intl/icu/source/i18n/fphdlimp.h

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

michael@0 1 /*
michael@0 2 *******************************************************************************
michael@0 3 * Copyright (C) 2009-2010, International Business Machines Corporation and *
michael@0 4 * others. All Rights Reserved. *
michael@0 5 *******************************************************************************
michael@0 6 */
michael@0 7
michael@0 8 #ifndef FPHDLIMP_H
michael@0 9 #define FPHDLIMP_H
michael@0 10
michael@0 11 #if !UCONFIG_NO_FORMATTING
michael@0 12
michael@0 13 #include "unicode/utypes.h"
michael@0 14 #include "unicode/fieldpos.h"
michael@0 15 #include "unicode/fpositer.h"
michael@0 16
michael@0 17 U_NAMESPACE_BEGIN
michael@0 18
michael@0 19 // utility FieldPositionHandler
michael@0 20 // base class, null implementation
michael@0 21
michael@0 22 class FieldPositionHandler: public UMemory {
michael@0 23 public:
michael@0 24 virtual ~FieldPositionHandler();
michael@0 25 virtual void addAttribute(int32_t id, int32_t start, int32_t limit);
michael@0 26 virtual void shiftLast(int32_t delta);
michael@0 27 virtual UBool isRecording(void);
michael@0 28 };
michael@0 29
michael@0 30
michael@0 31 // utility subclass FieldPositionOnlyHandler
michael@0 32
michael@0 33 class FieldPositionOnlyHandler : public FieldPositionHandler {
michael@0 34 FieldPosition& pos;
michael@0 35
michael@0 36 public:
michael@0 37 FieldPositionOnlyHandler(FieldPosition& pos);
michael@0 38 virtual ~FieldPositionOnlyHandler();
michael@0 39
michael@0 40 virtual void addAttribute(int32_t id, int32_t start, int32_t limit);
michael@0 41 virtual void shiftLast(int32_t delta);
michael@0 42 virtual UBool isRecording(void);
michael@0 43 };
michael@0 44
michael@0 45
michael@0 46 // utility subclass FieldPositionIteratorHandler
michael@0 47
michael@0 48 class FieldPositionIteratorHandler : public FieldPositionHandler {
michael@0 49 FieldPositionIterator* iter; // can be NULL
michael@0 50 UVector32* vec;
michael@0 51 UErrorCode status;
michael@0 52
michael@0 53 // Note, we keep a reference to status, so if status is on the stack, we have
michael@0 54 // to be destroyed before status goes out of scope. Easiest thing is to
michael@0 55 // allocate us on the stack in the same (or narrower) scope as status has.
michael@0 56 // This attempts to encourage that by blocking heap allocation.
michael@0 57 void *operator new(size_t s);
michael@0 58 void *operator new[](size_t s);
michael@0 59
michael@0 60 public:
michael@0 61 FieldPositionIteratorHandler(FieldPositionIterator* posIter, UErrorCode& status);
michael@0 62 ~FieldPositionIteratorHandler();
michael@0 63
michael@0 64 virtual void addAttribute(int32_t id, int32_t start, int32_t limit);
michael@0 65 virtual void shiftLast(int32_t delta);
michael@0 66 virtual UBool isRecording(void);
michael@0 67 };
michael@0 68
michael@0 69 U_NAMESPACE_END
michael@0 70
michael@0 71 #endif /* !UCONFIG_NO_FORMATTING */
michael@0 72
michael@0 73 #endif /* FPHDLIMP_H */

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