Wed, 31 Dec 2014 06:09:35 +0100
Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.
michael@0 | 1 | /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- |
michael@0 | 2 | * This Source Code Form is subject to the terms of the Mozilla Public |
michael@0 | 3 | * License, v. 2.0. If a copy of the MPL was not distributed with this |
michael@0 | 4 | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
michael@0 | 5 | |
michael@0 | 6 | #include "mozilla/layers/TiledContentClient.h" |
michael@0 | 7 | #include <math.h> // for ceil, ceilf, floor |
michael@0 | 8 | #include "ClientTiledThebesLayer.h" // for ClientTiledThebesLayer |
michael@0 | 9 | #include "GeckoProfiler.h" // for PROFILER_LABEL |
michael@0 | 10 | #include "ClientLayerManager.h" // for ClientLayerManager |
michael@0 | 11 | #include "CompositorChild.h" // for CompositorChild |
michael@0 | 12 | #include "gfxContext.h" // for gfxContext, etc |
michael@0 | 13 | #include "gfxPlatform.h" // for gfxPlatform |
michael@0 | 14 | #include "gfxPrefs.h" // for gfxPrefs |
michael@0 | 15 | #include "gfxRect.h" // for gfxRect |
michael@0 | 16 | #include "mozilla/MathAlgorithms.h" // for Abs |
michael@0 | 17 | #include "mozilla/gfx/Point.h" // for IntSize |
michael@0 | 18 | #include "mozilla/gfx/Rect.h" // for Rect |
michael@0 | 19 | #include "mozilla/layers/CompositableForwarder.h" |
michael@0 | 20 | #include "mozilla/layers/ShadowLayers.h" // for ShadowLayerForwarder |
michael@0 | 21 | #include "TextureClientPool.h" |
michael@0 | 22 | #include "nsDebug.h" // for NS_ASSERTION |
michael@0 | 23 | #include "nsISupportsImpl.h" // for gfxContext::AddRef, etc |
michael@0 | 24 | #include "nsSize.h" // for nsIntSize |
michael@0 | 25 | #include "gfxReusableSharedImageSurfaceWrapper.h" |
michael@0 | 26 | #include "nsMathUtils.h" // for NS_roundf |
michael@0 | 27 | #include "gfx2DGlue.h" |
michael@0 | 28 | |
michael@0 | 29 | // This is the minimum area that we deem reasonable to copy from the front buffer to the |
michael@0 | 30 | // back buffer on tile updates. If the valid region is smaller than this, we just |
michael@0 | 31 | // redraw it and save on the copy (and requisite surface-locking involved). |
michael@0 | 32 | #define MINIMUM_TILE_COPY_AREA (1.f/16.f) |
michael@0 | 33 | |
michael@0 | 34 | #ifdef GFX_TILEDLAYER_DEBUG_OVERLAY |
michael@0 | 35 | #include "cairo.h" |
michael@0 | 36 | #include <sstream> |
michael@0 | 37 | using mozilla::layers::Layer; |
michael@0 | 38 | static void DrawDebugOverlay(mozilla::gfx::DrawTarget* dt, int x, int y, int width, int height) |
michael@0 | 39 | { |
michael@0 | 40 | gfxContext c(dt); |
michael@0 | 41 | |
michael@0 | 42 | // Draw border |
michael@0 | 43 | c.NewPath(); |
michael@0 | 44 | c.SetDeviceColor(gfxRGBA(0.0, 0.0, 0.0, 1.0)); |
michael@0 | 45 | c.Rectangle(gfxRect(0, 0, width, height)); |
michael@0 | 46 | c.Stroke(); |
michael@0 | 47 | |
michael@0 | 48 | // Build tile description |
michael@0 | 49 | std::stringstream ss; |
michael@0 | 50 | ss << x << ", " << y; |
michael@0 | 51 | |
michael@0 | 52 | // Draw text using cairo toy text API |
michael@0 | 53 | cairo_t* cr = c.GetCairo(); |
michael@0 | 54 | cairo_set_font_size(cr, 25); |
michael@0 | 55 | cairo_text_extents_t extents; |
michael@0 | 56 | cairo_text_extents(cr, ss.str().c_str(), &extents); |
michael@0 | 57 | |
michael@0 | 58 | int textWidth = extents.width + 6; |
michael@0 | 59 | |
michael@0 | 60 | c.NewPath(); |
michael@0 | 61 | c.SetDeviceColor(gfxRGBA(0.0, 0.0, 0.0, 1.0)); |
michael@0 | 62 | c.Rectangle(gfxRect(gfxPoint(2,2),gfxSize(textWidth, 30))); |
michael@0 | 63 | c.Fill(); |
michael@0 | 64 | |
michael@0 | 65 | c.NewPath(); |
michael@0 | 66 | c.SetDeviceColor(gfxRGBA(1.0, 0.0, 0.0, 1.0)); |
michael@0 | 67 | c.Rectangle(gfxRect(gfxPoint(2,2),gfxSize(textWidth, 30))); |
michael@0 | 68 | c.Stroke(); |
michael@0 | 69 | |
michael@0 | 70 | c.NewPath(); |
michael@0 | 71 | cairo_move_to(cr, 4, 28); |
michael@0 | 72 | cairo_show_text(cr, ss.str().c_str()); |
michael@0 | 73 | |
michael@0 | 74 | } |
michael@0 | 75 | |
michael@0 | 76 | #endif |
michael@0 | 77 | |
michael@0 | 78 | namespace mozilla { |
michael@0 | 79 | |
michael@0 | 80 | using namespace gfx; |
michael@0 | 81 | |
michael@0 | 82 | namespace layers { |
michael@0 | 83 | |
michael@0 | 84 | |
michael@0 | 85 | TiledContentClient::TiledContentClient(ClientTiledThebesLayer* aThebesLayer, |
michael@0 | 86 | ClientLayerManager* aManager) |
michael@0 | 87 | : CompositableClient(aManager->AsShadowForwarder()) |
michael@0 | 88 | { |
michael@0 | 89 | MOZ_COUNT_CTOR(TiledContentClient); |
michael@0 | 90 | |
michael@0 | 91 | mTiledBuffer = ClientTiledLayerBuffer(aThebesLayer, this, aManager, |
michael@0 | 92 | &mSharedFrameMetricsHelper); |
michael@0 | 93 | mLowPrecisionTiledBuffer = ClientTiledLayerBuffer(aThebesLayer, this, aManager, |
michael@0 | 94 | &mSharedFrameMetricsHelper); |
michael@0 | 95 | |
michael@0 | 96 | mLowPrecisionTiledBuffer.SetResolution(gfxPrefs::LowPrecisionResolution()/1000.f); |
michael@0 | 97 | } |
michael@0 | 98 | |
michael@0 | 99 | void |
michael@0 | 100 | TiledContentClient::ClearCachedResources() |
michael@0 | 101 | { |
michael@0 | 102 | mTiledBuffer.DiscardBackBuffers(); |
michael@0 | 103 | mLowPrecisionTiledBuffer.DiscardBackBuffers(); |
michael@0 | 104 | } |
michael@0 | 105 | |
michael@0 | 106 | void |
michael@0 | 107 | TiledContentClient::UseTiledLayerBuffer(TiledBufferType aType) |
michael@0 | 108 | { |
michael@0 | 109 | ClientTiledLayerBuffer* buffer = aType == LOW_PRECISION_TILED_BUFFER |
michael@0 | 110 | ? &mLowPrecisionTiledBuffer |
michael@0 | 111 | : &mTiledBuffer; |
michael@0 | 112 | |
michael@0 | 113 | // Take a ReadLock on behalf of the TiledContentHost. This |
michael@0 | 114 | // reference will be adopted when the descriptor is opened in |
michael@0 | 115 | // TiledLayerBufferComposite. |
michael@0 | 116 | buffer->ReadLock(); |
michael@0 | 117 | |
michael@0 | 118 | mForwarder->UseTiledLayerBuffer(this, buffer->GetSurfaceDescriptorTiles()); |
michael@0 | 119 | buffer->ClearPaintedRegion(); |
michael@0 | 120 | } |
michael@0 | 121 | |
michael@0 | 122 | SharedFrameMetricsHelper::SharedFrameMetricsHelper() |
michael@0 | 123 | : mLastProgressiveUpdateWasLowPrecision(false) |
michael@0 | 124 | , mProgressiveUpdateWasInDanger(false) |
michael@0 | 125 | { |
michael@0 | 126 | MOZ_COUNT_CTOR(SharedFrameMetricsHelper); |
michael@0 | 127 | } |
michael@0 | 128 | |
michael@0 | 129 | SharedFrameMetricsHelper::~SharedFrameMetricsHelper() |
michael@0 | 130 | { |
michael@0 | 131 | MOZ_COUNT_DTOR(SharedFrameMetricsHelper); |
michael@0 | 132 | } |
michael@0 | 133 | |
michael@0 | 134 | static inline bool |
michael@0 | 135 | FuzzyEquals(float a, float b) { |
michael@0 | 136 | return (fabsf(a - b) < 1e-6); |
michael@0 | 137 | } |
michael@0 | 138 | |
michael@0 | 139 | bool |
michael@0 | 140 | SharedFrameMetricsHelper::UpdateFromCompositorFrameMetrics( |
michael@0 | 141 | ContainerLayer* aLayer, |
michael@0 | 142 | bool aHasPendingNewThebesContent, |
michael@0 | 143 | bool aLowPrecision, |
michael@0 | 144 | ParentLayerRect& aCompositionBounds, |
michael@0 | 145 | CSSToParentLayerScale& aZoom) |
michael@0 | 146 | { |
michael@0 | 147 | MOZ_ASSERT(aLayer); |
michael@0 | 148 | |
michael@0 | 149 | CompositorChild* compositor = CompositorChild::Get(); |
michael@0 | 150 | |
michael@0 | 151 | if (!compositor) { |
michael@0 | 152 | FindFallbackContentFrameMetrics(aLayer, aCompositionBounds, aZoom); |
michael@0 | 153 | return false; |
michael@0 | 154 | } |
michael@0 | 155 | |
michael@0 | 156 | const FrameMetrics& contentMetrics = aLayer->GetFrameMetrics(); |
michael@0 | 157 | FrameMetrics compositorMetrics; |
michael@0 | 158 | |
michael@0 | 159 | if (!compositor->LookupCompositorFrameMetrics(contentMetrics.GetScrollId(), |
michael@0 | 160 | compositorMetrics)) { |
michael@0 | 161 | FindFallbackContentFrameMetrics(aLayer, aCompositionBounds, aZoom); |
michael@0 | 162 | return false; |
michael@0 | 163 | } |
michael@0 | 164 | |
michael@0 | 165 | aCompositionBounds = ParentLayerRect(compositorMetrics.mCompositionBounds); |
michael@0 | 166 | aZoom = compositorMetrics.GetZoomToParent(); |
michael@0 | 167 | |
michael@0 | 168 | // Reset the checkerboard risk flag when switching to low precision |
michael@0 | 169 | // rendering. |
michael@0 | 170 | if (aLowPrecision && !mLastProgressiveUpdateWasLowPrecision) { |
michael@0 | 171 | // Skip low precision rendering until we're at risk of checkerboarding. |
michael@0 | 172 | if (!mProgressiveUpdateWasInDanger) { |
michael@0 | 173 | return true; |
michael@0 | 174 | } |
michael@0 | 175 | mProgressiveUpdateWasInDanger = false; |
michael@0 | 176 | } |
michael@0 | 177 | mLastProgressiveUpdateWasLowPrecision = aLowPrecision; |
michael@0 | 178 | |
michael@0 | 179 | // Always abort updates if the resolution has changed. There's no use |
michael@0 | 180 | // in drawing at the incorrect resolution. |
michael@0 | 181 | if (!FuzzyEquals(compositorMetrics.GetZoom().scale, contentMetrics.GetZoom().scale)) { |
michael@0 | 182 | return true; |
michael@0 | 183 | } |
michael@0 | 184 | |
michael@0 | 185 | // Never abort drawing if we can't be sure we've sent a more recent |
michael@0 | 186 | // display-port. If we abort updating when we shouldn't, we can end up |
michael@0 | 187 | // with blank regions on the screen and we open up the risk of entering |
michael@0 | 188 | // an endless updating cycle. |
michael@0 | 189 | if (fabsf(contentMetrics.GetScrollOffset().x - compositorMetrics.GetScrollOffset().x) <= 2 && |
michael@0 | 190 | fabsf(contentMetrics.GetScrollOffset().y - compositorMetrics.GetScrollOffset().y) <= 2 && |
michael@0 | 191 | fabsf(contentMetrics.mDisplayPort.x - compositorMetrics.mDisplayPort.x) <= 2 && |
michael@0 | 192 | fabsf(contentMetrics.mDisplayPort.y - compositorMetrics.mDisplayPort.y) <= 2 && |
michael@0 | 193 | fabsf(contentMetrics.mDisplayPort.width - compositorMetrics.mDisplayPort.width) <= 2 && |
michael@0 | 194 | fabsf(contentMetrics.mDisplayPort.height - compositorMetrics.mDisplayPort.height)) { |
michael@0 | 195 | return false; |
michael@0 | 196 | } |
michael@0 | 197 | |
michael@0 | 198 | // When not a low precision pass and the page is in danger of checker boarding |
michael@0 | 199 | // abort update. |
michael@0 | 200 | if (!aLowPrecision && !mProgressiveUpdateWasInDanger) { |
michael@0 | 201 | if (AboutToCheckerboard(contentMetrics, compositorMetrics)) { |
michael@0 | 202 | mProgressiveUpdateWasInDanger = true; |
michael@0 | 203 | return true; |
michael@0 | 204 | } |
michael@0 | 205 | } |
michael@0 | 206 | |
michael@0 | 207 | // Abort drawing stale low-precision content if there's a more recent |
michael@0 | 208 | // display-port in the pipeline. |
michael@0 | 209 | if (aLowPrecision && !aHasPendingNewThebesContent) { |
michael@0 | 210 | return true; |
michael@0 | 211 | } |
michael@0 | 212 | |
michael@0 | 213 | return false; |
michael@0 | 214 | } |
michael@0 | 215 | |
michael@0 | 216 | void |
michael@0 | 217 | SharedFrameMetricsHelper::FindFallbackContentFrameMetrics(ContainerLayer* aLayer, |
michael@0 | 218 | ParentLayerRect& aCompositionBounds, |
michael@0 | 219 | CSSToParentLayerScale& aZoom) { |
michael@0 | 220 | if (!aLayer) { |
michael@0 | 221 | return; |
michael@0 | 222 | } |
michael@0 | 223 | |
michael@0 | 224 | ContainerLayer* layer = aLayer; |
michael@0 | 225 | const FrameMetrics* contentMetrics = &(layer->GetFrameMetrics()); |
michael@0 | 226 | |
michael@0 | 227 | // Walk up the layer tree until a valid composition bounds is found |
michael@0 | 228 | while (layer && contentMetrics->mCompositionBounds.IsEmpty()) { |
michael@0 | 229 | layer = layer->GetParent(); |
michael@0 | 230 | contentMetrics = layer ? &(layer->GetFrameMetrics()) : contentMetrics; |
michael@0 | 231 | } |
michael@0 | 232 | |
michael@0 | 233 | MOZ_ASSERT(!contentMetrics->mCompositionBounds.IsEmpty()); |
michael@0 | 234 | |
michael@0 | 235 | aCompositionBounds = ParentLayerRect(contentMetrics->mCompositionBounds); |
michael@0 | 236 | aZoom = contentMetrics->GetZoomToParent(); // TODO(botond): double-check this |
michael@0 | 237 | return; |
michael@0 | 238 | } |
michael@0 | 239 | |
michael@0 | 240 | bool |
michael@0 | 241 | SharedFrameMetricsHelper::AboutToCheckerboard(const FrameMetrics& aContentMetrics, |
michael@0 | 242 | const FrameMetrics& aCompositorMetrics) |
michael@0 | 243 | { |
michael@0 | 244 | return !aContentMetrics.mDisplayPort.Contains(aCompositorMetrics.CalculateCompositedRectInCssPixels() - aCompositorMetrics.GetScrollOffset()); |
michael@0 | 245 | } |
michael@0 | 246 | |
michael@0 | 247 | ClientTiledLayerBuffer::ClientTiledLayerBuffer(ClientTiledThebesLayer* aThebesLayer, |
michael@0 | 248 | CompositableClient* aCompositableClient, |
michael@0 | 249 | ClientLayerManager* aManager, |
michael@0 | 250 | SharedFrameMetricsHelper* aHelper) |
michael@0 | 251 | : mThebesLayer(aThebesLayer) |
michael@0 | 252 | , mCompositableClient(aCompositableClient) |
michael@0 | 253 | , mManager(aManager) |
michael@0 | 254 | , mLastPaintOpaque(false) |
michael@0 | 255 | , mSharedFrameMetricsHelper(aHelper) |
michael@0 | 256 | { |
michael@0 | 257 | } |
michael@0 | 258 | |
michael@0 | 259 | bool |
michael@0 | 260 | ClientTiledLayerBuffer::HasFormatChanged() const |
michael@0 | 261 | { |
michael@0 | 262 | return mThebesLayer->CanUseOpaqueSurface() != mLastPaintOpaque; |
michael@0 | 263 | } |
michael@0 | 264 | |
michael@0 | 265 | |
michael@0 | 266 | gfxContentType |
michael@0 | 267 | ClientTiledLayerBuffer::GetContentType() const |
michael@0 | 268 | { |
michael@0 | 269 | if (mThebesLayer->CanUseOpaqueSurface()) { |
michael@0 | 270 | return gfxContentType::COLOR; |
michael@0 | 271 | } else { |
michael@0 | 272 | return gfxContentType::COLOR_ALPHA; |
michael@0 | 273 | } |
michael@0 | 274 | } |
michael@0 | 275 | |
michael@0 | 276 | gfxMemorySharedReadLock::gfxMemorySharedReadLock() |
michael@0 | 277 | : mReadCount(1) |
michael@0 | 278 | { |
michael@0 | 279 | MOZ_COUNT_CTOR(gfxMemorySharedReadLock); |
michael@0 | 280 | } |
michael@0 | 281 | |
michael@0 | 282 | gfxMemorySharedReadLock::~gfxMemorySharedReadLock() |
michael@0 | 283 | { |
michael@0 | 284 | MOZ_COUNT_DTOR(gfxMemorySharedReadLock); |
michael@0 | 285 | } |
michael@0 | 286 | |
michael@0 | 287 | int32_t |
michael@0 | 288 | gfxMemorySharedReadLock::ReadLock() |
michael@0 | 289 | { |
michael@0 | 290 | NS_ASSERT_OWNINGTHREAD(gfxMemorySharedReadLock); |
michael@0 | 291 | |
michael@0 | 292 | return PR_ATOMIC_INCREMENT(&mReadCount); |
michael@0 | 293 | } |
michael@0 | 294 | |
michael@0 | 295 | int32_t |
michael@0 | 296 | gfxMemorySharedReadLock::ReadUnlock() |
michael@0 | 297 | { |
michael@0 | 298 | int32_t readCount = PR_ATOMIC_DECREMENT(&mReadCount); |
michael@0 | 299 | NS_ASSERTION(readCount >= 0, "ReadUnlock called without ReadLock."); |
michael@0 | 300 | |
michael@0 | 301 | return readCount; |
michael@0 | 302 | } |
michael@0 | 303 | |
michael@0 | 304 | int32_t |
michael@0 | 305 | gfxMemorySharedReadLock::GetReadCount() |
michael@0 | 306 | { |
michael@0 | 307 | NS_ASSERT_OWNINGTHREAD(gfxMemorySharedReadLock); |
michael@0 | 308 | return mReadCount; |
michael@0 | 309 | } |
michael@0 | 310 | |
michael@0 | 311 | gfxShmSharedReadLock::gfxShmSharedReadLock(ISurfaceAllocator* aAllocator) |
michael@0 | 312 | : mAllocator(aAllocator) |
michael@0 | 313 | , mAllocSuccess(false) |
michael@0 | 314 | { |
michael@0 | 315 | MOZ_COUNT_CTOR(gfxShmSharedReadLock); |
michael@0 | 316 | MOZ_ASSERT(mAllocator); |
michael@0 | 317 | if (mAllocator) { |
michael@0 | 318 | #define MOZ_ALIGN_WORD(x) (((x) + 3) & ~3) |
michael@0 | 319 | if (mAllocator->AllocShmemSection(MOZ_ALIGN_WORD(sizeof(ShmReadLockInfo)), &mShmemSection)) { |
michael@0 | 320 | ShmReadLockInfo* info = GetShmReadLockInfoPtr(); |
michael@0 | 321 | info->readCount = 1; |
michael@0 | 322 | mAllocSuccess = true; |
michael@0 | 323 | } |
michael@0 | 324 | } |
michael@0 | 325 | } |
michael@0 | 326 | |
michael@0 | 327 | gfxShmSharedReadLock::~gfxShmSharedReadLock() |
michael@0 | 328 | { |
michael@0 | 329 | MOZ_COUNT_DTOR(gfxShmSharedReadLock); |
michael@0 | 330 | } |
michael@0 | 331 | |
michael@0 | 332 | int32_t |
michael@0 | 333 | gfxShmSharedReadLock::ReadLock() { |
michael@0 | 334 | NS_ASSERT_OWNINGTHREAD(gfxShmSharedReadLock); |
michael@0 | 335 | if (!mAllocSuccess) { |
michael@0 | 336 | return 0; |
michael@0 | 337 | } |
michael@0 | 338 | ShmReadLockInfo* info = GetShmReadLockInfoPtr(); |
michael@0 | 339 | return PR_ATOMIC_INCREMENT(&info->readCount); |
michael@0 | 340 | } |
michael@0 | 341 | |
michael@0 | 342 | int32_t |
michael@0 | 343 | gfxShmSharedReadLock::ReadUnlock() { |
michael@0 | 344 | if (!mAllocSuccess) { |
michael@0 | 345 | return 0; |
michael@0 | 346 | } |
michael@0 | 347 | ShmReadLockInfo* info = GetShmReadLockInfoPtr(); |
michael@0 | 348 | int32_t readCount = PR_ATOMIC_DECREMENT(&info->readCount); |
michael@0 | 349 | NS_ASSERTION(readCount >= 0, "ReadUnlock called without a ReadLock."); |
michael@0 | 350 | if (readCount <= 0) { |
michael@0 | 351 | mAllocator->FreeShmemSection(mShmemSection); |
michael@0 | 352 | } |
michael@0 | 353 | return readCount; |
michael@0 | 354 | } |
michael@0 | 355 | |
michael@0 | 356 | int32_t |
michael@0 | 357 | gfxShmSharedReadLock::GetReadCount() { |
michael@0 | 358 | NS_ASSERT_OWNINGTHREAD(gfxShmSharedReadLock); |
michael@0 | 359 | if (!mAllocSuccess) { |
michael@0 | 360 | return 0; |
michael@0 | 361 | } |
michael@0 | 362 | ShmReadLockInfo* info = GetShmReadLockInfoPtr(); |
michael@0 | 363 | return info->readCount; |
michael@0 | 364 | } |
michael@0 | 365 | |
michael@0 | 366 | // Placeholder |
michael@0 | 367 | TileClient::TileClient() |
michael@0 | 368 | : mBackBuffer(nullptr) |
michael@0 | 369 | , mFrontBuffer(nullptr) |
michael@0 | 370 | , mBackLock(nullptr) |
michael@0 | 371 | , mFrontLock(nullptr) |
michael@0 | 372 | { |
michael@0 | 373 | } |
michael@0 | 374 | |
michael@0 | 375 | TileClient::TileClient(const TileClient& o) |
michael@0 | 376 | { |
michael@0 | 377 | mBackBuffer = o.mBackBuffer; |
michael@0 | 378 | mFrontBuffer = o.mFrontBuffer; |
michael@0 | 379 | mBackLock = o.mBackLock; |
michael@0 | 380 | mFrontLock = o.mFrontLock; |
michael@0 | 381 | #ifdef GFX_TILEDLAYER_DEBUG_OVERLAY |
michael@0 | 382 | mLastUpdate = o.mLastUpdate; |
michael@0 | 383 | #endif |
michael@0 | 384 | mManager = o.mManager; |
michael@0 | 385 | mInvalidFront = o.mInvalidFront; |
michael@0 | 386 | mInvalidBack = o.mInvalidBack; |
michael@0 | 387 | } |
michael@0 | 388 | |
michael@0 | 389 | TileClient& |
michael@0 | 390 | TileClient::operator=(const TileClient& o) |
michael@0 | 391 | { |
michael@0 | 392 | if (this == &o) return *this; |
michael@0 | 393 | mBackBuffer = o.mBackBuffer; |
michael@0 | 394 | mFrontBuffer = o.mFrontBuffer; |
michael@0 | 395 | mBackLock = o.mBackLock; |
michael@0 | 396 | mFrontLock = o.mFrontLock; |
michael@0 | 397 | #ifdef GFX_TILEDLAYER_DEBUG_OVERLAY |
michael@0 | 398 | mLastUpdate = o.mLastUpdate; |
michael@0 | 399 | #endif |
michael@0 | 400 | mManager = o.mManager; |
michael@0 | 401 | mInvalidFront = o.mInvalidFront; |
michael@0 | 402 | mInvalidBack = o.mInvalidBack; |
michael@0 | 403 | return *this; |
michael@0 | 404 | } |
michael@0 | 405 | |
michael@0 | 406 | |
michael@0 | 407 | void |
michael@0 | 408 | TileClient::Flip() |
michael@0 | 409 | { |
michael@0 | 410 | RefPtr<TextureClient> frontBuffer = mFrontBuffer; |
michael@0 | 411 | mFrontBuffer = mBackBuffer; |
michael@0 | 412 | mBackBuffer = frontBuffer; |
michael@0 | 413 | RefPtr<gfxSharedReadLock> frontLock = mFrontLock; |
michael@0 | 414 | mFrontLock = mBackLock; |
michael@0 | 415 | mBackLock = frontLock; |
michael@0 | 416 | nsIntRegion invalidFront = mInvalidFront; |
michael@0 | 417 | mInvalidFront = mInvalidBack; |
michael@0 | 418 | mInvalidBack = invalidFront; |
michael@0 | 419 | } |
michael@0 | 420 | |
michael@0 | 421 | void |
michael@0 | 422 | TileClient::ValidateBackBufferFromFront(const nsIntRegion& aDirtyRegion, |
michael@0 | 423 | bool aCanRerasterizeValidRegion) |
michael@0 | 424 | { |
michael@0 | 425 | if (mBackBuffer && mFrontBuffer) { |
michael@0 | 426 | gfx::IntSize tileSize = mFrontBuffer->GetSize(); |
michael@0 | 427 | const nsIntRect tileRect = nsIntRect(0, 0, tileSize.width, tileSize.height); |
michael@0 | 428 | |
michael@0 | 429 | if (aDirtyRegion.Contains(tileRect)) { |
michael@0 | 430 | // The dirty region means that we no longer need the front buffer, so |
michael@0 | 431 | // discard it. |
michael@0 | 432 | DiscardFrontBuffer(); |
michael@0 | 433 | } else { |
michael@0 | 434 | // Region that needs copying. |
michael@0 | 435 | nsIntRegion regionToCopy = mInvalidBack; |
michael@0 | 436 | |
michael@0 | 437 | regionToCopy.Sub(regionToCopy, aDirtyRegion); |
michael@0 | 438 | |
michael@0 | 439 | if (regionToCopy.IsEmpty() || |
michael@0 | 440 | (aCanRerasterizeValidRegion && |
michael@0 | 441 | regionToCopy.Area() < tileSize.width * tileSize.height * MINIMUM_TILE_COPY_AREA)) { |
michael@0 | 442 | // Just redraw it all. |
michael@0 | 443 | return; |
michael@0 | 444 | } |
michael@0 | 445 | |
michael@0 | 446 | if (!mFrontBuffer->Lock(OPEN_READ)) { |
michael@0 | 447 | NS_WARNING("Failed to lock the tile's front buffer"); |
michael@0 | 448 | return; |
michael@0 | 449 | } |
michael@0 | 450 | TextureClientAutoUnlock autoFront(mFrontBuffer); |
michael@0 | 451 | |
michael@0 | 452 | if (!mBackBuffer->Lock(OPEN_WRITE)) { |
michael@0 | 453 | NS_WARNING("Failed to lock the tile's back buffer"); |
michael@0 | 454 | return; |
michael@0 | 455 | } |
michael@0 | 456 | TextureClientAutoUnlock autoBack(mBackBuffer); |
michael@0 | 457 | |
michael@0 | 458 | // Copy the bounding rect of regionToCopy. As tiles are quite small, it |
michael@0 | 459 | // is unlikely that we'd save much by copying each individual rect of the |
michael@0 | 460 | // region, but we can reevaluate this if it becomes an issue. |
michael@0 | 461 | const nsIntRect rectToCopy = regionToCopy.GetBounds(); |
michael@0 | 462 | gfx::IntRect gfxRectToCopy(rectToCopy.x, rectToCopy.y, rectToCopy.width, rectToCopy.height); |
michael@0 | 463 | gfx::IntPoint gfxRectToCopyTopLeft = gfxRectToCopy.TopLeft(); |
michael@0 | 464 | mFrontBuffer->CopyToTextureClient(mBackBuffer, &gfxRectToCopy, &gfxRectToCopyTopLeft); |
michael@0 | 465 | |
michael@0 | 466 | mInvalidBack.SetEmpty(); |
michael@0 | 467 | } |
michael@0 | 468 | } |
michael@0 | 469 | } |
michael@0 | 470 | |
michael@0 | 471 | void |
michael@0 | 472 | TileClient::DiscardFrontBuffer() |
michael@0 | 473 | { |
michael@0 | 474 | if (mFrontBuffer) { |
michael@0 | 475 | MOZ_ASSERT(mFrontLock); |
michael@0 | 476 | mManager->GetTexturePool(mFrontBuffer->GetFormat())->ReturnTextureClientDeferred(mFrontBuffer); |
michael@0 | 477 | mFrontLock->ReadUnlock(); |
michael@0 | 478 | mFrontBuffer = nullptr; |
michael@0 | 479 | mFrontLock = nullptr; |
michael@0 | 480 | } |
michael@0 | 481 | } |
michael@0 | 482 | |
michael@0 | 483 | void |
michael@0 | 484 | TileClient::DiscardBackBuffer() |
michael@0 | 485 | { |
michael@0 | 486 | if (mBackBuffer) { |
michael@0 | 487 | MOZ_ASSERT(mBackLock); |
michael@0 | 488 | if (!mBackBuffer->ImplementsLocking() && mBackLock->GetReadCount() > 1) { |
michael@0 | 489 | // Our current back-buffer is still locked by the compositor. This can occur |
michael@0 | 490 | // when the client is producing faster than the compositor can consume. In |
michael@0 | 491 | // this case we just want to drop it and not return it to the pool. |
michael@0 | 492 | mManager->GetTexturePool(mBackBuffer->GetFormat())->ReportClientLost(); |
michael@0 | 493 | } else { |
michael@0 | 494 | mManager->GetTexturePool(mBackBuffer->GetFormat())->ReturnTextureClient(mBackBuffer); |
michael@0 | 495 | } |
michael@0 | 496 | mBackLock->ReadUnlock(); |
michael@0 | 497 | mBackBuffer = nullptr; |
michael@0 | 498 | mBackLock = nullptr; |
michael@0 | 499 | } |
michael@0 | 500 | } |
michael@0 | 501 | |
michael@0 | 502 | TextureClient* |
michael@0 | 503 | TileClient::GetBackBuffer(const nsIntRegion& aDirtyRegion, TextureClientPool *aPool, bool *aCreatedTextureClient, bool aCanRerasterizeValidRegion) |
michael@0 | 504 | { |
michael@0 | 505 | // Try to re-use the front-buffer if possible |
michael@0 | 506 | if (mFrontBuffer && |
michael@0 | 507 | mFrontBuffer->HasInternalBuffer() && |
michael@0 | 508 | mFrontLock->GetReadCount() == 1) { |
michael@0 | 509 | // If we had a backbuffer we no longer care about it since we'll |
michael@0 | 510 | // re-use the front buffer. |
michael@0 | 511 | DiscardBackBuffer(); |
michael@0 | 512 | Flip(); |
michael@0 | 513 | return mBackBuffer; |
michael@0 | 514 | } |
michael@0 | 515 | |
michael@0 | 516 | if (!mBackBuffer || |
michael@0 | 517 | mBackLock->GetReadCount() > 1) { |
michael@0 | 518 | if (mBackBuffer) { |
michael@0 | 519 | // Our current back-buffer is still locked by the compositor. This can occur |
michael@0 | 520 | // when the client is producing faster than the compositor can consume. In |
michael@0 | 521 | // this case we just want to drop it and not return it to the pool. |
michael@0 | 522 | aPool->ReportClientLost(); |
michael@0 | 523 | } |
michael@0 | 524 | mBackBuffer = aPool->GetTextureClient(); |
michael@0 | 525 | // Create a lock for our newly created back-buffer. |
michael@0 | 526 | if (gfxPlatform::GetPlatform()->PreferMemoryOverShmem()) { |
michael@0 | 527 | // If our compositor is in the same process, we can save some cycles by not |
michael@0 | 528 | // using shared memory. |
michael@0 | 529 | mBackLock = new gfxMemorySharedReadLock(); |
michael@0 | 530 | } else { |
michael@0 | 531 | mBackLock = new gfxShmSharedReadLock(mManager->AsShadowForwarder()); |
michael@0 | 532 | } |
michael@0 | 533 | |
michael@0 | 534 | MOZ_ASSERT(mBackLock->IsValid()); |
michael@0 | 535 | |
michael@0 | 536 | *aCreatedTextureClient = true; |
michael@0 | 537 | mInvalidBack = nsIntRect(0, 0, mBackBuffer->GetSize().width, mBackBuffer->GetSize().height); |
michael@0 | 538 | } |
michael@0 | 539 | |
michael@0 | 540 | ValidateBackBufferFromFront(aDirtyRegion, aCanRerasterizeValidRegion); |
michael@0 | 541 | |
michael@0 | 542 | return mBackBuffer; |
michael@0 | 543 | } |
michael@0 | 544 | |
michael@0 | 545 | TileDescriptor |
michael@0 | 546 | TileClient::GetTileDescriptor() |
michael@0 | 547 | { |
michael@0 | 548 | if (IsPlaceholderTile()) { |
michael@0 | 549 | return PlaceholderTileDescriptor(); |
michael@0 | 550 | } |
michael@0 | 551 | MOZ_ASSERT(mFrontLock); |
michael@0 | 552 | if (mFrontLock->GetType() == gfxSharedReadLock::TYPE_MEMORY) { |
michael@0 | 553 | // AddRef here and Release when receiving on the host side to make sure the |
michael@0 | 554 | // reference count doesn't go to zero before the host receives the message. |
michael@0 | 555 | // see TiledLayerBufferComposite::TiledLayerBufferComposite |
michael@0 | 556 | mFrontLock->AddRef(); |
michael@0 | 557 | } |
michael@0 | 558 | |
michael@0 | 559 | if (mFrontLock->GetType() == gfxSharedReadLock::TYPE_MEMORY) { |
michael@0 | 560 | return TexturedTileDescriptor(nullptr, mFrontBuffer->GetIPDLActor(), |
michael@0 | 561 | TileLock(uintptr_t(mFrontLock.get()))); |
michael@0 | 562 | } else { |
michael@0 | 563 | gfxShmSharedReadLock *lock = static_cast<gfxShmSharedReadLock*>(mFrontLock.get()); |
michael@0 | 564 | return TexturedTileDescriptor(nullptr, mFrontBuffer->GetIPDLActor(), |
michael@0 | 565 | TileLock(lock->GetShmemSection())); |
michael@0 | 566 | } |
michael@0 | 567 | } |
michael@0 | 568 | |
michael@0 | 569 | void |
michael@0 | 570 | ClientTiledLayerBuffer::ReadUnlock() { |
michael@0 | 571 | for (size_t i = 0; i < mRetainedTiles.Length(); i++) { |
michael@0 | 572 | if (mRetainedTiles[i].IsPlaceholderTile()) continue; |
michael@0 | 573 | mRetainedTiles[i].ReadUnlock(); |
michael@0 | 574 | } |
michael@0 | 575 | } |
michael@0 | 576 | |
michael@0 | 577 | void |
michael@0 | 578 | ClientTiledLayerBuffer::ReadLock() { |
michael@0 | 579 | for (size_t i = 0; i < mRetainedTiles.Length(); i++) { |
michael@0 | 580 | if (mRetainedTiles[i].IsPlaceholderTile()) continue; |
michael@0 | 581 | mRetainedTiles[i].ReadLock(); |
michael@0 | 582 | } |
michael@0 | 583 | } |
michael@0 | 584 | |
michael@0 | 585 | void |
michael@0 | 586 | ClientTiledLayerBuffer::Release() |
michael@0 | 587 | { |
michael@0 | 588 | for (size_t i = 0; i < mRetainedTiles.Length(); i++) { |
michael@0 | 589 | if (mRetainedTiles[i].IsPlaceholderTile()) continue; |
michael@0 | 590 | mRetainedTiles[i].Release(); |
michael@0 | 591 | } |
michael@0 | 592 | } |
michael@0 | 593 | |
michael@0 | 594 | void |
michael@0 | 595 | ClientTiledLayerBuffer::DiscardBackBuffers() |
michael@0 | 596 | { |
michael@0 | 597 | for (size_t i = 0; i < mRetainedTiles.Length(); i++) { |
michael@0 | 598 | if (mRetainedTiles[i].IsPlaceholderTile()) continue; |
michael@0 | 599 | mRetainedTiles[i].DiscardBackBuffer(); |
michael@0 | 600 | } |
michael@0 | 601 | } |
michael@0 | 602 | |
michael@0 | 603 | SurfaceDescriptorTiles |
michael@0 | 604 | ClientTiledLayerBuffer::GetSurfaceDescriptorTiles() |
michael@0 | 605 | { |
michael@0 | 606 | InfallibleTArray<TileDescriptor> tiles; |
michael@0 | 607 | |
michael@0 | 608 | for (size_t i = 0; i < mRetainedTiles.Length(); i++) { |
michael@0 | 609 | TileDescriptor tileDesc; |
michael@0 | 610 | if (mRetainedTiles.SafeElementAt(i, GetPlaceholderTile()) == GetPlaceholderTile()) { |
michael@0 | 611 | tileDesc = PlaceholderTileDescriptor(); |
michael@0 | 612 | } else { |
michael@0 | 613 | tileDesc = mRetainedTiles[i].GetTileDescriptor(); |
michael@0 | 614 | } |
michael@0 | 615 | tiles.AppendElement(tileDesc); |
michael@0 | 616 | } |
michael@0 | 617 | return SurfaceDescriptorTiles(mValidRegion, mPaintedRegion, |
michael@0 | 618 | tiles, mRetainedWidth, mRetainedHeight, |
michael@0 | 619 | mResolution, mFrameResolution.scale); |
michael@0 | 620 | } |
michael@0 | 621 | |
michael@0 | 622 | void |
michael@0 | 623 | ClientTiledLayerBuffer::PaintThebes(const nsIntRegion& aNewValidRegion, |
michael@0 | 624 | const nsIntRegion& aPaintRegion, |
michael@0 | 625 | LayerManager::DrawThebesLayerCallback aCallback, |
michael@0 | 626 | void* aCallbackData) |
michael@0 | 627 | { |
michael@0 | 628 | mCallback = aCallback; |
michael@0 | 629 | mCallbackData = aCallbackData; |
michael@0 | 630 | |
michael@0 | 631 | #ifdef GFX_TILEDLAYER_PREF_WARNINGS |
michael@0 | 632 | long start = PR_IntervalNow(); |
michael@0 | 633 | #endif |
michael@0 | 634 | |
michael@0 | 635 | // If this region is empty XMost() - 1 will give us a negative value. |
michael@0 | 636 | NS_ASSERTION(!aPaintRegion.GetBounds().IsEmpty(), "Empty paint region\n"); |
michael@0 | 637 | |
michael@0 | 638 | bool useSinglePaintBuffer = UseSinglePaintBuffer(); |
michael@0 | 639 | // XXX The single-tile case doesn't work at the moment, see bug 850396 |
michael@0 | 640 | /* |
michael@0 | 641 | if (useSinglePaintBuffer) { |
michael@0 | 642 | // Check if the paint only spans a single tile. If that's |
michael@0 | 643 | // the case there's no point in using a single paint buffer. |
michael@0 | 644 | nsIntRect paintBounds = aPaintRegion.GetBounds(); |
michael@0 | 645 | useSinglePaintBuffer = GetTileStart(paintBounds.x) != |
michael@0 | 646 | GetTileStart(paintBounds.XMost() - 1) || |
michael@0 | 647 | GetTileStart(paintBounds.y) != |
michael@0 | 648 | GetTileStart(paintBounds.YMost() - 1); |
michael@0 | 649 | } |
michael@0 | 650 | */ |
michael@0 | 651 | |
michael@0 | 652 | if (useSinglePaintBuffer) { |
michael@0 | 653 | nsRefPtr<gfxContext> ctxt; |
michael@0 | 654 | |
michael@0 | 655 | const nsIntRect bounds = aPaintRegion.GetBounds(); |
michael@0 | 656 | { |
michael@0 | 657 | PROFILER_LABEL("ClientTiledLayerBuffer", "PaintThebesSingleBufferAlloc"); |
michael@0 | 658 | gfxImageFormat format = |
michael@0 | 659 | gfxPlatform::GetPlatform()->OptimalFormatForContent( |
michael@0 | 660 | GetContentType()); |
michael@0 | 661 | |
michael@0 | 662 | mSinglePaintDrawTarget = |
michael@0 | 663 | gfxPlatform::GetPlatform()->CreateOffscreenContentDrawTarget( |
michael@0 | 664 | gfx::IntSize(ceilf(bounds.width * mResolution), |
michael@0 | 665 | ceilf(bounds.height * mResolution)), |
michael@0 | 666 | gfx::ImageFormatToSurfaceFormat(format)); |
michael@0 | 667 | |
michael@0 | 668 | if (!mSinglePaintDrawTarget) { |
michael@0 | 669 | return; |
michael@0 | 670 | } |
michael@0 | 671 | |
michael@0 | 672 | ctxt = new gfxContext(mSinglePaintDrawTarget); |
michael@0 | 673 | |
michael@0 | 674 | mSinglePaintBufferOffset = nsIntPoint(bounds.x, bounds.y); |
michael@0 | 675 | } |
michael@0 | 676 | ctxt->NewPath(); |
michael@0 | 677 | ctxt->Scale(mResolution, mResolution); |
michael@0 | 678 | ctxt->Translate(gfxPoint(-bounds.x, -bounds.y)); |
michael@0 | 679 | #ifdef GFX_TILEDLAYER_PREF_WARNINGS |
michael@0 | 680 | if (PR_IntervalNow() - start > 3) { |
michael@0 | 681 | printf_stderr("Slow alloc %i\n", PR_IntervalNow() - start); |
michael@0 | 682 | } |
michael@0 | 683 | start = PR_IntervalNow(); |
michael@0 | 684 | #endif |
michael@0 | 685 | PROFILER_LABEL("ClientTiledLayerBuffer", "PaintThebesSingleBufferDraw"); |
michael@0 | 686 | |
michael@0 | 687 | mCallback(mThebesLayer, ctxt, aPaintRegion, DrawRegionClip::CLIP_NONE, nsIntRegion(), mCallbackData); |
michael@0 | 688 | } |
michael@0 | 689 | |
michael@0 | 690 | #ifdef GFX_TILEDLAYER_PREF_WARNINGS |
michael@0 | 691 | if (PR_IntervalNow() - start > 30) { |
michael@0 | 692 | const nsIntRect bounds = aPaintRegion.GetBounds(); |
michael@0 | 693 | printf_stderr("Time to draw %i: %i, %i, %i, %i\n", PR_IntervalNow() - start, bounds.x, bounds.y, bounds.width, bounds.height); |
michael@0 | 694 | if (aPaintRegion.IsComplex()) { |
michael@0 | 695 | printf_stderr("Complex region\n"); |
michael@0 | 696 | nsIntRegionRectIterator it(aPaintRegion); |
michael@0 | 697 | for (const nsIntRect* rect = it.Next(); rect != nullptr; rect = it.Next()) { |
michael@0 | 698 | printf_stderr(" rect %i, %i, %i, %i\n", rect->x, rect->y, rect->width, rect->height); |
michael@0 | 699 | } |
michael@0 | 700 | } |
michael@0 | 701 | } |
michael@0 | 702 | start = PR_IntervalNow(); |
michael@0 | 703 | #endif |
michael@0 | 704 | |
michael@0 | 705 | PROFILER_LABEL("ClientTiledLayerBuffer", "PaintThebesUpdate"); |
michael@0 | 706 | Update(aNewValidRegion, aPaintRegion); |
michael@0 | 707 | |
michael@0 | 708 | #ifdef GFX_TILEDLAYER_PREF_WARNINGS |
michael@0 | 709 | if (PR_IntervalNow() - start > 10) { |
michael@0 | 710 | const nsIntRect bounds = aPaintRegion.GetBounds(); |
michael@0 | 711 | printf_stderr("Time to tile %i: %i, %i, %i, %i\n", PR_IntervalNow() - start, bounds.x, bounds.y, bounds.width, bounds.height); |
michael@0 | 712 | } |
michael@0 | 713 | #endif |
michael@0 | 714 | |
michael@0 | 715 | mLastPaintOpaque = mThebesLayer->CanUseOpaqueSurface(); |
michael@0 | 716 | mCallback = nullptr; |
michael@0 | 717 | mCallbackData = nullptr; |
michael@0 | 718 | mSinglePaintDrawTarget = nullptr; |
michael@0 | 719 | } |
michael@0 | 720 | |
michael@0 | 721 | TileClient |
michael@0 | 722 | ClientTiledLayerBuffer::ValidateTile(TileClient aTile, |
michael@0 | 723 | const nsIntPoint& aTileOrigin, |
michael@0 | 724 | const nsIntRegion& aDirtyRegion) |
michael@0 | 725 | { |
michael@0 | 726 | PROFILER_LABEL("ClientTiledLayerBuffer", "ValidateTile"); |
michael@0 | 727 | |
michael@0 | 728 | #ifdef GFX_TILEDLAYER_PREF_WARNINGS |
michael@0 | 729 | if (aDirtyRegion.IsComplex()) { |
michael@0 | 730 | printf_stderr("Complex region\n"); |
michael@0 | 731 | } |
michael@0 | 732 | #endif |
michael@0 | 733 | |
michael@0 | 734 | if (aTile.IsPlaceholderTile()) { |
michael@0 | 735 | aTile.SetLayerManager(mManager); |
michael@0 | 736 | } |
michael@0 | 737 | |
michael@0 | 738 | // Discard our front and backbuffers if our contents changed. In this case |
michael@0 | 739 | // the calling code will already have taken care of invalidating the entire |
michael@0 | 740 | // layer. |
michael@0 | 741 | if (HasFormatChanged()) { |
michael@0 | 742 | aTile.DiscardBackBuffer(); |
michael@0 | 743 | aTile.DiscardFrontBuffer(); |
michael@0 | 744 | } |
michael@0 | 745 | |
michael@0 | 746 | bool createdTextureClient = false; |
michael@0 | 747 | nsIntRegion offsetScaledDirtyRegion = aDirtyRegion.MovedBy(-aTileOrigin); |
michael@0 | 748 | offsetScaledDirtyRegion.ScaleRoundOut(mResolution, mResolution); |
michael@0 | 749 | |
michael@0 | 750 | bool usingSinglePaintBuffer = !!mSinglePaintDrawTarget; |
michael@0 | 751 | RefPtr<TextureClient> backBuffer = |
michael@0 | 752 | aTile.GetBackBuffer(offsetScaledDirtyRegion, |
michael@0 | 753 | mManager->GetTexturePool(gfxPlatform::GetPlatform()->Optimal2DFormatForContent(GetContentType())), |
michael@0 | 754 | &createdTextureClient, !usingSinglePaintBuffer); |
michael@0 | 755 | |
michael@0 | 756 | if (!backBuffer->Lock(OPEN_READ_WRITE)) { |
michael@0 | 757 | NS_WARNING("Failed to lock tile TextureClient for updating."); |
michael@0 | 758 | aTile.DiscardFrontBuffer(); |
michael@0 | 759 | return aTile; |
michael@0 | 760 | } |
michael@0 | 761 | |
michael@0 | 762 | // We must not keep a reference to the DrawTarget after it has been unlocked, |
michael@0 | 763 | // make sure these are null'd before unlocking as destruction of the context |
michael@0 | 764 | // may cause the target to be flushed. |
michael@0 | 765 | RefPtr<DrawTarget> drawTarget = backBuffer->GetAsDrawTarget(); |
michael@0 | 766 | drawTarget->SetTransform(Matrix()); |
michael@0 | 767 | |
michael@0 | 768 | RefPtr<gfxContext> ctxt = new gfxContext(drawTarget); |
michael@0 | 769 | |
michael@0 | 770 | if (usingSinglePaintBuffer) { |
michael@0 | 771 | // XXX Perhaps we should just copy the bounding rectangle here? |
michael@0 | 772 | RefPtr<gfx::SourceSurface> source = mSinglePaintDrawTarget->Snapshot(); |
michael@0 | 773 | nsIntRegionRectIterator it(aDirtyRegion); |
michael@0 | 774 | for (const nsIntRect* dirtyRect = it.Next(); dirtyRect != nullptr; dirtyRect = it.Next()) { |
michael@0 | 775 | #ifdef GFX_TILEDLAYER_PREF_WARNINGS |
michael@0 | 776 | printf_stderr(" break into subdirtyRect %i, %i, %i, %i\n", |
michael@0 | 777 | dirtyRect->x, dirtyRect->y, dirtyRect->width, dirtyRect->height); |
michael@0 | 778 | #endif |
michael@0 | 779 | gfx::Rect drawRect(dirtyRect->x - aTileOrigin.x, |
michael@0 | 780 | dirtyRect->y - aTileOrigin.y, |
michael@0 | 781 | dirtyRect->width, |
michael@0 | 782 | dirtyRect->height); |
michael@0 | 783 | drawRect.Scale(mResolution); |
michael@0 | 784 | |
michael@0 | 785 | gfx::IntRect copyRect(NS_roundf((dirtyRect->x - mSinglePaintBufferOffset.x) * mResolution), |
michael@0 | 786 | NS_roundf((dirtyRect->y - mSinglePaintBufferOffset.y) * mResolution), |
michael@0 | 787 | drawRect.width, |
michael@0 | 788 | drawRect.height); |
michael@0 | 789 | gfx::IntPoint copyTarget(NS_roundf(drawRect.x), NS_roundf(drawRect.y)); |
michael@0 | 790 | drawTarget->CopySurface(source, copyRect, copyTarget); |
michael@0 | 791 | |
michael@0 | 792 | // Mark the newly updated area as invalid in the front buffer |
michael@0 | 793 | aTile.mInvalidFront.Or(aTile.mInvalidFront, nsIntRect(copyTarget.x, copyTarget.y, copyRect.width, copyRect.height)); |
michael@0 | 794 | } |
michael@0 | 795 | |
michael@0 | 796 | // The new buffer is now validated, remove the dirty region from it. |
michael@0 | 797 | aTile.mInvalidBack.Sub(nsIntRect(0, 0, GetTileSize().width, GetTileSize().height), |
michael@0 | 798 | offsetScaledDirtyRegion); |
michael@0 | 799 | } else { |
michael@0 | 800 | // Area of the full tile... |
michael@0 | 801 | nsIntRegion tileRegion = |
michael@0 | 802 | nsIntRect(aTileOrigin.x, aTileOrigin.y, |
michael@0 | 803 | GetScaledTileSize().width, GetScaledTileSize().height); |
michael@0 | 804 | |
michael@0 | 805 | // Intersect this area with the portion that's dirty. |
michael@0 | 806 | tileRegion = tileRegion.Intersect(aDirtyRegion); |
michael@0 | 807 | |
michael@0 | 808 | // Add the resolution scale to store the dirty region. |
michael@0 | 809 | nsIntPoint unscaledTileOrigin = nsIntPoint(aTileOrigin.x * mResolution, |
michael@0 | 810 | aTileOrigin.y * mResolution); |
michael@0 | 811 | nsIntRegion unscaledTileRegion(tileRegion); |
michael@0 | 812 | unscaledTileRegion.ScaleRoundOut(mResolution, mResolution); |
michael@0 | 813 | |
michael@0 | 814 | // Move invalid areas into scaled layer space. |
michael@0 | 815 | aTile.mInvalidFront.MoveBy(unscaledTileOrigin); |
michael@0 | 816 | aTile.mInvalidBack.MoveBy(unscaledTileOrigin); |
michael@0 | 817 | |
michael@0 | 818 | // Add the area that's going to be redrawn to the invalid area of the |
michael@0 | 819 | // front region. |
michael@0 | 820 | aTile.mInvalidFront.Or(aTile.mInvalidFront, unscaledTileRegion); |
michael@0 | 821 | |
michael@0 | 822 | // Add invalid areas of the backbuffer to the area to redraw. |
michael@0 | 823 | tileRegion.Or(tileRegion, aTile.mInvalidBack); |
michael@0 | 824 | |
michael@0 | 825 | // Move invalid areas back into tile space. |
michael@0 | 826 | aTile.mInvalidFront.MoveBy(-unscaledTileOrigin); |
michael@0 | 827 | |
michael@0 | 828 | // This will be validated now. |
michael@0 | 829 | aTile.mInvalidBack.SetEmpty(); |
michael@0 | 830 | |
michael@0 | 831 | nsIntRect bounds = tileRegion.GetBounds(); |
michael@0 | 832 | bounds.MoveBy(-aTileOrigin); |
michael@0 | 833 | |
michael@0 | 834 | if (GetContentType() != gfxContentType::COLOR) { |
michael@0 | 835 | drawTarget->ClearRect(Rect(bounds.x, bounds.y, bounds.width, bounds.height)); |
michael@0 | 836 | } |
michael@0 | 837 | |
michael@0 | 838 | ctxt->NewPath(); |
michael@0 | 839 | ctxt->Clip(gfxRect(bounds.x, bounds.y, bounds.width, bounds.height)); |
michael@0 | 840 | ctxt->Translate(gfxPoint(-unscaledTileOrigin.x, -unscaledTileOrigin.y)); |
michael@0 | 841 | ctxt->Scale(mResolution, mResolution); |
michael@0 | 842 | mCallback(mThebesLayer, ctxt, |
michael@0 | 843 | tileRegion.GetBounds(), |
michael@0 | 844 | DrawRegionClip::CLIP_NONE, |
michael@0 | 845 | nsIntRegion(), mCallbackData); |
michael@0 | 846 | |
michael@0 | 847 | } |
michael@0 | 848 | |
michael@0 | 849 | #ifdef GFX_TILEDLAYER_DEBUG_OVERLAY |
michael@0 | 850 | DrawDebugOverlay(drawTarget, aTileOrigin.x * mResolution, |
michael@0 | 851 | aTileOrigin.y * mResolution, GetTileLength(), GetTileLength()); |
michael@0 | 852 | #endif |
michael@0 | 853 | |
michael@0 | 854 | ctxt = nullptr; |
michael@0 | 855 | drawTarget = nullptr; |
michael@0 | 856 | |
michael@0 | 857 | backBuffer->Unlock(); |
michael@0 | 858 | |
michael@0 | 859 | aTile.Flip(); |
michael@0 | 860 | |
michael@0 | 861 | if (createdTextureClient) { |
michael@0 | 862 | if (!mCompositableClient->AddTextureClient(backBuffer)) { |
michael@0 | 863 | NS_WARNING("Failed to add tile TextureClient."); |
michael@0 | 864 | aTile.DiscardFrontBuffer(); |
michael@0 | 865 | aTile.DiscardBackBuffer(); |
michael@0 | 866 | return aTile; |
michael@0 | 867 | } |
michael@0 | 868 | } |
michael@0 | 869 | |
michael@0 | 870 | // Note, we don't call UpdatedTexture. The Updated function is called manually |
michael@0 | 871 | // by the TiledContentHost before composition. |
michael@0 | 872 | |
michael@0 | 873 | if (backBuffer->HasInternalBuffer()) { |
michael@0 | 874 | // If our new buffer has an internal buffer, we don't want to keep another |
michael@0 | 875 | // TextureClient around unnecessarily, so discard the back-buffer. |
michael@0 | 876 | aTile.DiscardBackBuffer(); |
michael@0 | 877 | } |
michael@0 | 878 | |
michael@0 | 879 | return aTile; |
michael@0 | 880 | } |
michael@0 | 881 | |
michael@0 | 882 | static LayoutDeviceRect |
michael@0 | 883 | TransformCompositionBounds(const ParentLayerRect& aCompositionBounds, |
michael@0 | 884 | const CSSToParentLayerScale& aZoom, |
michael@0 | 885 | const ParentLayerPoint& aScrollOffset, |
michael@0 | 886 | const CSSToParentLayerScale& aResolution, |
michael@0 | 887 | const gfx3DMatrix& aTransformParentLayerToLayoutDevice) |
michael@0 | 888 | { |
michael@0 | 889 | // Transform the current composition bounds into ParentLayer coordinates |
michael@0 | 890 | // by compensating for the difference in resolution and subtracting the |
michael@0 | 891 | // old composition bounds origin. |
michael@0 | 892 | ParentLayerRect offsetViewportRect = (aCompositionBounds / aZoom) * aResolution; |
michael@0 | 893 | offsetViewportRect.MoveBy(-aScrollOffset); |
michael@0 | 894 | |
michael@0 | 895 | gfxRect transformedViewport = |
michael@0 | 896 | aTransformParentLayerToLayoutDevice.TransformBounds( |
michael@0 | 897 | gfxRect(offsetViewportRect.x, offsetViewportRect.y, |
michael@0 | 898 | offsetViewportRect.width, offsetViewportRect.height)); |
michael@0 | 899 | |
michael@0 | 900 | return LayoutDeviceRect(transformedViewport.x, |
michael@0 | 901 | transformedViewport.y, |
michael@0 | 902 | transformedViewport.width, |
michael@0 | 903 | transformedViewport.height); |
michael@0 | 904 | } |
michael@0 | 905 | |
michael@0 | 906 | bool |
michael@0 | 907 | ClientTiledLayerBuffer::ComputeProgressiveUpdateRegion(const nsIntRegion& aInvalidRegion, |
michael@0 | 908 | const nsIntRegion& aOldValidRegion, |
michael@0 | 909 | nsIntRegion& aRegionToPaint, |
michael@0 | 910 | BasicTiledLayerPaintData* aPaintData, |
michael@0 | 911 | bool aIsRepeated) |
michael@0 | 912 | { |
michael@0 | 913 | aRegionToPaint = aInvalidRegion; |
michael@0 | 914 | |
michael@0 | 915 | // If the composition bounds rect is empty, we can't make any sensible |
michael@0 | 916 | // decision about how to update coherently. In this case, just update |
michael@0 | 917 | // everything in one transaction. |
michael@0 | 918 | if (aPaintData->mCompositionBounds.IsEmpty()) { |
michael@0 | 919 | aPaintData->mPaintFinished = true; |
michael@0 | 920 | return false; |
michael@0 | 921 | } |
michael@0 | 922 | |
michael@0 | 923 | // If this is a low precision buffer, we force progressive updates. The |
michael@0 | 924 | // assumption is that the contents is less important, so visual coherency |
michael@0 | 925 | // is lower priority than speed. |
michael@0 | 926 | bool drawingLowPrecision = IsLowPrecision(); |
michael@0 | 927 | |
michael@0 | 928 | // Find out if we have any non-stale content to update. |
michael@0 | 929 | nsIntRegion staleRegion; |
michael@0 | 930 | staleRegion.And(aInvalidRegion, aOldValidRegion); |
michael@0 | 931 | |
michael@0 | 932 | // Find out the current view transform to determine which tiles to draw |
michael@0 | 933 | // first, and see if we should just abort this paint. Aborting is usually |
michael@0 | 934 | // caused by there being an incoming, more relevant paint. |
michael@0 | 935 | ParentLayerRect compositionBounds; |
michael@0 | 936 | CSSToParentLayerScale zoom; |
michael@0 | 937 | #if defined(MOZ_WIDGET_ANDROID) |
michael@0 | 938 | bool abortPaint = mManager->ProgressiveUpdateCallback(!staleRegion.Contains(aInvalidRegion), |
michael@0 | 939 | compositionBounds, zoom, |
michael@0 | 940 | !drawingLowPrecision); |
michael@0 | 941 | #else |
michael@0 | 942 | MOZ_ASSERT(mSharedFrameMetricsHelper); |
michael@0 | 943 | |
michael@0 | 944 | ContainerLayer* parent = mThebesLayer->AsLayer()->GetParent(); |
michael@0 | 945 | |
michael@0 | 946 | bool abortPaint = |
michael@0 | 947 | mSharedFrameMetricsHelper->UpdateFromCompositorFrameMetrics( |
michael@0 | 948 | parent, |
michael@0 | 949 | !staleRegion.Contains(aInvalidRegion), |
michael@0 | 950 | drawingLowPrecision, |
michael@0 | 951 | compositionBounds, |
michael@0 | 952 | zoom); |
michael@0 | 953 | #endif |
michael@0 | 954 | |
michael@0 | 955 | if (abortPaint) { |
michael@0 | 956 | // We ignore if front-end wants to abort if this is the first, |
michael@0 | 957 | // non-low-precision paint, as in that situation, we're about to override |
michael@0 | 958 | // front-end's page/viewport metrics. |
michael@0 | 959 | if (!aPaintData->mFirstPaint || drawingLowPrecision) { |
michael@0 | 960 | PROFILER_LABEL("ContentClient", "Abort painting"); |
michael@0 | 961 | aRegionToPaint.SetEmpty(); |
michael@0 | 962 | return aIsRepeated; |
michael@0 | 963 | } |
michael@0 | 964 | } |
michael@0 | 965 | |
michael@0 | 966 | // Transform the composition bounds, which is in the ParentLayer coordinates |
michael@0 | 967 | // of the nearest ContainerLayer with a valid displayport to LayoutDevice |
michael@0 | 968 | // coordinates relative to this layer. |
michael@0 | 969 | LayoutDeviceRect transformedCompositionBounds = |
michael@0 | 970 | TransformCompositionBounds(compositionBounds, zoom, aPaintData->mScrollOffset, |
michael@0 | 971 | aPaintData->mResolution, aPaintData->mTransformParentLayerToLayoutDevice); |
michael@0 | 972 | |
michael@0 | 973 | // Paint tiles that have stale content or that intersected with the screen |
michael@0 | 974 | // at the time of issuing the draw command in a single transaction first. |
michael@0 | 975 | // This is to avoid rendering glitches on animated page content, and when |
michael@0 | 976 | // layers change size/shape. |
michael@0 | 977 | LayoutDeviceRect typedCoherentUpdateRect = |
michael@0 | 978 | transformedCompositionBounds.Intersect(aPaintData->mCompositionBounds); |
michael@0 | 979 | |
michael@0 | 980 | // Offset by the viewport origin, as the composition bounds are stored in |
michael@0 | 981 | // Layer space and not LayoutDevice space. |
michael@0 | 982 | typedCoherentUpdateRect.MoveBy(aPaintData->mViewport.TopLeft()); |
michael@0 | 983 | |
michael@0 | 984 | // Convert to untyped to intersect with the invalid region. |
michael@0 | 985 | nsIntRect roundedCoherentUpdateRect = |
michael@0 | 986 | LayoutDeviceIntRect::ToUntyped(RoundedOut(typedCoherentUpdateRect)); |
michael@0 | 987 | |
michael@0 | 988 | aRegionToPaint.And(aInvalidRegion, roundedCoherentUpdateRect); |
michael@0 | 989 | aRegionToPaint.Or(aRegionToPaint, staleRegion); |
michael@0 | 990 | bool drawingStale = !aRegionToPaint.IsEmpty(); |
michael@0 | 991 | if (!drawingStale) { |
michael@0 | 992 | aRegionToPaint = aInvalidRegion; |
michael@0 | 993 | } |
michael@0 | 994 | |
michael@0 | 995 | // Prioritise tiles that are currently visible on the screen. |
michael@0 | 996 | bool paintVisible = false; |
michael@0 | 997 | if (aRegionToPaint.Intersects(roundedCoherentUpdateRect)) { |
michael@0 | 998 | aRegionToPaint.And(aRegionToPaint, roundedCoherentUpdateRect); |
michael@0 | 999 | paintVisible = true; |
michael@0 | 1000 | } |
michael@0 | 1001 | |
michael@0 | 1002 | // Paint area that's visible and overlaps previously valid content to avoid |
michael@0 | 1003 | // visible glitches in animated elements, such as gifs. |
michael@0 | 1004 | bool paintInSingleTransaction = paintVisible && (drawingStale || aPaintData->mFirstPaint); |
michael@0 | 1005 | |
michael@0 | 1006 | // The following code decides what order to draw tiles in, based on the |
michael@0 | 1007 | // current scroll direction of the primary scrollable layer. |
michael@0 | 1008 | NS_ASSERTION(!aRegionToPaint.IsEmpty(), "Unexpectedly empty paint region!"); |
michael@0 | 1009 | nsIntRect paintBounds = aRegionToPaint.GetBounds(); |
michael@0 | 1010 | |
michael@0 | 1011 | int startX, incX, startY, incY; |
michael@0 | 1012 | gfx::IntSize scaledTileSize = GetScaledTileSize(); |
michael@0 | 1013 | if (aPaintData->mScrollOffset.x >= aPaintData->mLastScrollOffset.x) { |
michael@0 | 1014 | startX = RoundDownToTileEdge(paintBounds.x, scaledTileSize.width); |
michael@0 | 1015 | incX = scaledTileSize.width; |
michael@0 | 1016 | } else { |
michael@0 | 1017 | startX = RoundDownToTileEdge(paintBounds.XMost() - 1, scaledTileSize.width); |
michael@0 | 1018 | incX = -scaledTileSize.width; |
michael@0 | 1019 | } |
michael@0 | 1020 | |
michael@0 | 1021 | if (aPaintData->mScrollOffset.y >= aPaintData->mLastScrollOffset.y) { |
michael@0 | 1022 | startY = RoundDownToTileEdge(paintBounds.y, scaledTileSize.height); |
michael@0 | 1023 | incY = scaledTileSize.height; |
michael@0 | 1024 | } else { |
michael@0 | 1025 | startY = RoundDownToTileEdge(paintBounds.YMost() - 1, scaledTileSize.height); |
michael@0 | 1026 | incY = -scaledTileSize.height; |
michael@0 | 1027 | } |
michael@0 | 1028 | |
michael@0 | 1029 | // Find a tile to draw. |
michael@0 | 1030 | nsIntRect tileBounds(startX, startY, scaledTileSize.width, scaledTileSize.height); |
michael@0 | 1031 | int32_t scrollDiffX = aPaintData->mScrollOffset.x - aPaintData->mLastScrollOffset.x; |
michael@0 | 1032 | int32_t scrollDiffY = aPaintData->mScrollOffset.y - aPaintData->mLastScrollOffset.y; |
michael@0 | 1033 | // This loop will always terminate, as there is at least one tile area |
michael@0 | 1034 | // along the first/last row/column intersecting with regionToPaint, or its |
michael@0 | 1035 | // bounds would have been smaller. |
michael@0 | 1036 | while (true) { |
michael@0 | 1037 | aRegionToPaint.And(aInvalidRegion, tileBounds); |
michael@0 | 1038 | if (!aRegionToPaint.IsEmpty()) { |
michael@0 | 1039 | break; |
michael@0 | 1040 | } |
michael@0 | 1041 | if (Abs(scrollDiffY) >= Abs(scrollDiffX)) { |
michael@0 | 1042 | tileBounds.x += incX; |
michael@0 | 1043 | } else { |
michael@0 | 1044 | tileBounds.y += incY; |
michael@0 | 1045 | } |
michael@0 | 1046 | } |
michael@0 | 1047 | |
michael@0 | 1048 | if (!aRegionToPaint.Contains(aInvalidRegion)) { |
michael@0 | 1049 | // The region needed to paint is larger then our progressive chunk size |
michael@0 | 1050 | // therefore update what we want to paint and ask for a new paint transaction. |
michael@0 | 1051 | |
michael@0 | 1052 | // If we need to draw more than one tile to maintain coherency, make |
michael@0 | 1053 | // sure it happens in the same transaction by requesting this work be |
michael@0 | 1054 | // repeated immediately. |
michael@0 | 1055 | // If this is unnecessary, the remaining work will be done tile-by-tile in |
michael@0 | 1056 | // subsequent transactions. |
michael@0 | 1057 | if (!drawingLowPrecision && paintInSingleTransaction) { |
michael@0 | 1058 | return true; |
michael@0 | 1059 | } |
michael@0 | 1060 | |
michael@0 | 1061 | mManager->SetRepeatTransaction(); |
michael@0 | 1062 | return false; |
michael@0 | 1063 | } |
michael@0 | 1064 | |
michael@0 | 1065 | // We're not repeating painting and we've not requested a repeat transaction, |
michael@0 | 1066 | // so the paint is finished. If there's still a separate low precision |
michael@0 | 1067 | // paint to do, it will get marked as unfinished later. |
michael@0 | 1068 | aPaintData->mPaintFinished = true; |
michael@0 | 1069 | return false; |
michael@0 | 1070 | } |
michael@0 | 1071 | |
michael@0 | 1072 | bool |
michael@0 | 1073 | ClientTiledLayerBuffer::ProgressiveUpdate(nsIntRegion& aValidRegion, |
michael@0 | 1074 | nsIntRegion& aInvalidRegion, |
michael@0 | 1075 | const nsIntRegion& aOldValidRegion, |
michael@0 | 1076 | BasicTiledLayerPaintData* aPaintData, |
michael@0 | 1077 | LayerManager::DrawThebesLayerCallback aCallback, |
michael@0 | 1078 | void* aCallbackData) |
michael@0 | 1079 | { |
michael@0 | 1080 | bool repeat = false; |
michael@0 | 1081 | bool isBufferChanged = false; |
michael@0 | 1082 | do { |
michael@0 | 1083 | // Compute the region that should be updated. Repeat as many times as |
michael@0 | 1084 | // is required. |
michael@0 | 1085 | nsIntRegion regionToPaint; |
michael@0 | 1086 | repeat = ComputeProgressiveUpdateRegion(aInvalidRegion, |
michael@0 | 1087 | aOldValidRegion, |
michael@0 | 1088 | regionToPaint, |
michael@0 | 1089 | aPaintData, |
michael@0 | 1090 | repeat); |
michael@0 | 1091 | |
michael@0 | 1092 | // There's no further work to be done. |
michael@0 | 1093 | if (regionToPaint.IsEmpty()) { |
michael@0 | 1094 | break; |
michael@0 | 1095 | } |
michael@0 | 1096 | |
michael@0 | 1097 | isBufferChanged = true; |
michael@0 | 1098 | |
michael@0 | 1099 | // Keep track of what we're about to refresh. |
michael@0 | 1100 | aValidRegion.Or(aValidRegion, regionToPaint); |
michael@0 | 1101 | |
michael@0 | 1102 | // aValidRegion may have been altered by InvalidateRegion, but we still |
michael@0 | 1103 | // want to display stale content until it gets progressively updated. |
michael@0 | 1104 | // Create a region that includes stale content. |
michael@0 | 1105 | nsIntRegion validOrStale; |
michael@0 | 1106 | validOrStale.Or(aValidRegion, aOldValidRegion); |
michael@0 | 1107 | |
michael@0 | 1108 | // Paint the computed region and subtract it from the invalid region. |
michael@0 | 1109 | PaintThebes(validOrStale, regionToPaint, aCallback, aCallbackData); |
michael@0 | 1110 | aInvalidRegion.Sub(aInvalidRegion, regionToPaint); |
michael@0 | 1111 | } while (repeat); |
michael@0 | 1112 | |
michael@0 | 1113 | // Return false if nothing has been drawn, or give what has been drawn |
michael@0 | 1114 | // to the shadow layer to upload. |
michael@0 | 1115 | return isBufferChanged; |
michael@0 | 1116 | } |
michael@0 | 1117 | |
michael@0 | 1118 | } |
michael@0 | 1119 | } |