Tue, 06 Jan 2015 21:39:09 +0100
Conditionally force memory storage according to privacy.thirdparty.isolate;
This solves Tor bug #9701, complying with disk avoidance documented in
https://www.torproject.org/projects/torbrowser/design/#disk-avoidance.
michael@0 | 1 | /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- |
michael@0 | 2 | * This Source Code Form is subject to the terms of the Mozilla Public |
michael@0 | 3 | * License, v. 2.0. If a copy of the MPL was not distributed with this |
michael@0 | 4 | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
michael@0 | 5 | |
michael@0 | 6 | #include "SourceSurfaceD2D.h" |
michael@0 | 7 | #include "DrawTargetD2D.h" |
michael@0 | 8 | #include "Logging.h" |
michael@0 | 9 | #include "Tools.h" |
michael@0 | 10 | |
michael@0 | 11 | namespace mozilla { |
michael@0 | 12 | namespace gfx { |
michael@0 | 13 | |
michael@0 | 14 | SourceSurfaceD2D::SourceSurfaceD2D() |
michael@0 | 15 | { |
michael@0 | 16 | } |
michael@0 | 17 | |
michael@0 | 18 | SourceSurfaceD2D::~SourceSurfaceD2D() |
michael@0 | 19 | { |
michael@0 | 20 | if (mBitmap) { |
michael@0 | 21 | DrawTargetD2D::mVRAMUsageSS -= GetByteSize(); |
michael@0 | 22 | } |
michael@0 | 23 | } |
michael@0 | 24 | |
michael@0 | 25 | IntSize |
michael@0 | 26 | SourceSurfaceD2D::GetSize() const |
michael@0 | 27 | { |
michael@0 | 28 | return mSize; |
michael@0 | 29 | } |
michael@0 | 30 | |
michael@0 | 31 | SurfaceFormat |
michael@0 | 32 | SourceSurfaceD2D::GetFormat() const |
michael@0 | 33 | { |
michael@0 | 34 | return mFormat; |
michael@0 | 35 | } |
michael@0 | 36 | |
michael@0 | 37 | bool |
michael@0 | 38 | SourceSurfaceD2D::IsValid() const |
michael@0 | 39 | { |
michael@0 | 40 | return mDevice == Factory::GetDirect3D10Device(); |
michael@0 | 41 | } |
michael@0 | 42 | |
michael@0 | 43 | TemporaryRef<DataSourceSurface> |
michael@0 | 44 | SourceSurfaceD2D::GetDataSurface() |
michael@0 | 45 | { |
michael@0 | 46 | RefPtr<DataSourceSurfaceD2D> result = new DataSourceSurfaceD2D(this); |
michael@0 | 47 | if (result->IsValid()) { |
michael@0 | 48 | return result; |
michael@0 | 49 | } |
michael@0 | 50 | return nullptr; |
michael@0 | 51 | } |
michael@0 | 52 | |
michael@0 | 53 | bool |
michael@0 | 54 | SourceSurfaceD2D::InitFromData(unsigned char *aData, |
michael@0 | 55 | const IntSize &aSize, |
michael@0 | 56 | int32_t aStride, |
michael@0 | 57 | SurfaceFormat aFormat, |
michael@0 | 58 | ID2D1RenderTarget *aRT) |
michael@0 | 59 | { |
michael@0 | 60 | HRESULT hr; |
michael@0 | 61 | |
michael@0 | 62 | mFormat = aFormat; |
michael@0 | 63 | mSize = aSize; |
michael@0 | 64 | |
michael@0 | 65 | if ((uint32_t)aSize.width > aRT->GetMaximumBitmapSize() || |
michael@0 | 66 | (uint32_t)aSize.height > aRT->GetMaximumBitmapSize()) { |
michael@0 | 67 | gfxDebug() << "Bitmap does not fit in texture."; |
michael@0 | 68 | return false; |
michael@0 | 69 | } |
michael@0 | 70 | |
michael@0 | 71 | D2D1_BITMAP_PROPERTIES props = D2D1::BitmapProperties(D2DPixelFormat(aFormat)); |
michael@0 | 72 | hr = aRT->CreateBitmap(D2DIntSize(aSize), aData, aStride, props, byRef(mBitmap)); |
michael@0 | 73 | |
michael@0 | 74 | if (FAILED(hr)) { |
michael@0 | 75 | gfxWarning() << "Failed to create D2D Bitmap for data. Code: " << hr; |
michael@0 | 76 | return false; |
michael@0 | 77 | } |
michael@0 | 78 | |
michael@0 | 79 | DrawTargetD2D::mVRAMUsageSS += GetByteSize(); |
michael@0 | 80 | mDevice = Factory::GetDirect3D10Device(); |
michael@0 | 81 | |
michael@0 | 82 | return true; |
michael@0 | 83 | } |
michael@0 | 84 | |
michael@0 | 85 | bool |
michael@0 | 86 | SourceSurfaceD2D::InitFromTexture(ID3D10Texture2D *aTexture, |
michael@0 | 87 | SurfaceFormat aFormat, |
michael@0 | 88 | ID2D1RenderTarget *aRT) |
michael@0 | 89 | { |
michael@0 | 90 | HRESULT hr; |
michael@0 | 91 | |
michael@0 | 92 | RefPtr<IDXGISurface> surf; |
michael@0 | 93 | |
michael@0 | 94 | hr = aTexture->QueryInterface((IDXGISurface**)&surf); |
michael@0 | 95 | |
michael@0 | 96 | if (FAILED(hr)) { |
michael@0 | 97 | gfxWarning() << "Failed to QI texture to surface. Code: " << hr; |
michael@0 | 98 | return false; |
michael@0 | 99 | } |
michael@0 | 100 | |
michael@0 | 101 | D3D10_TEXTURE2D_DESC desc; |
michael@0 | 102 | aTexture->GetDesc(&desc); |
michael@0 | 103 | |
michael@0 | 104 | mSize = IntSize(desc.Width, desc.Height); |
michael@0 | 105 | mFormat = aFormat; |
michael@0 | 106 | |
michael@0 | 107 | D2D1_BITMAP_PROPERTIES props = D2D1::BitmapProperties(D2DPixelFormat(aFormat)); |
michael@0 | 108 | hr = aRT->CreateSharedBitmap(IID_IDXGISurface, surf, &props, byRef(mBitmap)); |
michael@0 | 109 | |
michael@0 | 110 | if (FAILED(hr)) { |
michael@0 | 111 | gfxWarning() << "Failed to create SharedBitmap. Code: " << hr; |
michael@0 | 112 | return false; |
michael@0 | 113 | } |
michael@0 | 114 | |
michael@0 | 115 | aTexture->GetDevice(byRef(mDevice)); |
michael@0 | 116 | DrawTargetD2D::mVRAMUsageSS += GetByteSize(); |
michael@0 | 117 | |
michael@0 | 118 | return true; |
michael@0 | 119 | } |
michael@0 | 120 | |
michael@0 | 121 | uint32_t |
michael@0 | 122 | SourceSurfaceD2D::GetByteSize() const |
michael@0 | 123 | { |
michael@0 | 124 | return mSize.width * mSize.height * BytesPerPixel(mFormat); |
michael@0 | 125 | } |
michael@0 | 126 | |
michael@0 | 127 | DataSourceSurfaceD2D::DataSourceSurfaceD2D(SourceSurfaceD2D* aSourceSurface) |
michael@0 | 128 | : mTexture(nullptr) |
michael@0 | 129 | , mFormat(aSourceSurface->mFormat) |
michael@0 | 130 | , mSize(aSourceSurface->mSize) |
michael@0 | 131 | , mMapped(false) |
michael@0 | 132 | { |
michael@0 | 133 | // We allocate ourselves a regular D3D surface (sourceTexture) and paint the |
michael@0 | 134 | // D2D bitmap into it via a DXGI render target. Then we need to copy |
michael@0 | 135 | // sourceTexture into a staging texture (mTexture), which we will lazily map |
michael@0 | 136 | // to get the data. |
michael@0 | 137 | |
michael@0 | 138 | CD3D10_TEXTURE2D_DESC desc(DXGIFormat(mFormat), mSize.width, mSize.height); |
michael@0 | 139 | desc.MipLevels = 1; |
michael@0 | 140 | desc.Usage = D3D10_USAGE_DEFAULT; |
michael@0 | 141 | desc.BindFlags = D3D10_BIND_RENDER_TARGET | D3D10_BIND_SHADER_RESOURCE; |
michael@0 | 142 | RefPtr<ID3D10Texture2D> sourceTexture; |
michael@0 | 143 | HRESULT hr = aSourceSurface->mDevice->CreateTexture2D(&desc, nullptr, |
michael@0 | 144 | byRef(sourceTexture)); |
michael@0 | 145 | if (FAILED(hr)) { |
michael@0 | 146 | gfxWarning() << "Failed to create texture. Code: " << hr; |
michael@0 | 147 | return; |
michael@0 | 148 | } |
michael@0 | 149 | |
michael@0 | 150 | RefPtr<IDXGISurface> dxgiSurface; |
michael@0 | 151 | hr = sourceTexture->QueryInterface((IDXGISurface**)byRef(dxgiSurface)); |
michael@0 | 152 | if (FAILED(hr)) { |
michael@0 | 153 | gfxWarning() << "Failed to create DXGI surface. Code: " << hr; |
michael@0 | 154 | return; |
michael@0 | 155 | } |
michael@0 | 156 | |
michael@0 | 157 | D2D1_RENDER_TARGET_PROPERTIES rtProps = D2D1::RenderTargetProperties( |
michael@0 | 158 | D2D1_RENDER_TARGET_TYPE_DEFAULT, |
michael@0 | 159 | D2D1::PixelFormat(DXGI_FORMAT_UNKNOWN, D2D1_ALPHA_MODE_PREMULTIPLIED)); |
michael@0 | 160 | |
michael@0 | 161 | RefPtr<ID2D1RenderTarget> renderTarget; |
michael@0 | 162 | hr = DrawTargetD2D::factory()->CreateDxgiSurfaceRenderTarget(dxgiSurface, |
michael@0 | 163 | &rtProps, |
michael@0 | 164 | byRef(renderTarget)); |
michael@0 | 165 | if (FAILED(hr)) { |
michael@0 | 166 | gfxWarning() << "Failed to create render target. Code: " << hr; |
michael@0 | 167 | return; |
michael@0 | 168 | } |
michael@0 | 169 | |
michael@0 | 170 | renderTarget->BeginDraw(); |
michael@0 | 171 | renderTarget->Clear(D2D1::ColorF(0, 0.0f)); |
michael@0 | 172 | renderTarget->DrawBitmap(aSourceSurface->mBitmap, |
michael@0 | 173 | D2D1::RectF(0, 0, |
michael@0 | 174 | Float(mSize.width), |
michael@0 | 175 | Float(mSize.height))); |
michael@0 | 176 | hr = renderTarget->EndDraw(); |
michael@0 | 177 | if (FAILED(hr)) { |
michael@0 | 178 | gfxWarning() << "Failed to draw bitmap. Code: " << hr; |
michael@0 | 179 | return; |
michael@0 | 180 | } |
michael@0 | 181 | |
michael@0 | 182 | desc.CPUAccessFlags = D3D10_CPU_ACCESS_READ | D3D10_CPU_ACCESS_WRITE; |
michael@0 | 183 | desc.Usage = D3D10_USAGE_STAGING; |
michael@0 | 184 | desc.BindFlags = 0; |
michael@0 | 185 | hr = aSourceSurface->mDevice->CreateTexture2D(&desc, nullptr, byRef(mTexture)); |
michael@0 | 186 | if (FAILED(hr)) { |
michael@0 | 187 | gfxWarning() << "Failed to create staging texture. Code: " << hr; |
michael@0 | 188 | mTexture = nullptr; |
michael@0 | 189 | return; |
michael@0 | 190 | } |
michael@0 | 191 | |
michael@0 | 192 | aSourceSurface->mDevice->CopyResource(mTexture, sourceTexture); |
michael@0 | 193 | } |
michael@0 | 194 | |
michael@0 | 195 | DataSourceSurfaceD2D::~DataSourceSurfaceD2D() |
michael@0 | 196 | { |
michael@0 | 197 | if (mMapped) { |
michael@0 | 198 | mTexture->Unmap(0); |
michael@0 | 199 | } |
michael@0 | 200 | } |
michael@0 | 201 | |
michael@0 | 202 | unsigned char* |
michael@0 | 203 | DataSourceSurfaceD2D::GetData() |
michael@0 | 204 | { |
michael@0 | 205 | EnsureMappedTexture(); |
michael@0 | 206 | if (!mMapped) { |
michael@0 | 207 | return nullptr; |
michael@0 | 208 | } |
michael@0 | 209 | |
michael@0 | 210 | return reinterpret_cast<unsigned char*>(mData.pData); |
michael@0 | 211 | } |
michael@0 | 212 | |
michael@0 | 213 | int32_t |
michael@0 | 214 | DataSourceSurfaceD2D::Stride() |
michael@0 | 215 | { |
michael@0 | 216 | EnsureMappedTexture(); |
michael@0 | 217 | if (!mMapped) { |
michael@0 | 218 | return 0; |
michael@0 | 219 | } |
michael@0 | 220 | |
michael@0 | 221 | return mData.RowPitch; |
michael@0 | 222 | } |
michael@0 | 223 | |
michael@0 | 224 | IntSize |
michael@0 | 225 | DataSourceSurfaceD2D::GetSize() const |
michael@0 | 226 | { |
michael@0 | 227 | return mSize; |
michael@0 | 228 | } |
michael@0 | 229 | |
michael@0 | 230 | SurfaceFormat |
michael@0 | 231 | DataSourceSurfaceD2D::GetFormat() const |
michael@0 | 232 | { |
michael@0 | 233 | return mFormat; |
michael@0 | 234 | } |
michael@0 | 235 | |
michael@0 | 236 | bool |
michael@0 | 237 | DataSourceSurfaceD2D::Map(MapType aMapType, MappedSurface *aMappedSurface) |
michael@0 | 238 | { |
michael@0 | 239 | // DataSourceSurfaces used with the new Map API should not be used with GetData!! |
michael@0 | 240 | MOZ_ASSERT(!mMapped); |
michael@0 | 241 | MOZ_ASSERT(!mIsMapped); |
michael@0 | 242 | |
michael@0 | 243 | if (!mTexture) { |
michael@0 | 244 | return false; |
michael@0 | 245 | } |
michael@0 | 246 | |
michael@0 | 247 | D3D10_MAP mapType; |
michael@0 | 248 | |
michael@0 | 249 | if (aMapType == MapType::READ) { |
michael@0 | 250 | mapType = D3D10_MAP_READ; |
michael@0 | 251 | } else if (aMapType == MapType::WRITE) { |
michael@0 | 252 | mapType = D3D10_MAP_WRITE; |
michael@0 | 253 | } else { |
michael@0 | 254 | mapType = D3D10_MAP_READ_WRITE; |
michael@0 | 255 | } |
michael@0 | 256 | |
michael@0 | 257 | D3D10_MAPPED_TEXTURE2D map; |
michael@0 | 258 | |
michael@0 | 259 | HRESULT hr = mTexture->Map(0, mapType, 0, &map); |
michael@0 | 260 | |
michael@0 | 261 | if (FAILED(hr)) { |
michael@0 | 262 | gfxWarning() << "Texture map failed with code: " << hr; |
michael@0 | 263 | return false; |
michael@0 | 264 | } |
michael@0 | 265 | |
michael@0 | 266 | aMappedSurface->mData = (uint8_t*)map.pData; |
michael@0 | 267 | aMappedSurface->mStride = map.RowPitch; |
michael@0 | 268 | mIsMapped = true; |
michael@0 | 269 | |
michael@0 | 270 | return true; |
michael@0 | 271 | } |
michael@0 | 272 | |
michael@0 | 273 | void |
michael@0 | 274 | DataSourceSurfaceD2D::Unmap() |
michael@0 | 275 | { |
michael@0 | 276 | MOZ_ASSERT(mIsMapped); |
michael@0 | 277 | |
michael@0 | 278 | mIsMapped = false; |
michael@0 | 279 | mTexture->Unmap(0); |
michael@0 | 280 | } |
michael@0 | 281 | |
michael@0 | 282 | void |
michael@0 | 283 | DataSourceSurfaceD2D::EnsureMappedTexture() |
michael@0 | 284 | { |
michael@0 | 285 | // Do not use GetData() after having used Map! |
michael@0 | 286 | MOZ_ASSERT(!mIsMapped); |
michael@0 | 287 | |
michael@0 | 288 | if (mMapped || |
michael@0 | 289 | !mTexture) { |
michael@0 | 290 | return; |
michael@0 | 291 | } |
michael@0 | 292 | |
michael@0 | 293 | HRESULT hr = mTexture->Map(0, D3D10_MAP_READ, 0, &mData); |
michael@0 | 294 | if (FAILED(hr)) { |
michael@0 | 295 | gfxWarning() << "Failed to map texture. Code: " << hr; |
michael@0 | 296 | mTexture = nullptr; |
michael@0 | 297 | } else { |
michael@0 | 298 | mMapped = true; |
michael@0 | 299 | } |
michael@0 | 300 | } |
michael@0 | 301 | |
michael@0 | 302 | } |
michael@0 | 303 | } |