Wed, 31 Dec 2014 06:09:35 +0100
Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.
michael@0 | 1 | /* |
michael@0 | 2 | * Copyright 2012 Google Inc. |
michael@0 | 3 | * |
michael@0 | 4 | * Use of this source code is governed by a BSD-style license that can be |
michael@0 | 5 | * found in the LICENSE file. |
michael@0 | 6 | */ |
michael@0 | 7 | |
michael@0 | 8 | #include "SkTypes.h" |
michael@0 | 9 | |
michael@0 | 10 | #include "SkColor.h" |
michael@0 | 11 | #include "SkFloatingPoint.h" |
michael@0 | 12 | #include "SkMaskGamma.h" |
michael@0 | 13 | |
michael@0 | 14 | class SkLinearColorSpaceLuminance : public SkColorSpaceLuminance { |
michael@0 | 15 | virtual SkScalar toLuma(SkScalar SkDEBUGCODE(gamma), SkScalar luminance) const SK_OVERRIDE { |
michael@0 | 16 | SkASSERT(SK_Scalar1 == gamma); |
michael@0 | 17 | return luminance; |
michael@0 | 18 | } |
michael@0 | 19 | virtual SkScalar fromLuma(SkScalar SkDEBUGCODE(gamma), SkScalar luma) const SK_OVERRIDE { |
michael@0 | 20 | SkASSERT(SK_Scalar1 == gamma); |
michael@0 | 21 | return luma; |
michael@0 | 22 | } |
michael@0 | 23 | }; |
michael@0 | 24 | |
michael@0 | 25 | class SkGammaColorSpaceLuminance : public SkColorSpaceLuminance { |
michael@0 | 26 | virtual SkScalar toLuma(SkScalar gamma, SkScalar luminance) const SK_OVERRIDE { |
michael@0 | 27 | return SkScalarPow(luminance, gamma); |
michael@0 | 28 | } |
michael@0 | 29 | virtual SkScalar fromLuma(SkScalar gamma, SkScalar luma) const SK_OVERRIDE { |
michael@0 | 30 | return SkScalarPow(luma, SkScalarInvert(gamma)); |
michael@0 | 31 | } |
michael@0 | 32 | }; |
michael@0 | 33 | |
michael@0 | 34 | class SkSRGBColorSpaceLuminance : public SkColorSpaceLuminance { |
michael@0 | 35 | virtual SkScalar toLuma(SkScalar SkDEBUGCODE(gamma), SkScalar luminance) const SK_OVERRIDE { |
michael@0 | 36 | SkASSERT(0 == gamma); |
michael@0 | 37 | //The magic numbers are derived from the sRGB specification. |
michael@0 | 38 | //See http://www.color.org/chardata/rgb/srgb.xalter . |
michael@0 | 39 | if (luminance <= 0.04045f) { |
michael@0 | 40 | return luminance / 12.92f; |
michael@0 | 41 | } |
michael@0 | 42 | return SkScalarPow((luminance + 0.055f) / 1.055f, |
michael@0 | 43 | 2.4f); |
michael@0 | 44 | } |
michael@0 | 45 | virtual SkScalar fromLuma(SkScalar SkDEBUGCODE(gamma), SkScalar luma) const SK_OVERRIDE { |
michael@0 | 46 | SkASSERT(0 == gamma); |
michael@0 | 47 | //The magic numbers are derived from the sRGB specification. |
michael@0 | 48 | //See http://www.color.org/chardata/rgb/srgb.xalter . |
michael@0 | 49 | if (luma <= 0.0031308f) { |
michael@0 | 50 | return luma * 12.92f; |
michael@0 | 51 | } |
michael@0 | 52 | return 1.055f * SkScalarPow(luma, SkScalarInvert(2.4f)) |
michael@0 | 53 | - 0.055f; |
michael@0 | 54 | } |
michael@0 | 55 | }; |
michael@0 | 56 | |
michael@0 | 57 | /*static*/ const SkColorSpaceLuminance& SkColorSpaceLuminance::Fetch(SkScalar gamma) { |
michael@0 | 58 | static SkLinearColorSpaceLuminance gSkLinearColorSpaceLuminance; |
michael@0 | 59 | static SkGammaColorSpaceLuminance gSkGammaColorSpaceLuminance; |
michael@0 | 60 | static SkSRGBColorSpaceLuminance gSkSRGBColorSpaceLuminance; |
michael@0 | 61 | |
michael@0 | 62 | if (0 == gamma) { |
michael@0 | 63 | return gSkSRGBColorSpaceLuminance; |
michael@0 | 64 | } else if (SK_Scalar1 == gamma) { |
michael@0 | 65 | return gSkLinearColorSpaceLuminance; |
michael@0 | 66 | } else { |
michael@0 | 67 | return gSkGammaColorSpaceLuminance; |
michael@0 | 68 | } |
michael@0 | 69 | } |
michael@0 | 70 | |
michael@0 | 71 | static float apply_contrast(float srca, float contrast) { |
michael@0 | 72 | return srca + ((1.0f - srca) * contrast * srca); |
michael@0 | 73 | } |
michael@0 | 74 | |
michael@0 | 75 | void SkTMaskGamma_build_correcting_lut(uint8_t table[256], U8CPU srcI, SkScalar contrast, |
michael@0 | 76 | const SkColorSpaceLuminance& srcConvert, SkScalar srcGamma, |
michael@0 | 77 | const SkColorSpaceLuminance& dstConvert, SkScalar dstGamma) { |
michael@0 | 78 | const float src = (float)srcI / 255.0f; |
michael@0 | 79 | const float linSrc = srcConvert.toLuma(srcGamma, src); |
michael@0 | 80 | //Guess at the dst. The perceptual inverse provides smaller visual |
michael@0 | 81 | //discontinuities when slight changes to desaturated colors cause a channel |
michael@0 | 82 | //to map to a different correcting lut with neighboring srcI. |
michael@0 | 83 | //See https://code.google.com/p/chromium/issues/detail?id=141425#c59 . |
michael@0 | 84 | const float dst = 1.0f - src; |
michael@0 | 85 | const float linDst = dstConvert.toLuma(dstGamma, dst); |
michael@0 | 86 | |
michael@0 | 87 | //Contrast value tapers off to 0 as the src luminance becomes white |
michael@0 | 88 | const float adjustedContrast = SkScalarToFloat(contrast) * linDst; |
michael@0 | 89 | |
michael@0 | 90 | //Remove discontinuity and instability when src is close to dst. |
michael@0 | 91 | //The value 1/256 is arbitrary and appears to contain the instability. |
michael@0 | 92 | if (fabs(src - dst) < (1.0f / 256.0f)) { |
michael@0 | 93 | float ii = 0.0f; |
michael@0 | 94 | for (int i = 0; i < 256; ++i, ii += 1.0f) { |
michael@0 | 95 | float rawSrca = ii / 255.0f; |
michael@0 | 96 | float srca = apply_contrast(rawSrca, adjustedContrast); |
michael@0 | 97 | table[i] = SkToU8(sk_float_round2int(255.0f * srca)); |
michael@0 | 98 | } |
michael@0 | 99 | } else { |
michael@0 | 100 | // Avoid slow int to float conversion. |
michael@0 | 101 | float ii = 0.0f; |
michael@0 | 102 | for (int i = 0; i < 256; ++i, ii += 1.0f) { |
michael@0 | 103 | // 'rawSrca += 1.0f / 255.0f' and even |
michael@0 | 104 | // 'rawSrca = i * (1.0f / 255.0f)' can add up to more than 1.0f. |
michael@0 | 105 | // When this happens the table[255] == 0x0 instead of 0xff. |
michael@0 | 106 | // See http://code.google.com/p/chromium/issues/detail?id=146466 |
michael@0 | 107 | float rawSrca = ii / 255.0f; |
michael@0 | 108 | float srca = apply_contrast(rawSrca, adjustedContrast); |
michael@0 | 109 | SkASSERT(srca <= 1.0f); |
michael@0 | 110 | float dsta = 1.0f - srca; |
michael@0 | 111 | |
michael@0 | 112 | //Calculate the output we want. |
michael@0 | 113 | float linOut = (linSrc * srca + dsta * linDst); |
michael@0 | 114 | SkASSERT(linOut <= 1.0f); |
michael@0 | 115 | float out = dstConvert.fromLuma(dstGamma, linOut); |
michael@0 | 116 | |
michael@0 | 117 | //Undo what the blit blend will do. |
michael@0 | 118 | float result = (out - dst) / (src - dst); |
michael@0 | 119 | SkASSERT(sk_float_round2int(255.0f * result) <= 255); |
michael@0 | 120 | |
michael@0 | 121 | table[i] = SkToU8(sk_float_round2int(255.0f * result)); |
michael@0 | 122 | } |
michael@0 | 123 | } |
michael@0 | 124 | } |