gfx/angle/src/libGLESv2/moz.build

Sat, 03 Jan 2015 20:18:00 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Sat, 03 Jan 2015 20:18:00 +0100
branch
TOR_BUG_3246
changeset 7
129ffea94266
permissions
-rw-r--r--

Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.

     1 # -*- Mode: python; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 40 -*-
     2 # vim: set filetype=python:
     3 # This Source Code Form is subject to the terms of the Mozilla Public
     4 # License, v. 2.0. If a copy of the MPL was not distributed with this
     5 # file, You can obtain one at http://mozilla.org/MPL/2.0/.
     7 # Target: 'preprocessor'
     8 # src/compiler/preprocessor:
     9 SOURCES += ['../compiler/preprocessor/' + src for src in [
    10     'DiagnosticsBase.cpp',
    11     'DirectiveHandlerBase.cpp',
    12     'DirectiveParser.cpp',
    13     'ExpressionParser.cpp',
    14     'Input.cpp',
    15     'Lexer.cpp',
    16     'Macro.cpp',
    17     'MacroExpander.cpp',
    18     'Preprocessor.cpp',
    19     'Token.cpp',
    20     'Tokenizer.cpp',
    21 ]]
    23 # Target: 'translator_common'
    24 #   Requires: 'preprocessor'
    25 # src/compiler:
    26 SOURCES += ['../compiler/' + src for src in [
    27     'BuiltInFunctionEmulator.cpp',
    28     'Compiler.cpp',
    29     'compiler_debug.cpp',
    30     'CompilerUniform.cpp',
    31     'DetectCallDepth.cpp',
    32     'Diagnostics.cpp',
    33     'DirectiveHandler.cpp',
    34     'ForLoopUnroll.cpp',
    35     'glslang_lex.cpp',
    36     'glslang_tab.cpp',
    37     'InfoSink.cpp',
    38     'Initialize.cpp',
    39     'InitializeDll.cpp',
    40     'InitializeParseContext.cpp',
    41     'Intermediate.cpp',
    42     'intermOut.cpp',
    43     'IntermTraverse.cpp',
    44     'MapLongVariableNames.cpp',
    45     'parseConst.cpp',
    46     'ParseHelper.cpp',
    47     'PoolAlloc.cpp',
    48     'QualifierAlive.cpp',
    49     'RemoveTree.cpp',
    50     'SymbolTable.cpp',
    51     'util.cpp',
    52     'ValidateLimitations.cpp',
    53     'VariableInfo.cpp',
    54     'VariablePacker.cpp',
    55 ]]
    57 # src/compiler/depgraph:
    58 SOURCES += ['../compiler/depgraph/' + src for src in [
    59     'DependencyGraph.cpp',
    60     'DependencyGraphBuilder.cpp',
    61     'DependencyGraphOutput.cpp',
    62     'DependencyGraphTraverse.cpp',
    63 ]]
    65 # src/compiler/timing:
    66 SOURCES += ['../compiler/timing/' + src for src in [
    67     'RestrictFragmentShaderTiming.cpp',
    68     'RestrictVertexShaderTiming.cpp',
    69 ]]
    71 # src/third_party/compiler:
    72 SOURCES += ['../third_party/compiler/' + src for src in [
    73     'ArrayBoundsClamper.cpp',
    74 ]]
    76 # src/third_party/murmurhash:
    77 SOURCES += ['../third_party/murmurhash/' + src for src in [
    78     'MurmurHash3.cpp',
    79 ]]
    81 if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'windows':
    82     SOURCES += [
    83         '../compiler/ossource_win.cpp',
    84     ]
    85 else:
    86     SOURCES += [
    87         '../compiler/ossource_posix.cpp',
    88     ]
    90 # Target: 'translator_hlsl'
    91 #   Requires: 'translator_common'
    92 # src/compiler:
    93 SOURCES += ['../compiler/' + src for src in [
    94     'CodeGenHLSL.cpp',
    95     'DetectDiscontinuity.cpp',
    96     'OutputHLSL.cpp',
    97     'SearchSymbol.cpp',
    98     'ShaderLang.cpp',
    99     'TranslatorHLSL.cpp',
   100     'UnfoldShortCircuit.cpp',
   101 ]]
   103 # Target: 'libGLESv2'
   104 #   Requires: 'translator_hlsl'
   105 # src/common:
   106 SOURCES += ['../common/' + src for src in [
   107     'debug.cpp',
   108     'RefCountObject.cpp',
   109 ]]
   111 # src/libGLESv2:
   112 SOURCES += [
   113     'Buffer.cpp',
   114     'Context.cpp',
   115     'Fence.cpp',
   116     'Float16ToFloat32.cpp',
   117     'Framebuffer.cpp',
   118     'HandleAllocator.cpp',
   119     'libGLESv2.cpp',
   120     'main.cpp',
   121     'precompiled.cpp',
   122     'Program.cpp',
   123     'ProgramBinary.cpp',
   124     'Query.cpp',
   125     'Renderbuffer.cpp',
   126     'ResourceManager.cpp',
   127     'Shader.cpp',
   128     'Texture.cpp',
   129     'Uniform.cpp',
   130     'utilities.cpp',
   131 ]
   133 # src/libGLESv2/renderer:
   134 SOURCES += ['renderer/' + src for src in [
   135     'Blit.cpp',
   136     'BufferStorage.cpp',
   137     'BufferStorage11.cpp',
   138     'BufferStorage9.cpp',
   139     'Fence11.cpp',
   140     'Fence9.cpp',
   141     'Image.cpp',
   142     'Image11.cpp',
   143     'Image9.cpp',
   144     'ImageSSE2.cpp',
   145     'IndexBuffer.cpp',
   146     'IndexBuffer11.cpp',
   147     'IndexBuffer9.cpp',
   148     'IndexDataManager.cpp',
   149     'IndexRangeCache.cpp',
   150     'InputLayoutCache.cpp',
   151     'Query11.cpp',
   152     'Query9.cpp',
   153     'Renderer.cpp',
   154     'Renderer11.cpp',
   155     'renderer11_utils.cpp',
   156     'Renderer9.cpp',
   157     'renderer9_utils.cpp',
   158     'RenderStateCache.cpp',
   159     'RenderTarget11.cpp',
   160     'RenderTarget9.cpp',
   161     'ShaderExecutable11.cpp',
   162     'ShaderExecutable9.cpp',
   163     'SwapChain11.cpp',
   164     'SwapChain9.cpp',
   165     'TextureStorage.cpp',
   166     'TextureStorage11.cpp',
   167     'TextureStorage9.cpp',
   168     'VertexBuffer.cpp',
   169     'VertexBuffer11.cpp',
   170     'VertexBuffer9.cpp',
   171     'VertexDataManager.cpp',
   172     'VertexDeclarationCache.cpp',
   173 ]]
   175 SOURCES['renderer/ImageSSE2.cpp'].flags += CONFIG['SSE2_FLAGS']
   177 # On Windows, we don't automatically get "lib" prepended, but we need it.
   178 LIBRARY_NAME = 'libGLESv2'
   180 FORCE_SHARED_LIB = True
   182 LOCAL_INCLUDES += [
   183     '..',
   184     '../../include',
   185     '../../include/KHR',
   186 ]
   189 for var in ('LIBGLESV2_EXPORTS', 'ANGLE_BUILD', 'NOMINMAX',
   190             '_CRT_SECURE_NO_DEPRECATE', 'ANGLE_DISABLE_TRACE',
   191             'COMPILER_IMPLEMENTATION'):
   192     DEFINES[var] = True
   194 if not CONFIG['MOZ_DEBUG']:
   195     DEFINES['_SECURE_SCL'] = 0
   197 DEFINES['ANGLE_COMPILE_OPTIMIZATION_LEVEL'] = 'D3DCOMPILE_OPTIMIZATION_LEVEL1'
   199 RCFILE = SRCDIR + '/libGLESv2.rc'
   200 DEFFILE = SRCDIR + '/libGLESv2.def'
   202 # ANGLE uses the STL, so we can't use our derpy STL wrappers.
   203 DISABLE_STL_WRAPPING = True

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