widget/android/AndroidDirectTexture.h

Thu, 22 Jan 2015 13:21:57 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 22 Jan 2015 13:21:57 +0100
branch
TOR_BUG_9701
changeset 15
b8a032363ba2
permissions
-rw-r--r--

Incorporate requested changes from Mozilla in review:
https://bugzilla.mozilla.org/show_bug.cgi?id=1123480#c6

     1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
     2  * This Source Code Form is subject to the terms of the Mozilla Public
     3  * License, v. 2.0. If a copy of the MPL was not distributed with this
     4  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     6 #ifndef AndroidDirectTexture_h_
     7 #define AndroidDirectTexture_h_
     9 #include "gfxTypes.h"
    10 #include "mozilla/Mutex.h"
    11 #include "AndroidGraphicBuffer.h"
    13 struct nsIntRect;
    15 namespace mozilla {
    17 /**
    18  * This is a thread safe wrapper around AndroidGraphicBuffer that handles
    19  * double buffering. Each call to Bind() flips the buffer when necessary.
    20  *
    21  * You need to be careful when destroying an instance of this class. If either
    22  * buffer is locked by the application of the driver/hardware, bad things will
    23  * happen. Be sure that the OpenGL texture is no longer on the screen.
    24  */
    25 class AndroidDirectTexture
    26 {
    27 public:
    28   AndroidDirectTexture(uint32_t width, uint32_t height, uint32_t usage, gfxImageFormat format);
    29   virtual ~AndroidDirectTexture();
    31   bool Lock(uint32_t usage, unsigned char **bits);
    32   bool Lock(uint32_t usage, const nsIntRect& rect, unsigned char **bits);
    33   bool Unlock(bool aFlip = true);
    35   bool Reallocate(uint32_t aWidth, uint32_t aHeight);
    36   bool Reallocate(uint32_t aWidth, uint32_t aHeight, gfxImageFormat aFormat);
    38   uint32_t Width() { return mWidth; }
    39   uint32_t Height() { return mHeight; }
    41   bool Bind();
    43 private:
    44   mozilla::Mutex mLock;
    45   bool mNeedFlip;
    47   uint32_t mWidth;
    48   uint32_t mHeight;
    49   gfxImageFormat mFormat;
    51   AndroidGraphicBuffer* mFrontBuffer;
    52   AndroidGraphicBuffer* mBackBuffer;
    54   AndroidGraphicBuffer* mPendingReallocBuffer;
    55   void ReallocPendingBuffer();
    56 };
    58 } /* mozilla */
    59 #endif /* AndroidDirectTexture_h_ */

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