dom/base/ScreenOrientation.h

Thu, 22 Jan 2015 13:21:57 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 22 Jan 2015 13:21:57 +0100
branch
TOR_BUG_9701
changeset 15
b8a032363ba2
permissions
-rw-r--r--

Incorporate requested changes from Mozilla in review:
https://bugzilla.mozilla.org/show_bug.cgi?id=1123480#c6

michael@0 1 /* This Source Code Form is subject to the terms of the Mozilla Public
michael@0 2 * License, v. 2.0. If a copy of the MPL was not distributed with this file,
michael@0 3 * You can obtain one at http://mozilla.org/MPL/2.0/. */
michael@0 4
michael@0 5 #ifndef mozilla_dom_ScreenOrientation_h
michael@0 6 #define mozilla_dom_ScreenOrientation_h
michael@0 7
michael@0 8 namespace mozilla {
michael@0 9 namespace dom {
michael@0 10
michael@0 11 // Make sure that any change here is also made in
michael@0 12 // * mobile/android/base/GeckoScreenOrientationListener.java
michael@0 13 typedef uint32_t ScreenOrientation;
michael@0 14
michael@0 15 static const ScreenOrientation eScreenOrientation_None = 0;
michael@0 16 static const ScreenOrientation eScreenOrientation_PortraitPrimary = 1u << 0;
michael@0 17 static const ScreenOrientation eScreenOrientation_PortraitSecondary = 1u << 1;
michael@0 18 static const ScreenOrientation eScreenOrientation_LandscapePrimary = 1u << 2;
michael@0 19 static const ScreenOrientation eScreenOrientation_LandscapeSecondary = 1u << 3;
michael@0 20 //eScreenOrientation_Default will use the natural orientation for the deivce,
michael@0 21 //it could be PortraitPrimary or LandscapePrimary depends on display resolution
michael@0 22 static const ScreenOrientation eScreenOrientation_Default = 1u << 4;
michael@0 23
michael@0 24 } // namespace dom
michael@0 25 } // namespace mozilla
michael@0 26
michael@0 27 #endif // mozilla_dom_ScreenOrientation_h

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