gfx/skia/trunk/include/gpu/gl/GrGLConfig.h

Thu, 15 Jan 2015 21:03:48 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 15 Jan 2015 21:03:48 +0100
branch
TOR_BUG_9701
changeset 11
deefc01c0e14
permissions
-rw-r--r--

Integrate friendly tips from Tor colleagues to make (or not) 4.5 alpha 3;
This includes removal of overloaded (but unused) methods, and addition of
a overlooked call to DataStruct::SetData(nsISupports, uint32_t, bool.)

michael@0 1
michael@0 2 /*
michael@0 3 * Copyright 2011 Google Inc.
michael@0 4 *
michael@0 5 * Use of this source code is governed by a BSD-style license that can be
michael@0 6 * found in the LICENSE file.
michael@0 7 */
michael@0 8
michael@0 9
michael@0 10
michael@0 11 #ifndef GrGLConfig_DEFINED
michael@0 12 #define GrGLConfig_DEFINED
michael@0 13
michael@0 14 #include "GrTypes.h"
michael@0 15
michael@0 16 /**
michael@0 17 * Optional GL config file.
michael@0 18 */
michael@0 19 #ifdef GR_GL_CUSTOM_SETUP_HEADER
michael@0 20 #include GR_GL_CUSTOM_SETUP_HEADER
michael@0 21 #endif
michael@0 22
michael@0 23 #if !defined(GR_GL_FUNCTION_TYPE)
michael@0 24 #define GR_GL_FUNCTION_TYPE
michael@0 25 #endif
michael@0 26
michael@0 27 /**
michael@0 28 * The following are optional defines that can be enabled at the compiler
michael@0 29 * command line, in a IDE project, in a GrUserConfig.h file, or in a GL custom
michael@0 30 * file (if one is in use). If a GR_GL_CUSTOM_SETUP_HEADER is used they can
michael@0 31 * also be placed there.
michael@0 32 *
michael@0 33 * GR_GL_LOG_CALLS: if 1 Gr can print every GL call using GrPrintf. Defaults to
michael@0 34 * 0. Logging can be enabled and disabled at runtime using a debugger via to
michael@0 35 * global gLogCallsGL. The initial value of gLogCallsGL is controlled by
michael@0 36 * GR_GL_LOG_CALLS_START.
michael@0 37 *
michael@0 38 * GR_GL_LOG_CALLS_START: controls the initial value of gLogCallsGL when
michael@0 39 * GR_GL_LOG_CALLS is 1. Defaults to 0.
michael@0 40 *
michael@0 41 * GR_GL_CHECK_ERROR: if enabled Gr can do a glGetError() after every GL call.
michael@0 42 * Defaults to 1 if SK_DEBUG is set, otherwise 0. When GR_GL_CHECK_ERROR is 1
michael@0 43 * this can be toggled in a debugger using the gCheckErrorGL global. The initial
michael@0 44 * value of gCheckErrorGL is controlled by by GR_GL_CHECK_ERROR_START.
michael@0 45 *
michael@0 46 * GR_GL_CHECK_ERROR_START: controls the initial value of gCheckErrorGL
michael@0 47 * when GR_GL_CHECK_ERROR is 1. Defaults to 1.
michael@0 48 *
michael@0 49 * GR_GL_NO_CONSTANT_ATTRIBUTES: if this evaluates to true then the GL backend
michael@0 50 * will use uniforms instead of attributes in all cases when there is not
michael@0 51 * per-vertex data. This is important when the underlying GL implementation
michael@0 52 * doesn't actually support immediate style attribute values (e.g. when
michael@0 53 * the GL stream is converted to DX as in ANGLE on Chrome). Defaults to 0.
michael@0 54 *
michael@0 55 * GR_GL_USE_BUFFER_DATA_NULL_HINT: When specifing new data for a vertex/index
michael@0 56 * buffer that replaces old data Ganesh can give a hint to the driver that the
michael@0 57 * previous data will not be used in future draws like this:
michael@0 58 * glBufferData(GL_..._BUFFER, size, NULL, usage); //<--hint, NULL means
michael@0 59 * glBufferSubData(GL_..._BUFFER, 0, lessThanSize, data) // old data can't be
michael@0 60 * // used again.
michael@0 61 * However, this can be an unoptimization on some platforms, esp. Chrome.
michael@0 62 * Chrome's cmd buffer will create a new allocation and memset the whole thing
michael@0 63 * to zero (for security reasons). Defaults to 1 (enabled).
michael@0 64 *
michael@0 65 * GR_GL_PER_GL_FUNC_CALLBACK: When set to 1 the GrGLInterface object provides
michael@0 66 * a function pointer that is called just before every gl function. The ptr must
michael@0 67 * be valid (i.e. there is no NULL check). However, by default the callback will
michael@0 68 * be set to a function that does nothing. The signature of the function is:
michael@0 69 * void function(const GrGLInterface*)
michael@0 70 * It is not extern "C".
michael@0 71 * The GrGLInterface field fCallback specifies the function ptr and there is an
michael@0 72 * additional field fCallbackData of type intptr_t for client data.
michael@0 73 *
michael@0 74 * GR_GL_RGBA_8888_PIXEL_OPS_SLOW: Set this to 1 if it is known that performing
michael@0 75 * glReadPixels / glTex(Sub)Image with format=GL_RGBA, type=GL_UNISIGNED_BYTE is
michael@0 76 * significantly slower than format=GL_BGRA, type=GL_UNISIGNED_BYTE.
michael@0 77 *
michael@0 78 * GR_GL_FULL_READPIXELS_FASTER_THAN_PARTIAL: Set this to 1 if calling
michael@0 79 * glReadPixels to read the entire framebuffer is faster than calling it with
michael@0 80 * the same sized rectangle but with a framebuffer bound that is larger than
michael@0 81 * the rectangle read.
michael@0 82 *
michael@0 83 * GR_GL_CHECK_ALLOC_WITH_GET_ERROR: If set to 1 this will then glTexImage,
michael@0 84 * glBufferData, glRenderbufferStorage, etc will be checked for errors. This
michael@0 85 * amounts to ensuring the error is GL_NO_ERROR, calling the allocating
michael@0 86 * function, and then checking that the error is still GL_NO_ERROR. When the
michael@0 87 * value is 0 we will assume no error was generated without checking.
michael@0 88 *
michael@0 89 * GR_GL_CHECK_FBO_STATUS_ONCE_PER_FORMAT: We will normally check the FBO status
michael@0 90 * every time we bind a texture or renderbuffer to an FBO. However, in some
michael@0 91 * environments CheckFrameBufferStatus is very expensive. If this is set we will
michael@0 92 * check the first time we use a color format or a combination of color /
michael@0 93 * stencil formats as attachments. If the FBO is complete we will assume
michael@0 94 * subsequent attachments with the same formats are complete as well.
michael@0 95 *
michael@0 96 * GR_GL_MUST_USE_VBO: Indicates that all vertices and indices must be rendered
michael@0 97 * from VBOs. Chromium's command buffer doesn't allow glVertexAttribArray with
michael@0 98 * ARARY_BUFFER 0 bound or glDrawElements with ELEMENT_ARRAY_BUFFER 0 bound.
michael@0 99 *
michael@0 100 * GR_GL_USE_NEW_SHADER_SOURCE_SIGNATURE is for compatibility with the new version
michael@0 101 * of the OpenGLES2.0 headers from Khronos. glShaderSource now takes a const char * const *,
michael@0 102 * instead of a const char
michael@0 103 */
michael@0 104
michael@0 105 #if !defined(GR_GL_LOG_CALLS)
michael@0 106 #ifdef SK_DEBUG
michael@0 107 #define GR_GL_LOG_CALLS 1
michael@0 108 #else
michael@0 109 #define GR_GL_LOG_CALLS 0
michael@0 110 #endif
michael@0 111 #endif
michael@0 112
michael@0 113 #if !defined(GR_GL_LOG_CALLS_START)
michael@0 114 #define GR_GL_LOG_CALLS_START 0
michael@0 115 #endif
michael@0 116
michael@0 117 #if !defined(GR_GL_CHECK_ERROR)
michael@0 118 #ifdef SK_DEBUG
michael@0 119 #define GR_GL_CHECK_ERROR 1
michael@0 120 #else
michael@0 121 #define GR_GL_CHECK_ERROR 0
michael@0 122 #endif
michael@0 123 #endif
michael@0 124
michael@0 125 #if !defined(GR_GL_CHECK_ERROR_START)
michael@0 126 #define GR_GL_CHECK_ERROR_START 1
michael@0 127 #endif
michael@0 128
michael@0 129 #if !defined(GR_GL_NO_CONSTANT_ATTRIBUTES)
michael@0 130 #define GR_GL_NO_CONSTANT_ATTRIBUTES 0
michael@0 131 #endif
michael@0 132
michael@0 133 #if !defined(GR_GL_USE_BUFFER_DATA_NULL_HINT)
michael@0 134 #define GR_GL_USE_BUFFER_DATA_NULL_HINT 1
michael@0 135 #endif
michael@0 136
michael@0 137 #if !defined(GR_GL_PER_GL_FUNC_CALLBACK)
michael@0 138 #define GR_GL_PER_GL_FUNC_CALLBACK 0
michael@0 139 #endif
michael@0 140
michael@0 141 #if !defined(GR_GL_RGBA_8888_PIXEL_OPS_SLOW)
michael@0 142 #define GR_GL_RGBA_8888_PIXEL_OPS_SLOW 0
michael@0 143 #endif
michael@0 144
michael@0 145 #if !defined(GR_GL_FULL_READPIXELS_FASTER_THAN_PARTIAL)
michael@0 146 #define GR_GL_FULL_READPIXELS_FASTER_THAN_PARTIAL 0
michael@0 147 #endif
michael@0 148
michael@0 149 #if !defined(GR_GL_CHECK_ALLOC_WITH_GET_ERROR)
michael@0 150 #define GR_GL_CHECK_ALLOC_WITH_GET_ERROR 1
michael@0 151 #endif
michael@0 152
michael@0 153 #if !defined(GR_GL_CHECK_FBO_STATUS_ONCE_PER_FORMAT)
michael@0 154 #define GR_GL_CHECK_FBO_STATUS_ONCE_PER_FORMAT 0
michael@0 155 #endif
michael@0 156
michael@0 157 #if !defined(GR_GL_MUST_USE_VBO)
michael@0 158 #define GR_GL_MUST_USE_VBO 0
michael@0 159 #endif
michael@0 160
michael@0 161 #if !defined(GR_GL_USE_NEW_SHADER_SOURCE_SIGNATURE)
michael@0 162 #define GR_GL_USE_NEW_SHADER_SOURCE_SIGNATURE 0
michael@0 163 #endif
michael@0 164
michael@0 165 /**
michael@0 166 * There is a strange bug that occurs on Macs with NVIDIA GPUs. We don't
michael@0 167 * fully understand it. When (element) array buffers are continually
michael@0 168 * respecified using glBufferData performance can fall off of a cliff. The
michael@0 169 * driver winds up performing many DMA mapping / unmappings and chews up ~50% of
michael@0 170 * the core. However, it has been observed that occaisonally respecifiying the
michael@0 171 * buffer using glBufferData and then writing data using glBufferSubData
michael@0 172 * prevents the bad behavior.
michael@0 173 *
michael@0 174 * There is a lot of uncertainty around this issue. In Chrome backgrounding
michael@0 175 * the tab somehow initiates this behavior and we don't know what the connection
michael@0 176 * is. Another observation is that Chrome's cmd buffer server will actually
michael@0 177 * create a buffer full of zeros when it sees a NULL data param (for security
michael@0 178 * reasons). If this is disabled and NULL is actually passed all the way to the
michael@0 179 * driver then the workaround doesn't help.
michael@0 180 *
michael@0 181 * The issue is tracked at:
michael@0 182 * http://code.google.com/p/chromium/issues/detail?id=114865
michael@0 183 *
michael@0 184 * When the workaround is enabled we will use the glBufferData / glBufferSubData
michael@0 185 * trick every 128 array buffer uploads.
michael@0 186 *
michael@0 187 * Hopefully we will understand this better and have a cleaner fix or get a
michael@0 188 * OS/driver level fix.
michael@0 189 */
michael@0 190 #define GR_GL_MAC_BUFFER_OBJECT_PERFOMANCE_WORKAROUND \
michael@0 191 (defined(SK_BUILD_FOR_MAC) && \
michael@0 192 !GR_GL_USE_BUFFER_DATA_NULL_HINT)
michael@0 193
michael@0 194 #endif

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