Wed, 31 Dec 2014 06:09:35 +0100
Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.
michael@0 | 1 | /* |
michael@0 | 2 | * Copyright 2013 Google Inc. |
michael@0 | 3 | * |
michael@0 | 4 | * Use of this source code is governed by a BSD-style license that can be |
michael@0 | 5 | * found in the LICENSE file. |
michael@0 | 6 | */ |
michael@0 | 7 | |
michael@0 | 8 | #include "GrBezierEffect.h" |
michael@0 | 9 | |
michael@0 | 10 | #include "gl/GrGLEffect.h" |
michael@0 | 11 | #include "gl/GrGLSL.h" |
michael@0 | 12 | #include "gl/GrGLVertexEffect.h" |
michael@0 | 13 | #include "GrTBackendEffectFactory.h" |
michael@0 | 14 | |
michael@0 | 15 | class GrGLConicEffect : public GrGLVertexEffect { |
michael@0 | 16 | public: |
michael@0 | 17 | GrGLConicEffect(const GrBackendEffectFactory&, const GrDrawEffect&); |
michael@0 | 18 | |
michael@0 | 19 | virtual void emitCode(GrGLFullShaderBuilder* builder, |
michael@0 | 20 | const GrDrawEffect& drawEffect, |
michael@0 | 21 | EffectKey key, |
michael@0 | 22 | const char* outputColor, |
michael@0 | 23 | const char* inputColor, |
michael@0 | 24 | const TransformedCoordsArray&, |
michael@0 | 25 | const TextureSamplerArray&) SK_OVERRIDE; |
michael@0 | 26 | |
michael@0 | 27 | static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&); |
michael@0 | 28 | |
michael@0 | 29 | virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE {} |
michael@0 | 30 | |
michael@0 | 31 | private: |
michael@0 | 32 | GrEffectEdgeType fEdgeType; |
michael@0 | 33 | |
michael@0 | 34 | typedef GrGLVertexEffect INHERITED; |
michael@0 | 35 | }; |
michael@0 | 36 | |
michael@0 | 37 | GrGLConicEffect::GrGLConicEffect(const GrBackendEffectFactory& factory, |
michael@0 | 38 | const GrDrawEffect& drawEffect) |
michael@0 | 39 | : INHERITED (factory) { |
michael@0 | 40 | const GrConicEffect& ce = drawEffect.castEffect<GrConicEffect>(); |
michael@0 | 41 | fEdgeType = ce.getEdgeType(); |
michael@0 | 42 | } |
michael@0 | 43 | |
michael@0 | 44 | void GrGLConicEffect::emitCode(GrGLFullShaderBuilder* builder, |
michael@0 | 45 | const GrDrawEffect& drawEffect, |
michael@0 | 46 | EffectKey key, |
michael@0 | 47 | const char* outputColor, |
michael@0 | 48 | const char* inputColor, |
michael@0 | 49 | const TransformedCoordsArray&, |
michael@0 | 50 | const TextureSamplerArray& samplers) { |
michael@0 | 51 | const char *vsName, *fsName; |
michael@0 | 52 | |
michael@0 | 53 | builder->addVarying(kVec4f_GrSLType, "ConicCoeffs", |
michael@0 | 54 | &vsName, &fsName); |
michael@0 | 55 | const SkString* attr0Name = |
michael@0 | 56 | builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]); |
michael@0 | 57 | builder->vsCodeAppendf("\t%s = %s;\n", vsName, attr0Name->c_str()); |
michael@0 | 58 | |
michael@0 | 59 | builder->fsCodeAppend("\t\tfloat edgeAlpha;\n"); |
michael@0 | 60 | |
michael@0 | 61 | switch (fEdgeType) { |
michael@0 | 62 | case kHairlineAA_GrEffectEdgeType: { |
michael@0 | 63 | SkAssertResult(builder->enableFeature( |
michael@0 | 64 | GrGLShaderBuilder::kStandardDerivatives_GLSLFeature)); |
michael@0 | 65 | builder->fsCodeAppendf("\t\tvec3 dklmdx = dFdx(%s.xyz);\n", fsName); |
michael@0 | 66 | builder->fsCodeAppendf("\t\tvec3 dklmdy = dFdy(%s.xyz);\n", fsName); |
michael@0 | 67 | builder->fsCodeAppendf("\t\tfloat dfdx =\n" |
michael@0 | 68 | "\t\t\t2.0*%s.x*dklmdx.x - %s.y*dklmdx.z - %s.z*dklmdx.y;\n", |
michael@0 | 69 | fsName, fsName, fsName); |
michael@0 | 70 | builder->fsCodeAppendf("\t\tfloat dfdy =\n" |
michael@0 | 71 | "\t\t\t2.0*%s.x*dklmdy.x - %s.y*dklmdy.z - %s.z*dklmdy.y;\n", |
michael@0 | 72 | fsName, fsName, fsName); |
michael@0 | 73 | builder->fsCodeAppend("\t\tvec2 gF = vec2(dfdx, dfdy);\n"); |
michael@0 | 74 | builder->fsCodeAppend("\t\tfloat gFM = sqrt(dot(gF, gF));\n"); |
michael@0 | 75 | builder->fsCodeAppendf("\t\tfloat func = %s.x*%s.x - %s.y*%s.z;\n", fsName, fsName, |
michael@0 | 76 | fsName, fsName); |
michael@0 | 77 | builder->fsCodeAppend("\t\tfunc = abs(func);\n"); |
michael@0 | 78 | builder->fsCodeAppend("\t\tedgeAlpha = func / gFM;\n"); |
michael@0 | 79 | builder->fsCodeAppend("\t\tedgeAlpha = max(1.0 - edgeAlpha, 0.0);\n"); |
michael@0 | 80 | // Add line below for smooth cubic ramp |
michael@0 | 81 | // builder->fsCodeAppend("\t\tedgeAlpha = edgeAlpha*edgeAlpha*(3.0-2.0*edgeAlpha);\n"); |
michael@0 | 82 | break; |
michael@0 | 83 | } |
michael@0 | 84 | case kFillAA_GrEffectEdgeType: { |
michael@0 | 85 | SkAssertResult(builder->enableFeature( |
michael@0 | 86 | GrGLShaderBuilder::kStandardDerivatives_GLSLFeature)); |
michael@0 | 87 | builder->fsCodeAppendf("\t\tvec3 dklmdx = dFdx(%s.xyz);\n", fsName); |
michael@0 | 88 | builder->fsCodeAppendf("\t\tvec3 dklmdy = dFdy(%s.xyz);\n", fsName); |
michael@0 | 89 | builder->fsCodeAppendf("\t\tfloat dfdx =\n" |
michael@0 | 90 | "\t\t\t2.0*%s.x*dklmdx.x - %s.y*dklmdx.z - %s.z*dklmdx.y;\n", |
michael@0 | 91 | fsName, fsName, fsName); |
michael@0 | 92 | builder->fsCodeAppendf("\t\tfloat dfdy =\n" |
michael@0 | 93 | "\t\t\t2.0*%s.x*dklmdy.x - %s.y*dklmdy.z - %s.z*dklmdy.y;\n", |
michael@0 | 94 | fsName, fsName, fsName); |
michael@0 | 95 | builder->fsCodeAppend("\t\tvec2 gF = vec2(dfdx, dfdy);\n"); |
michael@0 | 96 | builder->fsCodeAppend("\t\tfloat gFM = sqrt(dot(gF, gF));\n"); |
michael@0 | 97 | builder->fsCodeAppendf("\t\tfloat func = %s.x*%s.x - %s.y*%s.z;\n", fsName, fsName, |
michael@0 | 98 | fsName, fsName); |
michael@0 | 99 | builder->fsCodeAppend("\t\tedgeAlpha = func / gFM;\n"); |
michael@0 | 100 | builder->fsCodeAppend("\t\tedgeAlpha = clamp(1.0 - edgeAlpha, 0.0, 1.0);\n"); |
michael@0 | 101 | // Add line below for smooth cubic ramp |
michael@0 | 102 | // builder->fsCodeAppend("\t\tedgeAlpha = edgeAlpha*edgeAlpha*(3.0-2.0*edgeAlpha);\n"); |
michael@0 | 103 | break; |
michael@0 | 104 | } |
michael@0 | 105 | case kFillBW_GrEffectEdgeType: { |
michael@0 | 106 | builder->fsCodeAppendf("\t\tedgeAlpha = %s.x*%s.x - %s.y*%s.z;\n", fsName, fsName, |
michael@0 | 107 | fsName, fsName); |
michael@0 | 108 | builder->fsCodeAppend("\t\tedgeAlpha = float(edgeAlpha < 0.0);\n"); |
michael@0 | 109 | break; |
michael@0 | 110 | } |
michael@0 | 111 | default: |
michael@0 | 112 | GrCrash("Shouldn't get here"); |
michael@0 | 113 | } |
michael@0 | 114 | |
michael@0 | 115 | builder->fsCodeAppendf("\t%s = %s;\n", outputColor, |
michael@0 | 116 | (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str()); |
michael@0 | 117 | } |
michael@0 | 118 | |
michael@0 | 119 | GrGLEffect::EffectKey GrGLConicEffect::GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) { |
michael@0 | 120 | const GrConicEffect& ce = drawEffect.castEffect<GrConicEffect>(); |
michael@0 | 121 | return ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2; |
michael@0 | 122 | } |
michael@0 | 123 | |
michael@0 | 124 | ////////////////////////////////////////////////////////////////////////////// |
michael@0 | 125 | |
michael@0 | 126 | GrConicEffect::~GrConicEffect() {} |
michael@0 | 127 | |
michael@0 | 128 | const GrBackendEffectFactory& GrConicEffect::getFactory() const { |
michael@0 | 129 | return GrTBackendEffectFactory<GrConicEffect>::getInstance(); |
michael@0 | 130 | } |
michael@0 | 131 | |
michael@0 | 132 | GrConicEffect::GrConicEffect(GrEffectEdgeType edgeType) : GrVertexEffect() { |
michael@0 | 133 | this->addVertexAttrib(kVec4f_GrSLType); |
michael@0 | 134 | fEdgeType = edgeType; |
michael@0 | 135 | } |
michael@0 | 136 | |
michael@0 | 137 | bool GrConicEffect::onIsEqual(const GrEffect& other) const { |
michael@0 | 138 | const GrConicEffect& ce = CastEffect<GrConicEffect>(other); |
michael@0 | 139 | return (ce.fEdgeType == fEdgeType); |
michael@0 | 140 | } |
michael@0 | 141 | |
michael@0 | 142 | ////////////////////////////////////////////////////////////////////////////// |
michael@0 | 143 | |
michael@0 | 144 | GR_DEFINE_EFFECT_TEST(GrConicEffect); |
michael@0 | 145 | |
michael@0 | 146 | GrEffectRef* GrConicEffect::TestCreate(SkRandom* random, |
michael@0 | 147 | GrContext*, |
michael@0 | 148 | const GrDrawTargetCaps& caps, |
michael@0 | 149 | GrTexture*[]) { |
michael@0 | 150 | GrEffectRef* effect; |
michael@0 | 151 | do { |
michael@0 | 152 | GrEffectEdgeType edgeType = static_cast<GrEffectEdgeType>( |
michael@0 | 153 | random->nextULessThan(kGrEffectEdgeTypeCnt)); |
michael@0 | 154 | effect = GrConicEffect::Create(edgeType, caps); |
michael@0 | 155 | } while (NULL == effect); |
michael@0 | 156 | return effect; |
michael@0 | 157 | } |
michael@0 | 158 | |
michael@0 | 159 | ////////////////////////////////////////////////////////////////////////////// |
michael@0 | 160 | // Quad |
michael@0 | 161 | ////////////////////////////////////////////////////////////////////////////// |
michael@0 | 162 | |
michael@0 | 163 | class GrGLQuadEffect : public GrGLVertexEffect { |
michael@0 | 164 | public: |
michael@0 | 165 | GrGLQuadEffect(const GrBackendEffectFactory&, const GrDrawEffect&); |
michael@0 | 166 | |
michael@0 | 167 | virtual void emitCode(GrGLFullShaderBuilder* builder, |
michael@0 | 168 | const GrDrawEffect& drawEffect, |
michael@0 | 169 | EffectKey key, |
michael@0 | 170 | const char* outputColor, |
michael@0 | 171 | const char* inputColor, |
michael@0 | 172 | const TransformedCoordsArray&, |
michael@0 | 173 | const TextureSamplerArray&) SK_OVERRIDE; |
michael@0 | 174 | |
michael@0 | 175 | static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&); |
michael@0 | 176 | |
michael@0 | 177 | virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE {} |
michael@0 | 178 | |
michael@0 | 179 | private: |
michael@0 | 180 | GrEffectEdgeType fEdgeType; |
michael@0 | 181 | |
michael@0 | 182 | typedef GrGLVertexEffect INHERITED; |
michael@0 | 183 | }; |
michael@0 | 184 | |
michael@0 | 185 | GrGLQuadEffect::GrGLQuadEffect(const GrBackendEffectFactory& factory, |
michael@0 | 186 | const GrDrawEffect& drawEffect) |
michael@0 | 187 | : INHERITED (factory) { |
michael@0 | 188 | const GrQuadEffect& ce = drawEffect.castEffect<GrQuadEffect>(); |
michael@0 | 189 | fEdgeType = ce.getEdgeType(); |
michael@0 | 190 | } |
michael@0 | 191 | |
michael@0 | 192 | void GrGLQuadEffect::emitCode(GrGLFullShaderBuilder* builder, |
michael@0 | 193 | const GrDrawEffect& drawEffect, |
michael@0 | 194 | EffectKey key, |
michael@0 | 195 | const char* outputColor, |
michael@0 | 196 | const char* inputColor, |
michael@0 | 197 | const TransformedCoordsArray&, |
michael@0 | 198 | const TextureSamplerArray& samplers) { |
michael@0 | 199 | const char *vsName, *fsName; |
michael@0 | 200 | |
michael@0 | 201 | const SkString* attrName = |
michael@0 | 202 | builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]); |
michael@0 | 203 | builder->fsCodeAppendf("\t\tfloat edgeAlpha;\n"); |
michael@0 | 204 | |
michael@0 | 205 | builder->addVarying(kVec4f_GrSLType, "HairQuadEdge", &vsName, &fsName); |
michael@0 | 206 | |
michael@0 | 207 | switch (fEdgeType) { |
michael@0 | 208 | case kHairlineAA_GrEffectEdgeType: { |
michael@0 | 209 | SkAssertResult(builder->enableFeature( |
michael@0 | 210 | GrGLShaderBuilder::kStandardDerivatives_GLSLFeature)); |
michael@0 | 211 | builder->fsCodeAppendf("\t\tvec2 duvdx = dFdx(%s.xy);\n", fsName); |
michael@0 | 212 | builder->fsCodeAppendf("\t\tvec2 duvdy = dFdy(%s.xy);\n", fsName); |
michael@0 | 213 | builder->fsCodeAppendf("\t\tvec2 gF = vec2(2.0*%s.x*duvdx.x - duvdx.y,\n" |
michael@0 | 214 | "\t\t 2.0*%s.x*duvdy.x - duvdy.y);\n", |
michael@0 | 215 | fsName, fsName); |
michael@0 | 216 | builder->fsCodeAppendf("\t\tedgeAlpha = (%s.x*%s.x - %s.y);\n", fsName, fsName, |
michael@0 | 217 | fsName); |
michael@0 | 218 | builder->fsCodeAppend("\t\tedgeAlpha = sqrt(edgeAlpha*edgeAlpha / dot(gF, gF));\n"); |
michael@0 | 219 | builder->fsCodeAppend("\t\tedgeAlpha = max(1.0 - edgeAlpha, 0.0);\n"); |
michael@0 | 220 | // Add line below for smooth cubic ramp |
michael@0 | 221 | // builder->fsCodeAppend("\t\tedgeAlpha = edgeAlpha*edgeAlpha*(3.0-2.0*edgeAlpha);\n"); |
michael@0 | 222 | break; |
michael@0 | 223 | } |
michael@0 | 224 | case kFillAA_GrEffectEdgeType: { |
michael@0 | 225 | SkAssertResult(builder->enableFeature( |
michael@0 | 226 | GrGLShaderBuilder::kStandardDerivatives_GLSLFeature)); |
michael@0 | 227 | builder->fsCodeAppendf("\t\tvec2 duvdx = dFdx(%s.xy);\n", fsName); |
michael@0 | 228 | builder->fsCodeAppendf("\t\tvec2 duvdy = dFdy(%s.xy);\n", fsName); |
michael@0 | 229 | builder->fsCodeAppendf("\t\tvec2 gF = vec2(2.0*%s.x*duvdx.x - duvdx.y,\n" |
michael@0 | 230 | "\t\t 2.0*%s.x*duvdy.x - duvdy.y);\n", |
michael@0 | 231 | fsName, fsName); |
michael@0 | 232 | builder->fsCodeAppendf("\t\tedgeAlpha = (%s.x*%s.x - %s.y);\n", fsName, fsName, |
michael@0 | 233 | fsName); |
michael@0 | 234 | builder->fsCodeAppend("\t\tedgeAlpha = edgeAlpha / sqrt(dot(gF, gF));\n"); |
michael@0 | 235 | builder->fsCodeAppend("\t\tedgeAlpha = clamp(1.0 - edgeAlpha, 0.0, 1.0);\n"); |
michael@0 | 236 | // Add line below for smooth cubic ramp |
michael@0 | 237 | // builder->fsCodeAppend("\t\tedgeAlpha = edgeAlpha*edgeAlpha*(3.0-2.0*edgeAlpha);\n"); |
michael@0 | 238 | break; |
michael@0 | 239 | } |
michael@0 | 240 | case kFillBW_GrEffectEdgeType: { |
michael@0 | 241 | builder->fsCodeAppendf("\t\tedgeAlpha = (%s.x*%s.x - %s.y);\n", fsName, fsName, |
michael@0 | 242 | fsName); |
michael@0 | 243 | builder->fsCodeAppend("\t\tedgeAlpha = float(edgeAlpha < 0.0);\n"); |
michael@0 | 244 | break; |
michael@0 | 245 | } |
michael@0 | 246 | default: |
michael@0 | 247 | GrCrash("Shouldn't get here"); |
michael@0 | 248 | } |
michael@0 | 249 | |
michael@0 | 250 | builder->fsCodeAppendf("\t%s = %s;\n", outputColor, |
michael@0 | 251 | (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str()); |
michael@0 | 252 | |
michael@0 | 253 | |
michael@0 | 254 | builder->vsCodeAppendf("\t%s = %s;\n", vsName, attrName->c_str()); |
michael@0 | 255 | } |
michael@0 | 256 | |
michael@0 | 257 | GrGLEffect::EffectKey GrGLQuadEffect::GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) { |
michael@0 | 258 | const GrQuadEffect& ce = drawEffect.castEffect<GrQuadEffect>(); |
michael@0 | 259 | return ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2; |
michael@0 | 260 | } |
michael@0 | 261 | |
michael@0 | 262 | ////////////////////////////////////////////////////////////////////////////// |
michael@0 | 263 | |
michael@0 | 264 | GrQuadEffect::~GrQuadEffect() {} |
michael@0 | 265 | |
michael@0 | 266 | const GrBackendEffectFactory& GrQuadEffect::getFactory() const { |
michael@0 | 267 | return GrTBackendEffectFactory<GrQuadEffect>::getInstance(); |
michael@0 | 268 | } |
michael@0 | 269 | |
michael@0 | 270 | GrQuadEffect::GrQuadEffect(GrEffectEdgeType edgeType) : GrVertexEffect() { |
michael@0 | 271 | this->addVertexAttrib(kVec4f_GrSLType); |
michael@0 | 272 | fEdgeType = edgeType; |
michael@0 | 273 | } |
michael@0 | 274 | |
michael@0 | 275 | bool GrQuadEffect::onIsEqual(const GrEffect& other) const { |
michael@0 | 276 | const GrQuadEffect& ce = CastEffect<GrQuadEffect>(other); |
michael@0 | 277 | return (ce.fEdgeType == fEdgeType); |
michael@0 | 278 | } |
michael@0 | 279 | |
michael@0 | 280 | ////////////////////////////////////////////////////////////////////////////// |
michael@0 | 281 | |
michael@0 | 282 | GR_DEFINE_EFFECT_TEST(GrQuadEffect); |
michael@0 | 283 | |
michael@0 | 284 | GrEffectRef* GrQuadEffect::TestCreate(SkRandom* random, |
michael@0 | 285 | GrContext*, |
michael@0 | 286 | const GrDrawTargetCaps& caps, |
michael@0 | 287 | GrTexture*[]) { |
michael@0 | 288 | GrEffectRef* effect; |
michael@0 | 289 | do { |
michael@0 | 290 | GrEffectEdgeType edgeType = static_cast<GrEffectEdgeType>( |
michael@0 | 291 | random->nextULessThan(kGrEffectEdgeTypeCnt)); |
michael@0 | 292 | effect = GrQuadEffect::Create(edgeType, caps); |
michael@0 | 293 | } while (NULL == effect); |
michael@0 | 294 | return effect; |
michael@0 | 295 | } |
michael@0 | 296 | |
michael@0 | 297 | ////////////////////////////////////////////////////////////////////////////// |
michael@0 | 298 | // Cubic |
michael@0 | 299 | ////////////////////////////////////////////////////////////////////////////// |
michael@0 | 300 | |
michael@0 | 301 | class GrGLCubicEffect : public GrGLVertexEffect { |
michael@0 | 302 | public: |
michael@0 | 303 | GrGLCubicEffect(const GrBackendEffectFactory&, const GrDrawEffect&); |
michael@0 | 304 | |
michael@0 | 305 | virtual void emitCode(GrGLFullShaderBuilder* builder, |
michael@0 | 306 | const GrDrawEffect& drawEffect, |
michael@0 | 307 | EffectKey key, |
michael@0 | 308 | const char* outputColor, |
michael@0 | 309 | const char* inputColor, |
michael@0 | 310 | const TransformedCoordsArray&, |
michael@0 | 311 | const TextureSamplerArray&) SK_OVERRIDE; |
michael@0 | 312 | |
michael@0 | 313 | static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&); |
michael@0 | 314 | |
michael@0 | 315 | virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE {} |
michael@0 | 316 | |
michael@0 | 317 | private: |
michael@0 | 318 | GrEffectEdgeType fEdgeType; |
michael@0 | 319 | |
michael@0 | 320 | typedef GrGLVertexEffect INHERITED; |
michael@0 | 321 | }; |
michael@0 | 322 | |
michael@0 | 323 | GrGLCubicEffect::GrGLCubicEffect(const GrBackendEffectFactory& factory, |
michael@0 | 324 | const GrDrawEffect& drawEffect) |
michael@0 | 325 | : INHERITED (factory) { |
michael@0 | 326 | const GrCubicEffect& ce = drawEffect.castEffect<GrCubicEffect>(); |
michael@0 | 327 | fEdgeType = ce.getEdgeType(); |
michael@0 | 328 | } |
michael@0 | 329 | |
michael@0 | 330 | void GrGLCubicEffect::emitCode(GrGLFullShaderBuilder* builder, |
michael@0 | 331 | const GrDrawEffect& drawEffect, |
michael@0 | 332 | EffectKey key, |
michael@0 | 333 | const char* outputColor, |
michael@0 | 334 | const char* inputColor, |
michael@0 | 335 | const TransformedCoordsArray&, |
michael@0 | 336 | const TextureSamplerArray& samplers) { |
michael@0 | 337 | const char *vsName, *fsName; |
michael@0 | 338 | |
michael@0 | 339 | builder->addVarying(kVec4f_GrSLType, "CubicCoeffs", |
michael@0 | 340 | &vsName, &fsName); |
michael@0 | 341 | const SkString* attr0Name = |
michael@0 | 342 | builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]); |
michael@0 | 343 | builder->vsCodeAppendf("\t%s = %s;\n", vsName, attr0Name->c_str()); |
michael@0 | 344 | |
michael@0 | 345 | builder->fsCodeAppend("\t\tfloat edgeAlpha;\n"); |
michael@0 | 346 | |
michael@0 | 347 | switch (fEdgeType) { |
michael@0 | 348 | case kHairlineAA_GrEffectEdgeType: { |
michael@0 | 349 | SkAssertResult(builder->enableFeature( |
michael@0 | 350 | GrGLShaderBuilder::kStandardDerivatives_GLSLFeature)); |
michael@0 | 351 | builder->fsCodeAppendf("\t\tvec3 dklmdx = dFdx(%s.xyz);\n", fsName); |
michael@0 | 352 | builder->fsCodeAppendf("\t\tvec3 dklmdy = dFdy(%s.xyz);\n", fsName); |
michael@0 | 353 | builder->fsCodeAppendf("\t\tfloat dfdx =\n" |
michael@0 | 354 | "\t\t3.0*%s.x*%s.x*dklmdx.x - %s.y*dklmdx.z - %s.z*dklmdx.y;\n", |
michael@0 | 355 | fsName, fsName, fsName, fsName); |
michael@0 | 356 | builder->fsCodeAppendf("\t\tfloat dfdy =\n" |
michael@0 | 357 | "\t\t3.0*%s.x*%s.x*dklmdy.x - %s.y*dklmdy.z - %s.z*dklmdy.y;\n", |
michael@0 | 358 | fsName, fsName, fsName, fsName); |
michael@0 | 359 | builder->fsCodeAppend("\t\tvec2 gF = vec2(dfdx, dfdy);\n"); |
michael@0 | 360 | builder->fsCodeAppend("\t\tfloat gFM = sqrt(dot(gF, gF));\n"); |
michael@0 | 361 | builder->fsCodeAppendf("\t\tfloat func = %s.x*%s.x*%s.x - %s.y*%s.z;\n", |
michael@0 | 362 | fsName, fsName, fsName, fsName, fsName); |
michael@0 | 363 | builder->fsCodeAppend("\t\tfunc = abs(func);\n"); |
michael@0 | 364 | builder->fsCodeAppend("\t\tedgeAlpha = func / gFM;\n"); |
michael@0 | 365 | builder->fsCodeAppend("\t\tedgeAlpha = max(1.0 - edgeAlpha, 0.0);\n"); |
michael@0 | 366 | // Add line below for smooth cubic ramp |
michael@0 | 367 | // builder->fsCodeAppend("\t\tedgeAlpha = edgeAlpha*edgeAlpha*(3.0-2.0*edgeAlpha);\n"); |
michael@0 | 368 | break; |
michael@0 | 369 | } |
michael@0 | 370 | case kFillAA_GrEffectEdgeType: { |
michael@0 | 371 | SkAssertResult(builder->enableFeature( |
michael@0 | 372 | GrGLShaderBuilder::kStandardDerivatives_GLSLFeature)); |
michael@0 | 373 | builder->fsCodeAppendf("\t\tvec3 dklmdx = dFdx(%s.xyz);\n", fsName); |
michael@0 | 374 | builder->fsCodeAppendf("\t\tvec3 dklmdy = dFdy(%s.xyz);\n", fsName); |
michael@0 | 375 | builder->fsCodeAppendf("\t\tfloat dfdx =\n" |
michael@0 | 376 | "\t\t3.0*%s.x*%s.x*dklmdx.x - %s.y*dklmdx.z - %s.z*dklmdx.y;\n", |
michael@0 | 377 | fsName, fsName, fsName, fsName); |
michael@0 | 378 | builder->fsCodeAppendf("\t\tfloat dfdy =\n" |
michael@0 | 379 | "\t\t3.0*%s.x*%s.x*dklmdy.x - %s.y*dklmdy.z - %s.z*dklmdy.y;\n", |
michael@0 | 380 | fsName, fsName, fsName, fsName); |
michael@0 | 381 | builder->fsCodeAppend("\t\tvec2 gF = vec2(dfdx, dfdy);\n"); |
michael@0 | 382 | builder->fsCodeAppend("\t\tfloat gFM = sqrt(dot(gF, gF));\n"); |
michael@0 | 383 | builder->fsCodeAppendf("\t\tfloat func = %s.x*%s.x*%s.x - %s.y*%s.z;\n", |
michael@0 | 384 | fsName, fsName, fsName, fsName, fsName); |
michael@0 | 385 | builder->fsCodeAppend("\t\tedgeAlpha = func / gFM;\n"); |
michael@0 | 386 | builder->fsCodeAppend("\t\tedgeAlpha = clamp(1.0 - edgeAlpha, 0.0, 1.0);\n"); |
michael@0 | 387 | // Add line below for smooth cubic ramp |
michael@0 | 388 | // builder->fsCodeAppend("\t\tedgeAlpha = edgeAlpha*edgeAlpha*(3.0-2.0*edgeAlpha);\n"); |
michael@0 | 389 | break; |
michael@0 | 390 | } |
michael@0 | 391 | case kFillBW_GrEffectEdgeType: { |
michael@0 | 392 | builder->fsCodeAppendf("\t\tedgeAlpha = %s.x*%s.x*%s.x - %s.y*%s.z;\n", |
michael@0 | 393 | fsName, fsName, fsName, fsName, fsName); |
michael@0 | 394 | builder->fsCodeAppend("\t\tedgeAlpha = float(edgeAlpha < 0.0);\n"); |
michael@0 | 395 | break; |
michael@0 | 396 | } |
michael@0 | 397 | default: |
michael@0 | 398 | GrCrash("Shouldn't get here"); |
michael@0 | 399 | } |
michael@0 | 400 | |
michael@0 | 401 | builder->fsCodeAppendf("\t%s = %s;\n", outputColor, |
michael@0 | 402 | (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str()); |
michael@0 | 403 | } |
michael@0 | 404 | |
michael@0 | 405 | GrGLEffect::EffectKey GrGLCubicEffect::GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) { |
michael@0 | 406 | const GrCubicEffect& ce = drawEffect.castEffect<GrCubicEffect>(); |
michael@0 | 407 | return ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2; |
michael@0 | 408 | } |
michael@0 | 409 | |
michael@0 | 410 | ////////////////////////////////////////////////////////////////////////////// |
michael@0 | 411 | |
michael@0 | 412 | GrCubicEffect::~GrCubicEffect() {} |
michael@0 | 413 | |
michael@0 | 414 | const GrBackendEffectFactory& GrCubicEffect::getFactory() const { |
michael@0 | 415 | return GrTBackendEffectFactory<GrCubicEffect>::getInstance(); |
michael@0 | 416 | } |
michael@0 | 417 | |
michael@0 | 418 | GrCubicEffect::GrCubicEffect(GrEffectEdgeType edgeType) : GrVertexEffect() { |
michael@0 | 419 | this->addVertexAttrib(kVec4f_GrSLType); |
michael@0 | 420 | fEdgeType = edgeType; |
michael@0 | 421 | } |
michael@0 | 422 | |
michael@0 | 423 | bool GrCubicEffect::onIsEqual(const GrEffect& other) const { |
michael@0 | 424 | const GrCubicEffect& ce = CastEffect<GrCubicEffect>(other); |
michael@0 | 425 | return (ce.fEdgeType == fEdgeType); |
michael@0 | 426 | } |
michael@0 | 427 | |
michael@0 | 428 | ////////////////////////////////////////////////////////////////////////////// |
michael@0 | 429 | |
michael@0 | 430 | GR_DEFINE_EFFECT_TEST(GrCubicEffect); |
michael@0 | 431 | |
michael@0 | 432 | GrEffectRef* GrCubicEffect::TestCreate(SkRandom* random, |
michael@0 | 433 | GrContext*, |
michael@0 | 434 | const GrDrawTargetCaps& caps, |
michael@0 | 435 | GrTexture*[]) { |
michael@0 | 436 | GrEffectRef* effect; |
michael@0 | 437 | do { |
michael@0 | 438 | GrEffectEdgeType edgeType = static_cast<GrEffectEdgeType>( |
michael@0 | 439 | random->nextULessThan(kGrEffectEdgeTypeCnt)); |
michael@0 | 440 | effect = GrCubicEffect::Create(edgeType, caps); |
michael@0 | 441 | } while (NULL == effect); |
michael@0 | 442 | return effect; |
michael@0 | 443 | } |