Fri, 16 Jan 2015 18:13:44 +0100
Integrate suggestion from review to improve consistency with existing code.
michael@0 | 1 | uniform int ival; |
michael@0 | 2 | uniform int ival2[2]; |
michael@0 | 3 | |
michael@0 | 4 | void main() |
michael@0 | 5 | { |
michael@0 | 6 | int sum = ival + ival2[0] + ival2[1]; |
michael@0 | 7 | gl_Position = vec4(sum, 0.0, 0.0, 1.0); |
michael@0 | 8 | } |