gfx/skia/trunk/src/opts/SkBlurImage_opts_neon.cpp

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

michael@0 1 /*
michael@0 2 * Copyright 2013 The Android Open Source Project
michael@0 3 *
michael@0 4 * Use of this source code is governed by a BSD-style license that can be
michael@0 5 * found in the LICENSE file.
michael@0 6 */
michael@0 7
michael@0 8
michael@0 9 #include "SkBitmap.h"
michael@0 10 #include "SkColorPriv.h"
michael@0 11 #include "SkBlurImage_opts.h"
michael@0 12 #include "SkRect.h"
michael@0 13
michael@0 14 #include <arm_neon.h>
michael@0 15
michael@0 16 namespace {
michael@0 17
michael@0 18 enum BlurDirection {
michael@0 19 kX, kY
michael@0 20 };
michael@0 21
michael@0 22 /**
michael@0 23 * Helper function to load 2 pixels from diffent rows to a 8x8 NEON register
michael@0 24 * and also pre-load pixels for future read
michael@0 25 */
michael@0 26 template<BlurDirection srcDirection>
michael@0 27 inline uint8x8_t load_2_pixels(const SkPMColor* src, int srcStride) {
michael@0 28 if (srcDirection == kX) {
michael@0 29 uint32x2_t temp = vdup_n_u32(0);
michael@0 30 // 10% faster by adding these 2 prefetches
michael@0 31 SK_PREFETCH(src + 16);
michael@0 32 SK_PREFETCH(src + srcStride + 16);
michael@0 33 return vreinterpret_u8_u32(vld1_lane_u32(src + srcStride, vld1_lane_u32(src, temp, 0), 1));
michael@0 34 } else {
michael@0 35 return vld1_u8((uint8_t*)src);
michael@0 36 }
michael@0 37 }
michael@0 38
michael@0 39 /**
michael@0 40 * Helper function to store the low 8-bits from a 16x8 NEON register to 2 rows
michael@0 41 */
michael@0 42 template<BlurDirection dstDirection>
michael@0 43 inline void store_2_pixels(uint16x8_t result16x8, SkPMColor* dst, int dstStride) {
michael@0 44 if (dstDirection == kX) {
michael@0 45 uint32x2_t temp = vreinterpret_u32_u8(vmovn_u16(result16x8));
michael@0 46 vst1_lane_u32(dst, temp, 0);
michael@0 47 vst1_lane_u32(dst + dstStride, temp, 1);
michael@0 48 } else {
michael@0 49 uint8x8_t temp = vmovn_u16(result16x8);
michael@0 50 vst1_u8((uint8_t*)dst, temp);
michael@0 51 }
michael@0 52 }
michael@0 53
michael@0 54 /**
michael@0 55 * fast path for kernel size less than 128
michael@0 56 */
michael@0 57 template<BlurDirection srcDirection, BlurDirection dstDirection>
michael@0 58 void SkDoubleRowBoxBlur_NEON(const SkPMColor** src, int srcStride, SkPMColor** dst, int kernelSize,
michael@0 59 int leftOffset, int rightOffset, int width, int* height)
michael@0 60 {
michael@0 61 const int rightBorder = SkMin32(rightOffset + 1, width);
michael@0 62 const int srcStrideX = srcDirection == kX ? 1 : srcStride;
michael@0 63 const int dstStrideX = dstDirection == kX ? 1 : *height;
michael@0 64 const int srcStrideY = srcDirection == kX ? srcStride : 1;
michael@0 65 const int dstStrideY = dstDirection == kX ? width : 1;
michael@0 66 const uint16x8_t scale = vdupq_n_u16((1 << 15) / kernelSize);
michael@0 67
michael@0 68 for (; *height >= 2; *height -= 2) {
michael@0 69 uint16x8_t sum = vdupq_n_u16(0);
michael@0 70 const SkPMColor* p = *src;
michael@0 71 for (int i = 0; i < rightBorder; i++) {
michael@0 72 sum = vaddw_u8(sum,
michael@0 73 load_2_pixels<srcDirection>(p, srcStride));
michael@0 74 p += srcStrideX;
michael@0 75 }
michael@0 76
michael@0 77 const SkPMColor* sptr = *src;
michael@0 78 SkPMColor* dptr = *dst;
michael@0 79 for (int x = 0; x < width; x++) {
michael@0 80 // val = (sum * scale * 2 + 0x8000) >> 16
michael@0 81 uint16x8_t resultPixels = vreinterpretq_u16_s16(vqrdmulhq_s16(
michael@0 82 vreinterpretq_s16_u16(sum), vreinterpretq_s16_u16(scale)));
michael@0 83 store_2_pixels<dstDirection>(resultPixels, dptr, width);
michael@0 84
michael@0 85 if (x >= leftOffset) {
michael@0 86 sum = vsubw_u8(sum,
michael@0 87 load_2_pixels<srcDirection>(sptr - leftOffset * srcStrideX, srcStride));
michael@0 88 }
michael@0 89 if (x + rightOffset + 1 < width) {
michael@0 90 sum = vaddw_u8(sum,
michael@0 91 load_2_pixels<srcDirection>(sptr + (rightOffset + 1) * srcStrideX, srcStride));
michael@0 92 }
michael@0 93 sptr += srcStrideX;
michael@0 94 dptr += dstStrideX;
michael@0 95 }
michael@0 96 *src += srcStrideY * 2;
michael@0 97 *dst += dstStrideY * 2;
michael@0 98 }
michael@0 99 }
michael@0 100
michael@0 101
michael@0 102 /**
michael@0 103 * Helper function to spread the components of a 32-bit integer into the
michael@0 104 * lower 8 bits of each 16-bit element of a NEON register.
michael@0 105 */
michael@0 106
michael@0 107 static inline uint16x4_t expand(uint32_t a) {
michael@0 108 // ( ARGB ) -> ( ARGB ARGB ) -> ( A R G B A R G B )
michael@0 109 uint8x8_t v8 = vreinterpret_u8_u32(vdup_n_u32(a));
michael@0 110 // ( A R G B A R G B ) -> ( 0A 0R 0G 0B 0A 0R 0G 0B ) -> ( 0A 0R 0G 0B )
michael@0 111 return vget_low_u16(vmovl_u8(v8));
michael@0 112 }
michael@0 113
michael@0 114 template<BlurDirection srcDirection, BlurDirection dstDirection>
michael@0 115 void SkBoxBlur_NEON(const SkPMColor* src, int srcStride, SkPMColor* dst, int kernelSize,
michael@0 116 int leftOffset, int rightOffset, int width, int height)
michael@0 117 {
michael@0 118 const int rightBorder = SkMin32(rightOffset + 1, width);
michael@0 119 const int srcStrideX = srcDirection == kX ? 1 : srcStride;
michael@0 120 const int dstStrideX = dstDirection == kX ? 1 : height;
michael@0 121 const int srcStrideY = srcDirection == kX ? srcStride : 1;
michael@0 122 const int dstStrideY = dstDirection == kX ? width : 1;
michael@0 123 const uint32x4_t scale = vdupq_n_u32((1 << 24) / kernelSize);
michael@0 124 const uint32x4_t half = vdupq_n_u32(1 << 23);
michael@0 125
michael@0 126 if (kernelSize < 128)
michael@0 127 {
michael@0 128 SkDoubleRowBoxBlur_NEON<srcDirection, dstDirection>(&src, srcStride, &dst, kernelSize,
michael@0 129 leftOffset, rightOffset, width, &height);
michael@0 130 }
michael@0 131
michael@0 132 for (; height > 0; height--) {
michael@0 133 uint32x4_t sum = vdupq_n_u32(0);
michael@0 134 const SkPMColor* p = src;
michael@0 135 for (int i = 0; i < rightBorder; ++i) {
michael@0 136 sum = vaddw_u16(sum, expand(*p));
michael@0 137 p += srcStrideX;
michael@0 138 }
michael@0 139
michael@0 140 const SkPMColor* sptr = src;
michael@0 141 SkPMColor* dptr = dst;
michael@0 142 for (int x = 0; x < width; ++x) {
michael@0 143 // ( half+sumA*scale half+sumR*scale half+sumG*scale half+sumB*scale )
michael@0 144 uint32x4_t result = vmlaq_u32(half, sum, scale);
michael@0 145
michael@0 146 // Saturated conversion to 16-bit.
michael@0 147 // ( AAAA RRRR GGGG BBBB ) -> ( 0A 0R 0G 0B )
michael@0 148 uint16x4_t result16 = vqshrn_n_u32(result, 16);
michael@0 149
michael@0 150 // Saturated conversion to 8-bit.
michael@0 151 // ( 0A 0R 0G 0B ) -> ( 0A 0R 0G 0B 0A 0R 0G 0B ) -> ( A R G B A R G B )
michael@0 152 uint8x8_t result8 = vqshrn_n_u16(vcombine_u16(result16, result16), 8);
michael@0 153
michael@0 154 // ( A R G B A R G B ) -> ( ARGB ARGB ) -> ( ARGB )
michael@0 155 // Store low 32 bits to destination.
michael@0 156 vst1_lane_u32(dptr, vreinterpret_u32_u8(result8), 0);
michael@0 157
michael@0 158 if (x >= leftOffset) {
michael@0 159 const SkPMColor* l = sptr - leftOffset * srcStrideX;
michael@0 160 sum = vsubw_u16(sum, expand(*l));
michael@0 161 }
michael@0 162 if (x + rightOffset + 1 < width) {
michael@0 163 const SkPMColor* r = sptr + (rightOffset + 1) * srcStrideX;
michael@0 164 sum = vaddw_u16(sum, expand(*r));
michael@0 165 }
michael@0 166 sptr += srcStrideX;
michael@0 167 if (srcDirection == kX) {
michael@0 168 SK_PREFETCH(sptr + (rightOffset + 16) * srcStrideX);
michael@0 169 }
michael@0 170 dptr += dstStrideX;
michael@0 171 }
michael@0 172 src += srcStrideY;
michael@0 173 dst += dstStrideY;
michael@0 174 }
michael@0 175 }
michael@0 176
michael@0 177 } // namespace
michael@0 178
michael@0 179 bool SkBoxBlurGetPlatformProcs_NEON(SkBoxBlurProc* boxBlurX,
michael@0 180 SkBoxBlurProc* boxBlurY,
michael@0 181 SkBoxBlurProc* boxBlurXY,
michael@0 182 SkBoxBlurProc* boxBlurYX) {
michael@0 183 *boxBlurX = SkBoxBlur_NEON<kX, kX>;
michael@0 184 *boxBlurY = SkBoxBlur_NEON<kY, kY>;
michael@0 185 *boxBlurXY = SkBoxBlur_NEON<kX, kY>;
michael@0 186 *boxBlurYX = SkBoxBlur_NEON<kY, kX>;
michael@0 187 return true;
michael@0 188 }

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