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1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- |
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2 * This Source Code Form is subject to the terms of the Mozilla Public |
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3 * License, v. 2.0. If a copy of the MPL was not distributed with this |
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4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
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5 |
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6 #ifndef GFX_COLOR_H |
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7 #define GFX_COLOR_H |
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8 |
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9 #include "gfxTypes.h" |
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10 |
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11 #include "mozilla/Attributes.h" // for MOZ_ALWAYS_INLINE |
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12 #include "mozilla/Endian.h" // for mozilla::NativeEndian::swapToBigEndian |
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13 |
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14 #define GFX_UINT32_FROM_BPTR(pbptr,i) (((uint32_t*)(pbptr))[i]) |
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15 |
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16 /** |
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17 * GFX_0XFF_PPIXEL_FROM_BPTR(x) |
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18 * |
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19 * Avoid tortured construction of 32-bit ARGB pixel from 3 individual bytes |
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20 * of memory plus constant 0xFF. RGB bytes are already contiguous! |
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21 * Equivalent to: GFX_PACKED_PIXEL(0xff,r,g,b) |
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22 * |
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23 * Attempt to use fast byte-swapping instruction(s), e.g. bswap on x86, in |
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24 * preference to a sequence of shift/or operations. |
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25 */ |
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26 #define GFX_0XFF_PPIXEL_FROM_UINT32(x) \ |
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27 ( (mozilla::NativeEndian::swapToBigEndian(uint32_t(x)) >> 8) | (0xFFU << 24) ) |
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28 |
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29 #define GFX_0XFF_PPIXEL_FROM_BPTR(x) \ |
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30 ( GFX_0XFF_PPIXEL_FROM_UINT32(GFX_UINT32_FROM_BPTR((x),0)) ) |
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31 |
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32 /** |
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33 * GFX_BLOCK_RGB_TO_FRGB(from,to) |
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34 * sizeof(*from) == sizeof(char) |
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35 * sizeof(*to) == sizeof(uint32_t) |
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36 * |
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37 * Copy 4 pixels at a time, reading blocks of 12 bytes (RGB x4) |
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38 * and writing blocks of 16 bytes (FRGB x4) |
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39 */ |
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40 #define GFX_BLOCK_RGB_TO_FRGB(from,to) \ |
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41 PR_BEGIN_MACRO \ |
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42 uint32_t m0 = GFX_UINT32_FROM_BPTR(from,0), \ |
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43 m1 = GFX_UINT32_FROM_BPTR(from,1), \ |
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44 m2 = GFX_UINT32_FROM_BPTR(from,2), \ |
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45 rgbr = mozilla::NativeEndian::swapToBigEndian(m0), \ |
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46 gbrg = mozilla::NativeEndian::swapToBigEndian(m1), \ |
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47 brgb = mozilla::NativeEndian::swapToBigEndian(m2), \ |
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48 p0, p1, p2, p3; \ |
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49 p0 = 0xFF000000 | ((rgbr) >> 8); \ |
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50 p1 = 0xFF000000 | ((rgbr) << 16) | ((gbrg) >> 16); \ |
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51 p2 = 0xFF000000 | ((gbrg) << 8) | ((brgb) >> 24); \ |
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52 p3 = 0xFF000000 | (brgb); \ |
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53 to[0] = p0; to[1] = p1; to[2] = p2; to[3] = p3; \ |
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54 PR_END_MACRO |
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55 |
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56 /** |
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57 * Fast approximate division by 255. It has the property that |
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58 * for all 0 <= n <= 255*255, GFX_DIVIDE_BY_255(n) == n/255. |
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59 * But it only uses two adds and two shifts instead of an |
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60 * integer division (which is expensive on many processors). |
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61 * |
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62 * equivalent to ((v)/255) |
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63 */ |
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64 #define GFX_DIVIDE_BY_255(v) \ |
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65 (((((unsigned)(v)) << 8) + ((unsigned)(v)) + 255) >> 16) |
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66 |
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67 /** |
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68 * Fast premultiply |
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69 * |
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70 * equivalent to (((c)*(a))/255) |
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71 */ |
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72 uint8_t MOZ_ALWAYS_INLINE gfxPreMultiply(uint8_t c, uint8_t a) { |
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73 return GFX_DIVIDE_BY_255((c)*(a)); |
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74 } |
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75 |
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76 /** |
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77 * Pack the 4 8-bit channels (A,R,G,B) |
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78 * into a 32-bit packed NON-premultiplied pixel. |
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79 */ |
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80 uint32_t MOZ_ALWAYS_INLINE |
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81 gfxPackedPixelNoPreMultiply(uint8_t a, uint8_t r, uint8_t g, uint8_t b) { |
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82 return (((a) << 24) | ((r) << 16) | ((g) << 8) | (b)); |
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83 } |
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84 |
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85 /** |
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86 * Pack the 4 8-bit channels (A,R,G,B) |
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87 * into a 32-bit packed premultiplied pixel. |
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88 */ |
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89 uint32_t MOZ_ALWAYS_INLINE |
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90 gfxPackedPixel(uint8_t a, uint8_t r, uint8_t g, uint8_t b) { |
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91 if (a == 0x00) |
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92 return 0x00000000; |
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93 else if (a == 0xFF) { |
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94 return gfxPackedPixelNoPreMultiply(a, r, g, b); |
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95 } else { |
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96 return ((a) << 24) | |
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97 (gfxPreMultiply(r,a) << 16) | |
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98 (gfxPreMultiply(g,a) << 8) | |
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99 (gfxPreMultiply(b,a)); |
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100 } |
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101 } |
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102 |
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103 /** |
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104 * A color value, storing red, green, blue and alpha components. |
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105 * This class does not use premultiplied alpha. |
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106 * |
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107 * XXX should this use doubles (instead of gfxFloat), for consistency with |
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108 * cairo? |
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109 */ |
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110 struct gfxRGBA { |
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111 gfxFloat r, g, b, a; |
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112 |
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113 enum PackedColorType { |
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114 PACKED_ABGR, |
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115 PACKED_ABGR_PREMULTIPLIED, |
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116 |
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117 PACKED_ARGB, |
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118 PACKED_ARGB_PREMULTIPLIED, |
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119 |
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120 PACKED_XRGB |
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121 }; |
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122 |
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123 gfxRGBA() { } |
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124 /** |
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125 * Intialize this color using explicit red, green, blue and alpha |
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126 * values. |
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127 */ |
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128 MOZ_CONSTEXPR gfxRGBA(gfxFloat _r, gfxFloat _g, gfxFloat _b, gfxFloat _a=1.0) : r(_r), g(_g), b(_b), a(_a) {} |
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129 |
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130 /** |
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131 * Initialize this color from a packed 32-bit color. |
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132 * The color value is interpreted based on colorType; |
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133 * all values use the native platform endianness. |
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134 * |
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135 * Resulting gfxRGBA stores non-premultiplied data. |
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136 * |
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137 * @see gfxRGBA::Packed |
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138 */ |
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139 gfxRGBA(uint32_t c, PackedColorType colorType = PACKED_ABGR) { |
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140 if (colorType == PACKED_ABGR || |
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141 colorType == PACKED_ABGR_PREMULTIPLIED) |
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142 { |
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143 r = ((c >> 0) & 0xff) * (1.0 / 255.0); |
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144 g = ((c >> 8) & 0xff) * (1.0 / 255.0); |
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145 b = ((c >> 16) & 0xff) * (1.0 / 255.0); |
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146 a = ((c >> 24) & 0xff) * (1.0 / 255.0); |
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147 } else if (colorType == PACKED_ARGB || |
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148 colorType == PACKED_XRGB || |
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149 colorType == PACKED_ARGB_PREMULTIPLIED) |
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150 { |
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151 b = ((c >> 0) & 0xff) * (1.0 / 255.0); |
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152 g = ((c >> 8) & 0xff) * (1.0 / 255.0); |
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153 r = ((c >> 16) & 0xff) * (1.0 / 255.0); |
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154 a = ((c >> 24) & 0xff) * (1.0 / 255.0); |
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155 } |
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156 |
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157 if (colorType == PACKED_ABGR_PREMULTIPLIED || |
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158 colorType == PACKED_ARGB_PREMULTIPLIED) |
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159 { |
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160 if (a > 0.0) { |
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161 r /= a; |
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162 g /= a; |
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163 b /= a; |
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164 } |
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165 } else if (colorType == PACKED_XRGB) { |
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166 a = 1.0; |
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167 } |
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168 } |
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169 |
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170 bool operator==(const gfxRGBA& other) const |
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171 { |
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172 return r == other.r && g == other.g && b == other.b && a == other.a; |
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173 } |
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174 bool operator!=(const gfxRGBA& other) const |
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175 { |
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176 return !(*this == other); |
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177 } |
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178 |
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179 /** |
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180 * Returns this color value as a packed 32-bit integer. This reconstructs |
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181 * the int32_t based on the given colorType, always in the native byte order. |
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182 * |
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183 * Note: gcc 4.2.3 on at least Ubuntu (x86) does something strange with |
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184 * (uint8_t)(c * 255.0) << x, where the result is different than |
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185 * double d = c * 255.0; v = ((uint8_t) d) << x. |
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186 */ |
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187 uint32_t Packed(PackedColorType colorType = PACKED_ABGR) const { |
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188 gfxFloat rb = (r * 255.0); |
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189 gfxFloat gb = (g * 255.0); |
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190 gfxFloat bb = (b * 255.0); |
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191 gfxFloat ab = (a * 255.0); |
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192 |
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193 if (colorType == PACKED_ABGR) { |
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194 return (uint8_t(ab) << 24) | |
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195 (uint8_t(bb) << 16) | |
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196 (uint8_t(gb) << 8) | |
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197 (uint8_t(rb) << 0); |
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198 } |
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199 if (colorType == PACKED_ARGB || colorType == PACKED_XRGB) { |
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200 return (uint8_t(ab) << 24) | |
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201 (uint8_t(rb) << 16) | |
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202 (uint8_t(gb) << 8) | |
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203 (uint8_t(bb) << 0); |
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204 } |
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205 |
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206 rb *= a; |
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207 gb *= a; |
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208 bb *= a; |
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209 |
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210 if (colorType == PACKED_ABGR_PREMULTIPLIED) { |
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211 return (((uint8_t)(ab) << 24) | |
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212 ((uint8_t)(bb) << 16) | |
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213 ((uint8_t)(gb) << 8) | |
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214 ((uint8_t)(rb) << 0)); |
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215 } |
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216 if (colorType == PACKED_ARGB_PREMULTIPLIED) { |
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217 return (((uint8_t)(ab) << 24) | |
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218 ((uint8_t)(rb) << 16) | |
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219 ((uint8_t)(gb) << 8) | |
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220 ((uint8_t)(bb) << 0)); |
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221 } |
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222 |
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223 return 0; |
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224 } |
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225 }; |
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226 |
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227 #endif /* _GFX_COLOR_H */ |