widget/android/AndroidDirectTexture.h

Thu, 22 Jan 2015 13:21:57 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 22 Jan 2015 13:21:57 +0100
branch
TOR_BUG_9701
changeset 15
b8a032363ba2
permissions
-rw-r--r--

Incorporate requested changes from Mozilla in review:
https://bugzilla.mozilla.org/show_bug.cgi?id=1123480#c6

michael@0 1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
michael@0 2 * This Source Code Form is subject to the terms of the Mozilla Public
michael@0 3 * License, v. 2.0. If a copy of the MPL was not distributed with this
michael@0 4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
michael@0 5
michael@0 6 #ifndef AndroidDirectTexture_h_
michael@0 7 #define AndroidDirectTexture_h_
michael@0 8
michael@0 9 #include "gfxTypes.h"
michael@0 10 #include "mozilla/Mutex.h"
michael@0 11 #include "AndroidGraphicBuffer.h"
michael@0 12
michael@0 13 struct nsIntRect;
michael@0 14
michael@0 15 namespace mozilla {
michael@0 16
michael@0 17 /**
michael@0 18 * This is a thread safe wrapper around AndroidGraphicBuffer that handles
michael@0 19 * double buffering. Each call to Bind() flips the buffer when necessary.
michael@0 20 *
michael@0 21 * You need to be careful when destroying an instance of this class. If either
michael@0 22 * buffer is locked by the application of the driver/hardware, bad things will
michael@0 23 * happen. Be sure that the OpenGL texture is no longer on the screen.
michael@0 24 */
michael@0 25 class AndroidDirectTexture
michael@0 26 {
michael@0 27 public:
michael@0 28 AndroidDirectTexture(uint32_t width, uint32_t height, uint32_t usage, gfxImageFormat format);
michael@0 29 virtual ~AndroidDirectTexture();
michael@0 30
michael@0 31 bool Lock(uint32_t usage, unsigned char **bits);
michael@0 32 bool Lock(uint32_t usage, const nsIntRect& rect, unsigned char **bits);
michael@0 33 bool Unlock(bool aFlip = true);
michael@0 34
michael@0 35 bool Reallocate(uint32_t aWidth, uint32_t aHeight);
michael@0 36 bool Reallocate(uint32_t aWidth, uint32_t aHeight, gfxImageFormat aFormat);
michael@0 37
michael@0 38 uint32_t Width() { return mWidth; }
michael@0 39 uint32_t Height() { return mHeight; }
michael@0 40
michael@0 41 bool Bind();
michael@0 42
michael@0 43 private:
michael@0 44 mozilla::Mutex mLock;
michael@0 45 bool mNeedFlip;
michael@0 46
michael@0 47 uint32_t mWidth;
michael@0 48 uint32_t mHeight;
michael@0 49 gfxImageFormat mFormat;
michael@0 50
michael@0 51 AndroidGraphicBuffer* mFrontBuffer;
michael@0 52 AndroidGraphicBuffer* mBackBuffer;
michael@0 53
michael@0 54 AndroidGraphicBuffer* mPendingReallocBuffer;
michael@0 55 void ReallocPendingBuffer();
michael@0 56 };
michael@0 57
michael@0 58 } /* mozilla */
michael@0 59 #endif /* AndroidDirectTexture_h_ */

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