gfx/angle/src/libGLESv2/moz.build

branch
TOR_BUG_3246
changeset 7
129ffea94266
equal deleted inserted replaced
-1:000000000000 0:5fd1c183351a
1 # -*- Mode: python; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 40 -*-
2 # vim: set filetype=python:
3 # This Source Code Form is subject to the terms of the Mozilla Public
4 # License, v. 2.0. If a copy of the MPL was not distributed with this
5 # file, You can obtain one at http://mozilla.org/MPL/2.0/.
6
7 # Target: 'preprocessor'
8 # src/compiler/preprocessor:
9 SOURCES += ['../compiler/preprocessor/' + src for src in [
10 'DiagnosticsBase.cpp',
11 'DirectiveHandlerBase.cpp',
12 'DirectiveParser.cpp',
13 'ExpressionParser.cpp',
14 'Input.cpp',
15 'Lexer.cpp',
16 'Macro.cpp',
17 'MacroExpander.cpp',
18 'Preprocessor.cpp',
19 'Token.cpp',
20 'Tokenizer.cpp',
21 ]]
22
23 # Target: 'translator_common'
24 # Requires: 'preprocessor'
25 # src/compiler:
26 SOURCES += ['../compiler/' + src for src in [
27 'BuiltInFunctionEmulator.cpp',
28 'Compiler.cpp',
29 'compiler_debug.cpp',
30 'CompilerUniform.cpp',
31 'DetectCallDepth.cpp',
32 'Diagnostics.cpp',
33 'DirectiveHandler.cpp',
34 'ForLoopUnroll.cpp',
35 'glslang_lex.cpp',
36 'glslang_tab.cpp',
37 'InfoSink.cpp',
38 'Initialize.cpp',
39 'InitializeDll.cpp',
40 'InitializeParseContext.cpp',
41 'Intermediate.cpp',
42 'intermOut.cpp',
43 'IntermTraverse.cpp',
44 'MapLongVariableNames.cpp',
45 'parseConst.cpp',
46 'ParseHelper.cpp',
47 'PoolAlloc.cpp',
48 'QualifierAlive.cpp',
49 'RemoveTree.cpp',
50 'SymbolTable.cpp',
51 'util.cpp',
52 'ValidateLimitations.cpp',
53 'VariableInfo.cpp',
54 'VariablePacker.cpp',
55 ]]
56
57 # src/compiler/depgraph:
58 SOURCES += ['../compiler/depgraph/' + src for src in [
59 'DependencyGraph.cpp',
60 'DependencyGraphBuilder.cpp',
61 'DependencyGraphOutput.cpp',
62 'DependencyGraphTraverse.cpp',
63 ]]
64
65 # src/compiler/timing:
66 SOURCES += ['../compiler/timing/' + src for src in [
67 'RestrictFragmentShaderTiming.cpp',
68 'RestrictVertexShaderTiming.cpp',
69 ]]
70
71 # src/third_party/compiler:
72 SOURCES += ['../third_party/compiler/' + src for src in [
73 'ArrayBoundsClamper.cpp',
74 ]]
75
76 # src/third_party/murmurhash:
77 SOURCES += ['../third_party/murmurhash/' + src for src in [
78 'MurmurHash3.cpp',
79 ]]
80
81 if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'windows':
82 SOURCES += [
83 '../compiler/ossource_win.cpp',
84 ]
85 else:
86 SOURCES += [
87 '../compiler/ossource_posix.cpp',
88 ]
89
90 # Target: 'translator_hlsl'
91 # Requires: 'translator_common'
92 # src/compiler:
93 SOURCES += ['../compiler/' + src for src in [
94 'CodeGenHLSL.cpp',
95 'DetectDiscontinuity.cpp',
96 'OutputHLSL.cpp',
97 'SearchSymbol.cpp',
98 'ShaderLang.cpp',
99 'TranslatorHLSL.cpp',
100 'UnfoldShortCircuit.cpp',
101 ]]
102
103 # Target: 'libGLESv2'
104 # Requires: 'translator_hlsl'
105 # src/common:
106 SOURCES += ['../common/' + src for src in [
107 'debug.cpp',
108 'RefCountObject.cpp',
109 ]]
110
111 # src/libGLESv2:
112 SOURCES += [
113 'Buffer.cpp',
114 'Context.cpp',
115 'Fence.cpp',
116 'Float16ToFloat32.cpp',
117 'Framebuffer.cpp',
118 'HandleAllocator.cpp',
119 'libGLESv2.cpp',
120 'main.cpp',
121 'precompiled.cpp',
122 'Program.cpp',
123 'ProgramBinary.cpp',
124 'Query.cpp',
125 'Renderbuffer.cpp',
126 'ResourceManager.cpp',
127 'Shader.cpp',
128 'Texture.cpp',
129 'Uniform.cpp',
130 'utilities.cpp',
131 ]
132
133 # src/libGLESv2/renderer:
134 SOURCES += ['renderer/' + src for src in [
135 'Blit.cpp',
136 'BufferStorage.cpp',
137 'BufferStorage11.cpp',
138 'BufferStorage9.cpp',
139 'Fence11.cpp',
140 'Fence9.cpp',
141 'Image.cpp',
142 'Image11.cpp',
143 'Image9.cpp',
144 'ImageSSE2.cpp',
145 'IndexBuffer.cpp',
146 'IndexBuffer11.cpp',
147 'IndexBuffer9.cpp',
148 'IndexDataManager.cpp',
149 'IndexRangeCache.cpp',
150 'InputLayoutCache.cpp',
151 'Query11.cpp',
152 'Query9.cpp',
153 'Renderer.cpp',
154 'Renderer11.cpp',
155 'renderer11_utils.cpp',
156 'Renderer9.cpp',
157 'renderer9_utils.cpp',
158 'RenderStateCache.cpp',
159 'RenderTarget11.cpp',
160 'RenderTarget9.cpp',
161 'ShaderExecutable11.cpp',
162 'ShaderExecutable9.cpp',
163 'SwapChain11.cpp',
164 'SwapChain9.cpp',
165 'TextureStorage.cpp',
166 'TextureStorage11.cpp',
167 'TextureStorage9.cpp',
168 'VertexBuffer.cpp',
169 'VertexBuffer11.cpp',
170 'VertexBuffer9.cpp',
171 'VertexDataManager.cpp',
172 'VertexDeclarationCache.cpp',
173 ]]
174
175 SOURCES['renderer/ImageSSE2.cpp'].flags += CONFIG['SSE2_FLAGS']
176
177 # On Windows, we don't automatically get "lib" prepended, but we need it.
178 LIBRARY_NAME = 'libGLESv2'
179
180 FORCE_SHARED_LIB = True
181
182 LOCAL_INCLUDES += [
183 '..',
184 '../../include',
185 '../../include/KHR',
186 ]
187
188
189 for var in ('LIBGLESV2_EXPORTS', 'ANGLE_BUILD', 'NOMINMAX',
190 '_CRT_SECURE_NO_DEPRECATE', 'ANGLE_DISABLE_TRACE',
191 'COMPILER_IMPLEMENTATION'):
192 DEFINES[var] = True
193
194 if not CONFIG['MOZ_DEBUG']:
195 DEFINES['_SECURE_SCL'] = 0
196
197 DEFINES['ANGLE_COMPILE_OPTIMIZATION_LEVEL'] = 'D3DCOMPILE_OPTIMIZATION_LEVEL1'
198
199 RCFILE = SRCDIR + '/libGLESv2.rc'
200 DEFFILE = SRCDIR + '/libGLESv2.def'
201
202 # ANGLE uses the STL, so we can't use our derpy STL wrappers.
203 DISABLE_STL_WRAPPING = True

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