content/canvas/test/webgl-conformance/conformance/resources/samplerUniformShader.frag

Thu, 15 Jan 2015 21:13:52 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 15 Jan 2015 21:13:52 +0100
branch
TOR_BUG_9701
changeset 12
7540298fafa1
permissions
-rw-r--r--

Remove forgotten relic of ABI crash risk averse overloaded method change.

michael@0 1 precision mediump float;
michael@0 2 uniform sampler2D s2D;
michael@0 3 uniform samplerCube sCube;
michael@0 4 void main()
michael@0 5 {
michael@0 6 gl_FragColor = texture2D(s2D, vec2(0.5, 0.5)) +
michael@0 7 textureCube(sCube, vec3(0.5, 0.5, 0.5));
michael@0 8 }

mercurial