content/media/webaudio/test/test_waveShaper.html

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/content/media/webaudio/test/test_waveShaper.html	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,60 @@
     1.4 +<!DOCTYPE HTML>
     1.5 +<html>
     1.6 +<head>
     1.7 +  <title>Test WaveShaperNode with no curve</title>
     1.8 +  <script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
     1.9 +  <script type="text/javascript" src="webaudio.js"></script>
    1.10 +  <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
    1.11 +</head>
    1.12 +<body>
    1.13 +<pre id="test">
    1.14 +<script class="testbody" type="text/javascript">
    1.15 +
    1.16 +var gTest = {
    1.17 +  length: 4096,
    1.18 +  numberOfChannels: 1,
    1.19 +  createGraph: function(context) {
    1.20 +    var source = context.createBufferSource();
    1.21 +    source.buffer = this.buffer;
    1.22 +
    1.23 +    var shaper = context.createWaveShaper();
    1.24 +    shaper.curve = this.curve;
    1.25 +
    1.26 +    source.connect(shaper);
    1.27 +
    1.28 +    source.start(0);
    1.29 +    return shaper;
    1.30 +  },
    1.31 +  createExpectedBuffers: function(context) {
    1.32 +    this.buffer = context.createBuffer(1, 4096, context.sampleRate);
    1.33 +    for (var i = 1; i < 4095; ++i) {
    1.34 +      this.buffer.getChannelData(0)[i] = 2 * (i / 4096) - 1;
    1.35 +    }
    1.36 +    // Two out of range values
    1.37 +    this.buffer.getChannelData(0)[0] = -2;
    1.38 +    this.buffer.getChannelData(0)[4095] = 2;
    1.39 +
    1.40 +    this.curve = new Float32Array(2048);
    1.41 +    for (var i = 0; i < 2048; ++i) {
    1.42 +      this.curve[i] = Math.sin(100 * Math.PI * (i + 1) / context.sampleRate);
    1.43 +    }
    1.44 +
    1.45 +    var expectedBuffer = context.createBuffer(1, 4096, context.sampleRate);
    1.46 +    for (var i = 1; i < 4095; ++i) {
    1.47 +      var input = this.buffer.getChannelData(0)[i];
    1.48 +      var index = Math.floor(this.curve.length * (input + 1) / 2);
    1.49 +      index = Math.max(0, Math.min(this.curve.length - 1, index));
    1.50 +      expectedBuffer.getChannelData(0)[i] = this.curve[index];
    1.51 +    }
    1.52 +    expectedBuffer.getChannelData(0)[0] = this.curve[0];
    1.53 +    expectedBuffer.getChannelData(0)[4095] = this.curve[2047];
    1.54 +    return expectedBuffer;
    1.55 +  },
    1.56 +};
    1.57 +
    1.58 +runTest();
    1.59 +
    1.60 +</script>
    1.61 +</pre>
    1.62 +</body>
    1.63 +</html>

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