Wed, 31 Dec 2014 06:09:35 +0100
Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.
michael@0 | 1 | |
michael@0 | 2 | /* |
michael@0 | 3 | * Copyright 2011 Google Inc. |
michael@0 | 4 | * |
michael@0 | 5 | * Use of this source code is governed by a BSD-style license that can be |
michael@0 | 6 | * found in the LICENSE file. |
michael@0 | 7 | */ |
michael@0 | 8 | |
michael@0 | 9 | #include "gl/GrGLExtensions.h" |
michael@0 | 10 | #include "gl/GrGLInterface.h" |
michael@0 | 11 | #include "../GrGLUtil.h" |
michael@0 | 12 | |
michael@0 | 13 | #define GL_GLEXT_PROTOTYPES |
michael@0 | 14 | #include "osmesa_wrapper.h" |
michael@0 | 15 | |
michael@0 | 16 | #define GR_GL_GET_PROC(F) interface->fFunctions.f ## F = (GrGL ## F ## Proc) \ |
michael@0 | 17 | OSMesaGetProcAddress("gl" #F); |
michael@0 | 18 | #define GR_GL_GET_PROC_SUFFIX(F, S) interface->fFunctions.f ## F = (GrGL ## F ## Proc) \ |
michael@0 | 19 | OSMesaGetProcAddress("gl" #F #S); |
michael@0 | 20 | |
michael@0 | 21 | // We use OSMesaGetProcAddress for every gl function to avoid accidentally using |
michael@0 | 22 | // non-Mesa gl functions. |
michael@0 | 23 | |
michael@0 | 24 | const GrGLInterface* GrGLCreateMesaInterface() { |
michael@0 | 25 | if (NULL != OSMesaGetCurrentContext()) { |
michael@0 | 26 | |
michael@0 | 27 | GrGLGetStringProc getString = (GrGLGetStringProc) OSMesaGetProcAddress("glGetString"); |
michael@0 | 28 | GrGLGetStringiProc getStringi = (GrGLGetStringiProc) OSMesaGetProcAddress("glGetStringi"); |
michael@0 | 29 | GrGLGetIntegervProc getIntegerv = |
michael@0 | 30 | (GrGLGetIntegervProc) OSMesaGetProcAddress("glGetIntegerv"); |
michael@0 | 31 | |
michael@0 | 32 | GrGLExtensions extensions; |
michael@0 | 33 | if (!extensions.init(kGL_GrGLStandard, getString, getStringi, getIntegerv)) { |
michael@0 | 34 | return NULL; |
michael@0 | 35 | } |
michael@0 | 36 | |
michael@0 | 37 | const char* versionString = (const char*) getString(GL_VERSION); |
michael@0 | 38 | GrGLVersion glVer = GrGLGetVersionFromString(versionString); |
michael@0 | 39 | |
michael@0 | 40 | if (glVer < GR_GL_VER(1,5)) { |
michael@0 | 41 | // We must have array and element_array buffer objects. |
michael@0 | 42 | return NULL; |
michael@0 | 43 | } |
michael@0 | 44 | GrGLInterface* interface = SkNEW(GrGLInterface()); |
michael@0 | 45 | |
michael@0 | 46 | GR_GL_GET_PROC(ActiveTexture); |
michael@0 | 47 | GR_GL_GET_PROC(BeginQuery); |
michael@0 | 48 | GR_GL_GET_PROC(AttachShader); |
michael@0 | 49 | GR_GL_GET_PROC(BindAttribLocation); |
michael@0 | 50 | GR_GL_GET_PROC(BindBuffer); |
michael@0 | 51 | GR_GL_GET_PROC(BindFragDataLocation); |
michael@0 | 52 | GR_GL_GET_PROC(BindTexture); |
michael@0 | 53 | GR_GL_GET_PROC(BlendFunc); |
michael@0 | 54 | |
michael@0 | 55 | if (glVer >= GR_GL_VER(1,4) || |
michael@0 | 56 | extensions.has("GL_ARB_imaging") || |
michael@0 | 57 | extensions.has("GL_EXT_blend_color")) { |
michael@0 | 58 | GR_GL_GET_PROC(BlendColor); |
michael@0 | 59 | } |
michael@0 | 60 | |
michael@0 | 61 | GR_GL_GET_PROC(BufferData); |
michael@0 | 62 | GR_GL_GET_PROC(BufferSubData); |
michael@0 | 63 | GR_GL_GET_PROC(Clear); |
michael@0 | 64 | GR_GL_GET_PROC(ClearColor); |
michael@0 | 65 | GR_GL_GET_PROC(ClearStencil); |
michael@0 | 66 | GR_GL_GET_PROC(ColorMask); |
michael@0 | 67 | GR_GL_GET_PROC(CompileShader); |
michael@0 | 68 | GR_GL_GET_PROC(CompressedTexImage2D); |
michael@0 | 69 | GR_GL_GET_PROC(CopyTexSubImage2D); |
michael@0 | 70 | GR_GL_GET_PROC(CreateProgram); |
michael@0 | 71 | GR_GL_GET_PROC(CreateShader); |
michael@0 | 72 | GR_GL_GET_PROC(CullFace); |
michael@0 | 73 | GR_GL_GET_PROC(DeleteBuffers); |
michael@0 | 74 | GR_GL_GET_PROC(DeleteProgram); |
michael@0 | 75 | GR_GL_GET_PROC(DeleteQueries); |
michael@0 | 76 | GR_GL_GET_PROC(DeleteShader); |
michael@0 | 77 | GR_GL_GET_PROC(DeleteTextures); |
michael@0 | 78 | GR_GL_GET_PROC(DepthMask); |
michael@0 | 79 | GR_GL_GET_PROC(Disable); |
michael@0 | 80 | GR_GL_GET_PROC(DisableVertexAttribArray); |
michael@0 | 81 | GR_GL_GET_PROC(DrawArrays); |
michael@0 | 82 | GR_GL_GET_PROC(DrawBuffer); |
michael@0 | 83 | GR_GL_GET_PROC(DrawBuffers); |
michael@0 | 84 | GR_GL_GET_PROC(DrawElements); |
michael@0 | 85 | GR_GL_GET_PROC(Enable); |
michael@0 | 86 | GR_GL_GET_PROC(EnableVertexAttribArray); |
michael@0 | 87 | GR_GL_GET_PROC(EndQuery); |
michael@0 | 88 | GR_GL_GET_PROC(Finish); |
michael@0 | 89 | GR_GL_GET_PROC(Flush); |
michael@0 | 90 | GR_GL_GET_PROC(FrontFace); |
michael@0 | 91 | GR_GL_GET_PROC(GenBuffers); |
michael@0 | 92 | GR_GL_GET_PROC(GenerateMipmap); |
michael@0 | 93 | GR_GL_GET_PROC(GenQueries); |
michael@0 | 94 | GR_GL_GET_PROC(GetBufferParameteriv); |
michael@0 | 95 | GR_GL_GET_PROC(GetError); |
michael@0 | 96 | GR_GL_GET_PROC(GetIntegerv); |
michael@0 | 97 | GR_GL_GET_PROC(GetProgramInfoLog); |
michael@0 | 98 | GR_GL_GET_PROC(GetProgramiv); |
michael@0 | 99 | if (glVer >= GR_GL_VER(3,3) || extensions.has("GL_ARB_timer_query")) { |
michael@0 | 100 | GR_GL_GET_PROC(GetQueryObjecti64v); |
michael@0 | 101 | GR_GL_GET_PROC(GetQueryObjectui64v) |
michael@0 | 102 | GR_GL_GET_PROC(QueryCounter); |
michael@0 | 103 | } else if (extensions.has("GL_EXT_timer_query")) { |
michael@0 | 104 | GR_GL_GET_PROC_SUFFIX(GetQueryObjecti64v, EXT); |
michael@0 | 105 | GR_GL_GET_PROC_SUFFIX(GetQueryObjectui64v, EXT); |
michael@0 | 106 | } |
michael@0 | 107 | GR_GL_GET_PROC(GetQueryObjectiv); |
michael@0 | 108 | GR_GL_GET_PROC(GetQueryObjectuiv); |
michael@0 | 109 | GR_GL_GET_PROC(GetQueryiv); |
michael@0 | 110 | GR_GL_GET_PROC(GetShaderInfoLog); |
michael@0 | 111 | GR_GL_GET_PROC(GetShaderiv); |
michael@0 | 112 | GR_GL_GET_PROC(GetString); |
michael@0 | 113 | GR_GL_GET_PROC(GetStringi); |
michael@0 | 114 | GR_GL_GET_PROC(GetTexLevelParameteriv); |
michael@0 | 115 | GR_GL_GET_PROC(GenTextures); |
michael@0 | 116 | GR_GL_GET_PROC(GetUniformLocation); |
michael@0 | 117 | GR_GL_GET_PROC(LineWidth); |
michael@0 | 118 | GR_GL_GET_PROC(LinkProgram); |
michael@0 | 119 | GR_GL_GET_PROC(LoadIdentity); |
michael@0 | 120 | GR_GL_GET_PROC(LoadMatrixf); |
michael@0 | 121 | GR_GL_GET_PROC(MatrixMode); |
michael@0 | 122 | GR_GL_GET_PROC(MapBuffer); |
michael@0 | 123 | GR_GL_GET_PROC(PixelStorei); |
michael@0 | 124 | GR_GL_GET_PROC(ReadBuffer); |
michael@0 | 125 | GR_GL_GET_PROC(ReadPixels); |
michael@0 | 126 | GR_GL_GET_PROC(Scissor); |
michael@0 | 127 | GR_GL_GET_PROC(ShaderSource); |
michael@0 | 128 | GR_GL_GET_PROC(StencilFunc); |
michael@0 | 129 | GR_GL_GET_PROC(StencilFuncSeparate); |
michael@0 | 130 | GR_GL_GET_PROC(StencilMask); |
michael@0 | 131 | GR_GL_GET_PROC(StencilMaskSeparate); |
michael@0 | 132 | GR_GL_GET_PROC(StencilOp); |
michael@0 | 133 | GR_GL_GET_PROC(StencilOpSeparate); |
michael@0 | 134 | GR_GL_GET_PROC(TexGenfv); |
michael@0 | 135 | GR_GL_GET_PROC(TexGeni); |
michael@0 | 136 | GR_GL_GET_PROC(TexImage2D) |
michael@0 | 137 | GR_GL_GET_PROC(TexParameteri); |
michael@0 | 138 | GR_GL_GET_PROC(TexParameteriv); |
michael@0 | 139 | GR_GL_GET_PROC(TexStorage2D); |
michael@0 | 140 | if (NULL == interface->fFunctions.fTexStorage2D) { |
michael@0 | 141 | GR_GL_GET_PROC_SUFFIX(TexStorage2D, EXT); |
michael@0 | 142 | } |
michael@0 | 143 | GR_GL_GET_PROC(TexSubImage2D); |
michael@0 | 144 | GR_GL_GET_PROC(Uniform1f); |
michael@0 | 145 | GR_GL_GET_PROC(Uniform1i); |
michael@0 | 146 | GR_GL_GET_PROC(Uniform1fv); |
michael@0 | 147 | GR_GL_GET_PROC(Uniform1iv); |
michael@0 | 148 | GR_GL_GET_PROC(Uniform2f); |
michael@0 | 149 | GR_GL_GET_PROC(Uniform2i); |
michael@0 | 150 | GR_GL_GET_PROC(Uniform2fv); |
michael@0 | 151 | GR_GL_GET_PROC(Uniform2iv); |
michael@0 | 152 | GR_GL_GET_PROC(Uniform3f); |
michael@0 | 153 | GR_GL_GET_PROC(Uniform3i); |
michael@0 | 154 | GR_GL_GET_PROC(Uniform3fv); |
michael@0 | 155 | GR_GL_GET_PROC(Uniform3iv); |
michael@0 | 156 | GR_GL_GET_PROC(Uniform4f); |
michael@0 | 157 | GR_GL_GET_PROC(Uniform4i); |
michael@0 | 158 | GR_GL_GET_PROC(Uniform4fv); |
michael@0 | 159 | GR_GL_GET_PROC(Uniform4iv); |
michael@0 | 160 | GR_GL_GET_PROC(UniformMatrix2fv); |
michael@0 | 161 | GR_GL_GET_PROC(UniformMatrix3fv); |
michael@0 | 162 | GR_GL_GET_PROC(UniformMatrix4fv); |
michael@0 | 163 | GR_GL_GET_PROC(UnmapBuffer); |
michael@0 | 164 | GR_GL_GET_PROC(UseProgram); |
michael@0 | 165 | GR_GL_GET_PROC(VertexAttrib4fv); |
michael@0 | 166 | GR_GL_GET_PROC(VertexAttribPointer); |
michael@0 | 167 | GR_GL_GET_PROC(Viewport); |
michael@0 | 168 | |
michael@0 | 169 | if (glVer >= GR_GL_VER(3,0) || extensions.has("GL_ARB_vertex_array_object")) { |
michael@0 | 170 | // no ARB suffix for GL_ARB_vertex_array_object |
michael@0 | 171 | GR_GL_GET_PROC(BindVertexArray); |
michael@0 | 172 | GR_GL_GET_PROC(DeleteVertexArrays); |
michael@0 | 173 | GR_GL_GET_PROC(GenVertexArrays); |
michael@0 | 174 | } |
michael@0 | 175 | |
michael@0 | 176 | // First look for GL3.0 FBO or GL_ARB_framebuffer_object (same since |
michael@0 | 177 | // GL_ARB_framebuffer_object doesn't use ARB suffix.) |
michael@0 | 178 | if (glVer >= GR_GL_VER(3,0) || extensions.has("GL_ARB_framebuffer_object")) { |
michael@0 | 179 | GR_GL_GET_PROC(GenFramebuffers); |
michael@0 | 180 | GR_GL_GET_PROC(GetFramebufferAttachmentParameteriv); |
michael@0 | 181 | GR_GL_GET_PROC(GetRenderbufferParameteriv); |
michael@0 | 182 | GR_GL_GET_PROC(BindFramebuffer); |
michael@0 | 183 | GR_GL_GET_PROC(FramebufferTexture2D); |
michael@0 | 184 | GR_GL_GET_PROC(CheckFramebufferStatus); |
michael@0 | 185 | GR_GL_GET_PROC(DeleteFramebuffers); |
michael@0 | 186 | GR_GL_GET_PROC(RenderbufferStorage); |
michael@0 | 187 | GR_GL_GET_PROC(GenRenderbuffers); |
michael@0 | 188 | GR_GL_GET_PROC(DeleteRenderbuffers); |
michael@0 | 189 | GR_GL_GET_PROC(FramebufferRenderbuffer); |
michael@0 | 190 | GR_GL_GET_PROC(BindRenderbuffer); |
michael@0 | 191 | GR_GL_GET_PROC(RenderbufferStorageMultisample); |
michael@0 | 192 | GR_GL_GET_PROC(BlitFramebuffer); |
michael@0 | 193 | } else if (extensions.has("GL_EXT_framebuffer_object")) { |
michael@0 | 194 | GR_GL_GET_PROC_SUFFIX(GenFramebuffers, EXT); |
michael@0 | 195 | GR_GL_GET_PROC_SUFFIX(GetFramebufferAttachmentParameteriv, EXT); |
michael@0 | 196 | GR_GL_GET_PROC_SUFFIX(GetRenderbufferParameteriv, EXT); |
michael@0 | 197 | GR_GL_GET_PROC_SUFFIX(BindFramebuffer, EXT); |
michael@0 | 198 | GR_GL_GET_PROC_SUFFIX(FramebufferTexture2D, EXT); |
michael@0 | 199 | GR_GL_GET_PROC_SUFFIX(CheckFramebufferStatus, EXT); |
michael@0 | 200 | GR_GL_GET_PROC_SUFFIX(DeleteFramebuffers, EXT); |
michael@0 | 201 | GR_GL_GET_PROC_SUFFIX(RenderbufferStorage, EXT); |
michael@0 | 202 | GR_GL_GET_PROC_SUFFIX(GenRenderbuffers, EXT); |
michael@0 | 203 | GR_GL_GET_PROC_SUFFIX(DeleteRenderbuffers, EXT); |
michael@0 | 204 | GR_GL_GET_PROC_SUFFIX(FramebufferRenderbuffer, EXT); |
michael@0 | 205 | GR_GL_GET_PROC_SUFFIX(BindRenderbuffer, EXT); |
michael@0 | 206 | if (extensions.has("GL_EXT_framebuffer_multisample")) { |
michael@0 | 207 | GR_GL_GET_PROC_SUFFIX(RenderbufferStorageMultisample, EXT); |
michael@0 | 208 | } |
michael@0 | 209 | if (extensions.has("GL_EXT_framebuffer_blit")) { |
michael@0 | 210 | GR_GL_GET_PROC_SUFFIX(BlitFramebuffer, EXT); |
michael@0 | 211 | } |
michael@0 | 212 | } else { |
michael@0 | 213 | // we must have FBOs |
michael@0 | 214 | delete interface; |
michael@0 | 215 | return NULL; |
michael@0 | 216 | } |
michael@0 | 217 | GR_GL_GET_PROC(BindFragDataLocationIndexed); |
michael@0 | 218 | |
michael@0 | 219 | if (extensions.has("GL_EXT_debug_marker")) { |
michael@0 | 220 | GR_GL_GET_PROC_SUFFIX(InsertEventMarker, EXT); |
michael@0 | 221 | GR_GL_GET_PROC_SUFFIX(PopGroupMarker, EXT); |
michael@0 | 222 | GR_GL_GET_PROC_SUFFIX(PushGroupMarker, EXT); |
michael@0 | 223 | } |
michael@0 | 224 | |
michael@0 | 225 | interface->fStandard = kGL_GrGLStandard; |
michael@0 | 226 | interface->fExtensions.swap(&extensions); |
michael@0 | 227 | |
michael@0 | 228 | return interface; |
michael@0 | 229 | } else { |
michael@0 | 230 | return NULL; |
michael@0 | 231 | } |
michael@0 | 232 | } |