Wed, 31 Dec 2014 06:09:35 +0100
Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.
michael@0 | 1 | |
michael@0 | 2 | /* |
michael@0 | 3 | * Copyright 2012 Google Inc. |
michael@0 | 4 | * |
michael@0 | 5 | * Use of this source code is governed by a BSD-style license that can be |
michael@0 | 6 | * found in the LICENSE file. |
michael@0 | 7 | */ |
michael@0 | 8 | |
michael@0 | 9 | #include "GrClipMaskManager.h" |
michael@0 | 10 | #include "GrAAConvexPathRenderer.h" |
michael@0 | 11 | #include "GrAAHairLinePathRenderer.h" |
michael@0 | 12 | #include "GrAARectRenderer.h" |
michael@0 | 13 | #include "GrDrawTargetCaps.h" |
michael@0 | 14 | #include "GrGpu.h" |
michael@0 | 15 | #include "GrPaint.h" |
michael@0 | 16 | #include "GrPathRenderer.h" |
michael@0 | 17 | #include "GrRenderTarget.h" |
michael@0 | 18 | #include "GrStencilBuffer.h" |
michael@0 | 19 | #include "GrSWMaskHelper.h" |
michael@0 | 20 | #include "effects/GrTextureDomain.h" |
michael@0 | 21 | #include "effects/GrConvexPolyEffect.h" |
michael@0 | 22 | #include "effects/GrRRectEffect.h" |
michael@0 | 23 | #include "SkRasterClip.h" |
michael@0 | 24 | #include "SkStrokeRec.h" |
michael@0 | 25 | #include "SkTLazy.h" |
michael@0 | 26 | |
michael@0 | 27 | #define GR_AA_CLIP 1 |
michael@0 | 28 | |
michael@0 | 29 | typedef SkClipStack::Element Element; |
michael@0 | 30 | |
michael@0 | 31 | using namespace GrReducedClip; |
michael@0 | 32 | |
michael@0 | 33 | //////////////////////////////////////////////////////////////////////////////// |
michael@0 | 34 | namespace { |
michael@0 | 35 | // set up the draw state to enable the aa clipping mask. Besides setting up the |
michael@0 | 36 | // stage matrix this also alters the vertex layout |
michael@0 | 37 | void setup_drawstate_aaclip(GrGpu* gpu, |
michael@0 | 38 | GrTexture* result, |
michael@0 | 39 | const SkIRect &devBound) { |
michael@0 | 40 | GrDrawState* drawState = gpu->drawState(); |
michael@0 | 41 | SkASSERT(drawState); |
michael@0 | 42 | |
michael@0 | 43 | SkMatrix mat; |
michael@0 | 44 | // We want to use device coords to compute the texture coordinates. We set our matrix to be |
michael@0 | 45 | // equal to the view matrix followed by an offset to the devBound, and then a scaling matrix to |
michael@0 | 46 | // normalized coords. We apply this matrix to the vertex positions rather than local coords. |
michael@0 | 47 | mat.setIDiv(result->width(), result->height()); |
michael@0 | 48 | mat.preTranslate(SkIntToScalar(-devBound.fLeft), |
michael@0 | 49 | SkIntToScalar(-devBound.fTop)); |
michael@0 | 50 | mat.preConcat(drawState->getViewMatrix()); |
michael@0 | 51 | |
michael@0 | 52 | SkIRect domainTexels = SkIRect::MakeWH(devBound.width(), devBound.height()); |
michael@0 | 53 | // This could be a long-lived effect that is cached with the alpha-mask. |
michael@0 | 54 | drawState->addCoverageEffect( |
michael@0 | 55 | GrTextureDomainEffect::Create(result, |
michael@0 | 56 | mat, |
michael@0 | 57 | GrTextureDomain::MakeTexelDomain(result, domainTexels), |
michael@0 | 58 | GrTextureDomain::kDecal_Mode, |
michael@0 | 59 | GrTextureParams::kNone_FilterMode, |
michael@0 | 60 | kPosition_GrCoordSet))->unref(); |
michael@0 | 61 | } |
michael@0 | 62 | |
michael@0 | 63 | bool path_needs_SW_renderer(GrContext* context, |
michael@0 | 64 | GrGpu* gpu, |
michael@0 | 65 | const SkPath& origPath, |
michael@0 | 66 | const SkStrokeRec& stroke, |
michael@0 | 67 | bool doAA) { |
michael@0 | 68 | // the gpu alpha mask will draw the inverse paths as non-inverse to a temp buffer |
michael@0 | 69 | SkTCopyOnFirstWrite<SkPath> path(origPath); |
michael@0 | 70 | if (path->isInverseFillType()) { |
michael@0 | 71 | path.writable()->toggleInverseFillType(); |
michael@0 | 72 | } |
michael@0 | 73 | // last (false) parameter disallows use of the SW path renderer |
michael@0 | 74 | GrPathRendererChain::DrawType type = doAA ? |
michael@0 | 75 | GrPathRendererChain::kColorAntiAlias_DrawType : |
michael@0 | 76 | GrPathRendererChain::kColor_DrawType; |
michael@0 | 77 | |
michael@0 | 78 | return NULL == context->getPathRenderer(*path, stroke, gpu, false, type); |
michael@0 | 79 | } |
michael@0 | 80 | |
michael@0 | 81 | } |
michael@0 | 82 | |
michael@0 | 83 | /* |
michael@0 | 84 | * This method traverses the clip stack to see if the GrSoftwarePathRenderer |
michael@0 | 85 | * will be used on any element. If so, it returns true to indicate that the |
michael@0 | 86 | * entire clip should be rendered in SW and then uploaded en masse to the gpu. |
michael@0 | 87 | */ |
michael@0 | 88 | bool GrClipMaskManager::useSWOnlyPath(const ElementList& elements) { |
michael@0 | 89 | |
michael@0 | 90 | // TODO: generalize this function so that when |
michael@0 | 91 | // a clip gets complex enough it can just be done in SW regardless |
michael@0 | 92 | // of whether it would invoke the GrSoftwarePathRenderer. |
michael@0 | 93 | SkStrokeRec stroke(SkStrokeRec::kFill_InitStyle); |
michael@0 | 94 | |
michael@0 | 95 | for (ElementList::Iter iter(elements.headIter()); iter.get(); iter.next()) { |
michael@0 | 96 | const Element* element = iter.get(); |
michael@0 | 97 | // rects can always be drawn directly w/o using the software path |
michael@0 | 98 | // Skip rrects once we're drawing them directly. |
michael@0 | 99 | if (Element::kRect_Type != element->getType()) { |
michael@0 | 100 | SkPath path; |
michael@0 | 101 | element->asPath(&path); |
michael@0 | 102 | if (path_needs_SW_renderer(this->getContext(), fGpu, path, stroke, element->isAA())) { |
michael@0 | 103 | return true; |
michael@0 | 104 | } |
michael@0 | 105 | } |
michael@0 | 106 | } |
michael@0 | 107 | return false; |
michael@0 | 108 | } |
michael@0 | 109 | |
michael@0 | 110 | bool GrClipMaskManager::installClipEffects(const ElementList& elements, |
michael@0 | 111 | GrDrawState::AutoRestoreEffects* are, |
michael@0 | 112 | const SkVector& clipToRTOffset, |
michael@0 | 113 | const SkRect* drawBounds) { |
michael@0 | 114 | |
michael@0 | 115 | GrDrawState* drawState = fGpu->drawState(); |
michael@0 | 116 | SkRect boundsInClipSpace; |
michael@0 | 117 | if (NULL != drawBounds) { |
michael@0 | 118 | boundsInClipSpace = *drawBounds; |
michael@0 | 119 | boundsInClipSpace.offset(-clipToRTOffset.fX, -clipToRTOffset.fY); |
michael@0 | 120 | } |
michael@0 | 121 | |
michael@0 | 122 | are->set(drawState); |
michael@0 | 123 | GrRenderTarget* rt = drawState->getRenderTarget(); |
michael@0 | 124 | ElementList::Iter iter(elements); |
michael@0 | 125 | |
michael@0 | 126 | bool setARE = false; |
michael@0 | 127 | bool failed = false; |
michael@0 | 128 | |
michael@0 | 129 | while (NULL != iter.get()) { |
michael@0 | 130 | SkRegion::Op op = iter.get()->getOp(); |
michael@0 | 131 | bool invert; |
michael@0 | 132 | bool skip = false; |
michael@0 | 133 | switch (op) { |
michael@0 | 134 | case SkRegion::kReplace_Op: |
michael@0 | 135 | SkASSERT(iter.get() == elements.head()); |
michael@0 | 136 | // Fallthrough, handled same as intersect. |
michael@0 | 137 | case SkRegion::kIntersect_Op: |
michael@0 | 138 | invert = false; |
michael@0 | 139 | if (NULL != drawBounds && iter.get()->contains(boundsInClipSpace)) { |
michael@0 | 140 | skip = true; |
michael@0 | 141 | } |
michael@0 | 142 | break; |
michael@0 | 143 | case SkRegion::kDifference_Op: |
michael@0 | 144 | invert = true; |
michael@0 | 145 | // We don't currently have a cheap test for whether a rect is fully outside an |
michael@0 | 146 | // element's primitive, so don't attempt to set skip. |
michael@0 | 147 | break; |
michael@0 | 148 | default: |
michael@0 | 149 | failed = true; |
michael@0 | 150 | break; |
michael@0 | 151 | } |
michael@0 | 152 | if (failed) { |
michael@0 | 153 | break; |
michael@0 | 154 | } |
michael@0 | 155 | |
michael@0 | 156 | if (!skip) { |
michael@0 | 157 | GrEffectEdgeType edgeType; |
michael@0 | 158 | if (GR_AA_CLIP && iter.get()->isAA()) { |
michael@0 | 159 | if (rt->isMultisampled()) { |
michael@0 | 160 | // Coverage based AA clips don't place nicely with MSAA. |
michael@0 | 161 | failed = true; |
michael@0 | 162 | break; |
michael@0 | 163 | } |
michael@0 | 164 | edgeType = invert ? kInverseFillAA_GrEffectEdgeType : kFillAA_GrEffectEdgeType; |
michael@0 | 165 | } else { |
michael@0 | 166 | edgeType = invert ? kInverseFillBW_GrEffectEdgeType : kFillBW_GrEffectEdgeType; |
michael@0 | 167 | } |
michael@0 | 168 | SkAutoTUnref<GrEffectRef> effect; |
michael@0 | 169 | switch (iter.get()->getType()) { |
michael@0 | 170 | case SkClipStack::Element::kPath_Type: |
michael@0 | 171 | effect.reset(GrConvexPolyEffect::Create(edgeType, iter.get()->getPath(), |
michael@0 | 172 | &clipToRTOffset)); |
michael@0 | 173 | break; |
michael@0 | 174 | case SkClipStack::Element::kRRect_Type: { |
michael@0 | 175 | SkRRect rrect = iter.get()->getRRect(); |
michael@0 | 176 | rrect.offset(clipToRTOffset.fX, clipToRTOffset.fY); |
michael@0 | 177 | effect.reset(GrRRectEffect::Create(edgeType, rrect)); |
michael@0 | 178 | break; |
michael@0 | 179 | } |
michael@0 | 180 | case SkClipStack::Element::kRect_Type: { |
michael@0 | 181 | SkRect rect = iter.get()->getRect(); |
michael@0 | 182 | rect.offset(clipToRTOffset.fX, clipToRTOffset.fY); |
michael@0 | 183 | effect.reset(GrConvexPolyEffect::Create(edgeType, rect)); |
michael@0 | 184 | break; |
michael@0 | 185 | } |
michael@0 | 186 | default: |
michael@0 | 187 | break; |
michael@0 | 188 | } |
michael@0 | 189 | if (effect) { |
michael@0 | 190 | if (!setARE) { |
michael@0 | 191 | are->set(fGpu->drawState()); |
michael@0 | 192 | setARE = true; |
michael@0 | 193 | } |
michael@0 | 194 | fGpu->drawState()->addCoverageEffect(effect); |
michael@0 | 195 | } else { |
michael@0 | 196 | failed = true; |
michael@0 | 197 | break; |
michael@0 | 198 | } |
michael@0 | 199 | } |
michael@0 | 200 | iter.next(); |
michael@0 | 201 | } |
michael@0 | 202 | |
michael@0 | 203 | if (failed) { |
michael@0 | 204 | are->set(NULL); |
michael@0 | 205 | } |
michael@0 | 206 | |
michael@0 | 207 | return !failed; |
michael@0 | 208 | } |
michael@0 | 209 | |
michael@0 | 210 | //////////////////////////////////////////////////////////////////////////////// |
michael@0 | 211 | // sort out what kind of clip mask needs to be created: alpha, stencil, |
michael@0 | 212 | // scissor, or entirely software |
michael@0 | 213 | bool GrClipMaskManager::setupClipping(const GrClipData* clipDataIn, |
michael@0 | 214 | GrDrawState::AutoRestoreEffects* are, |
michael@0 | 215 | const SkRect* devBounds) { |
michael@0 | 216 | fCurrClipMaskType = kNone_ClipMaskType; |
michael@0 | 217 | |
michael@0 | 218 | ElementList elements(16); |
michael@0 | 219 | int32_t genID; |
michael@0 | 220 | InitialState initialState; |
michael@0 | 221 | SkIRect clipSpaceIBounds; |
michael@0 | 222 | bool requiresAA; |
michael@0 | 223 | bool isRect = false; |
michael@0 | 224 | |
michael@0 | 225 | GrDrawState* drawState = fGpu->drawState(); |
michael@0 | 226 | |
michael@0 | 227 | const GrRenderTarget* rt = drawState->getRenderTarget(); |
michael@0 | 228 | // GrDrawTarget should have filtered this for us |
michael@0 | 229 | SkASSERT(NULL != rt); |
michael@0 | 230 | |
michael@0 | 231 | bool ignoreClip = !drawState->isClipState() || clipDataIn->fClipStack->isWideOpen(); |
michael@0 | 232 | |
michael@0 | 233 | if (!ignoreClip) { |
michael@0 | 234 | SkIRect clipSpaceRTIBounds = SkIRect::MakeWH(rt->width(), rt->height()); |
michael@0 | 235 | clipSpaceRTIBounds.offset(clipDataIn->fOrigin); |
michael@0 | 236 | ReduceClipStack(*clipDataIn->fClipStack, |
michael@0 | 237 | clipSpaceRTIBounds, |
michael@0 | 238 | &elements, |
michael@0 | 239 | &genID, |
michael@0 | 240 | &initialState, |
michael@0 | 241 | &clipSpaceIBounds, |
michael@0 | 242 | &requiresAA); |
michael@0 | 243 | if (elements.isEmpty()) { |
michael@0 | 244 | if (kAllIn_InitialState == initialState) { |
michael@0 | 245 | ignoreClip = clipSpaceIBounds == clipSpaceRTIBounds; |
michael@0 | 246 | isRect = true; |
michael@0 | 247 | } else { |
michael@0 | 248 | return false; |
michael@0 | 249 | } |
michael@0 | 250 | } |
michael@0 | 251 | } |
michael@0 | 252 | |
michael@0 | 253 | if (ignoreClip) { |
michael@0 | 254 | fGpu->disableScissor(); |
michael@0 | 255 | this->setGpuStencil(); |
michael@0 | 256 | return true; |
michael@0 | 257 | } |
michael@0 | 258 | |
michael@0 | 259 | // An element count of 4 was chosen because of the common pattern in Blink of: |
michael@0 | 260 | // isect RR |
michael@0 | 261 | // diff RR |
michael@0 | 262 | // isect convex_poly |
michael@0 | 263 | // isect convex_poly |
michael@0 | 264 | // when drawing rounded div borders. This could probably be tuned based on a |
michael@0 | 265 | // configuration's relative costs of switching RTs to generate a mask vs |
michael@0 | 266 | // longer shaders. |
michael@0 | 267 | if (elements.count() <= 4) { |
michael@0 | 268 | SkVector clipToRTOffset = { SkIntToScalar(-clipDataIn->fOrigin.fX), |
michael@0 | 269 | SkIntToScalar(-clipDataIn->fOrigin.fY) }; |
michael@0 | 270 | if (elements.isEmpty() || |
michael@0 | 271 | this->installClipEffects(elements, are, clipToRTOffset, devBounds)) { |
michael@0 | 272 | SkIRect scissorSpaceIBounds(clipSpaceIBounds); |
michael@0 | 273 | scissorSpaceIBounds.offset(-clipDataIn->fOrigin); |
michael@0 | 274 | if (NULL == devBounds || |
michael@0 | 275 | !SkRect::Make(scissorSpaceIBounds).contains(*devBounds)) { |
michael@0 | 276 | fGpu->enableScissor(scissorSpaceIBounds); |
michael@0 | 277 | } else { |
michael@0 | 278 | fGpu->disableScissor(); |
michael@0 | 279 | } |
michael@0 | 280 | this->setGpuStencil(); |
michael@0 | 281 | return true; |
michael@0 | 282 | } |
michael@0 | 283 | } |
michael@0 | 284 | |
michael@0 | 285 | #if GR_AA_CLIP |
michael@0 | 286 | // If MSAA is enabled we can do everything in the stencil buffer. |
michael@0 | 287 | if (0 == rt->numSamples() && requiresAA) { |
michael@0 | 288 | GrTexture* result = NULL; |
michael@0 | 289 | |
michael@0 | 290 | if (this->useSWOnlyPath(elements)) { |
michael@0 | 291 | // The clip geometry is complex enough that it will be more efficient to create it |
michael@0 | 292 | // entirely in software |
michael@0 | 293 | result = this->createSoftwareClipMask(genID, |
michael@0 | 294 | initialState, |
michael@0 | 295 | elements, |
michael@0 | 296 | clipSpaceIBounds); |
michael@0 | 297 | } else { |
michael@0 | 298 | result = this->createAlphaClipMask(genID, |
michael@0 | 299 | initialState, |
michael@0 | 300 | elements, |
michael@0 | 301 | clipSpaceIBounds); |
michael@0 | 302 | } |
michael@0 | 303 | |
michael@0 | 304 | if (NULL != result) { |
michael@0 | 305 | // The mask's top left coord should be pinned to the rounded-out top left corner of |
michael@0 | 306 | // clipSpace bounds. We determine the mask's position WRT to the render target here. |
michael@0 | 307 | SkIRect rtSpaceMaskBounds = clipSpaceIBounds; |
michael@0 | 308 | rtSpaceMaskBounds.offset(-clipDataIn->fOrigin); |
michael@0 | 309 | are->set(fGpu->drawState()); |
michael@0 | 310 | setup_drawstate_aaclip(fGpu, result, rtSpaceMaskBounds); |
michael@0 | 311 | fGpu->disableScissor(); |
michael@0 | 312 | this->setGpuStencil(); |
michael@0 | 313 | return true; |
michael@0 | 314 | } |
michael@0 | 315 | // if alpha clip mask creation fails fall through to the non-AA code paths |
michael@0 | 316 | } |
michael@0 | 317 | #endif // GR_AA_CLIP |
michael@0 | 318 | |
michael@0 | 319 | // Either a hard (stencil buffer) clip was explicitly requested or an anti-aliased clip couldn't |
michael@0 | 320 | // be created. In either case, free up the texture in the anti-aliased mask cache. |
michael@0 | 321 | // TODO: this may require more investigation. Ganesh performs a lot of utility draws (e.g., |
michael@0 | 322 | // clears, InOrderDrawBuffer playbacks) that hit the stencil buffer path. These may be |
michael@0 | 323 | // "incorrectly" clearing the AA cache. |
michael@0 | 324 | fAACache.reset(); |
michael@0 | 325 | |
michael@0 | 326 | // If the clip is a rectangle then just set the scissor. Otherwise, create |
michael@0 | 327 | // a stencil mask. |
michael@0 | 328 | if (isRect) { |
michael@0 | 329 | SkIRect clipRect = clipSpaceIBounds; |
michael@0 | 330 | clipRect.offset(-clipDataIn->fOrigin); |
michael@0 | 331 | fGpu->enableScissor(clipRect); |
michael@0 | 332 | this->setGpuStencil(); |
michael@0 | 333 | return true; |
michael@0 | 334 | } |
michael@0 | 335 | |
michael@0 | 336 | // use the stencil clip if we can't represent the clip as a rectangle. |
michael@0 | 337 | SkIPoint clipSpaceToStencilSpaceOffset = -clipDataIn->fOrigin; |
michael@0 | 338 | this->createStencilClipMask(genID, |
michael@0 | 339 | initialState, |
michael@0 | 340 | elements, |
michael@0 | 341 | clipSpaceIBounds, |
michael@0 | 342 | clipSpaceToStencilSpaceOffset); |
michael@0 | 343 | |
michael@0 | 344 | // This must occur after createStencilClipMask. That function may change the scissor. Also, it |
michael@0 | 345 | // only guarantees that the stencil mask is correct within the bounds it was passed, so we must |
michael@0 | 346 | // use both stencil and scissor test to the bounds for the final draw. |
michael@0 | 347 | SkIRect scissorSpaceIBounds(clipSpaceIBounds); |
michael@0 | 348 | scissorSpaceIBounds.offset(clipSpaceToStencilSpaceOffset); |
michael@0 | 349 | fGpu->enableScissor(scissorSpaceIBounds); |
michael@0 | 350 | this->setGpuStencil(); |
michael@0 | 351 | return true; |
michael@0 | 352 | } |
michael@0 | 353 | |
michael@0 | 354 | #define VISUALIZE_COMPLEX_CLIP 0 |
michael@0 | 355 | |
michael@0 | 356 | #if VISUALIZE_COMPLEX_CLIP |
michael@0 | 357 | #include "SkRandom.h" |
michael@0 | 358 | SkRandom gRandom; |
michael@0 | 359 | #define SET_RANDOM_COLOR drawState->setColor(0xff000000 | gRandom.nextU()); |
michael@0 | 360 | #else |
michael@0 | 361 | #define SET_RANDOM_COLOR |
michael@0 | 362 | #endif |
michael@0 | 363 | |
michael@0 | 364 | namespace { |
michael@0 | 365 | |
michael@0 | 366 | //////////////////////////////////////////////////////////////////////////////// |
michael@0 | 367 | // set up the OpenGL blend function to perform the specified |
michael@0 | 368 | // boolean operation for alpha clip mask creation |
michael@0 | 369 | void setup_boolean_blendcoeffs(GrDrawState* drawState, SkRegion::Op op) { |
michael@0 | 370 | |
michael@0 | 371 | switch (op) { |
michael@0 | 372 | case SkRegion::kReplace_Op: |
michael@0 | 373 | drawState->setBlendFunc(kOne_GrBlendCoeff, kZero_GrBlendCoeff); |
michael@0 | 374 | break; |
michael@0 | 375 | case SkRegion::kIntersect_Op: |
michael@0 | 376 | drawState->setBlendFunc(kDC_GrBlendCoeff, kZero_GrBlendCoeff); |
michael@0 | 377 | break; |
michael@0 | 378 | case SkRegion::kUnion_Op: |
michael@0 | 379 | drawState->setBlendFunc(kOne_GrBlendCoeff, kISC_GrBlendCoeff); |
michael@0 | 380 | break; |
michael@0 | 381 | case SkRegion::kXOR_Op: |
michael@0 | 382 | drawState->setBlendFunc(kIDC_GrBlendCoeff, kISC_GrBlendCoeff); |
michael@0 | 383 | break; |
michael@0 | 384 | case SkRegion::kDifference_Op: |
michael@0 | 385 | drawState->setBlendFunc(kZero_GrBlendCoeff, kISC_GrBlendCoeff); |
michael@0 | 386 | break; |
michael@0 | 387 | case SkRegion::kReverseDifference_Op: |
michael@0 | 388 | drawState->setBlendFunc(kIDC_GrBlendCoeff, kZero_GrBlendCoeff); |
michael@0 | 389 | break; |
michael@0 | 390 | default: |
michael@0 | 391 | SkASSERT(false); |
michael@0 | 392 | break; |
michael@0 | 393 | } |
michael@0 | 394 | } |
michael@0 | 395 | |
michael@0 | 396 | } |
michael@0 | 397 | |
michael@0 | 398 | //////////////////////////////////////////////////////////////////////////////// |
michael@0 | 399 | bool GrClipMaskManager::drawElement(GrTexture* target, |
michael@0 | 400 | const SkClipStack::Element* element, |
michael@0 | 401 | GrPathRenderer* pr) { |
michael@0 | 402 | GrDrawState* drawState = fGpu->drawState(); |
michael@0 | 403 | |
michael@0 | 404 | drawState->setRenderTarget(target->asRenderTarget()); |
michael@0 | 405 | |
michael@0 | 406 | // TODO: Draw rrects directly here. |
michael@0 | 407 | switch (element->getType()) { |
michael@0 | 408 | case Element::kEmpty_Type: |
michael@0 | 409 | SkDEBUGFAIL("Should never get here with an empty element."); |
michael@0 | 410 | break; |
michael@0 | 411 | case Element::kRect_Type: |
michael@0 | 412 | // TODO: Do rects directly to the accumulator using a aa-rect GrEffect that covers the |
michael@0 | 413 | // entire mask bounds and writes 0 outside the rect. |
michael@0 | 414 | if (element->isAA()) { |
michael@0 | 415 | getContext()->getAARectRenderer()->fillAARect(fGpu, |
michael@0 | 416 | fGpu, |
michael@0 | 417 | element->getRect(), |
michael@0 | 418 | SkMatrix::I(), |
michael@0 | 419 | element->getRect(), |
michael@0 | 420 | false); |
michael@0 | 421 | } else { |
michael@0 | 422 | fGpu->drawSimpleRect(element->getRect(), NULL); |
michael@0 | 423 | } |
michael@0 | 424 | return true; |
michael@0 | 425 | default: { |
michael@0 | 426 | SkPath path; |
michael@0 | 427 | element->asPath(&path); |
michael@0 | 428 | if (path.isInverseFillType()) { |
michael@0 | 429 | path.toggleInverseFillType(); |
michael@0 | 430 | } |
michael@0 | 431 | SkStrokeRec stroke(SkStrokeRec::kFill_InitStyle); |
michael@0 | 432 | if (NULL == pr) { |
michael@0 | 433 | GrPathRendererChain::DrawType type; |
michael@0 | 434 | type = element->isAA() ? GrPathRendererChain::kColorAntiAlias_DrawType : |
michael@0 | 435 | GrPathRendererChain::kColor_DrawType; |
michael@0 | 436 | pr = this->getContext()->getPathRenderer(path, stroke, fGpu, false, type); |
michael@0 | 437 | } |
michael@0 | 438 | if (NULL == pr) { |
michael@0 | 439 | return false; |
michael@0 | 440 | } |
michael@0 | 441 | pr->drawPath(path, stroke, fGpu, element->isAA()); |
michael@0 | 442 | break; |
michael@0 | 443 | } |
michael@0 | 444 | } |
michael@0 | 445 | return true; |
michael@0 | 446 | } |
michael@0 | 447 | |
michael@0 | 448 | bool GrClipMaskManager::canStencilAndDrawElement(GrTexture* target, |
michael@0 | 449 | const SkClipStack::Element* element, |
michael@0 | 450 | GrPathRenderer** pr) { |
michael@0 | 451 | GrDrawState* drawState = fGpu->drawState(); |
michael@0 | 452 | drawState->setRenderTarget(target->asRenderTarget()); |
michael@0 | 453 | |
michael@0 | 454 | if (Element::kRect_Type == element->getType()) { |
michael@0 | 455 | return true; |
michael@0 | 456 | } else { |
michael@0 | 457 | // We shouldn't get here with an empty clip element. |
michael@0 | 458 | SkASSERT(Element::kEmpty_Type != element->getType()); |
michael@0 | 459 | SkPath path; |
michael@0 | 460 | element->asPath(&path); |
michael@0 | 461 | if (path.isInverseFillType()) { |
michael@0 | 462 | path.toggleInverseFillType(); |
michael@0 | 463 | } |
michael@0 | 464 | SkStrokeRec stroke(SkStrokeRec::kFill_InitStyle); |
michael@0 | 465 | GrPathRendererChain::DrawType type = element->isAA() ? |
michael@0 | 466 | GrPathRendererChain::kStencilAndColorAntiAlias_DrawType : |
michael@0 | 467 | GrPathRendererChain::kStencilAndColor_DrawType; |
michael@0 | 468 | *pr = this->getContext()->getPathRenderer(path, stroke, fGpu, false, type); |
michael@0 | 469 | return NULL != *pr; |
michael@0 | 470 | } |
michael@0 | 471 | } |
michael@0 | 472 | |
michael@0 | 473 | void GrClipMaskManager::mergeMask(GrTexture* dstMask, |
michael@0 | 474 | GrTexture* srcMask, |
michael@0 | 475 | SkRegion::Op op, |
michael@0 | 476 | const SkIRect& dstBound, |
michael@0 | 477 | const SkIRect& srcBound) { |
michael@0 | 478 | GrDrawState::AutoViewMatrixRestore avmr; |
michael@0 | 479 | GrDrawState* drawState = fGpu->drawState(); |
michael@0 | 480 | SkAssertResult(avmr.setIdentity(drawState)); |
michael@0 | 481 | GrDrawState::AutoRestoreEffects are(drawState); |
michael@0 | 482 | |
michael@0 | 483 | drawState->setRenderTarget(dstMask->asRenderTarget()); |
michael@0 | 484 | |
michael@0 | 485 | setup_boolean_blendcoeffs(drawState, op); |
michael@0 | 486 | |
michael@0 | 487 | SkMatrix sampleM; |
michael@0 | 488 | sampleM.setIDiv(srcMask->width(), srcMask->height()); |
michael@0 | 489 | |
michael@0 | 490 | drawState->addColorEffect( |
michael@0 | 491 | GrTextureDomainEffect::Create(srcMask, |
michael@0 | 492 | sampleM, |
michael@0 | 493 | GrTextureDomain::MakeTexelDomain(srcMask, srcBound), |
michael@0 | 494 | GrTextureDomain::kDecal_Mode, |
michael@0 | 495 | GrTextureParams::kNone_FilterMode))->unref(); |
michael@0 | 496 | fGpu->drawSimpleRect(SkRect::Make(dstBound), NULL); |
michael@0 | 497 | } |
michael@0 | 498 | |
michael@0 | 499 | // get a texture to act as a temporary buffer for AA clip boolean operations |
michael@0 | 500 | // TODO: given the expense of createTexture we may want to just cache this too |
michael@0 | 501 | void GrClipMaskManager::getTemp(int width, int height, GrAutoScratchTexture* temp) { |
michael@0 | 502 | if (NULL != temp->texture()) { |
michael@0 | 503 | // we've already allocated the temp texture |
michael@0 | 504 | return; |
michael@0 | 505 | } |
michael@0 | 506 | |
michael@0 | 507 | GrTextureDesc desc; |
michael@0 | 508 | desc.fFlags = kRenderTarget_GrTextureFlagBit|kNoStencil_GrTextureFlagBit; |
michael@0 | 509 | desc.fWidth = width; |
michael@0 | 510 | desc.fHeight = height; |
michael@0 | 511 | desc.fConfig = kAlpha_8_GrPixelConfig; |
michael@0 | 512 | |
michael@0 | 513 | temp->set(this->getContext(), desc); |
michael@0 | 514 | } |
michael@0 | 515 | |
michael@0 | 516 | //////////////////////////////////////////////////////////////////////////////// |
michael@0 | 517 | // Handles caching & allocation (if needed) of a clip alpha-mask texture for both the sw-upload |
michael@0 | 518 | // or gpu-rendered cases. Returns true if there is no more work to be done (i.e., we got a cache |
michael@0 | 519 | // hit) |
michael@0 | 520 | bool GrClipMaskManager::getMaskTexture(int32_t elementsGenID, |
michael@0 | 521 | const SkIRect& clipSpaceIBounds, |
michael@0 | 522 | GrTexture** result, |
michael@0 | 523 | bool willUpload) { |
michael@0 | 524 | bool cached = fAACache.canReuse(elementsGenID, clipSpaceIBounds); |
michael@0 | 525 | if (!cached) { |
michael@0 | 526 | |
michael@0 | 527 | // There isn't a suitable entry in the cache so we create a new texture to store the mask. |
michael@0 | 528 | // Since we are setting up the cache we know the last lookup was a miss. Free up the |
michael@0 | 529 | // currently cached mask so it can be reused. |
michael@0 | 530 | fAACache.reset(); |
michael@0 | 531 | |
michael@0 | 532 | GrTextureDesc desc; |
michael@0 | 533 | desc.fFlags = willUpload ? kNone_GrTextureFlags : kRenderTarget_GrTextureFlagBit; |
michael@0 | 534 | desc.fWidth = clipSpaceIBounds.width(); |
michael@0 | 535 | desc.fHeight = clipSpaceIBounds.height(); |
michael@0 | 536 | desc.fConfig = kRGBA_8888_GrPixelConfig; |
michael@0 | 537 | if (willUpload || this->getContext()->isConfigRenderable(kAlpha_8_GrPixelConfig, false)) { |
michael@0 | 538 | // We would always like A8 but it isn't supported on all platforms |
michael@0 | 539 | desc.fConfig = kAlpha_8_GrPixelConfig; |
michael@0 | 540 | } |
michael@0 | 541 | |
michael@0 | 542 | fAACache.acquireMask(elementsGenID, desc, clipSpaceIBounds); |
michael@0 | 543 | } |
michael@0 | 544 | |
michael@0 | 545 | *result = fAACache.getLastMask(); |
michael@0 | 546 | return cached; |
michael@0 | 547 | } |
michael@0 | 548 | |
michael@0 | 549 | //////////////////////////////////////////////////////////////////////////////// |
michael@0 | 550 | // Create a 8-bit clip mask in alpha |
michael@0 | 551 | GrTexture* GrClipMaskManager::createAlphaClipMask(int32_t elementsGenID, |
michael@0 | 552 | InitialState initialState, |
michael@0 | 553 | const ElementList& elements, |
michael@0 | 554 | const SkIRect& clipSpaceIBounds) { |
michael@0 | 555 | SkASSERT(kNone_ClipMaskType == fCurrClipMaskType); |
michael@0 | 556 | |
michael@0 | 557 | GrTexture* result; |
michael@0 | 558 | if (this->getMaskTexture(elementsGenID, clipSpaceIBounds, &result, false)) { |
michael@0 | 559 | fCurrClipMaskType = kAlpha_ClipMaskType; |
michael@0 | 560 | return result; |
michael@0 | 561 | } |
michael@0 | 562 | |
michael@0 | 563 | if (NULL == result) { |
michael@0 | 564 | fAACache.reset(); |
michael@0 | 565 | return NULL; |
michael@0 | 566 | } |
michael@0 | 567 | |
michael@0 | 568 | // The top-left of the mask corresponds to the top-left corner of the bounds. |
michael@0 | 569 | SkVector clipToMaskOffset = { |
michael@0 | 570 | SkIntToScalar(-clipSpaceIBounds.fLeft), |
michael@0 | 571 | SkIntToScalar(-clipSpaceIBounds.fTop) |
michael@0 | 572 | }; |
michael@0 | 573 | // The texture may be larger than necessary, this rect represents the part of the texture |
michael@0 | 574 | // we populate with a rasterization of the clip. |
michael@0 | 575 | SkIRect maskSpaceIBounds = SkIRect::MakeWH(clipSpaceIBounds.width(), clipSpaceIBounds.height()); |
michael@0 | 576 | |
michael@0 | 577 | // Set the matrix so that rendered clip elements are transformed to mask space from clip space. |
michael@0 | 578 | SkMatrix translate; |
michael@0 | 579 | translate.setTranslate(clipToMaskOffset); |
michael@0 | 580 | GrDrawTarget::AutoGeometryAndStatePush agasp(fGpu, GrDrawTarget::kReset_ASRInit, &translate); |
michael@0 | 581 | |
michael@0 | 582 | GrDrawState* drawState = fGpu->drawState(); |
michael@0 | 583 | |
michael@0 | 584 | // We're drawing a coverage mask and want coverage to be run through the blend function. |
michael@0 | 585 | drawState->enableState(GrDrawState::kCoverageDrawing_StateBit); |
michael@0 | 586 | |
michael@0 | 587 | // The scratch texture that we are drawing into can be substantially larger than the mask. Only |
michael@0 | 588 | // clear the part that we care about. |
michael@0 | 589 | fGpu->clear(&maskSpaceIBounds, |
michael@0 | 590 | kAllIn_InitialState == initialState ? 0xffffffff : 0x00000000, |
michael@0 | 591 | true, |
michael@0 | 592 | result->asRenderTarget()); |
michael@0 | 593 | |
michael@0 | 594 | // When we use the stencil in the below loop it is important to have this clip installed. |
michael@0 | 595 | // The second pass that zeros the stencil buffer renders the rect maskSpaceIBounds so the first |
michael@0 | 596 | // pass must not set values outside of this bounds or stencil values outside the rect won't be |
michael@0 | 597 | // cleared. |
michael@0 | 598 | GrDrawTarget::AutoClipRestore acr(fGpu, maskSpaceIBounds); |
michael@0 | 599 | drawState->enableState(GrDrawState::kClip_StateBit); |
michael@0 | 600 | |
michael@0 | 601 | GrAutoScratchTexture temp; |
michael@0 | 602 | // walk through each clip element and perform its set op |
michael@0 | 603 | for (ElementList::Iter iter = elements.headIter(); iter.get(); iter.next()) { |
michael@0 | 604 | const Element* element = iter.get(); |
michael@0 | 605 | SkRegion::Op op = element->getOp(); |
michael@0 | 606 | bool invert = element->isInverseFilled(); |
michael@0 | 607 | |
michael@0 | 608 | if (invert || SkRegion::kIntersect_Op == op || SkRegion::kReverseDifference_Op == op) { |
michael@0 | 609 | GrPathRenderer* pr = NULL; |
michael@0 | 610 | bool useTemp = !this->canStencilAndDrawElement(result, element, &pr); |
michael@0 | 611 | GrTexture* dst; |
michael@0 | 612 | // This is the bounds of the clip element in the space of the alpha-mask. The temporary |
michael@0 | 613 | // mask buffer can be substantially larger than the actually clip stack element. We |
michael@0 | 614 | // touch the minimum number of pixels necessary and use decal mode to combine it with |
michael@0 | 615 | // the accumulator. |
michael@0 | 616 | SkIRect maskSpaceElementIBounds; |
michael@0 | 617 | |
michael@0 | 618 | if (useTemp) { |
michael@0 | 619 | if (invert) { |
michael@0 | 620 | maskSpaceElementIBounds = maskSpaceIBounds; |
michael@0 | 621 | } else { |
michael@0 | 622 | SkRect elementBounds = element->getBounds(); |
michael@0 | 623 | elementBounds.offset(clipToMaskOffset); |
michael@0 | 624 | elementBounds.roundOut(&maskSpaceElementIBounds); |
michael@0 | 625 | } |
michael@0 | 626 | |
michael@0 | 627 | this->getTemp(maskSpaceIBounds.fRight, maskSpaceIBounds.fBottom, &temp); |
michael@0 | 628 | if (NULL == temp.texture()) { |
michael@0 | 629 | fAACache.reset(); |
michael@0 | 630 | return NULL; |
michael@0 | 631 | } |
michael@0 | 632 | dst = temp.texture(); |
michael@0 | 633 | // clear the temp target and set blend to replace |
michael@0 | 634 | fGpu->clear(&maskSpaceElementIBounds, |
michael@0 | 635 | invert ? 0xffffffff : 0x00000000, |
michael@0 | 636 | true, |
michael@0 | 637 | dst->asRenderTarget()); |
michael@0 | 638 | setup_boolean_blendcoeffs(drawState, SkRegion::kReplace_Op); |
michael@0 | 639 | |
michael@0 | 640 | } else { |
michael@0 | 641 | // draw directly into the result with the stencil set to make the pixels affected |
michael@0 | 642 | // by the clip shape be non-zero. |
michael@0 | 643 | dst = result; |
michael@0 | 644 | GR_STATIC_CONST_SAME_STENCIL(kStencilInElement, |
michael@0 | 645 | kReplace_StencilOp, |
michael@0 | 646 | kReplace_StencilOp, |
michael@0 | 647 | kAlways_StencilFunc, |
michael@0 | 648 | 0xffff, |
michael@0 | 649 | 0xffff, |
michael@0 | 650 | 0xffff); |
michael@0 | 651 | drawState->setStencil(kStencilInElement); |
michael@0 | 652 | setup_boolean_blendcoeffs(drawState, op); |
michael@0 | 653 | } |
michael@0 | 654 | |
michael@0 | 655 | drawState->setAlpha(invert ? 0x00 : 0xff); |
michael@0 | 656 | |
michael@0 | 657 | if (!this->drawElement(dst, element, pr)) { |
michael@0 | 658 | fAACache.reset(); |
michael@0 | 659 | return NULL; |
michael@0 | 660 | } |
michael@0 | 661 | |
michael@0 | 662 | if (useTemp) { |
michael@0 | 663 | // Now draw into the accumulator using the real operation and the temp buffer as a |
michael@0 | 664 | // texture |
michael@0 | 665 | this->mergeMask(result, |
michael@0 | 666 | temp.texture(), |
michael@0 | 667 | op, |
michael@0 | 668 | maskSpaceIBounds, |
michael@0 | 669 | maskSpaceElementIBounds); |
michael@0 | 670 | } else { |
michael@0 | 671 | // Draw to the exterior pixels (those with a zero stencil value). |
michael@0 | 672 | drawState->setAlpha(invert ? 0xff : 0x00); |
michael@0 | 673 | GR_STATIC_CONST_SAME_STENCIL(kDrawOutsideElement, |
michael@0 | 674 | kZero_StencilOp, |
michael@0 | 675 | kZero_StencilOp, |
michael@0 | 676 | kEqual_StencilFunc, |
michael@0 | 677 | 0xffff, |
michael@0 | 678 | 0x0000, |
michael@0 | 679 | 0xffff); |
michael@0 | 680 | drawState->setStencil(kDrawOutsideElement); |
michael@0 | 681 | fGpu->drawSimpleRect(clipSpaceIBounds); |
michael@0 | 682 | drawState->disableStencil(); |
michael@0 | 683 | } |
michael@0 | 684 | } else { |
michael@0 | 685 | // all the remaining ops can just be directly draw into the accumulation buffer |
michael@0 | 686 | drawState->setAlpha(0xff); |
michael@0 | 687 | setup_boolean_blendcoeffs(drawState, op); |
michael@0 | 688 | this->drawElement(result, element); |
michael@0 | 689 | } |
michael@0 | 690 | } |
michael@0 | 691 | |
michael@0 | 692 | fCurrClipMaskType = kAlpha_ClipMaskType; |
michael@0 | 693 | return result; |
michael@0 | 694 | } |
michael@0 | 695 | |
michael@0 | 696 | //////////////////////////////////////////////////////////////////////////////// |
michael@0 | 697 | // Create a 1-bit clip mask in the stencil buffer. 'devClipBounds' are in device |
michael@0 | 698 | // (as opposed to canvas) coordinates |
michael@0 | 699 | bool GrClipMaskManager::createStencilClipMask(int32_t elementsGenID, |
michael@0 | 700 | InitialState initialState, |
michael@0 | 701 | const ElementList& elements, |
michael@0 | 702 | const SkIRect& clipSpaceIBounds, |
michael@0 | 703 | const SkIPoint& clipSpaceToStencilOffset) { |
michael@0 | 704 | |
michael@0 | 705 | SkASSERT(kNone_ClipMaskType == fCurrClipMaskType); |
michael@0 | 706 | |
michael@0 | 707 | GrDrawState* drawState = fGpu->drawState(); |
michael@0 | 708 | SkASSERT(drawState->isClipState()); |
michael@0 | 709 | |
michael@0 | 710 | GrRenderTarget* rt = drawState->getRenderTarget(); |
michael@0 | 711 | SkASSERT(NULL != rt); |
michael@0 | 712 | |
michael@0 | 713 | // TODO: dynamically attach a SB when needed. |
michael@0 | 714 | GrStencilBuffer* stencilBuffer = rt->getStencilBuffer(); |
michael@0 | 715 | if (NULL == stencilBuffer) { |
michael@0 | 716 | return false; |
michael@0 | 717 | } |
michael@0 | 718 | |
michael@0 | 719 | if (stencilBuffer->mustRenderClip(elementsGenID, clipSpaceIBounds, clipSpaceToStencilOffset)) { |
michael@0 | 720 | |
michael@0 | 721 | stencilBuffer->setLastClip(elementsGenID, clipSpaceIBounds, clipSpaceToStencilOffset); |
michael@0 | 722 | |
michael@0 | 723 | // Set the matrix so that rendered clip elements are transformed from clip to stencil space. |
michael@0 | 724 | SkVector translate = { |
michael@0 | 725 | SkIntToScalar(clipSpaceToStencilOffset.fX), |
michael@0 | 726 | SkIntToScalar(clipSpaceToStencilOffset.fY) |
michael@0 | 727 | }; |
michael@0 | 728 | SkMatrix matrix; |
michael@0 | 729 | matrix.setTranslate(translate); |
michael@0 | 730 | GrDrawTarget::AutoGeometryAndStatePush agasp(fGpu, GrDrawTarget::kReset_ASRInit, &matrix); |
michael@0 | 731 | drawState = fGpu->drawState(); |
michael@0 | 732 | |
michael@0 | 733 | drawState->setRenderTarget(rt); |
michael@0 | 734 | |
michael@0 | 735 | // We set the current clip to the bounds so that our recursive draws are scissored to them. |
michael@0 | 736 | SkIRect stencilSpaceIBounds(clipSpaceIBounds); |
michael@0 | 737 | stencilSpaceIBounds.offset(clipSpaceToStencilOffset); |
michael@0 | 738 | GrDrawTarget::AutoClipRestore acr(fGpu, stencilSpaceIBounds); |
michael@0 | 739 | drawState->enableState(GrDrawState::kClip_StateBit); |
michael@0 | 740 | |
michael@0 | 741 | #if !VISUALIZE_COMPLEX_CLIP |
michael@0 | 742 | drawState->enableState(GrDrawState::kNoColorWrites_StateBit); |
michael@0 | 743 | #endif |
michael@0 | 744 | |
michael@0 | 745 | int clipBit = stencilBuffer->bits(); |
michael@0 | 746 | SkASSERT((clipBit <= 16) && "Ganesh only handles 16b or smaller stencil buffers"); |
michael@0 | 747 | clipBit = (1 << (clipBit-1)); |
michael@0 | 748 | |
michael@0 | 749 | fGpu->clearStencilClip(stencilSpaceIBounds, kAllIn_InitialState == initialState); |
michael@0 | 750 | |
michael@0 | 751 | // walk through each clip element and perform its set op |
michael@0 | 752 | // with the existing clip. |
michael@0 | 753 | for (ElementList::Iter iter(elements.headIter()); NULL != iter.get(); iter.next()) { |
michael@0 | 754 | const Element* element = iter.get(); |
michael@0 | 755 | bool fillInverted = false; |
michael@0 | 756 | // enabled at bottom of loop |
michael@0 | 757 | drawState->disableState(GrGpu::kModifyStencilClip_StateBit); |
michael@0 | 758 | // if the target is MSAA then we want MSAA enabled when the clip is soft |
michael@0 | 759 | if (rt->isMultisampled()) { |
michael@0 | 760 | drawState->setState(GrDrawState::kHWAntialias_StateBit, element->isAA()); |
michael@0 | 761 | } |
michael@0 | 762 | |
michael@0 | 763 | // This will be used to determine whether the clip shape can be rendered into the |
michael@0 | 764 | // stencil with arbitrary stencil settings. |
michael@0 | 765 | GrPathRenderer::StencilSupport stencilSupport; |
michael@0 | 766 | |
michael@0 | 767 | SkStrokeRec stroke(SkStrokeRec::kFill_InitStyle); |
michael@0 | 768 | |
michael@0 | 769 | SkRegion::Op op = element->getOp(); |
michael@0 | 770 | |
michael@0 | 771 | GrPathRenderer* pr = NULL; |
michael@0 | 772 | SkPath clipPath; |
michael@0 | 773 | if (Element::kRect_Type == element->getType()) { |
michael@0 | 774 | stencilSupport = GrPathRenderer::kNoRestriction_StencilSupport; |
michael@0 | 775 | fillInverted = false; |
michael@0 | 776 | } else { |
michael@0 | 777 | element->asPath(&clipPath); |
michael@0 | 778 | fillInverted = clipPath.isInverseFillType(); |
michael@0 | 779 | if (fillInverted) { |
michael@0 | 780 | clipPath.toggleInverseFillType(); |
michael@0 | 781 | } |
michael@0 | 782 | pr = this->getContext()->getPathRenderer(clipPath, |
michael@0 | 783 | stroke, |
michael@0 | 784 | fGpu, |
michael@0 | 785 | false, |
michael@0 | 786 | GrPathRendererChain::kStencilOnly_DrawType, |
michael@0 | 787 | &stencilSupport); |
michael@0 | 788 | if (NULL == pr) { |
michael@0 | 789 | return false; |
michael@0 | 790 | } |
michael@0 | 791 | } |
michael@0 | 792 | |
michael@0 | 793 | int passes; |
michael@0 | 794 | GrStencilSettings stencilSettings[GrStencilSettings::kMaxStencilClipPasses]; |
michael@0 | 795 | |
michael@0 | 796 | bool canRenderDirectToStencil = |
michael@0 | 797 | GrPathRenderer::kNoRestriction_StencilSupport == stencilSupport; |
michael@0 | 798 | bool canDrawDirectToClip; // Given the renderer, the element, |
michael@0 | 799 | // fill rule, and set operation can |
michael@0 | 800 | // we render the element directly to |
michael@0 | 801 | // stencil bit used for clipping. |
michael@0 | 802 | canDrawDirectToClip = GrStencilSettings::GetClipPasses(op, |
michael@0 | 803 | canRenderDirectToStencil, |
michael@0 | 804 | clipBit, |
michael@0 | 805 | fillInverted, |
michael@0 | 806 | &passes, |
michael@0 | 807 | stencilSettings); |
michael@0 | 808 | |
michael@0 | 809 | // draw the element to the client stencil bits if necessary |
michael@0 | 810 | if (!canDrawDirectToClip) { |
michael@0 | 811 | GR_STATIC_CONST_SAME_STENCIL(gDrawToStencil, |
michael@0 | 812 | kIncClamp_StencilOp, |
michael@0 | 813 | kIncClamp_StencilOp, |
michael@0 | 814 | kAlways_StencilFunc, |
michael@0 | 815 | 0xffff, |
michael@0 | 816 | 0x0000, |
michael@0 | 817 | 0xffff); |
michael@0 | 818 | SET_RANDOM_COLOR |
michael@0 | 819 | if (Element::kRect_Type == element->getType()) { |
michael@0 | 820 | *drawState->stencil() = gDrawToStencil; |
michael@0 | 821 | fGpu->drawSimpleRect(element->getRect(), NULL); |
michael@0 | 822 | } else { |
michael@0 | 823 | if (!clipPath.isEmpty()) { |
michael@0 | 824 | if (canRenderDirectToStencil) { |
michael@0 | 825 | *drawState->stencil() = gDrawToStencil; |
michael@0 | 826 | pr->drawPath(clipPath, stroke, fGpu, false); |
michael@0 | 827 | } else { |
michael@0 | 828 | pr->stencilPath(clipPath, stroke, fGpu); |
michael@0 | 829 | } |
michael@0 | 830 | } |
michael@0 | 831 | } |
michael@0 | 832 | } |
michael@0 | 833 | |
michael@0 | 834 | // now we modify the clip bit by rendering either the clip |
michael@0 | 835 | // element directly or a bounding rect of the entire clip. |
michael@0 | 836 | drawState->enableState(GrGpu::kModifyStencilClip_StateBit); |
michael@0 | 837 | for (int p = 0; p < passes; ++p) { |
michael@0 | 838 | *drawState->stencil() = stencilSettings[p]; |
michael@0 | 839 | if (canDrawDirectToClip) { |
michael@0 | 840 | if (Element::kRect_Type == element->getType()) { |
michael@0 | 841 | SET_RANDOM_COLOR |
michael@0 | 842 | fGpu->drawSimpleRect(element->getRect(), NULL); |
michael@0 | 843 | } else { |
michael@0 | 844 | SET_RANDOM_COLOR |
michael@0 | 845 | pr->drawPath(clipPath, stroke, fGpu, false); |
michael@0 | 846 | } |
michael@0 | 847 | } else { |
michael@0 | 848 | SET_RANDOM_COLOR |
michael@0 | 849 | // The view matrix is setup to do clip space -> stencil space translation, so |
michael@0 | 850 | // draw rect in clip space. |
michael@0 | 851 | fGpu->drawSimpleRect(SkRect::Make(clipSpaceIBounds), NULL); |
michael@0 | 852 | } |
michael@0 | 853 | } |
michael@0 | 854 | } |
michael@0 | 855 | } |
michael@0 | 856 | // set this last because recursive draws may overwrite it back to kNone. |
michael@0 | 857 | SkASSERT(kNone_ClipMaskType == fCurrClipMaskType); |
michael@0 | 858 | fCurrClipMaskType = kStencil_ClipMaskType; |
michael@0 | 859 | return true; |
michael@0 | 860 | } |
michael@0 | 861 | |
michael@0 | 862 | |
michael@0 | 863 | // mapping of clip-respecting stencil funcs to normal stencil funcs |
michael@0 | 864 | // mapping depends on whether stencil-clipping is in effect. |
michael@0 | 865 | static const GrStencilFunc |
michael@0 | 866 | gSpecialToBasicStencilFunc[2][kClipStencilFuncCount] = { |
michael@0 | 867 | {// Stencil-Clipping is DISABLED, we are effectively always inside the clip |
michael@0 | 868 | // In the Clip Funcs |
michael@0 | 869 | kAlways_StencilFunc, // kAlwaysIfInClip_StencilFunc |
michael@0 | 870 | kEqual_StencilFunc, // kEqualIfInClip_StencilFunc |
michael@0 | 871 | kLess_StencilFunc, // kLessIfInClip_StencilFunc |
michael@0 | 872 | kLEqual_StencilFunc, // kLEqualIfInClip_StencilFunc |
michael@0 | 873 | // Special in the clip func that forces user's ref to be 0. |
michael@0 | 874 | kNotEqual_StencilFunc, // kNonZeroIfInClip_StencilFunc |
michael@0 | 875 | // make ref 0 and do normal nequal. |
michael@0 | 876 | }, |
michael@0 | 877 | {// Stencil-Clipping is ENABLED |
michael@0 | 878 | // In the Clip Funcs |
michael@0 | 879 | kEqual_StencilFunc, // kAlwaysIfInClip_StencilFunc |
michael@0 | 880 | // eq stencil clip bit, mask |
michael@0 | 881 | // out user bits. |
michael@0 | 882 | |
michael@0 | 883 | kEqual_StencilFunc, // kEqualIfInClip_StencilFunc |
michael@0 | 884 | // add stencil bit to mask and ref |
michael@0 | 885 | |
michael@0 | 886 | kLess_StencilFunc, // kLessIfInClip_StencilFunc |
michael@0 | 887 | kLEqual_StencilFunc, // kLEqualIfInClip_StencilFunc |
michael@0 | 888 | // for both of these we can add |
michael@0 | 889 | // the clip bit to the mask and |
michael@0 | 890 | // ref and compare as normal |
michael@0 | 891 | // Special in the clip func that forces user's ref to be 0. |
michael@0 | 892 | kLess_StencilFunc, // kNonZeroIfInClip_StencilFunc |
michael@0 | 893 | // make ref have only the clip bit set |
michael@0 | 894 | // and make comparison be less |
michael@0 | 895 | // 10..0 < 1..user_bits.. |
michael@0 | 896 | } |
michael@0 | 897 | }; |
michael@0 | 898 | |
michael@0 | 899 | namespace { |
michael@0 | 900 | // Sets the settings to clip against the stencil buffer clip while ignoring the |
michael@0 | 901 | // client bits. |
michael@0 | 902 | const GrStencilSettings& basic_apply_stencil_clip_settings() { |
michael@0 | 903 | // stencil settings to use when clip is in stencil |
michael@0 | 904 | GR_STATIC_CONST_SAME_STENCIL_STRUCT(gSettings, |
michael@0 | 905 | kKeep_StencilOp, |
michael@0 | 906 | kKeep_StencilOp, |
michael@0 | 907 | kAlwaysIfInClip_StencilFunc, |
michael@0 | 908 | 0x0000, |
michael@0 | 909 | 0x0000, |
michael@0 | 910 | 0x0000); |
michael@0 | 911 | return *GR_CONST_STENCIL_SETTINGS_PTR_FROM_STRUCT_PTR(&gSettings); |
michael@0 | 912 | } |
michael@0 | 913 | } |
michael@0 | 914 | |
michael@0 | 915 | void GrClipMaskManager::setGpuStencil() { |
michael@0 | 916 | // We make two copies of the StencilSettings here (except in the early |
michael@0 | 917 | // exit scenario. One copy from draw state to the stack var. Then another |
michael@0 | 918 | // from the stack var to the gpu. We could make this class hold a ptr to |
michael@0 | 919 | // GrGpu's fStencilSettings and eliminate the stack copy here. |
michael@0 | 920 | |
michael@0 | 921 | const GrDrawState& drawState = fGpu->getDrawState(); |
michael@0 | 922 | |
michael@0 | 923 | // use stencil for clipping if clipping is enabled and the clip |
michael@0 | 924 | // has been written into the stencil. |
michael@0 | 925 | GrClipMaskManager::StencilClipMode clipMode; |
michael@0 | 926 | if (this->isClipInStencil() && drawState.isClipState()) { |
michael@0 | 927 | clipMode = GrClipMaskManager::kRespectClip_StencilClipMode; |
michael@0 | 928 | // We can't be modifying the clip and respecting it at the same time. |
michael@0 | 929 | SkASSERT(!drawState.isStateFlagEnabled( |
michael@0 | 930 | GrGpu::kModifyStencilClip_StateBit)); |
michael@0 | 931 | } else if (drawState.isStateFlagEnabled( |
michael@0 | 932 | GrGpu::kModifyStencilClip_StateBit)) { |
michael@0 | 933 | clipMode = GrClipMaskManager::kModifyClip_StencilClipMode; |
michael@0 | 934 | } else { |
michael@0 | 935 | clipMode = GrClipMaskManager::kIgnoreClip_StencilClipMode; |
michael@0 | 936 | } |
michael@0 | 937 | |
michael@0 | 938 | GrStencilSettings settings; |
michael@0 | 939 | // The GrGpu client may not be using the stencil buffer but we may need to |
michael@0 | 940 | // enable it in order to respect a stencil clip. |
michael@0 | 941 | if (drawState.getStencil().isDisabled()) { |
michael@0 | 942 | if (GrClipMaskManager::kRespectClip_StencilClipMode == clipMode) { |
michael@0 | 943 | settings = basic_apply_stencil_clip_settings(); |
michael@0 | 944 | } else { |
michael@0 | 945 | fGpu->disableStencil(); |
michael@0 | 946 | return; |
michael@0 | 947 | } |
michael@0 | 948 | } else { |
michael@0 | 949 | settings = drawState.getStencil(); |
michael@0 | 950 | } |
michael@0 | 951 | |
michael@0 | 952 | // TODO: dynamically attach a stencil buffer |
michael@0 | 953 | int stencilBits = 0; |
michael@0 | 954 | GrStencilBuffer* stencilBuffer = |
michael@0 | 955 | drawState.getRenderTarget()->getStencilBuffer(); |
michael@0 | 956 | if (NULL != stencilBuffer) { |
michael@0 | 957 | stencilBits = stencilBuffer->bits(); |
michael@0 | 958 | } |
michael@0 | 959 | |
michael@0 | 960 | SkASSERT(fGpu->caps()->stencilWrapOpsSupport() || !settings.usesWrapOp()); |
michael@0 | 961 | SkASSERT(fGpu->caps()->twoSidedStencilSupport() || !settings.isTwoSided()); |
michael@0 | 962 | this->adjustStencilParams(&settings, clipMode, stencilBits); |
michael@0 | 963 | fGpu->setStencilSettings(settings); |
michael@0 | 964 | } |
michael@0 | 965 | |
michael@0 | 966 | void GrClipMaskManager::adjustStencilParams(GrStencilSettings* settings, |
michael@0 | 967 | StencilClipMode mode, |
michael@0 | 968 | int stencilBitCnt) { |
michael@0 | 969 | SkASSERT(stencilBitCnt > 0); |
michael@0 | 970 | |
michael@0 | 971 | if (kModifyClip_StencilClipMode == mode) { |
michael@0 | 972 | // We assume that this clip manager itself is drawing to the GrGpu and |
michael@0 | 973 | // has already setup the correct values. |
michael@0 | 974 | return; |
michael@0 | 975 | } |
michael@0 | 976 | |
michael@0 | 977 | unsigned int clipBit = (1 << (stencilBitCnt - 1)); |
michael@0 | 978 | unsigned int userBits = clipBit - 1; |
michael@0 | 979 | |
michael@0 | 980 | GrStencilSettings::Face face = GrStencilSettings::kFront_Face; |
michael@0 | 981 | bool twoSided = fGpu->caps()->twoSidedStencilSupport(); |
michael@0 | 982 | |
michael@0 | 983 | bool finished = false; |
michael@0 | 984 | while (!finished) { |
michael@0 | 985 | GrStencilFunc func = settings->func(face); |
michael@0 | 986 | uint16_t writeMask = settings->writeMask(face); |
michael@0 | 987 | uint16_t funcMask = settings->funcMask(face); |
michael@0 | 988 | uint16_t funcRef = settings->funcRef(face); |
michael@0 | 989 | |
michael@0 | 990 | SkASSERT((unsigned) func < kStencilFuncCount); |
michael@0 | 991 | |
michael@0 | 992 | writeMask &= userBits; |
michael@0 | 993 | |
michael@0 | 994 | if (func >= kBasicStencilFuncCount) { |
michael@0 | 995 | int respectClip = kRespectClip_StencilClipMode == mode; |
michael@0 | 996 | if (respectClip) { |
michael@0 | 997 | // The GrGpu class should have checked this |
michael@0 | 998 | SkASSERT(this->isClipInStencil()); |
michael@0 | 999 | switch (func) { |
michael@0 | 1000 | case kAlwaysIfInClip_StencilFunc: |
michael@0 | 1001 | funcMask = clipBit; |
michael@0 | 1002 | funcRef = clipBit; |
michael@0 | 1003 | break; |
michael@0 | 1004 | case kEqualIfInClip_StencilFunc: |
michael@0 | 1005 | case kLessIfInClip_StencilFunc: |
michael@0 | 1006 | case kLEqualIfInClip_StencilFunc: |
michael@0 | 1007 | funcMask = (funcMask & userBits) | clipBit; |
michael@0 | 1008 | funcRef = (funcRef & userBits) | clipBit; |
michael@0 | 1009 | break; |
michael@0 | 1010 | case kNonZeroIfInClip_StencilFunc: |
michael@0 | 1011 | funcMask = (funcMask & userBits) | clipBit; |
michael@0 | 1012 | funcRef = clipBit; |
michael@0 | 1013 | break; |
michael@0 | 1014 | default: |
michael@0 | 1015 | GrCrash("Unknown stencil func"); |
michael@0 | 1016 | } |
michael@0 | 1017 | } else { |
michael@0 | 1018 | funcMask &= userBits; |
michael@0 | 1019 | funcRef &= userBits; |
michael@0 | 1020 | } |
michael@0 | 1021 | const GrStencilFunc* table = |
michael@0 | 1022 | gSpecialToBasicStencilFunc[respectClip]; |
michael@0 | 1023 | func = table[func - kBasicStencilFuncCount]; |
michael@0 | 1024 | SkASSERT(func >= 0 && func < kBasicStencilFuncCount); |
michael@0 | 1025 | } else { |
michael@0 | 1026 | funcMask &= userBits; |
michael@0 | 1027 | funcRef &= userBits; |
michael@0 | 1028 | } |
michael@0 | 1029 | |
michael@0 | 1030 | settings->setFunc(face, func); |
michael@0 | 1031 | settings->setWriteMask(face, writeMask); |
michael@0 | 1032 | settings->setFuncMask(face, funcMask); |
michael@0 | 1033 | settings->setFuncRef(face, funcRef); |
michael@0 | 1034 | |
michael@0 | 1035 | if (GrStencilSettings::kFront_Face == face) { |
michael@0 | 1036 | face = GrStencilSettings::kBack_Face; |
michael@0 | 1037 | finished = !twoSided; |
michael@0 | 1038 | } else { |
michael@0 | 1039 | finished = true; |
michael@0 | 1040 | } |
michael@0 | 1041 | } |
michael@0 | 1042 | if (!twoSided) { |
michael@0 | 1043 | settings->copyFrontSettingsToBack(); |
michael@0 | 1044 | } |
michael@0 | 1045 | } |
michael@0 | 1046 | |
michael@0 | 1047 | //////////////////////////////////////////////////////////////////////////////// |
michael@0 | 1048 | GrTexture* GrClipMaskManager::createSoftwareClipMask(int32_t elementsGenID, |
michael@0 | 1049 | GrReducedClip::InitialState initialState, |
michael@0 | 1050 | const GrReducedClip::ElementList& elements, |
michael@0 | 1051 | const SkIRect& clipSpaceIBounds) { |
michael@0 | 1052 | SkASSERT(kNone_ClipMaskType == fCurrClipMaskType); |
michael@0 | 1053 | |
michael@0 | 1054 | GrTexture* result; |
michael@0 | 1055 | if (this->getMaskTexture(elementsGenID, clipSpaceIBounds, &result, true)) { |
michael@0 | 1056 | return result; |
michael@0 | 1057 | } |
michael@0 | 1058 | |
michael@0 | 1059 | if (NULL == result) { |
michael@0 | 1060 | fAACache.reset(); |
michael@0 | 1061 | return NULL; |
michael@0 | 1062 | } |
michael@0 | 1063 | |
michael@0 | 1064 | // The mask texture may be larger than necessary. We round out the clip space bounds and pin |
michael@0 | 1065 | // the top left corner of the resulting rect to the top left of the texture. |
michael@0 | 1066 | SkIRect maskSpaceIBounds = SkIRect::MakeWH(clipSpaceIBounds.width(), clipSpaceIBounds.height()); |
michael@0 | 1067 | |
michael@0 | 1068 | GrSWMaskHelper helper(this->getContext()); |
michael@0 | 1069 | |
michael@0 | 1070 | SkMatrix matrix; |
michael@0 | 1071 | matrix.setTranslate(SkIntToScalar(-clipSpaceIBounds.fLeft), |
michael@0 | 1072 | SkIntToScalar(-clipSpaceIBounds.fTop)); |
michael@0 | 1073 | helper.init(maskSpaceIBounds, &matrix); |
michael@0 | 1074 | |
michael@0 | 1075 | helper.clear(kAllIn_InitialState == initialState ? 0xFF : 0x00); |
michael@0 | 1076 | |
michael@0 | 1077 | SkStrokeRec stroke(SkStrokeRec::kFill_InitStyle); |
michael@0 | 1078 | |
michael@0 | 1079 | for (ElementList::Iter iter(elements.headIter()) ; NULL != iter.get(); iter.next()) { |
michael@0 | 1080 | |
michael@0 | 1081 | const Element* element = iter.get(); |
michael@0 | 1082 | SkRegion::Op op = element->getOp(); |
michael@0 | 1083 | |
michael@0 | 1084 | if (SkRegion::kIntersect_Op == op || SkRegion::kReverseDifference_Op == op) { |
michael@0 | 1085 | // Intersect and reverse difference require modifying pixels outside of the geometry |
michael@0 | 1086 | // that is being "drawn". In both cases we erase all the pixels outside of the geometry |
michael@0 | 1087 | // but leave the pixels inside the geometry alone. For reverse difference we invert all |
michael@0 | 1088 | // the pixels before clearing the ones outside the geometry. |
michael@0 | 1089 | if (SkRegion::kReverseDifference_Op == op) { |
michael@0 | 1090 | SkRect temp = SkRect::Make(clipSpaceIBounds); |
michael@0 | 1091 | // invert the entire scene |
michael@0 | 1092 | helper.draw(temp, SkRegion::kXOR_Op, false, 0xFF); |
michael@0 | 1093 | } |
michael@0 | 1094 | |
michael@0 | 1095 | SkPath clipPath; |
michael@0 | 1096 | element->asPath(&clipPath); |
michael@0 | 1097 | clipPath.toggleInverseFillType(); |
michael@0 | 1098 | helper.draw(clipPath, stroke, SkRegion::kReplace_Op, element->isAA(), 0x00); |
michael@0 | 1099 | |
michael@0 | 1100 | continue; |
michael@0 | 1101 | } |
michael@0 | 1102 | |
michael@0 | 1103 | // The other ops (union, xor, diff) only affect pixels inside |
michael@0 | 1104 | // the geometry so they can just be drawn normally |
michael@0 | 1105 | if (Element::kRect_Type == element->getType()) { |
michael@0 | 1106 | helper.draw(element->getRect(), op, element->isAA(), 0xFF); |
michael@0 | 1107 | } else { |
michael@0 | 1108 | SkPath path; |
michael@0 | 1109 | element->asPath(&path); |
michael@0 | 1110 | helper.draw(path, stroke, op, element->isAA(), 0xFF); |
michael@0 | 1111 | } |
michael@0 | 1112 | } |
michael@0 | 1113 | |
michael@0 | 1114 | helper.toTexture(result); |
michael@0 | 1115 | |
michael@0 | 1116 | fCurrClipMaskType = kAlpha_ClipMaskType; |
michael@0 | 1117 | return result; |
michael@0 | 1118 | } |
michael@0 | 1119 | |
michael@0 | 1120 | //////////////////////////////////////////////////////////////////////////////// |
michael@0 | 1121 | void GrClipMaskManager::releaseResources() { |
michael@0 | 1122 | fAACache.releaseResources(); |
michael@0 | 1123 | } |
michael@0 | 1124 | |
michael@0 | 1125 | void GrClipMaskManager::setGpu(GrGpu* gpu) { |
michael@0 | 1126 | fGpu = gpu; |
michael@0 | 1127 | fAACache.setContext(gpu->getContext()); |
michael@0 | 1128 | } |
michael@0 | 1129 | |
michael@0 | 1130 | void GrClipMaskManager::adjustPathStencilParams(GrStencilSettings* settings) { |
michael@0 | 1131 | const GrDrawState& drawState = fGpu->getDrawState(); |
michael@0 | 1132 | GrClipMaskManager::StencilClipMode clipMode; |
michael@0 | 1133 | if (this->isClipInStencil() && drawState.isClipState()) { |
michael@0 | 1134 | clipMode = GrClipMaskManager::kRespectClip_StencilClipMode; |
michael@0 | 1135 | // We can't be modifying the clip and respecting it at the same time. |
michael@0 | 1136 | SkASSERT(!drawState.isStateFlagEnabled( |
michael@0 | 1137 | GrGpu::kModifyStencilClip_StateBit)); |
michael@0 | 1138 | } else if (drawState.isStateFlagEnabled( |
michael@0 | 1139 | GrGpu::kModifyStencilClip_StateBit)) { |
michael@0 | 1140 | clipMode = GrClipMaskManager::kModifyClip_StencilClipMode; |
michael@0 | 1141 | } else { |
michael@0 | 1142 | clipMode = GrClipMaskManager::kIgnoreClip_StencilClipMode; |
michael@0 | 1143 | } |
michael@0 | 1144 | |
michael@0 | 1145 | // TODO: dynamically attach a stencil buffer |
michael@0 | 1146 | int stencilBits = 0; |
michael@0 | 1147 | GrStencilBuffer* stencilBuffer = |
michael@0 | 1148 | drawState.getRenderTarget()->getStencilBuffer(); |
michael@0 | 1149 | if (NULL != stencilBuffer) { |
michael@0 | 1150 | stencilBits = stencilBuffer->bits(); |
michael@0 | 1151 | this->adjustStencilParams(settings, clipMode, stencilBits); |
michael@0 | 1152 | } |
michael@0 | 1153 | } |