gfx/gl/TextureGarbageBin.cpp

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

     1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
     2 /* vim: set ts=8 sts=4 et sw=4 tw=80: */
     3 /* This Source Code Form is subject to the terms of the Mozilla Public
     4  * License, v. 2.0. If a copy of the MPL was not distributed with this
     5  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     7 #include "TextureGarbageBin.h"
     8 #include "GLContext.h"
    10 using namespace mozilla;
    11 using namespace mozilla::gl;
    13 void
    14 TextureGarbageBin::GLContextTeardown()
    15 {
    16     EmptyGarbage();
    18     MutexAutoLock lock(mMutex);
    19     mGL = nullptr;
    20 }
    22 void
    23 TextureGarbageBin::Trash(GLuint tex)
    24 {
    25     MutexAutoLock lock(mMutex);
    26     if (!mGL)
    27         return;
    29     mGarbageTextures.push(tex);
    30 }
    32 void
    33 TextureGarbageBin::EmptyGarbage()
    34 {
    35     MutexAutoLock lock(mMutex);
    36     if (!mGL)
    37         return;
    39     while (!mGarbageTextures.empty()) {
    40         GLuint tex = mGarbageTextures.top();
    41         mGarbageTextures.pop();
    42         mGL->fDeleteTextures(1, &tex);
    43     }
    44 }

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