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1 <!DOCTYPE HTML> |
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2 <html> |
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3 <head> |
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4 <title>Test WaveShaperNode with no curve</title> |
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5 <script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script> |
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6 <script type="text/javascript" src="webaudio.js"></script> |
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7 <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" /> |
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8 </head> |
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9 <body> |
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10 <pre id="test"> |
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11 <script class="testbody" type="text/javascript"> |
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12 |
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13 var gTest = { |
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14 length: 4096, |
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15 numberOfChannels: 1, |
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16 createGraph: function(context) { |
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17 var source = context.createBufferSource(); |
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18 source.buffer = this.buffer; |
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19 |
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20 var shaper = context.createWaveShaper(); |
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21 shaper.curve = this.curve; |
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22 |
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23 source.connect(shaper); |
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24 |
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25 source.start(0); |
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26 return shaper; |
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27 }, |
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28 createExpectedBuffers: function(context) { |
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29 this.buffer = context.createBuffer(1, 4096, context.sampleRate); |
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30 for (var i = 1; i < 4095; ++i) { |
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31 this.buffer.getChannelData(0)[i] = 2 * (i / 4096) - 1; |
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32 } |
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33 // Two out of range values |
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34 this.buffer.getChannelData(0)[0] = -2; |
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35 this.buffer.getChannelData(0)[4095] = 2; |
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36 |
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37 this.curve = new Float32Array(2048); |
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38 for (var i = 0; i < 2048; ++i) { |
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39 this.curve[i] = Math.sin(100 * Math.PI * (i + 1) / context.sampleRate); |
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40 } |
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41 |
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42 var expectedBuffer = context.createBuffer(1, 4096, context.sampleRate); |
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43 for (var i = 1; i < 4095; ++i) { |
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44 var input = this.buffer.getChannelData(0)[i]; |
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45 var index = Math.floor(this.curve.length * (input + 1) / 2); |
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46 index = Math.max(0, Math.min(this.curve.length - 1, index)); |
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47 expectedBuffer.getChannelData(0)[i] = this.curve[index]; |
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48 } |
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49 expectedBuffer.getChannelData(0)[0] = this.curve[0]; |
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50 expectedBuffer.getChannelData(0)[4095] = this.curve[2047]; |
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51 return expectedBuffer; |
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52 }, |
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53 }; |
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54 |
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55 runTest(); |
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56 |
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57 </script> |
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58 </pre> |
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59 </body> |
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60 </html> |