ipc/chromium/src/base/tracked_objects.h

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

michael@0 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
michael@0 2 // Use of this source code is governed by a BSD-style license that can be
michael@0 3 // found in the LICENSE file.
michael@0 4
michael@0 5 #ifndef BASE_TRACKED_OBJECTS_H_
michael@0 6 #define BASE_TRACKED_OBJECTS_H_
michael@0 7
michael@0 8 //------------------------------------------------------------------------------
michael@0 9 #include <map>
michael@0 10 #include <string>
michael@0 11 #include <vector>
michael@0 12
michael@0 13 #include "base/lock.h"
michael@0 14 #include "base/message_loop.h"
michael@0 15 #include "base/thread_local_storage.h"
michael@0 16 #include "base/tracked.h"
michael@0 17
michael@0 18
michael@0 19 namespace tracked_objects {
michael@0 20
michael@0 21 //------------------------------------------------------------------------------
michael@0 22 // For a specific thread, and a specific birth place, the collection of all
michael@0 23 // death info (with tallies for each death thread, to prevent access conflicts).
michael@0 24 class ThreadData;
michael@0 25 class BirthOnThread {
michael@0 26 public:
michael@0 27 explicit BirthOnThread(const Location& location);
michael@0 28
michael@0 29 const Location location() const { return location_; }
michael@0 30 const ThreadData* birth_thread() const { return birth_thread_; }
michael@0 31
michael@0 32 private:
michael@0 33 // File/lineno of birth. This defines the essence of the type, as the context
michael@0 34 // of the birth (construction) often tell what the item is for. This field
michael@0 35 // is const, and hence safe to access from any thread.
michael@0 36 const Location location_;
michael@0 37
michael@0 38 // The thread that records births into this object. Only this thread is
michael@0 39 // allowed to access birth_count_ (which changes over time).
michael@0 40 const ThreadData* birth_thread_; // The thread this birth took place on.
michael@0 41
michael@0 42 DISALLOW_COPY_AND_ASSIGN(BirthOnThread);
michael@0 43 };
michael@0 44
michael@0 45 //------------------------------------------------------------------------------
michael@0 46 // A class for accumulating counts of births (without bothering with a map<>).
michael@0 47
michael@0 48 class Births: public BirthOnThread {
michael@0 49 public:
michael@0 50 explicit Births(const Location& location);
michael@0 51
michael@0 52 int birth_count() const { return birth_count_; }
michael@0 53
michael@0 54 // When we have a birth we update the count for this BirhPLace.
michael@0 55 void RecordBirth() { ++birth_count_; }
michael@0 56
michael@0 57 // When a birthplace is changed (updated), we need to decrement the counter
michael@0 58 // for the old instance.
michael@0 59 void ForgetBirth() { --birth_count_; } // We corrected a birth place.
michael@0 60
michael@0 61 private:
michael@0 62 // The number of births on this thread for our location_.
michael@0 63 int birth_count_;
michael@0 64
michael@0 65 DISALLOW_COPY_AND_ASSIGN(Births);
michael@0 66 };
michael@0 67
michael@0 68 //------------------------------------------------------------------------------
michael@0 69 // Basic info summarizing multiple destructions of an object with a single
michael@0 70 // birthplace (fixed Location). Used both on specific threads, and also used
michael@0 71 // in snapshots when integrating assembled data.
michael@0 72
michael@0 73 class DeathData {
michael@0 74 public:
michael@0 75 // Default initializer.
michael@0 76 DeathData() : count_(0), square_duration_(0) {}
michael@0 77
michael@0 78 // When deaths have not yet taken place, and we gather data from all the
michael@0 79 // threads, we create DeathData stats that tally the number of births without
michael@0 80 // a corrosponding death.
michael@0 81 explicit DeathData(int count) : count_(count), square_duration_(0) {}
michael@0 82
michael@0 83 void RecordDeath(const base::TimeDelta& duration);
michael@0 84
michael@0 85 // Metrics accessors.
michael@0 86 int count() const { return count_; }
michael@0 87 base::TimeDelta life_duration() const { return life_duration_; }
michael@0 88 int64_t square_duration() const { return square_duration_; }
michael@0 89 int AverageMsDuration() const;
michael@0 90 double StandardDeviation() const;
michael@0 91
michael@0 92 // Accumulate metrics from other into this.
michael@0 93 void AddDeathData(const DeathData& other);
michael@0 94
michael@0 95 // Simple print of internal state.
michael@0 96 void Write(std::string* output) const;
michael@0 97
michael@0 98 void Clear();
michael@0 99
michael@0 100 private:
michael@0 101 int count_; // Number of destructions.
michael@0 102 base::TimeDelta life_duration_; // Sum of all lifetime durations.
michael@0 103 int64_t square_duration_; // Sum of squares in milliseconds.
michael@0 104 };
michael@0 105
michael@0 106 //------------------------------------------------------------------------------
michael@0 107 // A temporary collection of data that can be sorted and summarized. It is
michael@0 108 // gathered (carefully) from many threads. Instances are held in arrays and
michael@0 109 // processed, filtered, and rendered.
michael@0 110 // The source of this data was collected on many threads, and is asynchronously
michael@0 111 // changing. The data in this instance is not asynchronously changing.
michael@0 112
michael@0 113 class Snapshot {
michael@0 114 public:
michael@0 115 // When snapshotting a full life cycle set (birth-to-death), use this:
michael@0 116 Snapshot(const BirthOnThread& birth_on_thread, const ThreadData& death_thread,
michael@0 117 const DeathData& death_data);
michael@0 118
michael@0 119 // When snapshotting a birth, with no death yet, use this:
michael@0 120 Snapshot(const BirthOnThread& birth_on_thread, int count);
michael@0 121
michael@0 122
michael@0 123 const ThreadData* birth_thread() const { return birth_->birth_thread(); }
michael@0 124 const Location location() const { return birth_->location(); }
michael@0 125 const BirthOnThread& birth() const { return *birth_; }
michael@0 126 const ThreadData* death_thread() const {return death_thread_; }
michael@0 127 const DeathData& death_data() const { return death_data_; }
michael@0 128 const std::string DeathThreadName() const;
michael@0 129
michael@0 130 int count() const { return death_data_.count(); }
michael@0 131 base::TimeDelta life_duration() const { return death_data_.life_duration(); }
michael@0 132 int64_t square_duration() const { return death_data_.square_duration(); }
michael@0 133 int AverageMsDuration() const { return death_data_.AverageMsDuration(); }
michael@0 134
michael@0 135 void Write(std::string* output) const;
michael@0 136
michael@0 137 void Add(const Snapshot& other);
michael@0 138
michael@0 139 private:
michael@0 140 const BirthOnThread* birth_; // Includes Location and birth_thread.
michael@0 141 const ThreadData* death_thread_;
michael@0 142 DeathData death_data_;
michael@0 143 };
michael@0 144 //------------------------------------------------------------------------------
michael@0 145 // DataCollector is a container class for Snapshot and BirthOnThread count
michael@0 146 // items. It protects the gathering under locks, so that it could be called via
michael@0 147 // Posttask on any threads, such as all the target threads in parallel.
michael@0 148
michael@0 149 class DataCollector {
michael@0 150 public:
michael@0 151 typedef std::vector<Snapshot> Collection;
michael@0 152
michael@0 153 // Construct with a list of how many threads should contribute. This helps us
michael@0 154 // determine (in the async case) when we are done with all contributions.
michael@0 155 DataCollector();
michael@0 156
michael@0 157 // Add all stats from the indicated thread into our arrays. This function is
michael@0 158 // mutex protected, and *could* be called from any threads (although current
michael@0 159 // implementation serialized calls to Append).
michael@0 160 void Append(const ThreadData& thread_data);
michael@0 161
michael@0 162 // After the accumulation phase, the following access is to process data.
michael@0 163 Collection* collection();
michael@0 164
michael@0 165 // After collection of death data is complete, we can add entries for all the
michael@0 166 // remaining living objects.
michael@0 167 void AddListOfLivingObjects();
michael@0 168
michael@0 169 private:
michael@0 170 // This instance may be provided to several threads to contribute data. The
michael@0 171 // following counter tracks how many more threads will contribute. When it is
michael@0 172 // zero, then all asynchronous contributions are complete, and locked access
michael@0 173 // is no longer needed.
michael@0 174 int count_of_contributing_threads_;
michael@0 175
michael@0 176 // The array that we collect data into.
michael@0 177 Collection collection_;
michael@0 178
michael@0 179 // The total number of births recorded at each location for which we have not
michael@0 180 // seen a death count.
michael@0 181 typedef std::map<const BirthOnThread*, int> BirthCount;
michael@0 182 BirthCount global_birth_count_;
michael@0 183
michael@0 184 Lock accumulation_lock_; // Protects access during accumulation phase.
michael@0 185
michael@0 186 DISALLOW_COPY_AND_ASSIGN(DataCollector);
michael@0 187 };
michael@0 188
michael@0 189 //------------------------------------------------------------------------------
michael@0 190 // Aggregation contains summaries (totals and subtotals) of groups of Snapshot
michael@0 191 // instances to provide printing of these collections on a single line.
michael@0 192
michael@0 193 class Aggregation: public DeathData {
michael@0 194 public:
michael@0 195 Aggregation() : birth_count_(0) {}
michael@0 196
michael@0 197 void AddDeathSnapshot(const Snapshot& snapshot);
michael@0 198 void AddBirths(const Births& births);
michael@0 199 void AddBirth(const BirthOnThread& birth);
michael@0 200 void AddBirthPlace(const Location& location);
michael@0 201 void Write(std::string* output) const;
michael@0 202 void Clear();
michael@0 203
michael@0 204 private:
michael@0 205 int birth_count_;
michael@0 206 std::map<std::string, int> birth_files_;
michael@0 207 std::map<Location, int> locations_;
michael@0 208 std::map<const ThreadData*, int> birth_threads_;
michael@0 209 DeathData death_data_;
michael@0 210 std::map<const ThreadData*, int> death_threads_;
michael@0 211
michael@0 212 DISALLOW_COPY_AND_ASSIGN(Aggregation);
michael@0 213 };
michael@0 214
michael@0 215 //------------------------------------------------------------------------------
michael@0 216 // Comparator does the comparison of Snapshot instances. It is
michael@0 217 // used to order the instances in a vector. It orders them into groups (for
michael@0 218 // aggregation), and can also order instances within the groups (for detailed
michael@0 219 // rendering of the instances).
michael@0 220
michael@0 221 class Comparator {
michael@0 222 public:
michael@0 223 enum Selector {
michael@0 224 NIL = 0,
michael@0 225 BIRTH_THREAD = 1,
michael@0 226 DEATH_THREAD = 2,
michael@0 227 BIRTH_FILE = 4,
michael@0 228 BIRTH_FUNCTION = 8,
michael@0 229 BIRTH_LINE = 16,
michael@0 230 COUNT = 32,
michael@0 231 AVERAGE_DURATION = 64,
michael@0 232 TOTAL_DURATION = 128
michael@0 233 };
michael@0 234
michael@0 235 explicit Comparator();
michael@0 236
michael@0 237 // Reset the comparator to a NIL selector. Reset() and recursively delete any
michael@0 238 // tiebreaker_ entries. NOTE: We can't use a standard destructor, because
michael@0 239 // the sort algorithm makes copies of this object, and then deletes them,
michael@0 240 // which would cause problems (either we'd make expensive deep copies, or we'd
michael@0 241 // do more thna one delete on a tiebreaker_.
michael@0 242 void Clear();
michael@0 243
michael@0 244 // The less() operator for sorting the array via std::sort().
michael@0 245 bool operator()(const Snapshot& left, const Snapshot& right) const;
michael@0 246
michael@0 247 void Sort(DataCollector::Collection* collection) const;
michael@0 248
michael@0 249 // Check to see if the items are sort equivalents (should be aggregated).
michael@0 250 bool Equivalent(const Snapshot& left, const Snapshot& right) const;
michael@0 251
michael@0 252 // Check to see if all required fields are present in the given sample.
michael@0 253 bool Acceptable(const Snapshot& sample) const;
michael@0 254
michael@0 255 // A comparator can be refined by specifying what to do if the selected basis
michael@0 256 // for comparison is insufficient to establish an ordering. This call adds
michael@0 257 // the indicated attribute as the new "least significant" basis of comparison.
michael@0 258 void SetTiebreaker(Selector selector, const std::string required);
michael@0 259
michael@0 260 // Indicate if this instance is set up to sort by the given Selector, thereby
michael@0 261 // putting that information in the SortGrouping, so it is not needed in each
michael@0 262 // printed line.
michael@0 263 bool IsGroupedBy(Selector selector) const;
michael@0 264
michael@0 265 // Using the tiebreakers as set above, we mostly get an ordering, which
michael@0 266 // equivalent groups. If those groups are displayed (rather than just being
michael@0 267 // aggregated, then the following is used to order them (within the group).
michael@0 268 void SetSubgroupTiebreaker(Selector selector);
michael@0 269
michael@0 270 // Output a header line that can be used to indicated what items will be
michael@0 271 // collected in the group. It lists all (potentially) tested attributes and
michael@0 272 // their values (in the sample item).
michael@0 273 bool WriteSortGrouping(const Snapshot& sample, std::string* output) const;
michael@0 274
michael@0 275 // Output a sample, with SortGroup details not displayed.
michael@0 276 void WriteSnapshot(const Snapshot& sample, std::string* output) const;
michael@0 277
michael@0 278 private:
michael@0 279 // The selector directs this instance to compare based on the specified
michael@0 280 // members of the tested elements.
michael@0 281 enum Selector selector_;
michael@0 282
michael@0 283 // For filtering into acceptable and unacceptable snapshot instance, the
michael@0 284 // following is required to be a substring of the selector_ field.
michael@0 285 std::string required_;
michael@0 286
michael@0 287 // If this instance can't decide on an ordering, we can consult a tie-breaker
michael@0 288 // which may have a different basis of comparison.
michael@0 289 Comparator* tiebreaker_;
michael@0 290
michael@0 291 // We or together all the selectors we sort on (not counting sub-group
michael@0 292 // selectors), so that we can tell if we've decided to group on any given
michael@0 293 // criteria.
michael@0 294 int combined_selectors_;
michael@0 295
michael@0 296 // Some tiebreakrs are for subgroup ordering, and not for basic ordering (in
michael@0 297 // preparation for aggregation). The subgroup tiebreakers are not consulted
michael@0 298 // when deciding if two items are in equivalent groups. This flag tells us
michael@0 299 // to ignore the tiebreaker when doing Equivalent() testing.
michael@0 300 bool use_tiebreaker_for_sort_only_;
michael@0 301 };
michael@0 302
michael@0 303
michael@0 304 //------------------------------------------------------------------------------
michael@0 305 // For each thread, we have a ThreadData that stores all tracking info generated
michael@0 306 // on this thread. This prevents the need for locking as data accumulates.
michael@0 307
michael@0 308 class ThreadData {
michael@0 309 public:
michael@0 310 typedef std::map<Location, Births*> BirthMap;
michael@0 311 typedef std::map<const Births*, DeathData> DeathMap;
michael@0 312
michael@0 313 ThreadData();
michael@0 314
michael@0 315 // Using Thread Local Store, find the current instance for collecting data.
michael@0 316 // If an instance does not exist, construct one (and remember it for use on
michael@0 317 // this thread.
michael@0 318 // If shutdown has already started, and we don't yet have an instance, then
michael@0 319 // return null.
michael@0 320 static ThreadData* current();
michael@0 321
michael@0 322 // In this thread's data, find a place to record a new birth.
michael@0 323 Births* FindLifetime(const Location& location);
michael@0 324
michael@0 325 // Find a place to record a death on this thread.
michael@0 326 void TallyADeath(const Births& lifetimes, const base::TimeDelta& duration);
michael@0 327
michael@0 328 // (Thread safe) Get start of list of instances.
michael@0 329 static ThreadData* first();
michael@0 330 // Iterate through the null terminated list of instances.
michael@0 331 ThreadData* next() const { return next_; }
michael@0 332
michael@0 333 MessageLoop* message_loop() const { return message_loop_; }
michael@0 334 const std::string ThreadName() const;
michael@0 335
michael@0 336 // Using our lock, make a copy of the specified maps. These calls may arrive
michael@0 337 // from non-local threads.
michael@0 338 void SnapshotBirthMap(BirthMap *output) const;
michael@0 339 void SnapshotDeathMap(DeathMap *output) const;
michael@0 340
michael@0 341 static void RunOnAllThreads(void (*Func)());
michael@0 342
michael@0 343 // Set internal status_ to either become ACTIVE, or later, to be SHUTDOWN,
michael@0 344 // based on argument being true or false respectively.
michael@0 345 // IF tracking is not compiled in, this function will return false.
michael@0 346 static bool StartTracking(bool status);
michael@0 347 static bool IsActive();
michael@0 348
michael@0 349 #ifdef OS_WIN
michael@0 350 // WARNING: ONLY call this function when all MessageLoops are still intact for
michael@0 351 // all registered threads. IF you call it later, you will crash.
michael@0 352 // Note: You don't need to call it at all, and you can wait till you are
michael@0 353 // single threaded (again) to do the cleanup via
michael@0 354 // ShutdownSingleThreadedCleanup().
michael@0 355 // Start the teardown (shutdown) process in a multi-thread mode by disabling
michael@0 356 // further additions to thread database on all threads. First it makes a
michael@0 357 // local (locked) change to prevent any more threads from registering. Then
michael@0 358 // it Posts a Task to all registered threads to be sure they are aware that no
michael@0 359 // more accumulation can take place.
michael@0 360 static void ShutdownMultiThreadTracking();
michael@0 361 #endif
michael@0 362
michael@0 363 // WARNING: ONLY call this function when you are running single threaded
michael@0 364 // (again) and all message loops and threads have terminated. Until that
michael@0 365 // point some threads may still attempt to write into our data structures.
michael@0 366 // Delete recursively all data structures, starting with the list of
michael@0 367 // ThreadData instances.
michael@0 368 static void ShutdownSingleThreadedCleanup();
michael@0 369
michael@0 370 private:
michael@0 371 // Current allowable states of the tracking system. The states always
michael@0 372 // proceed towards SHUTDOWN, and never go backwards.
michael@0 373 enum Status {
michael@0 374 UNINITIALIZED,
michael@0 375 ACTIVE,
michael@0 376 SHUTDOWN
michael@0 377 };
michael@0 378
michael@0 379 // A class used to count down which is accessed by several threads. This is
michael@0 380 // used to make sure RunOnAllThreads() actually runs a task on the expected
michael@0 381 // count of threads.
michael@0 382 class ThreadSafeDownCounter {
michael@0 383 public:
michael@0 384 // Constructor sets the count, once and for all.
michael@0 385 explicit ThreadSafeDownCounter(size_t count);
michael@0 386
michael@0 387 // Decrement the count, and return true if we hit zero. Also delete this
michael@0 388 // instance automatically when we hit zero.
michael@0 389 bool LastCaller();
michael@0 390
michael@0 391 private:
michael@0 392 size_t remaining_count_;
michael@0 393 Lock lock_; // protect access to remaining_count_.
michael@0 394 };
michael@0 395
michael@0 396 #ifdef OS_WIN
michael@0 397 // A Task class that runs a static method supplied, and checks to see if this
michael@0 398 // is the last tasks instance (on last thread) that will run the method.
michael@0 399 // IF this is the last run, then the supplied event is signalled.
michael@0 400 class RunTheStatic : public Task {
michael@0 401 public:
michael@0 402 typedef void (*FunctionPointer)();
michael@0 403 RunTheStatic(FunctionPointer function,
michael@0 404 HANDLE completion_handle,
michael@0 405 ThreadSafeDownCounter* counter);
michael@0 406 // Run the supplied static method, and optionally set the event.
michael@0 407 void Run();
michael@0 408
michael@0 409 private:
michael@0 410 FunctionPointer function_;
michael@0 411 HANDLE completion_handle_;
michael@0 412 // Make sure enough tasks are called before completion is signaled.
michael@0 413 ThreadSafeDownCounter* counter_;
michael@0 414
michael@0 415 DISALLOW_COPY_AND_ASSIGN(RunTheStatic);
michael@0 416 };
michael@0 417 #endif
michael@0 418
michael@0 419 // Each registered thread is called to set status_ to SHUTDOWN.
michael@0 420 // This is done redundantly on every registered thread because it is not
michael@0 421 // protected by a mutex. Running on all threads guarantees we get the
michael@0 422 // notification into the memory cache of all possible threads.
michael@0 423 static void ShutdownDisablingFurtherTracking();
michael@0 424
michael@0 425 // We use thread local store to identify which ThreadData to interact with.
michael@0 426 static TLSSlot tls_index_ ;
michael@0 427
michael@0 428 // Link to the most recently created instance (starts a null terminated list).
michael@0 429 static ThreadData* first_;
michael@0 430 // Protection for access to first_.
michael@0 431 static Lock list_lock_;
michael@0 432
michael@0 433
michael@0 434 // We set status_ to SHUTDOWN when we shut down the tracking service. This
michael@0 435 // setting is redundantly established by all participating
michael@0 436 // threads so that we are *guaranteed* (without locking) that all threads
michael@0 437 // can "see" the status and avoid additional calls into the service.
michael@0 438 static Status status_;
michael@0 439
michael@0 440 // Link to next instance (null terminated list). Used to globally track all
michael@0 441 // registered instances (corresponds to all registered threads where we keep
michael@0 442 // data).
michael@0 443 ThreadData* next_;
michael@0 444
michael@0 445 // The message loop where tasks needing to access this instance's private data
michael@0 446 // should be directed. Since some threads have no message loop, some
michael@0 447 // instances have data that can't be (safely) modified externally.
michael@0 448 MessageLoop* message_loop_;
michael@0 449
michael@0 450 // A map used on each thread to keep track of Births on this thread.
michael@0 451 // This map should only be accessed on the thread it was constructed on.
michael@0 452 // When a snapshot is needed, this structure can be locked in place for the
michael@0 453 // duration of the snapshotting activity.
michael@0 454 BirthMap birth_map_;
michael@0 455
michael@0 456 // Similar to birth_map_, this records informations about death of tracked
michael@0 457 // instances (i.e., when a tracked instance was destroyed on this thread).
michael@0 458 DeathMap death_map_;
michael@0 459
michael@0 460 // Lock to protect *some* access to BirthMap and DeathMap. We only use
michael@0 461 // locking protection when we are growing the maps, or using an iterator. We
michael@0 462 // only do writes to members from this thread, so the updates of values are
michael@0 463 // atomic. Folks can read from other threads, and get (via races) new or old
michael@0 464 // data, but that is considered acceptable errors (mis-information).
michael@0 465 Lock lock_;
michael@0 466
michael@0 467 DISALLOW_COPY_AND_ASSIGN(ThreadData);
michael@0 468 };
michael@0 469
michael@0 470
michael@0 471 //------------------------------------------------------------------------------
michael@0 472 // Provide simple way to to start global tracking, and to tear down tracking
michael@0 473 // when done. Note that construction and destruction of this object must be
michael@0 474 // done when running in single threaded mode (before spawning a lot of threads
michael@0 475 // for construction, and after shutting down all the threads for destruction).
michael@0 476
michael@0 477 class AutoTracking {
michael@0 478 public:
michael@0 479 AutoTracking() { ThreadData::StartTracking(true); }
michael@0 480
michael@0 481 ~AutoTracking() {
michael@0 482 #ifndef NDEBUG // Don't call these in a Release build: they just waste time.
michael@0 483 // The following should ONLY be called when in single threaded mode. It is
michael@0 484 // unsafe to do this cleanup if other threads are still active.
michael@0 485 // It is also very unnecessary, so I'm only doing this in debug to satisfy
michael@0 486 // purify (if we need to!).
michael@0 487 ThreadData::ShutdownSingleThreadedCleanup();
michael@0 488 #endif
michael@0 489 }
michael@0 490
michael@0 491 private:
michael@0 492 DISALLOW_COPY_AND_ASSIGN(AutoTracking);
michael@0 493 };
michael@0 494
michael@0 495
michael@0 496 } // namespace tracked_objects
michael@0 497
michael@0 498 #endif // BASE_TRACKED_OBJECTS_H_

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