gfx/qcms/matrix.c

Tue, 06 Jan 2015 21:39:09 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Tue, 06 Jan 2015 21:39:09 +0100
branch
TOR_BUG_9701
changeset 8
97036ab72558
permissions
-rw-r--r--

Conditionally force memory storage according to privacy.thirdparty.isolate;
This solves Tor bug #9701, complying with disk avoidance documented in
https://www.torproject.org/projects/torbrowser/design/#disk-avoidance.

michael@0 1 /* vim: set ts=8 sw=8 noexpandtab: */
michael@0 2 // qcms
michael@0 3 // Copyright (C) 2009 Mozilla Foundation
michael@0 4 // Copyright (C) 1998-2007 Marti Maria
michael@0 5 //
michael@0 6 // Permission is hereby granted, free of charge, to any person obtaining
michael@0 7 // a copy of this software and associated documentation files (the "Software"),
michael@0 8 // to deal in the Software without restriction, including without limitation
michael@0 9 // the rights to use, copy, modify, merge, publish, distribute, sublicense,
michael@0 10 // and/or sell copies of the Software, and to permit persons to whom the Software
michael@0 11 // is furnished to do so, subject to the following conditions:
michael@0 12 //
michael@0 13 // The above copyright notice and this permission notice shall be included in
michael@0 14 // all copies or substantial portions of the Software.
michael@0 15 //
michael@0 16 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
michael@0 17 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO
michael@0 18 // THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
michael@0 19 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
michael@0 20 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
michael@0 21 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
michael@0 22 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
michael@0 23
michael@0 24 #include <stdlib.h>
michael@0 25 #include "qcmsint.h"
michael@0 26 #include "matrix.h"
michael@0 27
michael@0 28 struct vector matrix_eval(struct matrix mat, struct vector v)
michael@0 29 {
michael@0 30 struct vector result;
michael@0 31 result.v[0] = mat.m[0][0]*v.v[0] + mat.m[0][1]*v.v[1] + mat.m[0][2]*v.v[2];
michael@0 32 result.v[1] = mat.m[1][0]*v.v[0] + mat.m[1][1]*v.v[1] + mat.m[1][2]*v.v[2];
michael@0 33 result.v[2] = mat.m[2][0]*v.v[0] + mat.m[2][1]*v.v[1] + mat.m[2][2]*v.v[2];
michael@0 34 return result;
michael@0 35 }
michael@0 36
michael@0 37 //XXX: should probably pass by reference and we could
michael@0 38 //probably reuse this computation in matrix_invert
michael@0 39 float matrix_det(struct matrix mat)
michael@0 40 {
michael@0 41 float det;
michael@0 42 det = mat.m[0][0]*mat.m[1][1]*mat.m[2][2] +
michael@0 43 mat.m[0][1]*mat.m[1][2]*mat.m[2][0] +
michael@0 44 mat.m[0][2]*mat.m[1][0]*mat.m[2][1] -
michael@0 45 mat.m[0][0]*mat.m[1][2]*mat.m[2][1] -
michael@0 46 mat.m[0][1]*mat.m[1][0]*mat.m[2][2] -
michael@0 47 mat.m[0][2]*mat.m[1][1]*mat.m[2][0];
michael@0 48 return det;
michael@0 49 }
michael@0 50
michael@0 51 /* from pixman and cairo and Mathematics for Game Programmers */
michael@0 52 /* lcms uses gauss-jordan elimination with partial pivoting which is
michael@0 53 * less efficient and not as numerically stable. See Mathematics for
michael@0 54 * Game Programmers. */
michael@0 55 struct matrix matrix_invert(struct matrix mat)
michael@0 56 {
michael@0 57 struct matrix dest_mat;
michael@0 58 int i,j;
michael@0 59 static int a[3] = { 2, 2, 1 };
michael@0 60 static int b[3] = { 1, 0, 0 };
michael@0 61
michael@0 62 /* inv (A) = 1/det (A) * adj (A) */
michael@0 63 float det = matrix_det(mat);
michael@0 64
michael@0 65 if (det == 0) {
michael@0 66 dest_mat.invalid = true;
michael@0 67 } else {
michael@0 68 dest_mat.invalid = false;
michael@0 69 }
michael@0 70
michael@0 71 det = 1/det;
michael@0 72
michael@0 73 for (j = 0; j < 3; j++) {
michael@0 74 for (i = 0; i < 3; i++) {
michael@0 75 double p;
michael@0 76 int ai = a[i];
michael@0 77 int aj = a[j];
michael@0 78 int bi = b[i];
michael@0 79 int bj = b[j];
michael@0 80
michael@0 81 p = mat.m[ai][aj] * mat.m[bi][bj] -
michael@0 82 mat.m[ai][bj] * mat.m[bi][aj];
michael@0 83 if (((i + j) & 1) != 0)
michael@0 84 p = -p;
michael@0 85
michael@0 86 dest_mat.m[j][i] = det * p;
michael@0 87 }
michael@0 88 }
michael@0 89 return dest_mat;
michael@0 90 }
michael@0 91
michael@0 92 struct matrix matrix_identity(void)
michael@0 93 {
michael@0 94 struct matrix i;
michael@0 95 i.m[0][0] = 1;
michael@0 96 i.m[0][1] = 0;
michael@0 97 i.m[0][2] = 0;
michael@0 98 i.m[1][0] = 0;
michael@0 99 i.m[1][1] = 1;
michael@0 100 i.m[1][2] = 0;
michael@0 101 i.m[2][0] = 0;
michael@0 102 i.m[2][1] = 0;
michael@0 103 i.m[2][2] = 1;
michael@0 104 i.invalid = false;
michael@0 105 return i;
michael@0 106 }
michael@0 107
michael@0 108 struct matrix matrix_invalid(void)
michael@0 109 {
michael@0 110 struct matrix inv = matrix_identity();
michael@0 111 inv.invalid = true;
michael@0 112 return inv;
michael@0 113 }
michael@0 114
michael@0 115
michael@0 116 /* from pixman */
michael@0 117 /* MAT3per... */
michael@0 118 struct matrix matrix_multiply(struct matrix a, struct matrix b)
michael@0 119 {
michael@0 120 struct matrix result;
michael@0 121 int dx, dy;
michael@0 122 int o;
michael@0 123 for (dy = 0; dy < 3; dy++) {
michael@0 124 for (dx = 0; dx < 3; dx++) {
michael@0 125 double v = 0;
michael@0 126 for (o = 0; o < 3; o++) {
michael@0 127 v += a.m[dy][o] * b.m[o][dx];
michael@0 128 }
michael@0 129 result.m[dy][dx] = v;
michael@0 130 }
michael@0 131 }
michael@0 132 result.invalid = a.invalid || b.invalid;
michael@0 133 return result;
michael@0 134 }
michael@0 135
michael@0 136

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