Wed, 31 Dec 2014 06:09:35 +0100
Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.
michael@0 | 1 | /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- |
michael@0 | 2 | * This Source Code Form is subject to the terms of the Mozilla Public |
michael@0 | 3 | * License, v. 2.0. If a copy of the MPL was not distributed with this |
michael@0 | 4 | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
michael@0 | 5 | |
michael@0 | 6 | #ifndef GFX_CANVASLAYERD3D10_H |
michael@0 | 7 | #define GFX_CANVASLAYERD3D10_H |
michael@0 | 8 | |
michael@0 | 9 | #include "LayerManagerD3D10.h" |
michael@0 | 10 | |
michael@0 | 11 | #include "mozilla/Preferences.h" |
michael@0 | 12 | |
michael@0 | 13 | namespace mozilla { |
michael@0 | 14 | |
michael@0 | 15 | namespace gl { |
michael@0 | 16 | class GLContext; |
michael@0 | 17 | } |
michael@0 | 18 | |
michael@0 | 19 | namespace layers { |
michael@0 | 20 | |
michael@0 | 21 | class CanvasLayerD3D10 : public CanvasLayer, |
michael@0 | 22 | public LayerD3D10 |
michael@0 | 23 | { |
michael@0 | 24 | public: |
michael@0 | 25 | CanvasLayerD3D10(LayerManagerD3D10 *aManager); |
michael@0 | 26 | ~CanvasLayerD3D10(); |
michael@0 | 27 | |
michael@0 | 28 | // CanvasLayer implementation |
michael@0 | 29 | virtual void Initialize(const Data& aData); |
michael@0 | 30 | |
michael@0 | 31 | // LayerD3D10 implementation |
michael@0 | 32 | virtual Layer* GetLayer(); |
michael@0 | 33 | virtual void RenderLayer(); |
michael@0 | 34 | |
michael@0 | 35 | private: |
michael@0 | 36 | typedef mozilla::gl::GLContext GLContext; |
michael@0 | 37 | |
michael@0 | 38 | void UpdateSurface(); |
michael@0 | 39 | |
michael@0 | 40 | RefPtr<gfx::SourceSurface> mSurface; |
michael@0 | 41 | mozilla::RefPtr<mozilla::gfx::DrawTarget> mDrawTarget; |
michael@0 | 42 | nsRefPtr<GLContext> mGLContext; |
michael@0 | 43 | nsRefPtr<ID3D10Texture2D> mTexture; |
michael@0 | 44 | nsRefPtr<ID3D10ShaderResourceView> mUploadSRView; |
michael@0 | 45 | nsRefPtr<ID3D10ShaderResourceView> mSRView; |
michael@0 | 46 | |
michael@0 | 47 | bool mDataIsPremultiplied; |
michael@0 | 48 | bool mNeedsYFlip; |
michael@0 | 49 | bool mIsD2DTexture; |
michael@0 | 50 | bool mHasAlpha; |
michael@0 | 51 | |
michael@0 | 52 | nsAutoArrayPtr<uint8_t> mCachedTempBlob; |
michael@0 | 53 | uint32_t mCachedTempBlob_Size; |
michael@0 | 54 | |
michael@0 | 55 | uint8_t* GetTempBlob(const uint32_t aSize) |
michael@0 | 56 | { |
michael@0 | 57 | if (!mCachedTempBlob || aSize != mCachedTempBlob_Size) { |
michael@0 | 58 | mCachedTempBlob = new uint8_t[aSize]; |
michael@0 | 59 | mCachedTempBlob_Size = aSize; |
michael@0 | 60 | } |
michael@0 | 61 | |
michael@0 | 62 | return mCachedTempBlob; |
michael@0 | 63 | } |
michael@0 | 64 | |
michael@0 | 65 | void DiscardTempBlob() |
michael@0 | 66 | { |
michael@0 | 67 | mCachedTempBlob = nullptr; |
michael@0 | 68 | } |
michael@0 | 69 | }; |
michael@0 | 70 | |
michael@0 | 71 | } /* layers */ |
michael@0 | 72 | } /* mozilla */ |
michael@0 | 73 | #endif /* GFX_CANVASLAYERD3D10_H */ |