gfx/angle/extensions/EGL_ANGLE_direct3d_display.txt

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

     1 Name
     3     ANGLE_direct3d_display
     5 Name Strings
     7     EGL_ANGLE_direct3d_display
     9 Contributors
    11     Nicolas Capens
    12     Shannon Woods
    14 Contacts
    16     Shannon Woods, Google Inc. (shannonwoods 'at' chromium.org)
    18 Status
    20     In progress
    22 Version
    24     Version 1, May 15, 2013
    26 Number
    28     EGL Extension #??
    30 Dependencies
    32     This extension is written against the wording of the EGL 1.4
    33     Specification. 
    35 Overview
    37     This extension allows for specifying the behavior of the renderer backing the display.
    39 New Types
    41     None
    43 New Procedures and Functions
    45     None
    47 New Tokens
    49     EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE         (EGLNativeDisplayType)-2
    50     EGL_D3D11_ONLY_DISPLAY_ANGLE              (EGLNativeDisplayType)-3
    52 Additions to Chapter 3 of the EGL 1.4 Specification (EGL Functions and Errors)
    54     Add before the last sentence of the first paragraph of section 3.2,
    55     "Initialization":
    57     "If <display_id> is EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE, the display returned
    58     will be backed by a Direct3D 11 renderer if one is available, or by a
    59     Direct3D 9 renderer otherwise. If <display_id> is EGL_D3D11_ONLY_DISPLAY_ANGLE,
    60     the display returned will be backed by a Direct3D 11 renderer if one is
    61     available, or will return NULL otherwise."
    63 Issues
    65 Revision History
    67     Version 1, 2013/05/15 - First draft.

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