gfx/gl/TextureGarbageBin.cpp

changeset 0
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-1:000000000000 0:72ff004bfa30
1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /* vim: set ts=8 sts=4 et sw=4 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6
7 #include "TextureGarbageBin.h"
8 #include "GLContext.h"
9
10 using namespace mozilla;
11 using namespace mozilla::gl;
12
13 void
14 TextureGarbageBin::GLContextTeardown()
15 {
16 EmptyGarbage();
17
18 MutexAutoLock lock(mMutex);
19 mGL = nullptr;
20 }
21
22 void
23 TextureGarbageBin::Trash(GLuint tex)
24 {
25 MutexAutoLock lock(mMutex);
26 if (!mGL)
27 return;
28
29 mGarbageTextures.push(tex);
30 }
31
32 void
33 TextureGarbageBin::EmptyGarbage()
34 {
35 MutexAutoLock lock(mMutex);
36 if (!mGL)
37 return;
38
39 while (!mGarbageTextures.empty()) {
40 GLuint tex = mGarbageTextures.top();
41 mGarbageTextures.pop();
42 mGL->fDeleteTextures(1, &tex);
43 }
44 }

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