | /* transform feedback queries */ |
michael@0 | 105 | const GLenum TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88; |
michael@0 | 106 | |
michael@0 | 107 | |
michael@0 | 108 | /* buffer objects */ |
michael@0 | 109 | void bindBufferBase(GLenum target, GLuint index, WebGLBuffer? buffer); |
michael@0 | 110 | void bindBufferRange(GLenum target, GLuint index, WebGLBuffer? buffer, |
michael@0 | 111 | GLintptr offset, GLsizeiptr size); |
michael@0 | 112 | |
michael@0 | 113 | |
michael@0 | 114 | /* standart derivatives */ |
michael@0 | 115 | const GLenum FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B; |
michael@0 | 116 | |
michael@0 | 117 | |
michael@0 | 118 | /* state requests */ |
michael@0 | 119 | any getParameterIndexed(GLenum pname, GLuint index); |
michael@0 | 120 | |
michael@0 | 121 | |
michael@0 | 122 | /* vertex array objects */ |
michael@0 | 123 | const GLenum VERTEX_ARRAY_BINDING = 0x85B5; |
michael@0 | 124 | |
michael@0 | 125 | void bindVertexArray(WebGLVertexArray? arrayObject); |
michael@0 | 126 | WebGLVertexArray? createVertexArray(); |
michael@0 | 127 | void deleteVertexArray(WebGLVertexArray? arrayObject); |
michael@0 | 128 | [WebGLHandlesContextLoss] GLboolean isVertexArray(WebGLVertexArray? arrayObject); |
michael@0 | 129 | |
michael@0 | 130 | }; |
michael@0 | 131 |