Wed, 31 Dec 2014 06:09:35 +0100
Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.
michael@0 | 1 | /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- |
michael@0 | 2 | * This Source Code Form is subject to the terms of the Mozilla Public |
michael@0 | 3 | * License, v. 2.0. If a copy of the MPL was not distributed with this |
michael@0 | 4 | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
michael@0 | 5 | |
michael@0 | 6 | #ifndef MOZILLA_GFX_HELPERSD2D_H_ |
michael@0 | 7 | #define MOZILLA_GFX_HELPERSD2D_H_ |
michael@0 | 8 | |
michael@0 | 9 | #ifndef USE_D2D1_1 |
michael@0 | 10 | #include "moz-d2d1-1.h" |
michael@0 | 11 | #else |
michael@0 | 12 | #include <d2d1_1.h> |
michael@0 | 13 | #endif |
michael@0 | 14 | |
michael@0 | 15 | #include <vector> |
michael@0 | 16 | |
michael@0 | 17 | #include <dwrite.h> |
michael@0 | 18 | #include "2D.h" |
michael@0 | 19 | #include "Logging.h" |
michael@0 | 20 | #include "Tools.h" |
michael@0 | 21 | #include "ImageScaling.h" |
michael@0 | 22 | |
michael@0 | 23 | #include "ScaledFontDWrite.h" |
michael@0 | 24 | |
michael@0 | 25 | #undef min |
michael@0 | 26 | #undef max |
michael@0 | 27 | |
michael@0 | 28 | namespace mozilla { |
michael@0 | 29 | namespace gfx { |
michael@0 | 30 | |
michael@0 | 31 | ID2D1Factory* D2DFactory(); |
michael@0 | 32 | |
michael@0 | 33 | #ifdef USE_D2D1_1 |
michael@0 | 34 | ID2D1Factory1* D2DFactory1(); |
michael@0 | 35 | #endif |
michael@0 | 36 | |
michael@0 | 37 | static inline D2D1_POINT_2F D2DPoint(const Point &aPoint) |
michael@0 | 38 | { |
michael@0 | 39 | return D2D1::Point2F(aPoint.x, aPoint.y); |
michael@0 | 40 | } |
michael@0 | 41 | |
michael@0 | 42 | static inline D2D1_SIZE_U D2DIntSize(const IntSize &aSize) |
michael@0 | 43 | { |
michael@0 | 44 | return D2D1::SizeU(aSize.width, aSize.height); |
michael@0 | 45 | } |
michael@0 | 46 | |
michael@0 | 47 | static inline D2D1_RECT_F D2DRect(const Rect &aRect) |
michael@0 | 48 | { |
michael@0 | 49 | return D2D1::RectF(aRect.x, aRect.y, aRect.XMost(), aRect.YMost()); |
michael@0 | 50 | } |
michael@0 | 51 | |
michael@0 | 52 | static inline D2D1_EXTEND_MODE D2DExtend(ExtendMode aExtendMode) |
michael@0 | 53 | { |
michael@0 | 54 | D2D1_EXTEND_MODE extend; |
michael@0 | 55 | switch (aExtendMode) { |
michael@0 | 56 | case ExtendMode::REPEAT: |
michael@0 | 57 | extend = D2D1_EXTEND_MODE_WRAP; |
michael@0 | 58 | break; |
michael@0 | 59 | case ExtendMode::REFLECT: |
michael@0 | 60 | extend = D2D1_EXTEND_MODE_MIRROR; |
michael@0 | 61 | break; |
michael@0 | 62 | default: |
michael@0 | 63 | extend = D2D1_EXTEND_MODE_CLAMP; |
michael@0 | 64 | } |
michael@0 | 65 | |
michael@0 | 66 | return extend; |
michael@0 | 67 | } |
michael@0 | 68 | |
michael@0 | 69 | static inline D2D1_BITMAP_INTERPOLATION_MODE D2DFilter(const Filter &aFilter) |
michael@0 | 70 | { |
michael@0 | 71 | switch (aFilter) { |
michael@0 | 72 | case Filter::POINT: |
michael@0 | 73 | return D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR; |
michael@0 | 74 | default: |
michael@0 | 75 | return D2D1_BITMAP_INTERPOLATION_MODE_LINEAR; |
michael@0 | 76 | } |
michael@0 | 77 | } |
michael@0 | 78 | |
michael@0 | 79 | #ifdef USE_D2D1_1 |
michael@0 | 80 | static inline D2D1_INTERPOLATION_MODE D2DInterpolationMode(const Filter &aFilter) |
michael@0 | 81 | { |
michael@0 | 82 | switch (aFilter) { |
michael@0 | 83 | case Filter::POINT: |
michael@0 | 84 | return D2D1_INTERPOLATION_MODE_NEAREST_NEIGHBOR; |
michael@0 | 85 | default: |
michael@0 | 86 | return D2D1_INTERPOLATION_MODE_LINEAR; |
michael@0 | 87 | } |
michael@0 | 88 | } |
michael@0 | 89 | |
michael@0 | 90 | static inline D2D1_MATRIX_5X4_F D2DMatrix5x4(const Matrix5x4 &aMatrix) |
michael@0 | 91 | { |
michael@0 | 92 | return D2D1::Matrix5x4F(aMatrix._11, aMatrix._12, aMatrix._13, aMatrix._14, |
michael@0 | 93 | aMatrix._21, aMatrix._22, aMatrix._23, aMatrix._24, |
michael@0 | 94 | aMatrix._31, aMatrix._32, aMatrix._33, aMatrix._34, |
michael@0 | 95 | aMatrix._41, aMatrix._42, aMatrix._43, aMatrix._44, |
michael@0 | 96 | aMatrix._51, aMatrix._52, aMatrix._53, aMatrix._54); |
michael@0 | 97 | } |
michael@0 | 98 | |
michael@0 | 99 | static inline D2D1_VECTOR_3F D2DVector3D(const Point3D &aPoint) |
michael@0 | 100 | { |
michael@0 | 101 | return D2D1::Vector3F(aPoint.x, aPoint.y, aPoint.z); |
michael@0 | 102 | } |
michael@0 | 103 | |
michael@0 | 104 | #endif |
michael@0 | 105 | |
michael@0 | 106 | static inline D2D1_ANTIALIAS_MODE D2DAAMode(AntialiasMode aMode) |
michael@0 | 107 | { |
michael@0 | 108 | switch (aMode) { |
michael@0 | 109 | case AntialiasMode::NONE: |
michael@0 | 110 | return D2D1_ANTIALIAS_MODE_ALIASED; |
michael@0 | 111 | default: |
michael@0 | 112 | return D2D1_ANTIALIAS_MODE_PER_PRIMITIVE; |
michael@0 | 113 | } |
michael@0 | 114 | } |
michael@0 | 115 | |
michael@0 | 116 | static inline D2D1_MATRIX_3X2_F D2DMatrix(const Matrix &aTransform) |
michael@0 | 117 | { |
michael@0 | 118 | return D2D1::Matrix3x2F(aTransform._11, aTransform._12, |
michael@0 | 119 | aTransform._21, aTransform._22, |
michael@0 | 120 | aTransform._31, aTransform._32); |
michael@0 | 121 | } |
michael@0 | 122 | |
michael@0 | 123 | static inline D2D1_COLOR_F D2DColor(const Color &aColor) |
michael@0 | 124 | { |
michael@0 | 125 | return D2D1::ColorF(aColor.r, aColor.g, aColor.b, aColor.a); |
michael@0 | 126 | } |
michael@0 | 127 | |
michael@0 | 128 | static inline IntSize ToIntSize(const D2D1_SIZE_U &aSize) |
michael@0 | 129 | { |
michael@0 | 130 | return IntSize(aSize.width, aSize.height); |
michael@0 | 131 | } |
michael@0 | 132 | |
michael@0 | 133 | static inline SurfaceFormat ToPixelFormat(const D2D1_PIXEL_FORMAT &aFormat) |
michael@0 | 134 | { |
michael@0 | 135 | switch(aFormat.format) { |
michael@0 | 136 | case DXGI_FORMAT_A8_UNORM: |
michael@0 | 137 | return SurfaceFormat::A8; |
michael@0 | 138 | case DXGI_FORMAT_B8G8R8A8_UNORM: |
michael@0 | 139 | if (aFormat.alphaMode == D2D1_ALPHA_MODE_IGNORE) { |
michael@0 | 140 | return SurfaceFormat::B8G8R8X8; |
michael@0 | 141 | } else { |
michael@0 | 142 | return SurfaceFormat::B8G8R8A8; |
michael@0 | 143 | } |
michael@0 | 144 | default: |
michael@0 | 145 | return SurfaceFormat::B8G8R8A8; |
michael@0 | 146 | } |
michael@0 | 147 | } |
michael@0 | 148 | |
michael@0 | 149 | static inline Rect ToRect(const D2D1_RECT_F &aRect) |
michael@0 | 150 | { |
michael@0 | 151 | return Rect(aRect.left, aRect.top, aRect.right - aRect.left, aRect.bottom - aRect.top); |
michael@0 | 152 | } |
michael@0 | 153 | |
michael@0 | 154 | static inline Matrix ToMatrix(const D2D1_MATRIX_3X2_F &aTransform) |
michael@0 | 155 | { |
michael@0 | 156 | return Matrix(aTransform._11, aTransform._12, |
michael@0 | 157 | aTransform._21, aTransform._22, |
michael@0 | 158 | aTransform._31, aTransform._32); |
michael@0 | 159 | } |
michael@0 | 160 | |
michael@0 | 161 | static inline Point ToPoint(const D2D1_POINT_2F &aPoint) |
michael@0 | 162 | { |
michael@0 | 163 | return Point(aPoint.x, aPoint.y); |
michael@0 | 164 | } |
michael@0 | 165 | |
michael@0 | 166 | static inline DXGI_FORMAT DXGIFormat(SurfaceFormat aFormat) |
michael@0 | 167 | { |
michael@0 | 168 | switch (aFormat) { |
michael@0 | 169 | case SurfaceFormat::B8G8R8A8: |
michael@0 | 170 | return DXGI_FORMAT_B8G8R8A8_UNORM; |
michael@0 | 171 | case SurfaceFormat::B8G8R8X8: |
michael@0 | 172 | return DXGI_FORMAT_B8G8R8A8_UNORM; |
michael@0 | 173 | case SurfaceFormat::A8: |
michael@0 | 174 | return DXGI_FORMAT_A8_UNORM; |
michael@0 | 175 | default: |
michael@0 | 176 | return DXGI_FORMAT_UNKNOWN; |
michael@0 | 177 | } |
michael@0 | 178 | } |
michael@0 | 179 | |
michael@0 | 180 | static inline D2D1_ALPHA_MODE D2DAlphaModeForFormat(SurfaceFormat aFormat) |
michael@0 | 181 | { |
michael@0 | 182 | switch (aFormat) { |
michael@0 | 183 | case SurfaceFormat::B8G8R8X8: |
michael@0 | 184 | return D2D1_ALPHA_MODE_IGNORE; |
michael@0 | 185 | default: |
michael@0 | 186 | return D2D1_ALPHA_MODE_PREMULTIPLIED; |
michael@0 | 187 | } |
michael@0 | 188 | } |
michael@0 | 189 | |
michael@0 | 190 | static inline D2D1_PIXEL_FORMAT D2DPixelFormat(SurfaceFormat aFormat) |
michael@0 | 191 | { |
michael@0 | 192 | return D2D1::PixelFormat(DXGIFormat(aFormat), D2DAlphaModeForFormat(aFormat)); |
michael@0 | 193 | } |
michael@0 | 194 | |
michael@0 | 195 | #ifdef USE_D2D1_1 |
michael@0 | 196 | static inline D2D1_COMPOSITE_MODE D2DCompositionMode(CompositionOp aOp) |
michael@0 | 197 | { |
michael@0 | 198 | switch(aOp) { |
michael@0 | 199 | case CompositionOp::OP_OVER: |
michael@0 | 200 | return D2D1_COMPOSITE_MODE_SOURCE_OVER; |
michael@0 | 201 | case CompositionOp::OP_ADD: |
michael@0 | 202 | return D2D1_COMPOSITE_MODE_PLUS; |
michael@0 | 203 | case CompositionOp::OP_ATOP: |
michael@0 | 204 | return D2D1_COMPOSITE_MODE_SOURCE_ATOP; |
michael@0 | 205 | case CompositionOp::OP_OUT: |
michael@0 | 206 | return D2D1_COMPOSITE_MODE_SOURCE_OUT; |
michael@0 | 207 | case CompositionOp::OP_IN: |
michael@0 | 208 | return D2D1_COMPOSITE_MODE_SOURCE_IN; |
michael@0 | 209 | case CompositionOp::OP_SOURCE: |
michael@0 | 210 | return D2D1_COMPOSITE_MODE_SOURCE_COPY; |
michael@0 | 211 | case CompositionOp::OP_DEST_IN: |
michael@0 | 212 | return D2D1_COMPOSITE_MODE_DESTINATION_IN; |
michael@0 | 213 | case CompositionOp::OP_DEST_OUT: |
michael@0 | 214 | return D2D1_COMPOSITE_MODE_DESTINATION_OUT; |
michael@0 | 215 | case CompositionOp::OP_DEST_OVER: |
michael@0 | 216 | return D2D1_COMPOSITE_MODE_DESTINATION_OVER; |
michael@0 | 217 | case CompositionOp::OP_DEST_ATOP: |
michael@0 | 218 | return D2D1_COMPOSITE_MODE_DESTINATION_ATOP; |
michael@0 | 219 | case CompositionOp::OP_XOR: |
michael@0 | 220 | return D2D1_COMPOSITE_MODE_XOR; |
michael@0 | 221 | default: |
michael@0 | 222 | return D2D1_COMPOSITE_MODE_SOURCE_OVER; |
michael@0 | 223 | } |
michael@0 | 224 | } |
michael@0 | 225 | #endif |
michael@0 | 226 | |
michael@0 | 227 | static inline bool IsPatternSupportedByD2D(const Pattern &aPattern) |
michael@0 | 228 | { |
michael@0 | 229 | if (aPattern.GetType() != PatternType::RADIAL_GRADIENT) { |
michael@0 | 230 | return true; |
michael@0 | 231 | } |
michael@0 | 232 | |
michael@0 | 233 | const RadialGradientPattern *pat = |
michael@0 | 234 | static_cast<const RadialGradientPattern*>(&aPattern); |
michael@0 | 235 | |
michael@0 | 236 | if (pat->mRadius1 != 0) { |
michael@0 | 237 | return false; |
michael@0 | 238 | } |
michael@0 | 239 | |
michael@0 | 240 | Point diff = pat->mCenter2 - pat->mCenter1; |
michael@0 | 241 | |
michael@0 | 242 | if (sqrt(diff.x * diff.x + diff.y * diff.y) >= pat->mRadius2) { |
michael@0 | 243 | // Inner point lies outside the circle. |
michael@0 | 244 | return false; |
michael@0 | 245 | } |
michael@0 | 246 | |
michael@0 | 247 | return true; |
michael@0 | 248 | } |
michael@0 | 249 | |
michael@0 | 250 | /** |
michael@0 | 251 | * This structure is used to pass rectangles to our shader constant. We can use |
michael@0 | 252 | * this for passing rectangular areas to SetVertexShaderConstant. In the format |
michael@0 | 253 | * of a 4 component float(x,y,width,height). Our vertex shader can then use |
michael@0 | 254 | * this to construct rectangular positions from the 0,0-1,1 quad that we source |
michael@0 | 255 | * it with. |
michael@0 | 256 | */ |
michael@0 | 257 | struct ShaderConstantRectD3D10 |
michael@0 | 258 | { |
michael@0 | 259 | float mX, mY, mWidth, mHeight; |
michael@0 | 260 | ShaderConstantRectD3D10(float aX, float aY, float aWidth, float aHeight) |
michael@0 | 261 | : mX(aX), mY(aY), mWidth(aWidth), mHeight(aHeight) |
michael@0 | 262 | { } |
michael@0 | 263 | |
michael@0 | 264 | // For easy passing to SetVertexShaderConstantF. |
michael@0 | 265 | operator float* () { return &mX; } |
michael@0 | 266 | }; |
michael@0 | 267 | |
michael@0 | 268 | static inline DWRITE_MATRIX |
michael@0 | 269 | DWriteMatrixFromMatrix(Matrix &aMatrix) |
michael@0 | 270 | { |
michael@0 | 271 | DWRITE_MATRIX mat; |
michael@0 | 272 | mat.m11 = aMatrix._11; |
michael@0 | 273 | mat.m12 = aMatrix._12; |
michael@0 | 274 | mat.m21 = aMatrix._21; |
michael@0 | 275 | mat.m22 = aMatrix._22; |
michael@0 | 276 | mat.dx = aMatrix._31; |
michael@0 | 277 | mat.dy = aMatrix._32; |
michael@0 | 278 | return mat; |
michael@0 | 279 | } |
michael@0 | 280 | |
michael@0 | 281 | class AutoDWriteGlyphRun : public DWRITE_GLYPH_RUN |
michael@0 | 282 | { |
michael@0 | 283 | static const unsigned kNumAutoGlyphs = 256; |
michael@0 | 284 | |
michael@0 | 285 | public: |
michael@0 | 286 | AutoDWriteGlyphRun() { |
michael@0 | 287 | glyphCount = 0; |
michael@0 | 288 | } |
michael@0 | 289 | |
michael@0 | 290 | ~AutoDWriteGlyphRun() { |
michael@0 | 291 | if (glyphCount > kNumAutoGlyphs) { |
michael@0 | 292 | delete[] glyphIndices; |
michael@0 | 293 | delete[] glyphAdvances; |
michael@0 | 294 | delete[] glyphOffsets; |
michael@0 | 295 | } |
michael@0 | 296 | } |
michael@0 | 297 | |
michael@0 | 298 | void allocate(unsigned aNumGlyphs) { |
michael@0 | 299 | glyphCount = aNumGlyphs; |
michael@0 | 300 | if (aNumGlyphs <= kNumAutoGlyphs) { |
michael@0 | 301 | glyphIndices = &mAutoIndices[0]; |
michael@0 | 302 | glyphAdvances = &mAutoAdvances[0]; |
michael@0 | 303 | glyphOffsets = &mAutoOffsets[0]; |
michael@0 | 304 | } else { |
michael@0 | 305 | glyphIndices = new UINT16[aNumGlyphs]; |
michael@0 | 306 | glyphAdvances = new FLOAT[aNumGlyphs]; |
michael@0 | 307 | glyphOffsets = new DWRITE_GLYPH_OFFSET[aNumGlyphs]; |
michael@0 | 308 | } |
michael@0 | 309 | } |
michael@0 | 310 | |
michael@0 | 311 | private: |
michael@0 | 312 | DWRITE_GLYPH_OFFSET mAutoOffsets[kNumAutoGlyphs]; |
michael@0 | 313 | FLOAT mAutoAdvances[kNumAutoGlyphs]; |
michael@0 | 314 | UINT16 mAutoIndices[kNumAutoGlyphs]; |
michael@0 | 315 | }; |
michael@0 | 316 | |
michael@0 | 317 | static inline void |
michael@0 | 318 | DWriteGlyphRunFromGlyphs(const GlyphBuffer &aGlyphs, ScaledFontDWrite *aFont, AutoDWriteGlyphRun *run) |
michael@0 | 319 | { |
michael@0 | 320 | run->allocate(aGlyphs.mNumGlyphs); |
michael@0 | 321 | |
michael@0 | 322 | FLOAT *advances = const_cast<FLOAT*>(run->glyphAdvances); |
michael@0 | 323 | UINT16 *indices = const_cast<UINT16*>(run->glyphIndices); |
michael@0 | 324 | DWRITE_GLYPH_OFFSET *offsets = const_cast<DWRITE_GLYPH_OFFSET*>(run->glyphOffsets); |
michael@0 | 325 | |
michael@0 | 326 | memset(advances, 0, sizeof(FLOAT) * aGlyphs.mNumGlyphs); |
michael@0 | 327 | for (unsigned int i = 0; i < aGlyphs.mNumGlyphs; i++) { |
michael@0 | 328 | indices[i] = aGlyphs.mGlyphs[i].mIndex; |
michael@0 | 329 | offsets[i].advanceOffset = aGlyphs.mGlyphs[i].mPosition.x; |
michael@0 | 330 | offsets[i].ascenderOffset = -aGlyphs.mGlyphs[i].mPosition.y; |
michael@0 | 331 | } |
michael@0 | 332 | |
michael@0 | 333 | run->bidiLevel = 0; |
michael@0 | 334 | run->fontFace = aFont->mFontFace; |
michael@0 | 335 | run->fontEmSize = aFont->GetSize(); |
michael@0 | 336 | run->glyphCount = aGlyphs.mNumGlyphs; |
michael@0 | 337 | run->isSideways = FALSE; |
michael@0 | 338 | } |
michael@0 | 339 | |
michael@0 | 340 | static TemporaryRef<ID2D1Geometry> |
michael@0 | 341 | ConvertRectToGeometry(const D2D1_RECT_F& aRect) |
michael@0 | 342 | { |
michael@0 | 343 | RefPtr<ID2D1RectangleGeometry> rectGeom; |
michael@0 | 344 | D2DFactory()->CreateRectangleGeometry(&aRect, byRef(rectGeom)); |
michael@0 | 345 | return rectGeom.forget(); |
michael@0 | 346 | } |
michael@0 | 347 | |
michael@0 | 348 | static TemporaryRef<ID2D1Geometry> |
michael@0 | 349 | GetTransformedGeometry(ID2D1Geometry *aGeometry, const D2D1_MATRIX_3X2_F &aTransform) |
michael@0 | 350 | { |
michael@0 | 351 | RefPtr<ID2D1PathGeometry> tmpGeometry; |
michael@0 | 352 | D2DFactory()->CreatePathGeometry(byRef(tmpGeometry)); |
michael@0 | 353 | RefPtr<ID2D1GeometrySink> currentSink; |
michael@0 | 354 | tmpGeometry->Open(byRef(currentSink)); |
michael@0 | 355 | aGeometry->Simplify(D2D1_GEOMETRY_SIMPLIFICATION_OPTION_CUBICS_AND_LINES, |
michael@0 | 356 | aTransform, currentSink); |
michael@0 | 357 | currentSink->Close(); |
michael@0 | 358 | return tmpGeometry; |
michael@0 | 359 | } |
michael@0 | 360 | |
michael@0 | 361 | static TemporaryRef<ID2D1Geometry> |
michael@0 | 362 | IntersectGeometry(ID2D1Geometry *aGeometryA, ID2D1Geometry *aGeometryB) |
michael@0 | 363 | { |
michael@0 | 364 | RefPtr<ID2D1PathGeometry> pathGeom; |
michael@0 | 365 | D2DFactory()->CreatePathGeometry(byRef(pathGeom)); |
michael@0 | 366 | RefPtr<ID2D1GeometrySink> sink; |
michael@0 | 367 | pathGeom->Open(byRef(sink)); |
michael@0 | 368 | aGeometryA->CombineWithGeometry(aGeometryB, D2D1_COMBINE_MODE_INTERSECT, nullptr, sink); |
michael@0 | 369 | sink->Close(); |
michael@0 | 370 | |
michael@0 | 371 | return pathGeom; |
michael@0 | 372 | } |
michael@0 | 373 | |
michael@0 | 374 | static TemporaryRef<ID2D1StrokeStyle> |
michael@0 | 375 | CreateStrokeStyleForOptions(const StrokeOptions &aStrokeOptions) |
michael@0 | 376 | { |
michael@0 | 377 | RefPtr<ID2D1StrokeStyle> style; |
michael@0 | 378 | |
michael@0 | 379 | D2D1_CAP_STYLE capStyle; |
michael@0 | 380 | D2D1_LINE_JOIN joinStyle; |
michael@0 | 381 | |
michael@0 | 382 | switch (aStrokeOptions.mLineCap) { |
michael@0 | 383 | case CapStyle::BUTT: |
michael@0 | 384 | capStyle = D2D1_CAP_STYLE_FLAT; |
michael@0 | 385 | break; |
michael@0 | 386 | case CapStyle::ROUND: |
michael@0 | 387 | capStyle = D2D1_CAP_STYLE_ROUND; |
michael@0 | 388 | break; |
michael@0 | 389 | case CapStyle::SQUARE: |
michael@0 | 390 | capStyle = D2D1_CAP_STYLE_SQUARE; |
michael@0 | 391 | break; |
michael@0 | 392 | } |
michael@0 | 393 | |
michael@0 | 394 | switch (aStrokeOptions.mLineJoin) { |
michael@0 | 395 | case JoinStyle::MITER: |
michael@0 | 396 | joinStyle = D2D1_LINE_JOIN_MITER; |
michael@0 | 397 | break; |
michael@0 | 398 | case JoinStyle::MITER_OR_BEVEL: |
michael@0 | 399 | joinStyle = D2D1_LINE_JOIN_MITER_OR_BEVEL; |
michael@0 | 400 | break; |
michael@0 | 401 | case JoinStyle::ROUND: |
michael@0 | 402 | joinStyle = D2D1_LINE_JOIN_ROUND; |
michael@0 | 403 | break; |
michael@0 | 404 | case JoinStyle::BEVEL: |
michael@0 | 405 | joinStyle = D2D1_LINE_JOIN_BEVEL; |
michael@0 | 406 | break; |
michael@0 | 407 | } |
michael@0 | 408 | |
michael@0 | 409 | |
michael@0 | 410 | HRESULT hr; |
michael@0 | 411 | if (aStrokeOptions.mDashPattern) { |
michael@0 | 412 | typedef std::vector<Float> FloatVector; |
michael@0 | 413 | // D2D "helpfully" multiplies the dash pattern by the line width. |
michael@0 | 414 | // That's not what cairo does, or is what <canvas>'s dash wants. |
michael@0 | 415 | // So fix the multiplication in advance. |
michael@0 | 416 | Float lineWidth = aStrokeOptions.mLineWidth; |
michael@0 | 417 | FloatVector dash(aStrokeOptions.mDashPattern, |
michael@0 | 418 | aStrokeOptions.mDashPattern + aStrokeOptions.mDashLength); |
michael@0 | 419 | for (FloatVector::iterator it = dash.begin(); it != dash.end(); ++it) { |
michael@0 | 420 | *it /= lineWidth; |
michael@0 | 421 | } |
michael@0 | 422 | |
michael@0 | 423 | hr = D2DFactory()->CreateStrokeStyle( |
michael@0 | 424 | D2D1::StrokeStyleProperties(capStyle, capStyle, |
michael@0 | 425 | capStyle, joinStyle, |
michael@0 | 426 | aStrokeOptions.mMiterLimit, |
michael@0 | 427 | D2D1_DASH_STYLE_CUSTOM, |
michael@0 | 428 | aStrokeOptions.mDashOffset / lineWidth), |
michael@0 | 429 | &dash[0], // data() is not C++98, although it's in recent gcc |
michael@0 | 430 | // and VC10's STL |
michael@0 | 431 | dash.size(), |
michael@0 | 432 | byRef(style)); |
michael@0 | 433 | } else { |
michael@0 | 434 | hr = D2DFactory()->CreateStrokeStyle( |
michael@0 | 435 | D2D1::StrokeStyleProperties(capStyle, capStyle, |
michael@0 | 436 | capStyle, joinStyle, |
michael@0 | 437 | aStrokeOptions.mMiterLimit), |
michael@0 | 438 | nullptr, 0, byRef(style)); |
michael@0 | 439 | } |
michael@0 | 440 | |
michael@0 | 441 | if (FAILED(hr)) { |
michael@0 | 442 | gfxWarning() << "Failed to create Direct2D stroke style."; |
michael@0 | 443 | } |
michael@0 | 444 | |
michael@0 | 445 | return style; |
michael@0 | 446 | } |
michael@0 | 447 | |
michael@0 | 448 | // This creates a (partially) uploaded bitmap for a DataSourceSurface. It |
michael@0 | 449 | // uploads the minimum requirement and possibly downscales. It adjusts the |
michael@0 | 450 | // input Matrix to compensate. |
michael@0 | 451 | static TemporaryRef<ID2D1Bitmap> |
michael@0 | 452 | CreatePartialBitmapForSurface(DataSourceSurface *aSurface, const Matrix &aDestinationTransform, |
michael@0 | 453 | const IntSize &aDestinationSize, ExtendMode aExtendMode, |
michael@0 | 454 | Matrix &aSourceTransform, ID2D1RenderTarget *aRT) |
michael@0 | 455 | { |
michael@0 | 456 | RefPtr<ID2D1Bitmap> bitmap; |
michael@0 | 457 | |
michael@0 | 458 | // This is where things get complicated. The source surface was |
michael@0 | 459 | // created for a surface that was too large to fit in a texture. |
michael@0 | 460 | // We'll need to figure out if we can work with a partial upload |
michael@0 | 461 | // or downsample in software. |
michael@0 | 462 | |
michael@0 | 463 | Matrix transform = aDestinationTransform; |
michael@0 | 464 | Matrix invTransform = transform = aSourceTransform * transform; |
michael@0 | 465 | if (!invTransform.Invert()) { |
michael@0 | 466 | // Singular transform, nothing to be drawn. |
michael@0 | 467 | return nullptr; |
michael@0 | 468 | } |
michael@0 | 469 | |
michael@0 | 470 | Rect rect(0, 0, Float(aDestinationSize.width), Float(aDestinationSize.height)); |
michael@0 | 471 | |
michael@0 | 472 | // Calculate the rectangle of the source mapped to our surface. |
michael@0 | 473 | rect = invTransform.TransformBounds(rect); |
michael@0 | 474 | rect.RoundOut(); |
michael@0 | 475 | |
michael@0 | 476 | IntSize size = aSurface->GetSize(); |
michael@0 | 477 | |
michael@0 | 478 | Rect uploadRect(0, 0, Float(size.width), Float(size.height)); |
michael@0 | 479 | |
michael@0 | 480 | // Limit the uploadRect as much as possible without supporting discontiguous uploads |
michael@0 | 481 | // |
michael@0 | 482 | // region we will paint from |
michael@0 | 483 | // uploadRect |
michael@0 | 484 | // .---------------. .---------------. resulting uploadRect |
michael@0 | 485 | // | |rect | | |
michael@0 | 486 | // | .---------. .----. .----. .---------------. |
michael@0 | 487 | // | | | ----> | | | | ----> | | |
michael@0 | 488 | // | '---------' '----' '----' '---------------' |
michael@0 | 489 | // '---------------' '---------------' |
michael@0 | 490 | // |
michael@0 | 491 | // |
michael@0 | 492 | |
michael@0 | 493 | if (uploadRect.Contains(rect)) { |
michael@0 | 494 | // Extend mode is irrelevant, the displayed rect is completely contained |
michael@0 | 495 | // by the source bitmap. |
michael@0 | 496 | uploadRect = rect; |
michael@0 | 497 | } else if (aExtendMode == ExtendMode::CLAMP && uploadRect.Intersects(rect)) { |
michael@0 | 498 | // Calculate the rectangle on the source bitmap that touches our |
michael@0 | 499 | // surface, and upload that, for ExtendMode::CLAMP we can actually guarantee |
michael@0 | 500 | // correct behaviour in this case. |
michael@0 | 501 | uploadRect = uploadRect.Intersect(rect); |
michael@0 | 502 | |
michael@0 | 503 | // We now proceed to check if we can limit at least one dimension of the |
michael@0 | 504 | // upload rect safely without looking at extend mode. |
michael@0 | 505 | } else if (rect.x >= 0 && rect.XMost() < size.width) { |
michael@0 | 506 | uploadRect.x = rect.x; |
michael@0 | 507 | uploadRect.width = rect.width; |
michael@0 | 508 | } else if (rect.y >= 0 && rect.YMost() < size.height) { |
michael@0 | 509 | uploadRect.y = rect.y; |
michael@0 | 510 | uploadRect.height = rect.height; |
michael@0 | 511 | } |
michael@0 | 512 | |
michael@0 | 513 | |
michael@0 | 514 | int stride = aSurface->Stride(); |
michael@0 | 515 | |
michael@0 | 516 | if (uploadRect.width <= aRT->GetMaximumBitmapSize() && |
michael@0 | 517 | uploadRect.height <= aRT->GetMaximumBitmapSize()) { |
michael@0 | 518 | |
michael@0 | 519 | // A partial upload will suffice. |
michael@0 | 520 | aRT->CreateBitmap(D2D1::SizeU(uint32_t(uploadRect.width), uint32_t(uploadRect.height)), |
michael@0 | 521 | aSurface->GetData() + int(uploadRect.x) * 4 + int(uploadRect.y) * stride, |
michael@0 | 522 | stride, |
michael@0 | 523 | D2D1::BitmapProperties(D2DPixelFormat(aSurface->GetFormat())), |
michael@0 | 524 | byRef(bitmap)); |
michael@0 | 525 | |
michael@0 | 526 | aSourceTransform.Translate(uploadRect.x, uploadRect.y); |
michael@0 | 527 | |
michael@0 | 528 | return bitmap; |
michael@0 | 529 | } else { |
michael@0 | 530 | int Bpp = BytesPerPixel(aSurface->GetFormat()); |
michael@0 | 531 | |
michael@0 | 532 | if (Bpp != 4) { |
michael@0 | 533 | // This shouldn't actually happen in practice! |
michael@0 | 534 | MOZ_ASSERT(false); |
michael@0 | 535 | return nullptr; |
michael@0 | 536 | } |
michael@0 | 537 | |
michael@0 | 538 | ImageHalfScaler scaler(aSurface->GetData(), stride, size); |
michael@0 | 539 | |
michael@0 | 540 | // Calculate the maximum width/height of the image post transform. |
michael@0 | 541 | Point topRight = transform * Point(Float(size.width), 0); |
michael@0 | 542 | Point topLeft = transform * Point(0, 0); |
michael@0 | 543 | Point bottomRight = transform * Point(Float(size.width), Float(size.height)); |
michael@0 | 544 | Point bottomLeft = transform * Point(0, Float(size.height)); |
michael@0 | 545 | |
michael@0 | 546 | IntSize scaleSize; |
michael@0 | 547 | |
michael@0 | 548 | scaleSize.width = int32_t(std::max(Distance(topRight, topLeft), |
michael@0 | 549 | Distance(bottomRight, bottomLeft))); |
michael@0 | 550 | scaleSize.height = int32_t(std::max(Distance(topRight, bottomRight), |
michael@0 | 551 | Distance(topLeft, bottomLeft))); |
michael@0 | 552 | |
michael@0 | 553 | if (unsigned(scaleSize.width) > aRT->GetMaximumBitmapSize()) { |
michael@0 | 554 | // Ok, in this case we'd really want a downscale of a part of the bitmap, |
michael@0 | 555 | // perhaps we can do this later but for simplicity let's do something |
michael@0 | 556 | // different here and assume it's good enough, this should be rare! |
michael@0 | 557 | scaleSize.width = 4095; |
michael@0 | 558 | } |
michael@0 | 559 | if (unsigned(scaleSize.height) > aRT->GetMaximumBitmapSize()) { |
michael@0 | 560 | scaleSize.height = 4095; |
michael@0 | 561 | } |
michael@0 | 562 | |
michael@0 | 563 | scaler.ScaleForSize(scaleSize); |
michael@0 | 564 | |
michael@0 | 565 | IntSize newSize = scaler.GetSize(); |
michael@0 | 566 | |
michael@0 | 567 | aRT->CreateBitmap(D2D1::SizeU(newSize.width, newSize.height), |
michael@0 | 568 | scaler.GetScaledData(), scaler.GetStride(), |
michael@0 | 569 | D2D1::BitmapProperties(D2DPixelFormat(aSurface->GetFormat())), |
michael@0 | 570 | byRef(bitmap)); |
michael@0 | 571 | |
michael@0 | 572 | aSourceTransform.Scale(Float(size.width / newSize.width), |
michael@0 | 573 | Float(size.height / newSize.height)); |
michael@0 | 574 | return bitmap; |
michael@0 | 575 | } |
michael@0 | 576 | } |
michael@0 | 577 | |
michael@0 | 578 | } |
michael@0 | 579 | } |
michael@0 | 580 | |
michael@0 | 581 | #endif /* MOZILLA_GFX_HELPERSD2D_H_ */ |