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1 /* |
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2 * Copyright 2012 Google Inc. |
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3 * |
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4 * Use of this source code is governed by a BSD-style license that can be |
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5 * found in the LICENSE file. |
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6 */ |
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7 |
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8 #include "GrConfigConversionEffect.h" |
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9 #include "GrContext.h" |
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10 #include "GrTBackendEffectFactory.h" |
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11 #include "GrSimpleTextureEffect.h" |
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12 #include "gl/GrGLEffect.h" |
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13 #include "SkMatrix.h" |
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14 |
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15 class GrGLConfigConversionEffect : public GrGLEffect { |
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16 public: |
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17 GrGLConfigConversionEffect(const GrBackendEffectFactory& factory, |
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18 const GrDrawEffect& drawEffect) |
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19 : INHERITED (factory) { |
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20 const GrConfigConversionEffect& effect = drawEffect.castEffect<GrConfigConversionEffect>(); |
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21 fSwapRedAndBlue = effect.swapsRedAndBlue(); |
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22 fPMConversion = effect.pmConversion(); |
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23 } |
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24 |
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25 virtual void emitCode(GrGLShaderBuilder* builder, |
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26 const GrDrawEffect&, |
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27 EffectKey key, |
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28 const char* outputColor, |
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29 const char* inputColor, |
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30 const TransformedCoordsArray& coords, |
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31 const TextureSamplerArray& samplers) SK_OVERRIDE { |
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32 builder->fsCodeAppendf("\t\t%s = ", outputColor); |
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33 builder->fsAppendTextureLookup(samplers[0], coords[0].c_str(), coords[0].type()); |
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34 builder->fsCodeAppend(";\n"); |
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35 if (GrConfigConversionEffect::kNone_PMConversion == fPMConversion) { |
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36 SkASSERT(fSwapRedAndBlue); |
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37 builder->fsCodeAppendf("\t%s = %s.bgra;\n", outputColor, outputColor); |
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38 } else { |
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39 const char* swiz = fSwapRedAndBlue ? "bgr" : "rgb"; |
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40 switch (fPMConversion) { |
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41 case GrConfigConversionEffect::kMulByAlpha_RoundUp_PMConversion: |
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42 builder->fsCodeAppendf( |
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43 "\t\t%s = vec4(ceil(%s.%s * %s.a * 255.0) / 255.0, %s.a);\n", |
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44 outputColor, outputColor, swiz, outputColor, outputColor); |
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45 break; |
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46 case GrConfigConversionEffect::kMulByAlpha_RoundDown_PMConversion: |
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47 // Add a compensation(0.001) here to avoid the side effect of the floor operation. |
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48 // In Intel GPUs, the integer value converted from floor(%s.r * 255.0) / 255.0 |
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49 // is less than the integer value converted from %s.r by 1 when the %s.r is |
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50 // converted from the integer value 2^n, such as 1, 2, 4, 8, etc. |
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51 builder->fsCodeAppendf( |
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52 "\t\t%s = vec4(floor(%s.%s * %s.a * 255.0 + 0.001) / 255.0, %s.a);\n", |
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53 outputColor, outputColor, swiz, outputColor, outputColor); |
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54 break; |
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55 case GrConfigConversionEffect::kDivByAlpha_RoundUp_PMConversion: |
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56 builder->fsCodeAppendf("\t\t%s = %s.a <= 0.0 ? vec4(0,0,0,0) : vec4(ceil(%s.%s / %s.a * 255.0) / 255.0, %s.a);\n", |
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57 outputColor, outputColor, outputColor, swiz, outputColor, outputColor); |
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58 break; |
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59 case GrConfigConversionEffect::kDivByAlpha_RoundDown_PMConversion: |
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60 builder->fsCodeAppendf("\t\t%s = %s.a <= 0.0 ? vec4(0,0,0,0) : vec4(floor(%s.%s / %s.a * 255.0) / 255.0, %s.a);\n", |
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61 outputColor, outputColor, outputColor, swiz, outputColor, outputColor); |
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62 break; |
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63 default: |
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64 GrCrash("Unknown conversion op."); |
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65 break; |
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66 } |
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67 } |
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68 SkString modulate; |
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69 GrGLSLMulVarBy4f(&modulate, 2, outputColor, inputColor); |
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70 builder->fsCodeAppend(modulate.c_str()); |
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71 } |
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72 |
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73 static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) { |
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74 const GrConfigConversionEffect& conv = drawEffect.castEffect<GrConfigConversionEffect>(); |
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75 return static_cast<EffectKey>(conv.swapsRedAndBlue()) | (conv.pmConversion() << 1); |
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76 } |
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77 |
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78 private: |
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79 bool fSwapRedAndBlue; |
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80 GrConfigConversionEffect::PMConversion fPMConversion; |
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81 |
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82 typedef GrGLEffect INHERITED; |
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83 |
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84 }; |
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85 |
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86 /////////////////////////////////////////////////////////////////////////////// |
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87 |
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88 GrConfigConversionEffect::GrConfigConversionEffect(GrTexture* texture, |
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89 bool swapRedAndBlue, |
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90 PMConversion pmConversion, |
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91 const SkMatrix& matrix) |
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92 : GrSingleTextureEffect(texture, matrix) |
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93 , fSwapRedAndBlue(swapRedAndBlue) |
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94 , fPMConversion(pmConversion) { |
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95 SkASSERT(kRGBA_8888_GrPixelConfig == texture->config() || |
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96 kBGRA_8888_GrPixelConfig == texture->config()); |
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97 // Why did we pollute our texture cache instead of using a GrSingleTextureEffect? |
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98 SkASSERT(swapRedAndBlue || kNone_PMConversion != pmConversion); |
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99 } |
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100 |
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101 const GrBackendEffectFactory& GrConfigConversionEffect::getFactory() const { |
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102 return GrTBackendEffectFactory<GrConfigConversionEffect>::getInstance(); |
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103 } |
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104 |
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105 bool GrConfigConversionEffect::onIsEqual(const GrEffect& s) const { |
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106 const GrConfigConversionEffect& other = CastEffect<GrConfigConversionEffect>(s); |
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107 return this->texture(0) == s.texture(0) && |
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108 other.fSwapRedAndBlue == fSwapRedAndBlue && |
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109 other.fPMConversion == fPMConversion; |
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110 } |
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111 |
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112 void GrConfigConversionEffect::getConstantColorComponents(GrColor* color, |
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113 uint32_t* validFlags) const { |
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114 this->updateConstantColorComponentsForModulation(color, validFlags); |
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115 } |
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116 |
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117 /////////////////////////////////////////////////////////////////////////////// |
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118 |
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119 GR_DEFINE_EFFECT_TEST(GrConfigConversionEffect); |
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120 |
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121 GrEffectRef* GrConfigConversionEffect::TestCreate(SkRandom* random, |
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122 GrContext*, |
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123 const GrDrawTargetCaps&, |
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124 GrTexture* textures[]) { |
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125 PMConversion pmConv = static_cast<PMConversion>(random->nextULessThan(kPMConversionCnt)); |
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126 bool swapRB; |
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127 if (kNone_PMConversion == pmConv) { |
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128 swapRB = true; |
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129 } else { |
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130 swapRB = random->nextBool(); |
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131 } |
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132 AutoEffectUnref effect(SkNEW_ARGS(GrConfigConversionEffect, |
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133 (textures[GrEffectUnitTest::kSkiaPMTextureIdx], |
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134 swapRB, |
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135 pmConv, |
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136 GrEffectUnitTest::TestMatrix(random)))); |
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137 return CreateEffectRef(effect); |
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138 } |
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139 |
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140 /////////////////////////////////////////////////////////////////////////////// |
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141 void GrConfigConversionEffect::TestForPreservingPMConversions(GrContext* context, |
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142 PMConversion* pmToUPMRule, |
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143 PMConversion* upmToPMRule) { |
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144 *pmToUPMRule = kNone_PMConversion; |
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145 *upmToPMRule = kNone_PMConversion; |
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146 SkAutoTMalloc<uint32_t> data(256 * 256 * 3); |
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147 uint32_t* srcData = data.get(); |
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148 uint32_t* firstRead = data.get() + 256 * 256; |
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149 uint32_t* secondRead = data.get() + 2 * 256 * 256; |
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150 |
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151 // Fill with every possible premultiplied A, color channel value. There will be 256-y duplicate |
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152 // values in row y. We set r,g, and b to the same value since they are handled identically. |
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153 for (int y = 0; y < 256; ++y) { |
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154 for (int x = 0; x < 256; ++x) { |
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155 uint8_t* color = reinterpret_cast<uint8_t*>(&srcData[256*y + x]); |
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156 color[3] = y; |
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157 color[2] = GrMin(x, y); |
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158 color[1] = GrMin(x, y); |
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159 color[0] = GrMin(x, y); |
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160 } |
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161 } |
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162 |
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163 GrTextureDesc desc; |
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164 desc.fFlags = kRenderTarget_GrTextureFlagBit | |
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165 kNoStencil_GrTextureFlagBit; |
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166 desc.fWidth = 256; |
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167 desc.fHeight = 256; |
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168 desc.fConfig = kRGBA_8888_GrPixelConfig; |
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169 |
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170 SkAutoTUnref<GrTexture> readTex(context->createUncachedTexture(desc, NULL, 0)); |
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171 if (!readTex.get()) { |
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172 return; |
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173 } |
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174 SkAutoTUnref<GrTexture> tempTex(context->createUncachedTexture(desc, NULL, 0)); |
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175 if (!tempTex.get()) { |
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176 return; |
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177 } |
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178 desc.fFlags = kNone_GrTextureFlags; |
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179 SkAutoTUnref<GrTexture> dataTex(context->createUncachedTexture(desc, data, 0)); |
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180 if (!dataTex.get()) { |
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181 return; |
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182 } |
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183 |
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184 static const PMConversion kConversionRules[][2] = { |
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185 {kDivByAlpha_RoundDown_PMConversion, kMulByAlpha_RoundUp_PMConversion}, |
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186 {kDivByAlpha_RoundUp_PMConversion, kMulByAlpha_RoundDown_PMConversion}, |
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187 }; |
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188 |
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189 GrContext::AutoWideOpenIdentityDraw awoid(context, NULL); |
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190 |
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191 bool failed = true; |
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192 |
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193 for (size_t i = 0; i < GR_ARRAY_COUNT(kConversionRules) && failed; ++i) { |
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194 *pmToUPMRule = kConversionRules[i][0]; |
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195 *upmToPMRule = kConversionRules[i][1]; |
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196 |
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197 static const SkRect kDstRect = SkRect::MakeWH(SkIntToScalar(256), SkIntToScalar(256)); |
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198 static const SkRect kSrcRect = SkRect::MakeWH(SK_Scalar1, SK_Scalar1); |
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199 // We do a PM->UPM draw from dataTex to readTex and read the data. Then we do a UPM->PM draw |
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200 // from readTex to tempTex followed by a PM->UPM draw to readTex and finally read the data. |
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201 // We then verify that two reads produced the same values. |
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202 |
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203 AutoEffectUnref pmToUPM1(SkNEW_ARGS(GrConfigConversionEffect, (dataTex, |
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204 false, |
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205 *pmToUPMRule, |
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206 SkMatrix::I()))); |
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207 AutoEffectUnref upmToPM(SkNEW_ARGS(GrConfigConversionEffect, (readTex, |
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208 false, |
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209 *upmToPMRule, |
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210 SkMatrix::I()))); |
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211 AutoEffectUnref pmToUPM2(SkNEW_ARGS(GrConfigConversionEffect, (tempTex, |
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212 false, |
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213 *pmToUPMRule, |
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214 SkMatrix::I()))); |
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215 |
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216 SkAutoTUnref<GrEffectRef> pmToUPMEffect1(CreateEffectRef(pmToUPM1)); |
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217 SkAutoTUnref<GrEffectRef> upmToPMEffect(CreateEffectRef(upmToPM)); |
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218 SkAutoTUnref<GrEffectRef> pmToUPMEffect2(CreateEffectRef(pmToUPM2)); |
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219 |
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220 context->setRenderTarget(readTex->asRenderTarget()); |
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221 GrPaint paint1; |
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222 paint1.addColorEffect(pmToUPMEffect1); |
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223 context->drawRectToRect(paint1, kDstRect, kSrcRect); |
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224 |
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225 readTex->readPixels(0, 0, 256, 256, kRGBA_8888_GrPixelConfig, firstRead); |
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226 |
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227 context->setRenderTarget(tempTex->asRenderTarget()); |
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228 GrPaint paint2; |
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229 paint2.addColorEffect(upmToPMEffect); |
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230 context->drawRectToRect(paint2, kDstRect, kSrcRect); |
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231 context->setRenderTarget(readTex->asRenderTarget()); |
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232 |
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233 GrPaint paint3; |
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234 paint3.addColorEffect(pmToUPMEffect2); |
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235 context->drawRectToRect(paint3, kDstRect, kSrcRect); |
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236 |
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237 readTex->readPixels(0, 0, 256, 256, kRGBA_8888_GrPixelConfig, secondRead); |
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238 |
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239 failed = false; |
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240 for (int y = 0; y < 256 && !failed; ++y) { |
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241 for (int x = 0; x <= y; ++x) { |
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242 if (firstRead[256 * y + x] != secondRead[256 * y + x]) { |
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243 failed = true; |
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244 break; |
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245 } |
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246 } |
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247 } |
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248 } |
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249 if (failed) { |
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250 *pmToUPMRule = kNone_PMConversion; |
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251 *upmToPMRule = kNone_PMConversion; |
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252 } |
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253 } |
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254 |
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255 const GrEffectRef* GrConfigConversionEffect::Create(GrTexture* texture, |
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256 bool swapRedAndBlue, |
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257 PMConversion pmConversion, |
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258 const SkMatrix& matrix) { |
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259 if (!swapRedAndBlue && kNone_PMConversion == pmConversion) { |
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260 // If we returned a GrConfigConversionEffect that was equivalent to a GrSimpleTextureEffect |
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261 // then we may pollute our texture cache with redundant shaders. So in the case that no |
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262 // conversions were requested we instead return a GrSimpleTextureEffect. |
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263 return GrSimpleTextureEffect::Create(texture, matrix); |
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264 } else { |
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265 if (kRGBA_8888_GrPixelConfig != texture->config() && |
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266 kBGRA_8888_GrPixelConfig != texture->config() && |
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267 kNone_PMConversion != pmConversion) { |
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268 // The PM conversions assume colors are 0..255 |
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269 return NULL; |
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270 } |
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271 AutoEffectUnref effect(SkNEW_ARGS(GrConfigConversionEffect, (texture, |
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272 swapRedAndBlue, |
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273 pmConversion, |
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274 matrix))); |
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275 return CreateEffectRef(effect); |
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276 } |
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277 } |