Thu, 22 Jan 2015 13:21:57 +0100
Incorporate requested changes from Mozilla in review:
https://bugzilla.mozilla.org/show_bug.cgi?id=1123480#c6
1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
2 * This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this
4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 #ifndef GFX_CONTAINERLAYERD3D10_H
7 #define GFX_CONTAINERLAYERD3D10_H
9 #include "LayerManagerD3D10.h"
11 namespace mozilla {
12 namespace layers {
14 class ContainerLayerD3D10 : public ContainerLayer,
15 public LayerD3D10
16 {
17 public:
18 ContainerLayerD3D10(LayerManagerD3D10 *aManager);
19 ~ContainerLayerD3D10();
21 nsIntRect GetVisibleRect() { return mVisibleRegion.GetBounds(); }
23 /* LayerD3D10 implementation */
24 virtual Layer* GetLayer();
26 virtual LayerD3D10* GetFirstChildD3D10();
28 virtual void RenderLayer();
29 virtual void Validate();
31 virtual void LayerManagerDestroyed();
33 virtual void ComputeEffectiveTransforms(const gfx::Matrix4x4& aTransformToSurface)
34 {
35 DefaultComputeEffectiveTransforms(aTransformToSurface);
36 }
37 };
39 } /* layers */
40 } /* mozilla */
42 #endif /* GFX_CONTAINERLAYERD3D10_H */