gfx/skia/trunk/src/gpu/effects/GrConfigConversionEffect.cpp

Sat, 03 Jan 2015 20:18:00 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Sat, 03 Jan 2015 20:18:00 +0100
branch
TOR_BUG_3246
changeset 7
129ffea94266
permissions
-rw-r--r--

Conditionally enable double key logic according to:
private browsing mode or privacy.thirdparty.isolate preference and
implement in GetCookieStringCommon and FindCookie where it counts...
With some reservations of how to convince FindCookie users to test
condition and pass a nullptr when disabling double key logic.

     1 /*
     2  * Copyright 2012 Google Inc.
     3  *
     4  * Use of this source code is governed by a BSD-style license that can be
     5  * found in the LICENSE file.
     6  */
     8 #include "GrConfigConversionEffect.h"
     9 #include "GrContext.h"
    10 #include "GrTBackendEffectFactory.h"
    11 #include "GrSimpleTextureEffect.h"
    12 #include "gl/GrGLEffect.h"
    13 #include "SkMatrix.h"
    15 class GrGLConfigConversionEffect : public GrGLEffect {
    16 public:
    17     GrGLConfigConversionEffect(const GrBackendEffectFactory& factory,
    18                                const GrDrawEffect& drawEffect)
    19     : INHERITED (factory) {
    20         const GrConfigConversionEffect& effect = drawEffect.castEffect<GrConfigConversionEffect>();
    21         fSwapRedAndBlue = effect.swapsRedAndBlue();
    22         fPMConversion = effect.pmConversion();
    23     }
    25     virtual void emitCode(GrGLShaderBuilder* builder,
    26                           const GrDrawEffect&,
    27                           EffectKey key,
    28                           const char* outputColor,
    29                           const char* inputColor,
    30                           const TransformedCoordsArray& coords,
    31                           const TextureSamplerArray& samplers) SK_OVERRIDE {
    32         builder->fsCodeAppendf("\t\t%s = ", outputColor);
    33         builder->fsAppendTextureLookup(samplers[0], coords[0].c_str(), coords[0].type());
    34         builder->fsCodeAppend(";\n");
    35         if (GrConfigConversionEffect::kNone_PMConversion == fPMConversion) {
    36             SkASSERT(fSwapRedAndBlue);
    37             builder->fsCodeAppendf("\t%s = %s.bgra;\n", outputColor, outputColor);
    38         } else {
    39             const char* swiz = fSwapRedAndBlue ? "bgr" : "rgb";
    40             switch (fPMConversion) {
    41                 case GrConfigConversionEffect::kMulByAlpha_RoundUp_PMConversion:
    42                     builder->fsCodeAppendf(
    43                         "\t\t%s = vec4(ceil(%s.%s * %s.a * 255.0) / 255.0, %s.a);\n",
    44                         outputColor, outputColor, swiz, outputColor, outputColor);
    45                     break;
    46                 case GrConfigConversionEffect::kMulByAlpha_RoundDown_PMConversion:
    47                     // Add a compensation(0.001) here to avoid the side effect of the floor operation.
    48                     // In Intel GPUs, the integer value converted from floor(%s.r * 255.0) / 255.0
    49                     // is less than the integer value converted from  %s.r by 1 when the %s.r is
    50                     // converted from the integer value 2^n, such as 1, 2, 4, 8, etc.
    51                     builder->fsCodeAppendf(
    52                         "\t\t%s = vec4(floor(%s.%s * %s.a * 255.0 + 0.001) / 255.0, %s.a);\n",
    53                         outputColor, outputColor, swiz, outputColor, outputColor);
    54                     break;
    55                 case GrConfigConversionEffect::kDivByAlpha_RoundUp_PMConversion:
    56                     builder->fsCodeAppendf("\t\t%s = %s.a <= 0.0 ? vec4(0,0,0,0) : vec4(ceil(%s.%s / %s.a * 255.0) / 255.0, %s.a);\n",
    57                         outputColor, outputColor, outputColor, swiz, outputColor, outputColor);
    58                     break;
    59                 case GrConfigConversionEffect::kDivByAlpha_RoundDown_PMConversion:
    60                     builder->fsCodeAppendf("\t\t%s = %s.a <= 0.0 ? vec4(0,0,0,0) : vec4(floor(%s.%s / %s.a * 255.0) / 255.0, %s.a);\n",
    61                         outputColor, outputColor, outputColor, swiz, outputColor, outputColor);
    62                     break;
    63                 default:
    64                     GrCrash("Unknown conversion op.");
    65                     break;
    66             }
    67         }
    68         SkString modulate;
    69         GrGLSLMulVarBy4f(&modulate, 2, outputColor, inputColor);
    70         builder->fsCodeAppend(modulate.c_str());
    71     }
    73     static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) {
    74         const GrConfigConversionEffect& conv = drawEffect.castEffect<GrConfigConversionEffect>();
    75         return static_cast<EffectKey>(conv.swapsRedAndBlue()) | (conv.pmConversion() << 1);
    76     }
    78 private:
    79     bool                                    fSwapRedAndBlue;
    80     GrConfigConversionEffect::PMConversion  fPMConversion;
    82     typedef GrGLEffect INHERITED;
    84 };
    86 ///////////////////////////////////////////////////////////////////////////////
    88 GrConfigConversionEffect::GrConfigConversionEffect(GrTexture* texture,
    89                                                    bool swapRedAndBlue,
    90                                                    PMConversion pmConversion,
    91                                                    const SkMatrix& matrix)
    92     : GrSingleTextureEffect(texture, matrix)
    93     , fSwapRedAndBlue(swapRedAndBlue)
    94     , fPMConversion(pmConversion) {
    95     SkASSERT(kRGBA_8888_GrPixelConfig == texture->config() ||
    96              kBGRA_8888_GrPixelConfig == texture->config());
    97     // Why did we pollute our texture cache instead of using a GrSingleTextureEffect?
    98     SkASSERT(swapRedAndBlue || kNone_PMConversion != pmConversion);
    99 }
   101 const GrBackendEffectFactory& GrConfigConversionEffect::getFactory() const {
   102     return GrTBackendEffectFactory<GrConfigConversionEffect>::getInstance();
   103 }
   105 bool GrConfigConversionEffect::onIsEqual(const GrEffect& s) const {
   106     const GrConfigConversionEffect& other = CastEffect<GrConfigConversionEffect>(s);
   107     return this->texture(0) == s.texture(0) &&
   108            other.fSwapRedAndBlue == fSwapRedAndBlue &&
   109            other.fPMConversion == fPMConversion;
   110 }
   112 void GrConfigConversionEffect::getConstantColorComponents(GrColor* color,
   113                                                           uint32_t* validFlags) const {
   114     this->updateConstantColorComponentsForModulation(color, validFlags);
   115 }
   117 ///////////////////////////////////////////////////////////////////////////////
   119 GR_DEFINE_EFFECT_TEST(GrConfigConversionEffect);
   121 GrEffectRef* GrConfigConversionEffect::TestCreate(SkRandom* random,
   122                                                   GrContext*,
   123                                                   const GrDrawTargetCaps&,
   124                                                   GrTexture* textures[]) {
   125     PMConversion pmConv = static_cast<PMConversion>(random->nextULessThan(kPMConversionCnt));
   126     bool swapRB;
   127     if (kNone_PMConversion == pmConv) {
   128         swapRB = true;
   129     } else {
   130         swapRB = random->nextBool();
   131     }
   132     AutoEffectUnref effect(SkNEW_ARGS(GrConfigConversionEffect,
   133                                       (textures[GrEffectUnitTest::kSkiaPMTextureIdx],
   134                                        swapRB,
   135                                        pmConv,
   136                                        GrEffectUnitTest::TestMatrix(random))));
   137     return CreateEffectRef(effect);
   138 }
   140 ///////////////////////////////////////////////////////////////////////////////
   141 void GrConfigConversionEffect::TestForPreservingPMConversions(GrContext* context,
   142                                                               PMConversion* pmToUPMRule,
   143                                                               PMConversion* upmToPMRule) {
   144     *pmToUPMRule = kNone_PMConversion;
   145     *upmToPMRule = kNone_PMConversion;
   146     SkAutoTMalloc<uint32_t> data(256 * 256 * 3);
   147     uint32_t* srcData = data.get();
   148     uint32_t* firstRead = data.get() + 256 * 256;
   149     uint32_t* secondRead = data.get() + 2 * 256 * 256;
   151     // Fill with every possible premultiplied A, color channel value. There will be 256-y duplicate
   152     // values in row y. We set r,g, and b to the same value since they are handled identically.
   153     for (int y = 0; y < 256; ++y) {
   154         for (int x = 0; x < 256; ++x) {
   155             uint8_t* color = reinterpret_cast<uint8_t*>(&srcData[256*y + x]);
   156             color[3] = y;
   157             color[2] = GrMin(x, y);
   158             color[1] = GrMin(x, y);
   159             color[0] = GrMin(x, y);
   160         }
   161     }
   163     GrTextureDesc desc;
   164     desc.fFlags = kRenderTarget_GrTextureFlagBit |
   165                   kNoStencil_GrTextureFlagBit;
   166     desc.fWidth = 256;
   167     desc.fHeight = 256;
   168     desc.fConfig = kRGBA_8888_GrPixelConfig;
   170     SkAutoTUnref<GrTexture> readTex(context->createUncachedTexture(desc, NULL, 0));
   171     if (!readTex.get()) {
   172         return;
   173     }
   174     SkAutoTUnref<GrTexture> tempTex(context->createUncachedTexture(desc, NULL, 0));
   175     if (!tempTex.get()) {
   176         return;
   177     }
   178     desc.fFlags = kNone_GrTextureFlags;
   179     SkAutoTUnref<GrTexture> dataTex(context->createUncachedTexture(desc, data, 0));
   180     if (!dataTex.get()) {
   181         return;
   182     }
   184     static const PMConversion kConversionRules[][2] = {
   185         {kDivByAlpha_RoundDown_PMConversion, kMulByAlpha_RoundUp_PMConversion},
   186         {kDivByAlpha_RoundUp_PMConversion, kMulByAlpha_RoundDown_PMConversion},
   187     };
   189     GrContext::AutoWideOpenIdentityDraw awoid(context, NULL);
   191     bool failed = true;
   193     for (size_t i = 0; i < GR_ARRAY_COUNT(kConversionRules) && failed; ++i) {
   194         *pmToUPMRule = kConversionRules[i][0];
   195         *upmToPMRule = kConversionRules[i][1];
   197         static const SkRect kDstRect = SkRect::MakeWH(SkIntToScalar(256), SkIntToScalar(256));
   198         static const SkRect kSrcRect = SkRect::MakeWH(SK_Scalar1, SK_Scalar1);
   199         // We do a PM->UPM draw from dataTex to readTex and read the data. Then we do a UPM->PM draw
   200         // from readTex to tempTex followed by a PM->UPM draw to readTex and finally read the data.
   201         // We then verify that two reads produced the same values.
   203         AutoEffectUnref pmToUPM1(SkNEW_ARGS(GrConfigConversionEffect, (dataTex,
   204                                                                        false,
   205                                                                        *pmToUPMRule,
   206                                                                        SkMatrix::I())));
   207         AutoEffectUnref upmToPM(SkNEW_ARGS(GrConfigConversionEffect, (readTex,
   208                                                                       false,
   209                                                                       *upmToPMRule,
   210                                                                       SkMatrix::I())));
   211         AutoEffectUnref pmToUPM2(SkNEW_ARGS(GrConfigConversionEffect, (tempTex,
   212                                                                        false,
   213                                                                        *pmToUPMRule,
   214                                                                        SkMatrix::I())));
   216         SkAutoTUnref<GrEffectRef> pmToUPMEffect1(CreateEffectRef(pmToUPM1));
   217         SkAutoTUnref<GrEffectRef> upmToPMEffect(CreateEffectRef(upmToPM));
   218         SkAutoTUnref<GrEffectRef> pmToUPMEffect2(CreateEffectRef(pmToUPM2));
   220         context->setRenderTarget(readTex->asRenderTarget());
   221         GrPaint paint1;
   222         paint1.addColorEffect(pmToUPMEffect1);
   223         context->drawRectToRect(paint1, kDstRect, kSrcRect);
   225         readTex->readPixels(0, 0, 256, 256, kRGBA_8888_GrPixelConfig, firstRead);
   227         context->setRenderTarget(tempTex->asRenderTarget());
   228         GrPaint paint2;
   229         paint2.addColorEffect(upmToPMEffect);
   230         context->drawRectToRect(paint2, kDstRect, kSrcRect);
   231         context->setRenderTarget(readTex->asRenderTarget());
   233         GrPaint paint3;
   234         paint3.addColorEffect(pmToUPMEffect2);
   235         context->drawRectToRect(paint3, kDstRect, kSrcRect);
   237         readTex->readPixels(0, 0, 256, 256, kRGBA_8888_GrPixelConfig, secondRead);
   239         failed = false;
   240         for (int y = 0; y < 256 && !failed; ++y) {
   241             for (int x = 0; x <= y; ++x) {
   242                 if (firstRead[256 * y + x] != secondRead[256 * y + x]) {
   243                     failed = true;
   244                     break;
   245                 }
   246             }
   247         }
   248     }
   249     if (failed) {
   250         *pmToUPMRule = kNone_PMConversion;
   251         *upmToPMRule = kNone_PMConversion;
   252     }
   253 }
   255 const GrEffectRef* GrConfigConversionEffect::Create(GrTexture* texture,
   256                                                     bool swapRedAndBlue,
   257                                                     PMConversion pmConversion,
   258                                                     const SkMatrix& matrix) {
   259     if (!swapRedAndBlue && kNone_PMConversion == pmConversion) {
   260         // If we returned a GrConfigConversionEffect that was equivalent to a GrSimpleTextureEffect
   261         // then we may pollute our texture cache with redundant shaders. So in the case that no
   262         // conversions were requested we instead return a GrSimpleTextureEffect.
   263         return GrSimpleTextureEffect::Create(texture, matrix);
   264     } else {
   265         if (kRGBA_8888_GrPixelConfig != texture->config() &&
   266             kBGRA_8888_GrPixelConfig != texture->config() &&
   267             kNone_PMConversion != pmConversion) {
   268             // The PM conversions assume colors are 0..255
   269             return NULL;
   270         }
   271         AutoEffectUnref effect(SkNEW_ARGS(GrConfigConversionEffect, (texture,
   272                                                                      swapRedAndBlue,
   273                                                                      pmConversion,
   274                                                                      matrix)));
   275         return CreateEffectRef(effect);
   276     }
   277 }

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