Wed, 31 Dec 2014 06:09:35 +0100
Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.
michael@0 | 1 | /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- |
michael@0 | 2 | * This Source Code Form is subject to the terms of the Mozilla Public |
michael@0 | 3 | * License, v. 2.0. If a copy of the MPL was not distributed with this |
michael@0 | 4 | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
michael@0 | 5 | |
michael@0 | 6 | #include "nsISupports.idl" |
michael@0 | 7 | |
michael@0 | 8 | interface nsIObserver; |
michael@0 | 9 | interface nsIEventTarget; |
michael@0 | 10 | |
michael@0 | 11 | %{C++ |
michael@0 | 12 | /** |
michael@0 | 13 | * The signature of the timer callback function passed to initWithFuncCallback. |
michael@0 | 14 | * This is the function that will get called when the timer expires if the |
michael@0 | 15 | * timer is initialized via initWithFuncCallback. |
michael@0 | 16 | * |
michael@0 | 17 | * @param aTimer the timer which has expired |
michael@0 | 18 | * @param aClosure opaque parameter passed to initWithFuncCallback |
michael@0 | 19 | */ |
michael@0 | 20 | class nsITimer; |
michael@0 | 21 | typedef void (*nsTimerCallbackFunc) (nsITimer *aTimer, void *aClosure); |
michael@0 | 22 | %} |
michael@0 | 23 | |
michael@0 | 24 | native nsTimerCallbackFunc(nsTimerCallbackFunc); |
michael@0 | 25 | |
michael@0 | 26 | /** |
michael@0 | 27 | * The callback interface for timers. |
michael@0 | 28 | */ |
michael@0 | 29 | interface nsITimer; |
michael@0 | 30 | |
michael@0 | 31 | [function, scriptable, uuid(a796816d-7d47-4348-9ab8-c7aeb3216a7d)] |
michael@0 | 32 | interface nsITimerCallback : nsISupports |
michael@0 | 33 | { |
michael@0 | 34 | /** |
michael@0 | 35 | * @param aTimer the timer which has expired |
michael@0 | 36 | */ |
michael@0 | 37 | void notify(in nsITimer timer); |
michael@0 | 38 | }; |
michael@0 | 39 | |
michael@0 | 40 | %{C++ |
michael@0 | 41 | // Two timer deadlines must differ by less than half the PRIntervalTime domain. |
michael@0 | 42 | #define DELAY_INTERVAL_LIMIT PR_BIT(8 * sizeof(PRIntervalTime) - 1) |
michael@0 | 43 | %} |
michael@0 | 44 | |
michael@0 | 45 | /** |
michael@0 | 46 | * nsITimer instances must be initialized by calling one of the "init" methods |
michael@0 | 47 | * documented below. You may also re-initialize (using one of the init() |
michael@0 | 48 | * methods) an existing instance to avoid the overhead of destroying and |
michael@0 | 49 | * creating a timer. It is not necessary to cancel the timer in that case. |
michael@0 | 50 | * |
michael@0 | 51 | * By default a timer will fire on the thread that created it. Set the .target |
michael@0 | 52 | * attribute to fire on a different thread. Once you have set a timer's .target |
michael@0 | 53 | * and called one of its init functions, any further interactions with the timer |
michael@0 | 54 | * (calling cancel(), changing member fields, etc) should only be done by the |
michael@0 | 55 | * target thread, or races may occur with bad results like timers firing after |
michael@0 | 56 | * they've been canceled, and/or not firing after re-initiatization. |
michael@0 | 57 | */ |
michael@0 | 58 | [scriptable, uuid(193fc37a-8aa4-4d29-aa57-1acd87c26b66)] |
michael@0 | 59 | interface nsITimer : nsISupports |
michael@0 | 60 | { |
michael@0 | 61 | /* Timer types */ |
michael@0 | 62 | |
michael@0 | 63 | /** |
michael@0 | 64 | * Type of a timer that fires once only. |
michael@0 | 65 | */ |
michael@0 | 66 | const short TYPE_ONE_SHOT = 0; |
michael@0 | 67 | |
michael@0 | 68 | /** |
michael@0 | 69 | * After firing, a TYPE_REPEATING_SLACK timer is stopped and not restarted |
michael@0 | 70 | * until its callback completes. Specified timer period will be at least |
michael@0 | 71 | * the time between when processing for last firing the callback completes |
michael@0 | 72 | * and when the next firing occurs. |
michael@0 | 73 | * |
michael@0 | 74 | * This is the preferable repeating type for most situations. |
michael@0 | 75 | */ |
michael@0 | 76 | const short TYPE_REPEATING_SLACK = 1; |
michael@0 | 77 | |
michael@0 | 78 | /** |
michael@0 | 79 | * An TYPE_REPEATING_PRECISE repeating timer aims to have constant period |
michael@0 | 80 | * between firings. The processing time for each timer callback should not |
michael@0 | 81 | * influence the timer period. However, if the processing for the last |
michael@0 | 82 | * timer firing could not be completed until just before the next firing |
michael@0 | 83 | * occurs, then you could have two timer notification routines being |
michael@0 | 84 | * executed in quick succession. Furthermore, if your callback processing |
michael@0 | 85 | * time is longer than the timer period, then the timer will post more |
michael@0 | 86 | * notifications while your callback is running. For example, if a |
michael@0 | 87 | * REPEATING_PRECISE timer has a 10ms period and a callback takes 50ms, |
michael@0 | 88 | * then by the time the callback is done there will be 5 events to run the |
michael@0 | 89 | * timer callback in the event queue. Furthermore, the next scheduled time |
michael@0 | 90 | * will always advance by exactly the delay every time the timer fires. |
michael@0 | 91 | * This means that if the clock increments without the timer thread running |
michael@0 | 92 | * (e.g. the computer is asleep) when the timer thread gets to run again it |
michael@0 | 93 | * will post all the events that it "missed" while it wasn't running. Use |
michael@0 | 94 | * this timer type with extreme caution. Chances are, this is not what you |
michael@0 | 95 | * want. |
michael@0 | 96 | */ |
michael@0 | 97 | const short TYPE_REPEATING_PRECISE = 2; |
michael@0 | 98 | |
michael@0 | 99 | /** |
michael@0 | 100 | * A TYPE_REPEATING_PRECISE_CAN_SKIP repeating timer aims to have constant |
michael@0 | 101 | * period between firings. The processing time for each timer callback |
michael@0 | 102 | * should not influence the timer period. However this timer type |
michael@0 | 103 | * guarantees that it will not queue up new events to fire the callback |
michael@0 | 104 | * until the previous callback event finishes firing. If the callback |
michael@0 | 105 | * takes a long time, then the next callback will be scheduled immediately |
michael@0 | 106 | * afterward, but only once, unlike TYPE_REPEATING_PRECISE. If you want a |
michael@0 | 107 | * non-slack timer, you probably want this one. |
michael@0 | 108 | */ |
michael@0 | 109 | const short TYPE_REPEATING_PRECISE_CAN_SKIP = 3; |
michael@0 | 110 | |
michael@0 | 111 | /** |
michael@0 | 112 | * Initialize a timer that will fire after the said delay. |
michael@0 | 113 | * A user must keep a reference to this timer till it is |
michael@0 | 114 | * is no longer needed or has been cancelled. |
michael@0 | 115 | * |
michael@0 | 116 | * @param aObserver the callback object that observes the |
michael@0 | 117 | * ``timer-callback'' topic with the subject being |
michael@0 | 118 | * the timer itself when the timer fires: |
michael@0 | 119 | * |
michael@0 | 120 | * observe(nsISupports aSubject, => nsITimer |
michael@0 | 121 | * string aTopic, => ``timer-callback'' |
michael@0 | 122 | * wstring data => null |
michael@0 | 123 | * |
michael@0 | 124 | * @param aDelay delay in milliseconds for timer to fire |
michael@0 | 125 | * @param aType timer type per TYPE* consts defined above |
michael@0 | 126 | */ |
michael@0 | 127 | void init(in nsIObserver aObserver, in unsigned long aDelay, |
michael@0 | 128 | in unsigned long aType); |
michael@0 | 129 | |
michael@0 | 130 | |
michael@0 | 131 | /** |
michael@0 | 132 | * Initialize a timer to fire after the given millisecond interval. |
michael@0 | 133 | * This version takes a function to call and a closure to pass to |
michael@0 | 134 | * that function. |
michael@0 | 135 | * |
michael@0 | 136 | * @param aFunc The function to invoke |
michael@0 | 137 | * @param aClosure An opaque pointer to pass to that function |
michael@0 | 138 | * @param aDelay The millisecond interval |
michael@0 | 139 | * @param aType Timer type per TYPE* consts defined above |
michael@0 | 140 | */ |
michael@0 | 141 | [noscript] void initWithFuncCallback(in nsTimerCallbackFunc aCallback, |
michael@0 | 142 | in voidPtr aClosure, |
michael@0 | 143 | in unsigned long aDelay, |
michael@0 | 144 | in unsigned long aType); |
michael@0 | 145 | |
michael@0 | 146 | /** |
michael@0 | 147 | * Initialize a timer to fire after the given millisecond interval. |
michael@0 | 148 | * This version takes a function to call. |
michael@0 | 149 | * |
michael@0 | 150 | * @param aFunc nsITimerCallback interface to call when timer expires |
michael@0 | 151 | * @param aDelay The millisecond interval |
michael@0 | 152 | * @param aType Timer type per TYPE* consts defined above |
michael@0 | 153 | */ |
michael@0 | 154 | void initWithCallback(in nsITimerCallback aCallback, |
michael@0 | 155 | in unsigned long aDelay, |
michael@0 | 156 | in unsigned long aType); |
michael@0 | 157 | |
michael@0 | 158 | /** |
michael@0 | 159 | * Cancel the timer. This method works on all types, not just on repeating |
michael@0 | 160 | * timers -- you might want to cancel a TYPE_ONE_SHOT timer, and even reuse |
michael@0 | 161 | * it by re-initializing it (to avoid object destruction and creation costs |
michael@0 | 162 | * by conserving one timer instance). |
michael@0 | 163 | */ |
michael@0 | 164 | void cancel(); |
michael@0 | 165 | |
michael@0 | 166 | /** |
michael@0 | 167 | * The millisecond delay of the timeout. |
michael@0 | 168 | * |
michael@0 | 169 | * NOTE: Re-setting the delay on a one-shot timer that has already fired |
michael@0 | 170 | * doesn't restart the timer. Call one of the init() methods to restart |
michael@0 | 171 | * a one-shot timer. |
michael@0 | 172 | */ |
michael@0 | 173 | attribute unsigned long delay; |
michael@0 | 174 | |
michael@0 | 175 | /** |
michael@0 | 176 | * The timer type - one of the above TYPE_* constants. |
michael@0 | 177 | */ |
michael@0 | 178 | attribute unsigned long type; |
michael@0 | 179 | |
michael@0 | 180 | /** |
michael@0 | 181 | * The opaque pointer pass to initWithFuncCallback. |
michael@0 | 182 | */ |
michael@0 | 183 | [noscript] readonly attribute voidPtr closure; |
michael@0 | 184 | |
michael@0 | 185 | /** |
michael@0 | 186 | * The nsITimerCallback object passed to initWithCallback. |
michael@0 | 187 | */ |
michael@0 | 188 | readonly attribute nsITimerCallback callback; |
michael@0 | 189 | |
michael@0 | 190 | /** |
michael@0 | 191 | * The nsIEventTarget where the callback will be dispatched. Note that this |
michael@0 | 192 | * target may only be set before the call to one of the init methods above. |
michael@0 | 193 | * |
michael@0 | 194 | * By default the target is the thread that created the timer. |
michael@0 | 195 | */ |
michael@0 | 196 | attribute nsIEventTarget target; |
michael@0 | 197 | }; |
michael@0 | 198 | |
michael@0 | 199 | %{C++ |
michael@0 | 200 | #define NS_TIMER_CONTRACTID "@mozilla.org/timer;1" |
michael@0 | 201 | #define NS_TIMER_CALLBACK_TOPIC "timer-callback" |
michael@0 | 202 | %} |
michael@0 | 203 |