gfx/thebes/gfxColor.h

Thu, 22 Jan 2015 13:21:57 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 22 Jan 2015 13:21:57 +0100
branch
TOR_BUG_9701
changeset 15
b8a032363ba2
permissions
-rw-r--r--

Incorporate requested changes from Mozilla in review:
https://bugzilla.mozilla.org/show_bug.cgi?id=1123480#c6

michael@0 1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
michael@0 2 * This Source Code Form is subject to the terms of the Mozilla Public
michael@0 3 * License, v. 2.0. If a copy of the MPL was not distributed with this
michael@0 4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
michael@0 5
michael@0 6 #ifndef GFX_COLOR_H
michael@0 7 #define GFX_COLOR_H
michael@0 8
michael@0 9 #include "gfxTypes.h"
michael@0 10
michael@0 11 #include "mozilla/Attributes.h" // for MOZ_ALWAYS_INLINE
michael@0 12 #include "mozilla/Endian.h" // for mozilla::NativeEndian::swapToBigEndian
michael@0 13
michael@0 14 #define GFX_UINT32_FROM_BPTR(pbptr,i) (((uint32_t*)(pbptr))[i])
michael@0 15
michael@0 16 /**
michael@0 17 * GFX_0XFF_PPIXEL_FROM_BPTR(x)
michael@0 18 *
michael@0 19 * Avoid tortured construction of 32-bit ARGB pixel from 3 individual bytes
michael@0 20 * of memory plus constant 0xFF. RGB bytes are already contiguous!
michael@0 21 * Equivalent to: GFX_PACKED_PIXEL(0xff,r,g,b)
michael@0 22 *
michael@0 23 * Attempt to use fast byte-swapping instruction(s), e.g. bswap on x86, in
michael@0 24 * preference to a sequence of shift/or operations.
michael@0 25 */
michael@0 26 #define GFX_0XFF_PPIXEL_FROM_UINT32(x) \
michael@0 27 ( (mozilla::NativeEndian::swapToBigEndian(uint32_t(x)) >> 8) | (0xFFU << 24) )
michael@0 28
michael@0 29 #define GFX_0XFF_PPIXEL_FROM_BPTR(x) \
michael@0 30 ( GFX_0XFF_PPIXEL_FROM_UINT32(GFX_UINT32_FROM_BPTR((x),0)) )
michael@0 31
michael@0 32 /**
michael@0 33 * GFX_BLOCK_RGB_TO_FRGB(from,to)
michael@0 34 * sizeof(*from) == sizeof(char)
michael@0 35 * sizeof(*to) == sizeof(uint32_t)
michael@0 36 *
michael@0 37 * Copy 4 pixels at a time, reading blocks of 12 bytes (RGB x4)
michael@0 38 * and writing blocks of 16 bytes (FRGB x4)
michael@0 39 */
michael@0 40 #define GFX_BLOCK_RGB_TO_FRGB(from,to) \
michael@0 41 PR_BEGIN_MACRO \
michael@0 42 uint32_t m0 = GFX_UINT32_FROM_BPTR(from,0), \
michael@0 43 m1 = GFX_UINT32_FROM_BPTR(from,1), \
michael@0 44 m2 = GFX_UINT32_FROM_BPTR(from,2), \
michael@0 45 rgbr = mozilla::NativeEndian::swapToBigEndian(m0), \
michael@0 46 gbrg = mozilla::NativeEndian::swapToBigEndian(m1), \
michael@0 47 brgb = mozilla::NativeEndian::swapToBigEndian(m2), \
michael@0 48 p0, p1, p2, p3; \
michael@0 49 p0 = 0xFF000000 | ((rgbr) >> 8); \
michael@0 50 p1 = 0xFF000000 | ((rgbr) << 16) | ((gbrg) >> 16); \
michael@0 51 p2 = 0xFF000000 | ((gbrg) << 8) | ((brgb) >> 24); \
michael@0 52 p3 = 0xFF000000 | (brgb); \
michael@0 53 to[0] = p0; to[1] = p1; to[2] = p2; to[3] = p3; \
michael@0 54 PR_END_MACRO
michael@0 55
michael@0 56 /**
michael@0 57 * Fast approximate division by 255. It has the property that
michael@0 58 * for all 0 <= n <= 255*255, GFX_DIVIDE_BY_255(n) == n/255.
michael@0 59 * But it only uses two adds and two shifts instead of an
michael@0 60 * integer division (which is expensive on many processors).
michael@0 61 *
michael@0 62 * equivalent to ((v)/255)
michael@0 63 */
michael@0 64 #define GFX_DIVIDE_BY_255(v) \
michael@0 65 (((((unsigned)(v)) << 8) + ((unsigned)(v)) + 255) >> 16)
michael@0 66
michael@0 67 /**
michael@0 68 * Fast premultiply
michael@0 69 *
michael@0 70 * equivalent to (((c)*(a))/255)
michael@0 71 */
michael@0 72 uint8_t MOZ_ALWAYS_INLINE gfxPreMultiply(uint8_t c, uint8_t a) {
michael@0 73 return GFX_DIVIDE_BY_255((c)*(a));
michael@0 74 }
michael@0 75
michael@0 76 /**
michael@0 77 * Pack the 4 8-bit channels (A,R,G,B)
michael@0 78 * into a 32-bit packed NON-premultiplied pixel.
michael@0 79 */
michael@0 80 uint32_t MOZ_ALWAYS_INLINE
michael@0 81 gfxPackedPixelNoPreMultiply(uint8_t a, uint8_t r, uint8_t g, uint8_t b) {
michael@0 82 return (((a) << 24) | ((r) << 16) | ((g) << 8) | (b));
michael@0 83 }
michael@0 84
michael@0 85 /**
michael@0 86 * Pack the 4 8-bit channels (A,R,G,B)
michael@0 87 * into a 32-bit packed premultiplied pixel.
michael@0 88 */
michael@0 89 uint32_t MOZ_ALWAYS_INLINE
michael@0 90 gfxPackedPixel(uint8_t a, uint8_t r, uint8_t g, uint8_t b) {
michael@0 91 if (a == 0x00)
michael@0 92 return 0x00000000;
michael@0 93 else if (a == 0xFF) {
michael@0 94 return gfxPackedPixelNoPreMultiply(a, r, g, b);
michael@0 95 } else {
michael@0 96 return ((a) << 24) |
michael@0 97 (gfxPreMultiply(r,a) << 16) |
michael@0 98 (gfxPreMultiply(g,a) << 8) |
michael@0 99 (gfxPreMultiply(b,a));
michael@0 100 }
michael@0 101 }
michael@0 102
michael@0 103 /**
michael@0 104 * A color value, storing red, green, blue and alpha components.
michael@0 105 * This class does not use premultiplied alpha.
michael@0 106 *
michael@0 107 * XXX should this use doubles (instead of gfxFloat), for consistency with
michael@0 108 * cairo?
michael@0 109 */
michael@0 110 struct gfxRGBA {
michael@0 111 gfxFloat r, g, b, a;
michael@0 112
michael@0 113 enum PackedColorType {
michael@0 114 PACKED_ABGR,
michael@0 115 PACKED_ABGR_PREMULTIPLIED,
michael@0 116
michael@0 117 PACKED_ARGB,
michael@0 118 PACKED_ARGB_PREMULTIPLIED,
michael@0 119
michael@0 120 PACKED_XRGB
michael@0 121 };
michael@0 122
michael@0 123 gfxRGBA() { }
michael@0 124 /**
michael@0 125 * Intialize this color using explicit red, green, blue and alpha
michael@0 126 * values.
michael@0 127 */
michael@0 128 MOZ_CONSTEXPR gfxRGBA(gfxFloat _r, gfxFloat _g, gfxFloat _b, gfxFloat _a=1.0) : r(_r), g(_g), b(_b), a(_a) {}
michael@0 129
michael@0 130 /**
michael@0 131 * Initialize this color from a packed 32-bit color.
michael@0 132 * The color value is interpreted based on colorType;
michael@0 133 * all values use the native platform endianness.
michael@0 134 *
michael@0 135 * Resulting gfxRGBA stores non-premultiplied data.
michael@0 136 *
michael@0 137 * @see gfxRGBA::Packed
michael@0 138 */
michael@0 139 gfxRGBA(uint32_t c, PackedColorType colorType = PACKED_ABGR) {
michael@0 140 if (colorType == PACKED_ABGR ||
michael@0 141 colorType == PACKED_ABGR_PREMULTIPLIED)
michael@0 142 {
michael@0 143 r = ((c >> 0) & 0xff) * (1.0 / 255.0);
michael@0 144 g = ((c >> 8) & 0xff) * (1.0 / 255.0);
michael@0 145 b = ((c >> 16) & 0xff) * (1.0 / 255.0);
michael@0 146 a = ((c >> 24) & 0xff) * (1.0 / 255.0);
michael@0 147 } else if (colorType == PACKED_ARGB ||
michael@0 148 colorType == PACKED_XRGB ||
michael@0 149 colorType == PACKED_ARGB_PREMULTIPLIED)
michael@0 150 {
michael@0 151 b = ((c >> 0) & 0xff) * (1.0 / 255.0);
michael@0 152 g = ((c >> 8) & 0xff) * (1.0 / 255.0);
michael@0 153 r = ((c >> 16) & 0xff) * (1.0 / 255.0);
michael@0 154 a = ((c >> 24) & 0xff) * (1.0 / 255.0);
michael@0 155 }
michael@0 156
michael@0 157 if (colorType == PACKED_ABGR_PREMULTIPLIED ||
michael@0 158 colorType == PACKED_ARGB_PREMULTIPLIED)
michael@0 159 {
michael@0 160 if (a > 0.0) {
michael@0 161 r /= a;
michael@0 162 g /= a;
michael@0 163 b /= a;
michael@0 164 }
michael@0 165 } else if (colorType == PACKED_XRGB) {
michael@0 166 a = 1.0;
michael@0 167 }
michael@0 168 }
michael@0 169
michael@0 170 bool operator==(const gfxRGBA& other) const
michael@0 171 {
michael@0 172 return r == other.r && g == other.g && b == other.b && a == other.a;
michael@0 173 }
michael@0 174 bool operator!=(const gfxRGBA& other) const
michael@0 175 {
michael@0 176 return !(*this == other);
michael@0 177 }
michael@0 178
michael@0 179 /**
michael@0 180 * Returns this color value as a packed 32-bit integer. This reconstructs
michael@0 181 * the int32_t based on the given colorType, always in the native byte order.
michael@0 182 *
michael@0 183 * Note: gcc 4.2.3 on at least Ubuntu (x86) does something strange with
michael@0 184 * (uint8_t)(c * 255.0) << x, where the result is different than
michael@0 185 * double d = c * 255.0; v = ((uint8_t) d) << x.
michael@0 186 */
michael@0 187 uint32_t Packed(PackedColorType colorType = PACKED_ABGR) const {
michael@0 188 gfxFloat rb = (r * 255.0);
michael@0 189 gfxFloat gb = (g * 255.0);
michael@0 190 gfxFloat bb = (b * 255.0);
michael@0 191 gfxFloat ab = (a * 255.0);
michael@0 192
michael@0 193 if (colorType == PACKED_ABGR) {
michael@0 194 return (uint8_t(ab) << 24) |
michael@0 195 (uint8_t(bb) << 16) |
michael@0 196 (uint8_t(gb) << 8) |
michael@0 197 (uint8_t(rb) << 0);
michael@0 198 }
michael@0 199 if (colorType == PACKED_ARGB || colorType == PACKED_XRGB) {
michael@0 200 return (uint8_t(ab) << 24) |
michael@0 201 (uint8_t(rb) << 16) |
michael@0 202 (uint8_t(gb) << 8) |
michael@0 203 (uint8_t(bb) << 0);
michael@0 204 }
michael@0 205
michael@0 206 rb *= a;
michael@0 207 gb *= a;
michael@0 208 bb *= a;
michael@0 209
michael@0 210 if (colorType == PACKED_ABGR_PREMULTIPLIED) {
michael@0 211 return (((uint8_t)(ab) << 24) |
michael@0 212 ((uint8_t)(bb) << 16) |
michael@0 213 ((uint8_t)(gb) << 8) |
michael@0 214 ((uint8_t)(rb) << 0));
michael@0 215 }
michael@0 216 if (colorType == PACKED_ARGB_PREMULTIPLIED) {
michael@0 217 return (((uint8_t)(ab) << 24) |
michael@0 218 ((uint8_t)(rb) << 16) |
michael@0 219 ((uint8_t)(gb) << 8) |
michael@0 220 ((uint8_t)(bb) << 0));
michael@0 221 }
michael@0 222
michael@0 223 return 0;
michael@0 224 }
michael@0 225 };
michael@0 226
michael@0 227 #endif /* _GFX_COLOR_H */

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