gfx/2d/BasePoint.h

Tue, 06 Jan 2015 21:39:09 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Tue, 06 Jan 2015 21:39:09 +0100
branch
TOR_BUG_9701
changeset 8
97036ab72558
permissions
-rw-r--r--

Conditionally force memory storage according to privacy.thirdparty.isolate;
This solves Tor bug #9701, complying with disk avoidance documented in
https://www.torproject.org/projects/torbrowser/design/#disk-avoidance.

michael@0 1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
michael@0 2 * This Source Code Form is subject to the terms of the Mozilla Public
michael@0 3 * License, v. 2.0. If a copy of the MPL was not distributed with this
michael@0 4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
michael@0 5
michael@0 6 #ifndef MOZILLA_GFX_BASEPOINT_H_
michael@0 7 #define MOZILLA_GFX_BASEPOINT_H_
michael@0 8
michael@0 9 #include <cmath>
michael@0 10 #include "mozilla/Attributes.h"
michael@0 11
michael@0 12 namespace mozilla {
michael@0 13 namespace gfx {
michael@0 14
michael@0 15 /**
michael@0 16 * Do not use this class directly. Subclass it, pass that subclass as the
michael@0 17 * Sub parameter, and only use that subclass. This allows methods to safely
michael@0 18 * cast 'this' to 'Sub*'.
michael@0 19 */
michael@0 20 template <class T, class Sub>
michael@0 21 struct BasePoint {
michael@0 22 T x, y;
michael@0 23
michael@0 24 // Constructors
michael@0 25 MOZ_CONSTEXPR BasePoint() : x(0), y(0) {}
michael@0 26 MOZ_CONSTEXPR BasePoint(T aX, T aY) : x(aX), y(aY) {}
michael@0 27
michael@0 28 void MoveTo(T aX, T aY) { x = aX; y = aY; }
michael@0 29 void MoveBy(T aDx, T aDy) { x += aDx; y += aDy; }
michael@0 30
michael@0 31 // Note that '=' isn't defined so we'll get the
michael@0 32 // compiler generated default assignment operator
michael@0 33
michael@0 34 bool operator==(const Sub& aPoint) const {
michael@0 35 return x == aPoint.x && y == aPoint.y;
michael@0 36 }
michael@0 37 bool operator!=(const Sub& aPoint) const {
michael@0 38 return x != aPoint.x || y != aPoint.y;
michael@0 39 }
michael@0 40
michael@0 41 Sub operator+(const Sub& aPoint) const {
michael@0 42 return Sub(x + aPoint.x, y + aPoint.y);
michael@0 43 }
michael@0 44 Sub operator-(const Sub& aPoint) const {
michael@0 45 return Sub(x - aPoint.x, y - aPoint.y);
michael@0 46 }
michael@0 47 Sub& operator+=(const Sub& aPoint) {
michael@0 48 x += aPoint.x;
michael@0 49 y += aPoint.y;
michael@0 50 return *static_cast<Sub*>(this);
michael@0 51 }
michael@0 52 Sub& operator-=(const Sub& aPoint) {
michael@0 53 x -= aPoint.x;
michael@0 54 y -= aPoint.y;
michael@0 55 return *static_cast<Sub*>(this);
michael@0 56 }
michael@0 57
michael@0 58 Sub operator*(T aScale) const {
michael@0 59 return Sub(x * aScale, y * aScale);
michael@0 60 }
michael@0 61 Sub operator/(T aScale) const {
michael@0 62 return Sub(x / aScale, y / aScale);
michael@0 63 }
michael@0 64
michael@0 65 Sub operator-() const {
michael@0 66 return Sub(-x, -y);
michael@0 67 }
michael@0 68
michael@0 69 // Round() is *not* rounding to nearest integer if the values are negative.
michael@0 70 // They are always rounding as floor(n + 0.5).
michael@0 71 // See https://bugzilla.mozilla.org/show_bug.cgi?id=410748#c14
michael@0 72 Sub& Round() {
michael@0 73 x = static_cast<T>(floor(x + 0.5));
michael@0 74 y = static_cast<T>(floor(y + 0.5));
michael@0 75 return *static_cast<Sub*>(this);
michael@0 76 }
michael@0 77
michael@0 78 };
michael@0 79
michael@0 80 }
michael@0 81 }
michael@0 82
michael@0 83 #endif /* MOZILLA_GFX_BASEPOINT_H_ */

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