content/media/webaudio/blink/ReverbInputBuffer.h

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1 /*
2 * Copyright (C) 2010 Google Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 *
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
14 * its contributors may be used to endorse or promote products derived
15 * from this software without specific prior written permission.
16 *
17 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
18 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
19 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
20 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
21 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
22 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
23 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
24 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 */
28
29 #ifndef ReverbInputBuffer_h
30 #define ReverbInputBuffer_h
31
32 #include "nsTArray.h"
33 #include "mozilla/MemoryReporting.h"
34
35 namespace WebCore {
36
37 // ReverbInputBuffer is used to buffer input samples for deferred processing by the background threads.
38 class ReverbInputBuffer {
39 public:
40 ReverbInputBuffer(size_t length);
41
42 // The realtime audio thread keeps writing samples here.
43 // The assumption is that the buffer's length is evenly divisible by numberOfFrames (for nearly all cases this will be fine).
44 // FIXME: remove numberOfFrames restriction...
45 void write(const float* sourceP, size_t numberOfFrames);
46
47 // Background threads can call this to check if there's anything to read...
48 size_t writeIndex() const { return m_writeIndex; }
49
50 // The individual background threads read here (and hope that they can keep up with the buffer writing).
51 // readIndex is updated with the next readIndex to read from...
52 // The assumption is that the buffer's length is evenly divisible by numberOfFrames.
53 // FIXME: remove numberOfFrames restriction...
54 float* directReadFrom(int* readIndex, size_t numberOfFrames);
55
56 void reset();
57
58 size_t sizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) const
59 {
60 return m_buffer.SizeOfExcludingThis(aMallocSizeOf);
61 }
62
63
64 private:
65 nsTArray<float> m_buffer;
66 size_t m_writeIndex;
67 };
68
69 } // namespace WebCore
70
71 #endif // ReverbInputBuffer_h

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