gfx/2d/BasePoint.h

Tue, 06 Jan 2015 21:39:09 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Tue, 06 Jan 2015 21:39:09 +0100
branch
TOR_BUG_9701
changeset 8
97036ab72558
permissions
-rw-r--r--

Conditionally force memory storage according to privacy.thirdparty.isolate;
This solves Tor bug #9701, complying with disk avoidance documented in
https://www.torproject.org/projects/torbrowser/design/#disk-avoidance.

     1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
     2  * This Source Code Form is subject to the terms of the Mozilla Public
     3  * License, v. 2.0. If a copy of the MPL was not distributed with this
     4  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     6 #ifndef MOZILLA_GFX_BASEPOINT_H_
     7 #define MOZILLA_GFX_BASEPOINT_H_
     9 #include <cmath>
    10 #include "mozilla/Attributes.h"
    12 namespace mozilla {
    13 namespace gfx {
    15 /**
    16  * Do not use this class directly. Subclass it, pass that subclass as the
    17  * Sub parameter, and only use that subclass. This allows methods to safely
    18  * cast 'this' to 'Sub*'.
    19  */
    20 template <class T, class Sub>
    21 struct BasePoint {
    22   T x, y;
    24   // Constructors
    25   MOZ_CONSTEXPR BasePoint() : x(0), y(0) {}
    26   MOZ_CONSTEXPR BasePoint(T aX, T aY) : x(aX), y(aY) {}
    28   void MoveTo(T aX, T aY) { x = aX; y = aY; }
    29   void MoveBy(T aDx, T aDy) { x += aDx; y += aDy; }
    31   // Note that '=' isn't defined so we'll get the
    32   // compiler generated default assignment operator
    34   bool operator==(const Sub& aPoint) const {
    35     return x == aPoint.x && y == aPoint.y;
    36   }
    37   bool operator!=(const Sub& aPoint) const {
    38     return x != aPoint.x || y != aPoint.y;
    39   }
    41   Sub operator+(const Sub& aPoint) const {
    42     return Sub(x + aPoint.x, y + aPoint.y);
    43   }
    44   Sub operator-(const Sub& aPoint) const {
    45     return Sub(x - aPoint.x, y - aPoint.y);
    46   }
    47   Sub& operator+=(const Sub& aPoint) {
    48     x += aPoint.x;
    49     y += aPoint.y;
    50     return *static_cast<Sub*>(this);
    51   }
    52   Sub& operator-=(const Sub& aPoint) {
    53     x -= aPoint.x;
    54     y -= aPoint.y;
    55     return *static_cast<Sub*>(this);
    56   }
    58   Sub operator*(T aScale) const {
    59     return Sub(x * aScale, y * aScale);
    60   }
    61   Sub operator/(T aScale) const {
    62     return Sub(x / aScale, y / aScale);
    63   }
    65   Sub operator-() const {
    66     return Sub(-x, -y);
    67   }
    69   // Round() is *not* rounding to nearest integer if the values are negative.
    70   // They are always rounding as floor(n + 0.5).
    71   // See https://bugzilla.mozilla.org/show_bug.cgi?id=410748#c14
    72   Sub& Round() {
    73     x = static_cast<T>(floor(x + 0.5));
    74     y = static_cast<T>(floor(y + 0.5));
    75     return *static_cast<Sub*>(this);
    76   }
    78 };
    80 }
    81 }
    83 #endif /* MOZILLA_GFX_BASEPOINT_H_ */

mercurial