gfx/layers/d3d10/ContainerLayerD3D10.h

Thu, 22 Jan 2015 13:21:57 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 22 Jan 2015 13:21:57 +0100
branch
TOR_BUG_9701
changeset 15
b8a032363ba2
permissions
-rw-r--r--

Incorporate requested changes from Mozilla in review:
https://bugzilla.mozilla.org/show_bug.cgi?id=1123480#c6

michael@0 1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
michael@0 2 * This Source Code Form is subject to the terms of the Mozilla Public
michael@0 3 * License, v. 2.0. If a copy of the MPL was not distributed with this
michael@0 4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
michael@0 5
michael@0 6 #ifndef GFX_CONTAINERLAYERD3D10_H
michael@0 7 #define GFX_CONTAINERLAYERD3D10_H
michael@0 8
michael@0 9 #include "LayerManagerD3D10.h"
michael@0 10
michael@0 11 namespace mozilla {
michael@0 12 namespace layers {
michael@0 13
michael@0 14 class ContainerLayerD3D10 : public ContainerLayer,
michael@0 15 public LayerD3D10
michael@0 16 {
michael@0 17 public:
michael@0 18 ContainerLayerD3D10(LayerManagerD3D10 *aManager);
michael@0 19 ~ContainerLayerD3D10();
michael@0 20
michael@0 21 nsIntRect GetVisibleRect() { return mVisibleRegion.GetBounds(); }
michael@0 22
michael@0 23 /* LayerD3D10 implementation */
michael@0 24 virtual Layer* GetLayer();
michael@0 25
michael@0 26 virtual LayerD3D10* GetFirstChildD3D10();
michael@0 27
michael@0 28 virtual void RenderLayer();
michael@0 29 virtual void Validate();
michael@0 30
michael@0 31 virtual void LayerManagerDestroyed();
michael@0 32
michael@0 33 virtual void ComputeEffectiveTransforms(const gfx::Matrix4x4& aTransformToSurface)
michael@0 34 {
michael@0 35 DefaultComputeEffectiveTransforms(aTransformToSurface);
michael@0 36 }
michael@0 37 };
michael@0 38
michael@0 39 } /* layers */
michael@0 40 } /* mozilla */
michael@0 41
michael@0 42 #endif /* GFX_CONTAINERLAYERD3D10_H */

mercurial