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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
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2 // Use of this source code is governed by a BSD-style license that can be |
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3 // found in the LICENSE file. |
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4 |
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5 #include "base/stats_table.h" |
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6 |
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7 #include "base/logging.h" |
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8 #include "base/platform_thread.h" |
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9 #include "base/process_util.h" |
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10 #include "base/scoped_ptr.h" |
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11 #include "base/shared_memory.h" |
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12 #include "base/string_piece.h" |
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13 #include "base/string_util.h" |
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14 #include "base/sys_string_conversions.h" |
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15 #include "base/thread_local_storage.h" |
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16 |
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17 #if defined(OS_POSIX) |
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18 #include "errno.h" |
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19 #endif |
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20 |
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21 // The StatsTable uses a shared memory segment that is laid out as follows |
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22 // |
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23 // +-------------------------------------------+ |
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24 // | Version | Size | MaxCounters | MaxThreads | |
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25 // +-------------------------------------------+ |
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26 // | Thread names table | |
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27 // +-------------------------------------------+ |
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28 // | Thread TID table | |
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29 // +-------------------------------------------+ |
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30 // | Thread PID table | |
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31 // +-------------------------------------------+ |
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32 // | Counter names table | |
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33 // +-------------------------------------------+ |
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34 // | Data | |
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35 // +-------------------------------------------+ |
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36 // |
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37 // The data layout is a grid, where the columns are the thread_ids and the |
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38 // rows are the counter_ids. |
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39 // |
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40 // If the first character of the thread_name is '\0', then that column is |
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41 // empty. |
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42 // If the first character of the counter_name is '\0', then that row is |
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43 // empty. |
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44 // |
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45 // About Locking: |
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46 // This class is designed to be both multi-thread and multi-process safe. |
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47 // Aside from initialization, this is done by partitioning the data which |
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48 // each thread uses so that no locking is required. However, to allocate |
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49 // the rows and columns of the table to particular threads, locking is |
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50 // required. |
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51 // |
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52 // At the shared-memory level, we have a lock. This lock protects the |
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53 // shared-memory table only, and is used when we create new counters (e.g. |
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54 // use rows) or when we register new threads (e.g. use columns). Reading |
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55 // data from the table does not require any locking at the shared memory |
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56 // level. |
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57 // |
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58 // Each process which accesses the table will create a StatsTable object. |
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59 // The StatsTable maintains a hash table of the existing counters in the |
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60 // table for faster lookup. Since the hash table is process specific, |
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61 // each process maintains its own cache. We avoid complexity here by never |
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62 // de-allocating from the hash table. (Counters are dynamically added, |
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63 // but not dynamically removed). |
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64 |
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65 // In order for external viewers to be able to read our shared memory, |
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66 // we all need to use the same size ints. |
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67 COMPILE_ASSERT(sizeof(int)==4, expect_4_byte_ints); |
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68 |
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69 namespace { |
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70 |
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71 // An internal version in case we ever change the format of this |
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72 // file, and so that we can identify our table. |
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73 const int kTableVersion = 0x13131313; |
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74 |
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75 // The name for un-named counters and threads in the table. |
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76 const char kUnknownName[] = "<unknown>"; |
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77 |
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78 // Calculates delta to align an offset to the size of an int |
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79 inline int AlignOffset(int offset) { |
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80 return (sizeof(int) - (offset % sizeof(int))) % sizeof(int); |
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81 } |
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82 |
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83 inline int AlignedSize(int size) { |
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84 return size + AlignOffset(size); |
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85 } |
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86 |
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87 // StatsTableTLSData carries the data stored in the TLS slots for the |
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88 // StatsTable. This is used so that we can properly cleanup when the |
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89 // thread exits and return the table slot. |
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90 // |
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91 // Each thread that calls RegisterThread in the StatsTable will have |
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92 // a StatsTableTLSData stored in its TLS. |
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93 struct StatsTableTLSData { |
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94 StatsTable* table; |
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95 int slot; |
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96 }; |
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97 |
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98 } // namespace |
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99 |
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100 // The StatsTablePrivate maintains convenience pointers into the |
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101 // shared memory segment. Use this class to keep the data structure |
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102 // clean and accessible. |
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103 class StatsTablePrivate { |
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104 public: |
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105 // Various header information contained in the memory mapped segment. |
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106 struct TableHeader { |
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107 int version; |
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108 int size; |
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109 int max_counters; |
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110 int max_threads; |
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111 }; |
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112 |
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113 // Construct a new StatsTablePrivate based on expected size parameters, or |
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114 // return NULL on failure. |
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115 static StatsTablePrivate* New(const std::string& name, int size, |
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116 int max_threads, int max_counters); |
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117 |
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118 base::SharedMemory* shared_memory() { return &shared_memory_; } |
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119 |
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120 // Accessors for our header pointers |
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121 TableHeader* table_header() const { return table_header_; } |
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122 int version() const { return table_header_->version; } |
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123 int size() const { return table_header_->size; } |
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124 int max_counters() const { return table_header_->max_counters; } |
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125 int max_threads() const { return table_header_->max_threads; } |
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126 |
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127 // Accessors for our tables |
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128 char* thread_name(int slot_id) const { |
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129 return &thread_names_table_[ |
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130 (slot_id-1) * (StatsTable::kMaxThreadNameLength)]; |
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131 } |
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132 PlatformThreadId* thread_tid(int slot_id) const { |
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133 return &(thread_tid_table_[slot_id-1]); |
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134 } |
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135 int* thread_pid(int slot_id) const { |
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136 return &(thread_pid_table_[slot_id-1]); |
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137 } |
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138 char* counter_name(int counter_id) const { |
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139 return &counter_names_table_[ |
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140 (counter_id-1) * (StatsTable::kMaxCounterNameLength)]; |
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141 } |
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142 int* row(int counter_id) const { |
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143 return &data_table_[(counter_id-1) * max_threads()]; |
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144 } |
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145 |
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146 private: |
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147 // Constructor is private because you should use New() instead. |
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148 StatsTablePrivate() {} |
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149 |
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150 // Initializes the table on first access. Sets header values |
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151 // appropriately and zeroes all counters. |
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152 void InitializeTable(void* memory, int size, int max_counters, |
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153 int max_threads); |
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154 |
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155 // Initializes our in-memory pointers into a pre-created StatsTable. |
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156 void ComputeMappedPointers(void* memory); |
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157 |
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158 base::SharedMemory shared_memory_; |
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159 TableHeader* table_header_; |
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160 char* thread_names_table_; |
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161 PlatformThreadId* thread_tid_table_; |
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162 int* thread_pid_table_; |
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163 char* counter_names_table_; |
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164 int* data_table_; |
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165 }; |
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166 |
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167 // static |
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168 StatsTablePrivate* StatsTablePrivate::New(const std::string& name, |
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169 int size, |
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170 int max_threads, |
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171 int max_counters) { |
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172 scoped_ptr<StatsTablePrivate> priv(new StatsTablePrivate()); |
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173 if (!priv->shared_memory_.Create(name, false, true, size)) |
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174 return NULL; |
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175 if (!priv->shared_memory_.Map(size)) |
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176 return NULL; |
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177 void* memory = priv->shared_memory_.memory(); |
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178 |
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179 TableHeader* header = static_cast<TableHeader*>(memory); |
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180 |
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181 // If the version does not match, then assume the table needs |
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182 // to be initialized. |
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183 if (header->version != kTableVersion) |
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184 priv->InitializeTable(memory, size, max_counters, max_threads); |
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185 |
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186 // We have a valid table, so compute our pointers. |
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187 priv->ComputeMappedPointers(memory); |
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188 |
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189 return priv.release(); |
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190 } |
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191 |
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192 void StatsTablePrivate::InitializeTable(void* memory, int size, |
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193 int max_counters, |
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194 int max_threads) { |
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195 // Zero everything. |
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196 memset(memory, 0, size); |
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197 |
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198 // Initialize the header. |
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199 TableHeader* header = static_cast<TableHeader*>(memory); |
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200 header->version = kTableVersion; |
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201 header->size = size; |
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202 header->max_counters = max_counters; |
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203 header->max_threads = max_threads; |
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204 } |
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205 |
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206 void StatsTablePrivate::ComputeMappedPointers(void* memory) { |
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207 char* data = static_cast<char*>(memory); |
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208 int offset = 0; |
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209 |
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210 table_header_ = reinterpret_cast<TableHeader*>(data); |
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211 offset += sizeof(*table_header_); |
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212 offset += AlignOffset(offset); |
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213 |
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214 // Verify we're looking at a valid StatsTable. |
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215 DCHECK_EQ(table_header_->version, kTableVersion); |
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216 |
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217 thread_names_table_ = reinterpret_cast<char*>(data + offset); |
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218 offset += sizeof(char) * |
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219 max_threads() * StatsTable::kMaxThreadNameLength; |
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220 offset += AlignOffset(offset); |
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221 |
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222 thread_tid_table_ = reinterpret_cast<PlatformThreadId*>(data + offset); |
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223 offset += sizeof(int) * max_threads(); |
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224 offset += AlignOffset(offset); |
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225 |
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226 thread_pid_table_ = reinterpret_cast<int*>(data + offset); |
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227 offset += sizeof(int) * max_threads(); |
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228 offset += AlignOffset(offset); |
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229 |
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230 counter_names_table_ = reinterpret_cast<char*>(data + offset); |
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231 offset += sizeof(char) * |
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232 max_counters() * StatsTable::kMaxCounterNameLength; |
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233 offset += AlignOffset(offset); |
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234 |
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235 data_table_ = reinterpret_cast<int*>(data + offset); |
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236 offset += sizeof(int) * max_threads() * max_counters(); |
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237 |
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238 DCHECK_EQ(offset, size()); |
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239 } |
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240 |
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241 |
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242 |
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243 // We keep a singleton table which can be easily accessed. |
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244 StatsTable* StatsTable::global_table_ = NULL; |
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245 |
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246 StatsTable::StatsTable(const std::string& name, int max_threads, |
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247 int max_counters) |
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248 : impl_(NULL), |
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249 tls_index_(SlotReturnFunction) { |
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250 int table_size = |
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251 AlignedSize(sizeof(StatsTablePrivate::TableHeader)) + |
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252 AlignedSize((max_counters * sizeof(char) * kMaxCounterNameLength)) + |
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253 AlignedSize((max_threads * sizeof(char) * kMaxThreadNameLength)) + |
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254 AlignedSize(max_threads * sizeof(int)) + |
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255 AlignedSize(max_threads * sizeof(int)) + |
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256 AlignedSize((sizeof(int) * (max_counters * max_threads))); |
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257 |
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258 impl_ = StatsTablePrivate::New(name, table_size, max_threads, max_counters); |
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259 |
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260 // TODO(port): clean up this error reporting. |
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261 #if defined(OS_WIN) |
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262 if (!impl_) |
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263 CHROMIUM_LOG(ERROR) << "StatsTable did not initialize:" << GetLastError(); |
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264 #elif defined(OS_POSIX) |
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265 if (!impl_) |
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266 CHROMIUM_LOG(ERROR) << "StatsTable did not initialize:" << strerror(errno); |
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267 #endif |
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268 } |
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269 |
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270 StatsTable::~StatsTable() { |
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271 // Before we tear down our copy of the table, be sure to |
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272 // unregister our thread. |
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273 UnregisterThread(); |
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274 |
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275 // Return ThreadLocalStorage. At this point, if any registered threads |
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276 // still exist, they cannot Unregister. |
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277 tls_index_.Free(); |
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278 |
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279 // Cleanup our shared memory. |
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280 delete impl_; |
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281 |
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282 // If we are the global table, unregister ourselves. |
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283 if (global_table_ == this) |
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284 global_table_ = NULL; |
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285 } |
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286 |
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287 int StatsTable::RegisterThread(const std::string& name) { |
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288 int slot = 0; |
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289 |
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290 // Registering a thread requires that we lock the shared memory |
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291 // so that two threads don't grab the same slot. Fortunately, |
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292 // thread creation shouldn't happen in inner loops. |
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293 { |
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294 base::SharedMemoryAutoLock lock(impl_->shared_memory()); |
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295 slot = FindEmptyThread(); |
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296 if (!slot) { |
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297 return 0; |
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298 } |
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299 |
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300 DCHECK(impl_); |
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301 |
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302 // We have space, so consume a column in the table. |
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303 std::string thread_name = name; |
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304 if (name.empty()) |
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305 thread_name = kUnknownName; |
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306 base::strlcpy(impl_->thread_name(slot), thread_name.c_str(), |
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307 kMaxThreadNameLength); |
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308 *(impl_->thread_tid(slot)) = PlatformThread::CurrentId(); |
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309 *(impl_->thread_pid(slot)) = base::GetCurrentProcId(); |
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310 } |
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311 |
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312 // Set our thread local storage. |
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313 StatsTableTLSData* data = new StatsTableTLSData; |
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314 data->table = this; |
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315 data->slot = slot; |
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316 tls_index_.Set(data); |
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317 return slot; |
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318 } |
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319 |
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320 StatsTableTLSData* StatsTable::GetTLSData() const { |
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321 StatsTableTLSData* data = |
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322 static_cast<StatsTableTLSData*>(tls_index_.Get()); |
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323 if (!data) |
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324 return NULL; |
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325 |
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326 DCHECK(data->slot); |
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327 DCHECK_EQ(data->table, this); |
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328 return data; |
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329 } |
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330 |
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331 void StatsTable::UnregisterThread() { |
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332 UnregisterThread(GetTLSData()); |
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333 } |
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334 |
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335 void StatsTable::UnregisterThread(StatsTableTLSData* data) { |
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336 if (!data) |
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337 return; |
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338 DCHECK(impl_); |
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339 |
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340 // Mark the slot free by zeroing out the thread name. |
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341 char* name = impl_->thread_name(data->slot); |
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342 *name = '\0'; |
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343 |
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344 // Remove the calling thread's TLS so that it cannot use the slot. |
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345 tls_index_.Set(NULL); |
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346 delete data; |
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347 } |
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348 |
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349 void StatsTable::SlotReturnFunction(void* data) { |
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350 // This is called by the TLS destructor, which on some platforms has |
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351 // already cleared the TLS info, so use the tls_data argument |
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352 // rather than trying to fetch it ourselves. |
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353 StatsTableTLSData* tls_data = static_cast<StatsTableTLSData*>(data); |
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354 if (tls_data) { |
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355 DCHECK(tls_data->table); |
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356 tls_data->table->UnregisterThread(tls_data); |
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357 } |
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358 } |
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359 |
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360 int StatsTable::CountThreadsRegistered() const { |
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361 if (!impl_) |
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362 return 0; |
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363 |
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364 // Loop through the shared memory and count the threads that are active. |
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365 // We intentionally do not lock the table during the operation. |
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366 int count = 0; |
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367 for (int index = 1; index <= impl_->max_threads(); index++) { |
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368 char* name = impl_->thread_name(index); |
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369 if (*name != '\0') |
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370 count++; |
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371 } |
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372 return count; |
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373 } |
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374 |
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375 int StatsTable::GetSlot() const { |
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376 StatsTableTLSData* data = GetTLSData(); |
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377 if (!data) |
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378 return 0; |
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379 return data->slot; |
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380 } |
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381 |
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382 int StatsTable::FindEmptyThread() const { |
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383 // Note: the API returns slots numbered from 1..N, although |
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384 // internally, the array is 0..N-1. This is so that we can return |
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385 // zero as "not found". |
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386 // |
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387 // The reason for doing this is because the thread 'slot' is stored |
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388 // in TLS, which is always initialized to zero, not -1. If 0 were |
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389 // returned as a valid slot number, it would be confused with the |
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390 // uninitialized state. |
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391 if (!impl_) |
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392 return 0; |
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393 |
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394 int index = 1; |
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395 for (; index <= impl_->max_threads(); index++) { |
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396 char* name = impl_->thread_name(index); |
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397 if (!*name) |
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398 break; |
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399 } |
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400 if (index > impl_->max_threads()) |
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401 return 0; // The table is full. |
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402 return index; |
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403 } |
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404 |
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405 int StatsTable::FindCounterOrEmptyRow(const std::string& name) const { |
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406 // Note: the API returns slots numbered from 1..N, although |
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407 // internally, the array is 0..N-1. This is so that we can return |
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408 // zero as "not found". |
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409 // |
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410 // There isn't much reason for this other than to be consistent |
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411 // with the way we track columns for thread slots. (See comments |
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412 // in FindEmptyThread for why it is done this way). |
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413 if (!impl_) |
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414 return 0; |
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415 |
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416 int free_slot = 0; |
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417 for (int index = 1; index <= impl_->max_counters(); index++) { |
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418 char* row_name = impl_->counter_name(index); |
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419 if (!*row_name && !free_slot) |
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420 free_slot = index; // save that we found a free slot |
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421 else if (!strncmp(row_name, name.c_str(), kMaxCounterNameLength)) |
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422 return index; |
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423 } |
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424 return free_slot; |
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425 } |
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426 |
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427 int StatsTable::FindCounter(const std::string& name) { |
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428 // Note: the API returns counters numbered from 1..N, although |
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429 // internally, the array is 0..N-1. This is so that we can return |
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430 // zero as "not found". |
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431 if (!impl_) |
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432 return 0; |
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433 |
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434 // Create a scope for our auto-lock. |
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435 { |
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436 AutoLock scoped_lock(counters_lock_); |
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437 |
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438 // Attempt to find the counter. |
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439 CountersMap::const_iterator iter; |
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440 iter = counters_.find(name); |
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441 if (iter != counters_.end()) |
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442 return iter->second; |
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443 } |
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444 |
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445 // Counter does not exist, so add it. |
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446 return AddCounter(name); |
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447 } |
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448 |
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449 int StatsTable::AddCounter(const std::string& name) { |
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450 DCHECK(impl_); |
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451 |
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452 if (!impl_) |
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453 return 0; |
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454 |
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455 int counter_id = 0; |
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456 { |
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457 // To add a counter to the shared memory, we need the |
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458 // shared memory lock. |
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459 base::SharedMemoryAutoLock lock(impl_->shared_memory()); |
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460 |
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461 // We have space, so create a new counter. |
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462 counter_id = FindCounterOrEmptyRow(name); |
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463 if (!counter_id) |
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464 return 0; |
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465 |
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466 std::string counter_name = name; |
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467 if (name.empty()) |
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468 counter_name = kUnknownName; |
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469 base::strlcpy(impl_->counter_name(counter_id), counter_name.c_str(), |
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470 kMaxCounterNameLength); |
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471 } |
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472 |
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473 // now add to our in-memory cache |
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474 { |
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475 AutoLock lock(counters_lock_); |
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476 counters_[name] = counter_id; |
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477 } |
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478 return counter_id; |
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479 } |
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480 |
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481 int* StatsTable::GetLocation(int counter_id, int slot_id) const { |
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482 if (!impl_) |
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483 return NULL; |
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484 if (slot_id > impl_->max_threads()) |
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485 return NULL; |
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486 |
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487 int* row = impl_->row(counter_id); |
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488 return &(row[slot_id-1]); |
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489 } |
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490 |
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491 const char* StatsTable::GetRowName(int index) const { |
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492 if (!impl_) |
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493 return NULL; |
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494 |
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495 return impl_->counter_name(index); |
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496 } |
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497 |
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498 int StatsTable::GetRowValue(int index, int pid) const { |
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499 if (!impl_) |
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500 return 0; |
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501 |
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502 int rv = 0; |
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503 int* row = impl_->row(index); |
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504 for (int slot_id = 0; slot_id < impl_->max_threads(); slot_id++) { |
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505 if (pid == 0 || *impl_->thread_pid(slot_id) == pid) |
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506 rv += row[slot_id]; |
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507 } |
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508 return rv; |
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509 } |
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510 |
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511 int StatsTable::GetRowValue(int index) const { |
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512 return GetRowValue(index, 0); |
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513 } |
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514 |
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515 int StatsTable::GetCounterValue(const std::string& name, int pid) { |
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516 if (!impl_) |
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517 return 0; |
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518 |
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519 int row = FindCounter(name); |
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520 if (!row) |
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521 return 0; |
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522 return GetRowValue(row, pid); |
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523 } |
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524 |
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525 int StatsTable::GetCounterValue(const std::string& name) { |
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526 return GetCounterValue(name, 0); |
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527 } |
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528 |
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529 int StatsTable::GetMaxCounters() const { |
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530 if (!impl_) |
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531 return 0; |
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532 return impl_->max_counters(); |
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533 } |
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534 |
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535 int StatsTable::GetMaxThreads() const { |
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536 if (!impl_) |
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537 return 0; |
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538 return impl_->max_threads(); |
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539 } |
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540 |
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541 int* StatsTable::FindLocation(const char* name) { |
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542 // Get the static StatsTable |
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543 StatsTable *table = StatsTable::current(); |
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544 if (!table) |
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545 return NULL; |
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546 |
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547 // Get the slot for this thread. Try to register |
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548 // it if none exists. |
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549 int slot = table->GetSlot(); |
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550 if (!slot && !(slot = table->RegisterThread(""))) |
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551 return NULL; |
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552 |
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553 // Find the counter id for the counter. |
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554 std::string str_name(name); |
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555 int counter = table->FindCounter(str_name); |
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556 |
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557 // Now we can find the location in the table. |
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558 return table->GetLocation(counter, slot); |
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559 } |