content/canvas/test/webgl-conformance/conformance/resources/intArrayUniformShader.vert@925c144e1f1f
content/canvas/test/webgl-conformance/conformance/resources/intArrayUniformShader.vert
Fri, 16 Jan 2015 18:13:44 +0100
- author
- Michael Schloh von Bennewitz <michael@schloh.com>
- date
- Fri, 16 Jan 2015 18:13:44 +0100
- branch
- TOR_BUG_9701
- changeset 14
- 925c144e1f1f
- permissions
- -rw-r--r--
Integrate suggestion from review to improve consistency with existing code.
6 int sum = ival + ival2[0] + ival2[1];
7 gl_Position = vec4(sum, 0.0, 0.0, 1.0);