Thu, 15 Jan 2015 15:55:04 +0100
Back out 97036ab72558 which inappropriately compared turds to third parties.
michael@0 | 1 | |
michael@0 | 2 | /* |
michael@0 | 3 | * Copyright 2006 The Android Open Source Project |
michael@0 | 4 | * |
michael@0 | 5 | * Use of this source code is governed by a BSD-style license that can be |
michael@0 | 6 | * found in the LICENSE file. |
michael@0 | 7 | */ |
michael@0 | 8 | |
michael@0 | 9 | |
michael@0 | 10 | #include "SkDrawShader.h" |
michael@0 | 11 | #include "SkDrawBitmap.h" |
michael@0 | 12 | #include "SkDrawMatrix.h" |
michael@0 | 13 | #include "SkDrawPaint.h" |
michael@0 | 14 | #include "SkTemplates.h" |
michael@0 | 15 | |
michael@0 | 16 | #if SK_USE_CONDENSED_INFO == 0 |
michael@0 | 17 | |
michael@0 | 18 | const SkMemberInfo SkDrawShader::fInfo[] = { |
michael@0 | 19 | SK_MEMBER(matrix, Matrix), |
michael@0 | 20 | SK_MEMBER(tileMode, TileMode) |
michael@0 | 21 | }; |
michael@0 | 22 | |
michael@0 | 23 | #endif |
michael@0 | 24 | |
michael@0 | 25 | DEFINE_GET_MEMBER(SkDrawShader); |
michael@0 | 26 | |
michael@0 | 27 | SkDrawShader::SkDrawShader() : matrix(NULL), |
michael@0 | 28 | tileMode(SkShader::kClamp_TileMode) { |
michael@0 | 29 | } |
michael@0 | 30 | |
michael@0 | 31 | bool SkDrawShader::add() { |
michael@0 | 32 | if (fPaint->shader != (SkDrawShader*) -1) |
michael@0 | 33 | return true; |
michael@0 | 34 | fPaint->shader = this; |
michael@0 | 35 | fPaint->fOwnsShader = true; |
michael@0 | 36 | return false; |
michael@0 | 37 | } |
michael@0 | 38 | |
michael@0 | 39 | void SkDrawShader::addPostlude(SkShader* shader) { |
michael@0 | 40 | if (matrix) |
michael@0 | 41 | shader->setLocalMatrix(matrix->getMatrix()); |
michael@0 | 42 | } |
michael@0 | 43 | |
michael@0 | 44 | #if SK_USE_CONDENSED_INFO == 0 |
michael@0 | 45 | |
michael@0 | 46 | const SkMemberInfo SkDrawBitmapShader::fInfo[] = { |
michael@0 | 47 | SK_MEMBER_INHERITED, |
michael@0 | 48 | SK_MEMBER(filterBitmap, Boolean), |
michael@0 | 49 | SK_MEMBER(image, BaseBitmap) |
michael@0 | 50 | }; |
michael@0 | 51 | |
michael@0 | 52 | #endif |
michael@0 | 53 | |
michael@0 | 54 | DEFINE_GET_MEMBER(SkDrawBitmapShader); |
michael@0 | 55 | |
michael@0 | 56 | SkDrawBitmapShader::SkDrawBitmapShader() : filterBitmap(-1), image(NULL) {} |
michael@0 | 57 | |
michael@0 | 58 | bool SkDrawBitmapShader::add() { |
michael@0 | 59 | if (fPaint->shader != (SkDrawShader*) -1) |
michael@0 | 60 | return true; |
michael@0 | 61 | fPaint->shader = this; |
michael@0 | 62 | fPaint->fOwnsShader = true; |
michael@0 | 63 | return false; |
michael@0 | 64 | } |
michael@0 | 65 | |
michael@0 | 66 | SkShader* SkDrawBitmapShader::getShader() { |
michael@0 | 67 | if (image == NULL) |
michael@0 | 68 | return NULL; |
michael@0 | 69 | |
michael@0 | 70 | // note: bitmap shader now supports independent tile modes for X and Y |
michael@0 | 71 | // we pass the same to both, but later we should extend this flexibility |
michael@0 | 72 | // to the xml (e.g. tileModeX="repeat" tileModeY="clmap") |
michael@0 | 73 | // |
michael@0 | 74 | // oops, bitmapshader no longer takes filterBitmap, but deduces it at |
michael@0 | 75 | // draw-time from the paint |
michael@0 | 76 | SkShader* shader = SkShader::CreateBitmapShader(image->fBitmap, |
michael@0 | 77 | (SkShader::TileMode) tileMode, |
michael@0 | 78 | (SkShader::TileMode) tileMode); |
michael@0 | 79 | SkAutoTDelete<SkShader> autoDel(shader); |
michael@0 | 80 | addPostlude(shader); |
michael@0 | 81 | (void)autoDel.detach(); |
michael@0 | 82 | return shader; |
michael@0 | 83 | } |