Wed, 31 Dec 2014 06:09:35 +0100
Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.
michael@0 | 1 | /* -*- Mode: c++; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 40; -*- */ |
michael@0 | 2 | /* This Source Code Form is subject to the terms of the Mozilla Public |
michael@0 | 3 | * License, v. 2.0. If a copy of the MPL was not distributed with this |
michael@0 | 4 | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
michael@0 | 5 | |
michael@0 | 6 | #include "SharedSurfaceGL.h" |
michael@0 | 7 | #include "GLContext.h" |
michael@0 | 8 | #include "GLBlitHelper.h" |
michael@0 | 9 | #include "ScopedGLHelpers.h" |
michael@0 | 10 | #include "gfxImageSurface.h" |
michael@0 | 11 | #include "mozilla/gfx/2D.h" |
michael@0 | 12 | #include "GLReadTexImageHelper.h" |
michael@0 | 13 | |
michael@0 | 14 | using namespace mozilla::gfx; |
michael@0 | 15 | |
michael@0 | 16 | namespace mozilla { |
michael@0 | 17 | namespace gl { |
michael@0 | 18 | |
michael@0 | 19 | // |src| must begin and end locked, though we may |
michael@0 | 20 | // temporarily unlock it if we need to. |
michael@0 | 21 | void |
michael@0 | 22 | SharedSurface_GL::ProdCopy(SharedSurface_GL* src, SharedSurface_GL* dest, |
michael@0 | 23 | SurfaceFactory_GL* factory) |
michael@0 | 24 | { |
michael@0 | 25 | GLContext* gl = src->GL(); |
michael@0 | 26 | |
michael@0 | 27 | gl->MakeCurrent(); |
michael@0 | 28 | |
michael@0 | 29 | if (src->AttachType() == AttachmentType::Screen && |
michael@0 | 30 | dest->AttachType() == AttachmentType::Screen) |
michael@0 | 31 | { |
michael@0 | 32 | // Here, we actually need to blit through a temp surface, so let's make one. |
michael@0 | 33 | nsAutoPtr<SharedSurface_GLTexture> tempSurf( |
michael@0 | 34 | SharedSurface_GLTexture::Create(gl, gl, |
michael@0 | 35 | factory->Formats(), |
michael@0 | 36 | src->Size(), |
michael@0 | 37 | factory->Caps().alpha)); |
michael@0 | 38 | |
michael@0 | 39 | ProdCopy(src, tempSurf, factory); |
michael@0 | 40 | ProdCopy(tempSurf, dest, factory); |
michael@0 | 41 | return; |
michael@0 | 42 | } |
michael@0 | 43 | |
michael@0 | 44 | if (src->AttachType() == AttachmentType::Screen) { |
michael@0 | 45 | SharedSurface_GL* origLocked = gl->GetLockedSurface(); |
michael@0 | 46 | bool srcNeedsUnlock = false; |
michael@0 | 47 | bool origNeedsRelock = false; |
michael@0 | 48 | if (origLocked != src) { |
michael@0 | 49 | if (origLocked) { |
michael@0 | 50 | origLocked->UnlockProd(); |
michael@0 | 51 | origNeedsRelock = true; |
michael@0 | 52 | } |
michael@0 | 53 | |
michael@0 | 54 | src->LockProd(); |
michael@0 | 55 | srcNeedsUnlock = true; |
michael@0 | 56 | } |
michael@0 | 57 | |
michael@0 | 58 | if (dest->AttachType() == AttachmentType::GLTexture) { |
michael@0 | 59 | GLuint destTex = dest->ProdTexture(); |
michael@0 | 60 | GLenum destTarget = dest->ProdTextureTarget(); |
michael@0 | 61 | |
michael@0 | 62 | gl->BlitHelper()->BlitFramebufferToTexture(0, destTex, src->Size(), dest->Size(), destTarget); |
michael@0 | 63 | } else if (dest->AttachType() == AttachmentType::GLRenderbuffer) { |
michael@0 | 64 | GLuint destRB = dest->ProdRenderbuffer(); |
michael@0 | 65 | ScopedFramebufferForRenderbuffer destWrapper(gl, destRB); |
michael@0 | 66 | |
michael@0 | 67 | gl->BlitHelper()->BlitFramebufferToFramebuffer(0, destWrapper.FB(), |
michael@0 | 68 | src->Size(), dest->Size()); |
michael@0 | 69 | } else { |
michael@0 | 70 | MOZ_CRASH("Unhandled dest->AttachType()."); |
michael@0 | 71 | } |
michael@0 | 72 | |
michael@0 | 73 | if (srcNeedsUnlock) |
michael@0 | 74 | src->UnlockProd(); |
michael@0 | 75 | |
michael@0 | 76 | if (origNeedsRelock) |
michael@0 | 77 | origLocked->LockProd(); |
michael@0 | 78 | |
michael@0 | 79 | return; |
michael@0 | 80 | } |
michael@0 | 81 | |
michael@0 | 82 | if (dest->AttachType() == AttachmentType::Screen) { |
michael@0 | 83 | SharedSurface_GL* origLocked = gl->GetLockedSurface(); |
michael@0 | 84 | bool destNeedsUnlock = false; |
michael@0 | 85 | bool origNeedsRelock = false; |
michael@0 | 86 | if (origLocked != dest) { |
michael@0 | 87 | if (origLocked) { |
michael@0 | 88 | origLocked->UnlockProd(); |
michael@0 | 89 | origNeedsRelock = true; |
michael@0 | 90 | } |
michael@0 | 91 | |
michael@0 | 92 | dest->LockProd(); |
michael@0 | 93 | destNeedsUnlock = true; |
michael@0 | 94 | } |
michael@0 | 95 | |
michael@0 | 96 | if (src->AttachType() == AttachmentType::GLTexture) { |
michael@0 | 97 | GLuint srcTex = src->ProdTexture(); |
michael@0 | 98 | GLenum srcTarget = src->ProdTextureTarget(); |
michael@0 | 99 | |
michael@0 | 100 | gl->BlitHelper()->BlitTextureToFramebuffer(srcTex, 0, src->Size(), dest->Size(), srcTarget); |
michael@0 | 101 | } else if (src->AttachType() == AttachmentType::GLRenderbuffer) { |
michael@0 | 102 | GLuint srcRB = src->ProdRenderbuffer(); |
michael@0 | 103 | ScopedFramebufferForRenderbuffer srcWrapper(gl, srcRB); |
michael@0 | 104 | |
michael@0 | 105 | gl->BlitHelper()->BlitFramebufferToFramebuffer(srcWrapper.FB(), 0, |
michael@0 | 106 | src->Size(), dest->Size()); |
michael@0 | 107 | } else { |
michael@0 | 108 | MOZ_CRASH("Unhandled src->AttachType()."); |
michael@0 | 109 | } |
michael@0 | 110 | |
michael@0 | 111 | if (destNeedsUnlock) |
michael@0 | 112 | dest->UnlockProd(); |
michael@0 | 113 | |
michael@0 | 114 | if (origNeedsRelock) |
michael@0 | 115 | origLocked->LockProd(); |
michael@0 | 116 | |
michael@0 | 117 | return; |
michael@0 | 118 | } |
michael@0 | 119 | |
michael@0 | 120 | // Alright, done with cases involving Screen types. |
michael@0 | 121 | // Only {src,dest}x{texture,renderbuffer} left. |
michael@0 | 122 | |
michael@0 | 123 | if (src->AttachType() == AttachmentType::GLTexture) { |
michael@0 | 124 | GLuint srcTex = src->ProdTexture(); |
michael@0 | 125 | GLenum srcTarget = src->ProdTextureTarget(); |
michael@0 | 126 | |
michael@0 | 127 | if (dest->AttachType() == AttachmentType::GLTexture) { |
michael@0 | 128 | GLuint destTex = dest->ProdTexture(); |
michael@0 | 129 | GLenum destTarget = dest->ProdTextureTarget(); |
michael@0 | 130 | |
michael@0 | 131 | gl->BlitHelper()->BlitTextureToTexture(srcTex, destTex, |
michael@0 | 132 | src->Size(), dest->Size(), |
michael@0 | 133 | srcTarget, destTarget); |
michael@0 | 134 | |
michael@0 | 135 | return; |
michael@0 | 136 | } |
michael@0 | 137 | |
michael@0 | 138 | if (dest->AttachType() == AttachmentType::GLRenderbuffer) { |
michael@0 | 139 | GLuint destRB = dest->ProdRenderbuffer(); |
michael@0 | 140 | ScopedFramebufferForRenderbuffer destWrapper(gl, destRB); |
michael@0 | 141 | |
michael@0 | 142 | gl->BlitHelper()->BlitTextureToFramebuffer(srcTex, destWrapper.FB(), |
michael@0 | 143 | src->Size(), dest->Size(), srcTarget); |
michael@0 | 144 | |
michael@0 | 145 | return; |
michael@0 | 146 | } |
michael@0 | 147 | |
michael@0 | 148 | MOZ_CRASH("Unhandled dest->AttachType()."); |
michael@0 | 149 | } |
michael@0 | 150 | |
michael@0 | 151 | if (src->AttachType() == AttachmentType::GLRenderbuffer) { |
michael@0 | 152 | GLuint srcRB = src->ProdRenderbuffer(); |
michael@0 | 153 | ScopedFramebufferForRenderbuffer srcWrapper(gl, srcRB); |
michael@0 | 154 | |
michael@0 | 155 | if (dest->AttachType() == AttachmentType::GLTexture) { |
michael@0 | 156 | GLuint destTex = dest->ProdTexture(); |
michael@0 | 157 | GLenum destTarget = dest->ProdTextureTarget(); |
michael@0 | 158 | |
michael@0 | 159 | gl->BlitHelper()->BlitFramebufferToTexture(srcWrapper.FB(), destTex, |
michael@0 | 160 | src->Size(), dest->Size(), destTarget); |
michael@0 | 161 | |
michael@0 | 162 | return; |
michael@0 | 163 | } |
michael@0 | 164 | |
michael@0 | 165 | if (dest->AttachType() == AttachmentType::GLRenderbuffer) { |
michael@0 | 166 | GLuint destRB = dest->ProdRenderbuffer(); |
michael@0 | 167 | ScopedFramebufferForRenderbuffer destWrapper(gl, destRB); |
michael@0 | 168 | |
michael@0 | 169 | gl->BlitHelper()->BlitFramebufferToFramebuffer(srcWrapper.FB(), destWrapper.FB(), |
michael@0 | 170 | src->Size(), dest->Size()); |
michael@0 | 171 | |
michael@0 | 172 | return; |
michael@0 | 173 | } |
michael@0 | 174 | |
michael@0 | 175 | MOZ_CRASH("Unhandled dest->AttachType()."); |
michael@0 | 176 | } |
michael@0 | 177 | |
michael@0 | 178 | MOZ_CRASH("Unhandled src->AttachType()."); |
michael@0 | 179 | } |
michael@0 | 180 | |
michael@0 | 181 | void |
michael@0 | 182 | SharedSurface_GL::LockProd() |
michael@0 | 183 | { |
michael@0 | 184 | MOZ_ASSERT(!mIsLocked); |
michael@0 | 185 | |
michael@0 | 186 | LockProdImpl(); |
michael@0 | 187 | |
michael@0 | 188 | mGL->LockSurface(this); |
michael@0 | 189 | mIsLocked = true; |
michael@0 | 190 | } |
michael@0 | 191 | |
michael@0 | 192 | void |
michael@0 | 193 | SharedSurface_GL::UnlockProd() |
michael@0 | 194 | { |
michael@0 | 195 | if (!mIsLocked) |
michael@0 | 196 | return; |
michael@0 | 197 | |
michael@0 | 198 | UnlockProdImpl(); |
michael@0 | 199 | |
michael@0 | 200 | mGL->UnlockSurface(this); |
michael@0 | 201 | mIsLocked = false; |
michael@0 | 202 | } |
michael@0 | 203 | |
michael@0 | 204 | |
michael@0 | 205 | SurfaceFactory_GL::SurfaceFactory_GL(GLContext* gl, |
michael@0 | 206 | SharedSurfaceType type, |
michael@0 | 207 | const SurfaceCaps& caps) |
michael@0 | 208 | : SurfaceFactory(type, caps) |
michael@0 | 209 | , mGL(gl) |
michael@0 | 210 | , mFormats(gl->ChooseGLFormats(caps)) |
michael@0 | 211 | { |
michael@0 | 212 | ChooseBufferBits(caps, mDrawCaps, mReadCaps); |
michael@0 | 213 | } |
michael@0 | 214 | |
michael@0 | 215 | void |
michael@0 | 216 | SurfaceFactory_GL::ChooseBufferBits(const SurfaceCaps& caps, |
michael@0 | 217 | SurfaceCaps& drawCaps, |
michael@0 | 218 | SurfaceCaps& readCaps) const |
michael@0 | 219 | { |
michael@0 | 220 | SurfaceCaps screenCaps; |
michael@0 | 221 | |
michael@0 | 222 | screenCaps.color = caps.color; |
michael@0 | 223 | screenCaps.alpha = caps.alpha; |
michael@0 | 224 | screenCaps.bpp16 = caps.bpp16; |
michael@0 | 225 | |
michael@0 | 226 | screenCaps.depth = caps.depth; |
michael@0 | 227 | screenCaps.stencil = caps.stencil; |
michael@0 | 228 | |
michael@0 | 229 | screenCaps.antialias = caps.antialias; |
michael@0 | 230 | screenCaps.preserve = caps.preserve; |
michael@0 | 231 | |
michael@0 | 232 | if (caps.antialias) { |
michael@0 | 233 | drawCaps = screenCaps; |
michael@0 | 234 | readCaps.Clear(); |
michael@0 | 235 | |
michael@0 | 236 | // Color caps need to be duplicated in readCaps. |
michael@0 | 237 | readCaps.color = caps.color; |
michael@0 | 238 | readCaps.alpha = caps.alpha; |
michael@0 | 239 | readCaps.bpp16 = caps.bpp16; |
michael@0 | 240 | } else { |
michael@0 | 241 | drawCaps.Clear(); |
michael@0 | 242 | readCaps = screenCaps; |
michael@0 | 243 | } |
michael@0 | 244 | } |
michael@0 | 245 | |
michael@0 | 246 | |
michael@0 | 247 | SharedSurface_Basic* |
michael@0 | 248 | SharedSurface_Basic::Create(GLContext* gl, |
michael@0 | 249 | const GLFormats& formats, |
michael@0 | 250 | const IntSize& size, |
michael@0 | 251 | bool hasAlpha) |
michael@0 | 252 | { |
michael@0 | 253 | gl->MakeCurrent(); |
michael@0 | 254 | GLuint tex = CreateTexture(gl, formats.color_texInternalFormat, |
michael@0 | 255 | formats.color_texFormat, |
michael@0 | 256 | formats.color_texType, |
michael@0 | 257 | size); |
michael@0 | 258 | |
michael@0 | 259 | SurfaceFormat format = SurfaceFormat::B8G8R8X8; |
michael@0 | 260 | switch (formats.color_texInternalFormat) { |
michael@0 | 261 | case LOCAL_GL_RGB: |
michael@0 | 262 | case LOCAL_GL_RGB8: |
michael@0 | 263 | if (formats.color_texType == LOCAL_GL_UNSIGNED_SHORT_5_6_5) |
michael@0 | 264 | format = SurfaceFormat::R5G6B5; |
michael@0 | 265 | else |
michael@0 | 266 | format = SurfaceFormat::B8G8R8X8; |
michael@0 | 267 | break; |
michael@0 | 268 | case LOCAL_GL_RGBA: |
michael@0 | 269 | case LOCAL_GL_RGBA8: |
michael@0 | 270 | format = SurfaceFormat::B8G8R8A8; |
michael@0 | 271 | break; |
michael@0 | 272 | default: |
michael@0 | 273 | MOZ_CRASH("Unhandled Tex format."); |
michael@0 | 274 | } |
michael@0 | 275 | return new SharedSurface_Basic(gl, size, hasAlpha, format, tex); |
michael@0 | 276 | } |
michael@0 | 277 | |
michael@0 | 278 | SharedSurface_Basic::SharedSurface_Basic(GLContext* gl, |
michael@0 | 279 | const IntSize& size, |
michael@0 | 280 | bool hasAlpha, |
michael@0 | 281 | SurfaceFormat format, |
michael@0 | 282 | GLuint tex) |
michael@0 | 283 | : SharedSurface_GL(SharedSurfaceType::Basic, |
michael@0 | 284 | AttachmentType::GLTexture, |
michael@0 | 285 | gl, |
michael@0 | 286 | size, |
michael@0 | 287 | hasAlpha) |
michael@0 | 288 | , mTex(tex), mFB(0) |
michael@0 | 289 | { |
michael@0 | 290 | mGL->MakeCurrent(); |
michael@0 | 291 | mGL->fGenFramebuffers(1, &mFB); |
michael@0 | 292 | |
michael@0 | 293 | ScopedBindFramebuffer autoFB(mGL, mFB); |
michael@0 | 294 | mGL->fFramebufferTexture2D(LOCAL_GL_FRAMEBUFFER, |
michael@0 | 295 | LOCAL_GL_COLOR_ATTACHMENT0, |
michael@0 | 296 | LOCAL_GL_TEXTURE_2D, |
michael@0 | 297 | mTex, |
michael@0 | 298 | 0); |
michael@0 | 299 | |
michael@0 | 300 | GLenum status = mGL->fCheckFramebufferStatus(LOCAL_GL_FRAMEBUFFER); |
michael@0 | 301 | if (status != LOCAL_GL_FRAMEBUFFER_COMPLETE) { |
michael@0 | 302 | mGL->fDeleteFramebuffers(1, &mFB); |
michael@0 | 303 | mFB = 0; |
michael@0 | 304 | } |
michael@0 | 305 | |
michael@0 | 306 | mData = Factory::CreateDataSourceSurfaceWithStride(size, format, |
michael@0 | 307 | GetAlignedStride<4>(size.width * BytesPerPixel(format))); |
michael@0 | 308 | } |
michael@0 | 309 | |
michael@0 | 310 | SharedSurface_Basic::~SharedSurface_Basic() |
michael@0 | 311 | { |
michael@0 | 312 | if (!mGL->MakeCurrent()) |
michael@0 | 313 | return; |
michael@0 | 314 | |
michael@0 | 315 | if (mFB) |
michael@0 | 316 | mGL->fDeleteFramebuffers(1, &mFB); |
michael@0 | 317 | |
michael@0 | 318 | mGL->fDeleteTextures(1, &mTex); |
michael@0 | 319 | } |
michael@0 | 320 | |
michael@0 | 321 | void |
michael@0 | 322 | SharedSurface_Basic::Fence() |
michael@0 | 323 | { |
michael@0 | 324 | mGL->MakeCurrent(); |
michael@0 | 325 | |
michael@0 | 326 | ScopedBindFramebuffer autoFB(mGL, mFB); |
michael@0 | 327 | |
michael@0 | 328 | DataSourceSurface::MappedSurface map; |
michael@0 | 329 | mData->Map(DataSourceSurface::MapType::WRITE, &map); |
michael@0 | 330 | nsRefPtr<gfxImageSurface> wrappedData = |
michael@0 | 331 | new gfxImageSurface(map.mData, |
michael@0 | 332 | ThebesIntSize(mData->GetSize()), |
michael@0 | 333 | map.mStride, |
michael@0 | 334 | SurfaceFormatToImageFormat(mData->GetFormat())); |
michael@0 | 335 | ReadPixelsIntoImageSurface(mGL, wrappedData); |
michael@0 | 336 | mData->Unmap(); |
michael@0 | 337 | } |
michael@0 | 338 | |
michael@0 | 339 | |
michael@0 | 340 | |
michael@0 | 341 | SharedSurface_GLTexture* |
michael@0 | 342 | SharedSurface_GLTexture::Create(GLContext* prodGL, |
michael@0 | 343 | GLContext* consGL, |
michael@0 | 344 | const GLFormats& formats, |
michael@0 | 345 | const gfx::IntSize& size, |
michael@0 | 346 | bool hasAlpha, |
michael@0 | 347 | GLuint texture) |
michael@0 | 348 | { |
michael@0 | 349 | MOZ_ASSERT(prodGL); |
michael@0 | 350 | MOZ_ASSERT(!consGL || prodGL->SharesWith(consGL)); |
michael@0 | 351 | |
michael@0 | 352 | prodGL->MakeCurrent(); |
michael@0 | 353 | |
michael@0 | 354 | GLuint tex = texture; |
michael@0 | 355 | |
michael@0 | 356 | bool ownsTex = false; |
michael@0 | 357 | |
michael@0 | 358 | if (!tex) { |
michael@0 | 359 | tex = CreateTextureForOffscreen(prodGL, formats, size); |
michael@0 | 360 | ownsTex = true; |
michael@0 | 361 | } |
michael@0 | 362 | |
michael@0 | 363 | return new SharedSurface_GLTexture(prodGL, consGL, size, hasAlpha, tex, ownsTex); |
michael@0 | 364 | } |
michael@0 | 365 | |
michael@0 | 366 | SharedSurface_GLTexture::~SharedSurface_GLTexture() |
michael@0 | 367 | { |
michael@0 | 368 | if (!mGL->MakeCurrent()) |
michael@0 | 369 | return; |
michael@0 | 370 | |
michael@0 | 371 | if (mOwnsTex) { |
michael@0 | 372 | mGL->fDeleteTextures(1, &mTex); |
michael@0 | 373 | } |
michael@0 | 374 | |
michael@0 | 375 | if (mSync) { |
michael@0 | 376 | mGL->fDeleteSync(mSync); |
michael@0 | 377 | } |
michael@0 | 378 | } |
michael@0 | 379 | |
michael@0 | 380 | void |
michael@0 | 381 | SharedSurface_GLTexture::Fence() |
michael@0 | 382 | { |
michael@0 | 383 | MutexAutoLock lock(mMutex); |
michael@0 | 384 | mGL->MakeCurrent(); |
michael@0 | 385 | |
michael@0 | 386 | if (mConsGL && mGL->IsExtensionSupported(GLContext::ARB_sync)) { |
michael@0 | 387 | if (mSync) { |
michael@0 | 388 | mGL->fDeleteSync(mSync); |
michael@0 | 389 | mSync = 0; |
michael@0 | 390 | } |
michael@0 | 391 | |
michael@0 | 392 | mSync = mGL->fFenceSync(LOCAL_GL_SYNC_GPU_COMMANDS_COMPLETE, 0); |
michael@0 | 393 | if (mSync) { |
michael@0 | 394 | mGL->fFlush(); |
michael@0 | 395 | return; |
michael@0 | 396 | } |
michael@0 | 397 | } |
michael@0 | 398 | MOZ_ASSERT(!mSync); |
michael@0 | 399 | |
michael@0 | 400 | mGL->fFinish(); |
michael@0 | 401 | } |
michael@0 | 402 | |
michael@0 | 403 | bool |
michael@0 | 404 | SharedSurface_GLTexture::WaitSync() |
michael@0 | 405 | { |
michael@0 | 406 | MutexAutoLock lock(mMutex); |
michael@0 | 407 | if (!mSync) { |
michael@0 | 408 | // We must have used glFinish instead of glFenceSync. |
michael@0 | 409 | return true; |
michael@0 | 410 | } |
michael@0 | 411 | |
michael@0 | 412 | mConsGL->MakeCurrent(); |
michael@0 | 413 | MOZ_ASSERT(mConsGL->IsExtensionSupported(GLContext::ARB_sync)); |
michael@0 | 414 | |
michael@0 | 415 | mConsGL->fWaitSync(mSync, |
michael@0 | 416 | 0, |
michael@0 | 417 | LOCAL_GL_TIMEOUT_IGNORED); |
michael@0 | 418 | mConsGL->fDeleteSync(mSync); |
michael@0 | 419 | mSync = 0; |
michael@0 | 420 | |
michael@0 | 421 | return true; |
michael@0 | 422 | } |
michael@0 | 423 | |
michael@0 | 424 | GLuint |
michael@0 | 425 | SharedSurface_GLTexture::ConsTexture(GLContext* consGL) |
michael@0 | 426 | { |
michael@0 | 427 | MutexAutoLock lock(mMutex); |
michael@0 | 428 | MOZ_ASSERT(consGL); |
michael@0 | 429 | MOZ_ASSERT(mGL->SharesWith(consGL)); |
michael@0 | 430 | MOZ_ASSERT_IF(mConsGL, consGL == mConsGL); |
michael@0 | 431 | |
michael@0 | 432 | mConsGL = consGL; |
michael@0 | 433 | |
michael@0 | 434 | return mTex; |
michael@0 | 435 | } |
michael@0 | 436 | |
michael@0 | 437 | } /* namespace gfx */ |
michael@0 | 438 | } /* namespace mozilla */ |