gfx/angle/extensions/EGL_ANGLE_direct3d_display.txt

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1 Name
2
3 ANGLE_direct3d_display
4
5 Name Strings
6
7 EGL_ANGLE_direct3d_display
8
9 Contributors
10
11 Nicolas Capens
12 Shannon Woods
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14 Contacts
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16 Shannon Woods, Google Inc. (shannonwoods 'at' chromium.org)
17
18 Status
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20 In progress
21
22 Version
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24 Version 1, May 15, 2013
25
26 Number
27
28 EGL Extension #??
29
30 Dependencies
31
32 This extension is written against the wording of the EGL 1.4
33 Specification.
34
35 Overview
36
37 This extension allows for specifying the behavior of the renderer backing the display.
38
39 New Types
40
41 None
42
43 New Procedures and Functions
44
45 None
46
47 New Tokens
48
49 EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE (EGLNativeDisplayType)-2
50 EGL_D3D11_ONLY_DISPLAY_ANGLE (EGLNativeDisplayType)-3
51
52 Additions to Chapter 3 of the EGL 1.4 Specification (EGL Functions and Errors)
53
54 Add before the last sentence of the first paragraph of section 3.2,
55 "Initialization":
56
57 "If <display_id> is EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE, the display returned
58 will be backed by a Direct3D 11 renderer if one is available, or by a
59 Direct3D 9 renderer otherwise. If <display_id> is EGL_D3D11_ONLY_DISPLAY_ANGLE,
60 the display returned will be backed by a Direct3D 11 renderer if one is
61 available, or will return NULL otherwise."
62
63 Issues
64
65 Revision History
66
67 Version 1, 2013/05/15 - First draft.
68

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