1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/content/media/webaudio/blink/ReverbInputBuffer.h Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,71 @@ 1.4 +/* 1.5 + * Copyright (C) 2010 Google Inc. All rights reserved. 1.6 + * 1.7 + * Redistribution and use in source and binary forms, with or without 1.8 + * modification, are permitted provided that the following conditions 1.9 + * are met: 1.10 + * 1.11 + * 1. Redistributions of source code must retain the above copyright 1.12 + * notice, this list of conditions and the following disclaimer. 1.13 + * 2. Redistributions in binary form must reproduce the above copyright 1.14 + * notice, this list of conditions and the following disclaimer in the 1.15 + * documentation and/or other materials provided with the distribution. 1.16 + * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of 1.17 + * its contributors may be used to endorse or promote products derived 1.18 + * from this software without specific prior written permission. 1.19 + * 1.20 + * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY 1.21 + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 1.22 + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 1.23 + * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY 1.24 + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 1.25 + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 1.26 + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 1.27 + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 1.28 + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 1.29 + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 1.30 + */ 1.31 + 1.32 +#ifndef ReverbInputBuffer_h 1.33 +#define ReverbInputBuffer_h 1.34 + 1.35 +#include "nsTArray.h" 1.36 +#include "mozilla/MemoryReporting.h" 1.37 + 1.38 +namespace WebCore { 1.39 + 1.40 +// ReverbInputBuffer is used to buffer input samples for deferred processing by the background threads. 1.41 +class ReverbInputBuffer { 1.42 +public: 1.43 + ReverbInputBuffer(size_t length); 1.44 + 1.45 + // The realtime audio thread keeps writing samples here. 1.46 + // The assumption is that the buffer's length is evenly divisible by numberOfFrames (for nearly all cases this will be fine). 1.47 + // FIXME: remove numberOfFrames restriction... 1.48 + void write(const float* sourceP, size_t numberOfFrames); 1.49 + 1.50 + // Background threads can call this to check if there's anything to read... 1.51 + size_t writeIndex() const { return m_writeIndex; } 1.52 + 1.53 + // The individual background threads read here (and hope that they can keep up with the buffer writing). 1.54 + // readIndex is updated with the next readIndex to read from... 1.55 + // The assumption is that the buffer's length is evenly divisible by numberOfFrames. 1.56 + // FIXME: remove numberOfFrames restriction... 1.57 + float* directReadFrom(int* readIndex, size_t numberOfFrames); 1.58 + 1.59 + void reset(); 1.60 + 1.61 + size_t sizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) const 1.62 + { 1.63 + return m_buffer.SizeOfExcludingThis(aMallocSizeOf); 1.64 + } 1.65 + 1.66 + 1.67 +private: 1.68 + nsTArray<float> m_buffer; 1.69 + size_t m_writeIndex; 1.70 +}; 1.71 + 1.72 +} // namespace WebCore 1.73 + 1.74 +#endif // ReverbInputBuffer_h