ipc/chromium/src/base/stats_table.cc

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

     1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
     2 // Use of this source code is governed by a BSD-style license that can be
     3 // found in the LICENSE file.
     5 #include "base/stats_table.h"
     7 #include "base/logging.h"
     8 #include "base/platform_thread.h"
     9 #include "base/process_util.h"
    10 #include "base/scoped_ptr.h"
    11 #include "base/shared_memory.h"
    12 #include "base/string_piece.h"
    13 #include "base/string_util.h"
    14 #include "base/sys_string_conversions.h"
    15 #include "base/thread_local_storage.h"
    17 #if defined(OS_POSIX)
    18 #include "errno.h"
    19 #endif
    21 // The StatsTable uses a shared memory segment that is laid out as follows
    22 //
    23 // +-------------------------------------------+
    24 // | Version | Size | MaxCounters | MaxThreads |
    25 // +-------------------------------------------+
    26 // | Thread names table                        |
    27 // +-------------------------------------------+
    28 // | Thread TID table                          |
    29 // +-------------------------------------------+
    30 // | Thread PID table                          |
    31 // +-------------------------------------------+
    32 // | Counter names table                       |
    33 // +-------------------------------------------+
    34 // | Data                                      |
    35 // +-------------------------------------------+
    36 //
    37 // The data layout is a grid, where the columns are the thread_ids and the
    38 // rows are the counter_ids.
    39 //
    40 // If the first character of the thread_name is '\0', then that column is
    41 // empty.
    42 // If the first character of the counter_name is '\0', then that row is
    43 // empty.
    44 //
    45 // About Locking:
    46 // This class is designed to be both multi-thread and multi-process safe.
    47 // Aside from initialization, this is done by partitioning the data which
    48 // each thread uses so that no locking is required.  However, to allocate
    49 // the rows and columns of the table to particular threads, locking is
    50 // required.
    51 //
    52 // At the shared-memory level, we have a lock.  This lock protects the
    53 // shared-memory table only, and is used when we create new counters (e.g.
    54 // use rows) or when we register new threads (e.g. use columns).  Reading
    55 // data from the table does not require any locking at the shared memory
    56 // level.
    57 //
    58 // Each process which accesses the table will create a StatsTable object.
    59 // The StatsTable maintains a hash table of the existing counters in the
    60 // table for faster lookup.  Since the hash table is process specific,
    61 // each process maintains its own cache.  We avoid complexity here by never
    62 // de-allocating from the hash table.  (Counters are dynamically added,
    63 // but not dynamically removed).
    65 // In order for external viewers to be able to read our shared memory,
    66 // we all need to use the same size ints.
    67 COMPILE_ASSERT(sizeof(int)==4, expect_4_byte_ints);
    69 namespace {
    71 // An internal version in case we ever change the format of this
    72 // file, and so that we can identify our table.
    73 const int kTableVersion = 0x13131313;
    75 // The name for un-named counters and threads in the table.
    76 const char kUnknownName[] = "<unknown>";
    78 // Calculates delta to align an offset to the size of an int
    79 inline int AlignOffset(int offset) {
    80   return (sizeof(int) - (offset % sizeof(int))) % sizeof(int);
    81 }
    83 inline int AlignedSize(int size) {
    84   return size + AlignOffset(size);
    85 }
    87 // StatsTableTLSData carries the data stored in the TLS slots for the
    88 // StatsTable.  This is used so that we can properly cleanup when the
    89 // thread exits and return the table slot.
    90 //
    91 // Each thread that calls RegisterThread in the StatsTable will have
    92 // a StatsTableTLSData stored in its TLS.
    93 struct StatsTableTLSData {
    94   StatsTable* table;
    95   int slot;
    96 };
    98 }  // namespace
   100 // The StatsTablePrivate maintains convenience pointers into the
   101 // shared memory segment.  Use this class to keep the data structure
   102 // clean and accessible.
   103 class StatsTablePrivate {
   104  public:
   105   // Various header information contained in the memory mapped segment.
   106   struct TableHeader {
   107     int version;
   108     int size;
   109     int max_counters;
   110     int max_threads;
   111   };
   113   // Construct a new StatsTablePrivate based on expected size parameters, or
   114   // return NULL on failure.
   115   static StatsTablePrivate* New(const std::string& name, int size,
   116                                 int max_threads, int max_counters);
   118   base::SharedMemory* shared_memory() { return &shared_memory_; }
   120   // Accessors for our header pointers
   121   TableHeader* table_header() const { return table_header_; }
   122   int version() const { return table_header_->version; }
   123   int size() const { return table_header_->size; }
   124   int max_counters() const { return table_header_->max_counters; }
   125   int max_threads() const { return table_header_->max_threads; }
   127   // Accessors for our tables
   128   char* thread_name(int slot_id) const {
   129     return &thread_names_table_[
   130       (slot_id-1) * (StatsTable::kMaxThreadNameLength)];
   131   }
   132   PlatformThreadId* thread_tid(int slot_id) const {
   133     return &(thread_tid_table_[slot_id-1]);
   134   }
   135   int* thread_pid(int slot_id) const {
   136     return &(thread_pid_table_[slot_id-1]);
   137   }
   138   char* counter_name(int counter_id) const {
   139     return &counter_names_table_[
   140       (counter_id-1) * (StatsTable::kMaxCounterNameLength)];
   141   }
   142   int* row(int counter_id) const {
   143     return &data_table_[(counter_id-1) * max_threads()];
   144   }
   146  private:
   147   // Constructor is private because you should use New() instead.
   148   StatsTablePrivate() {}
   150   // Initializes the table on first access.  Sets header values
   151   // appropriately and zeroes all counters.
   152   void InitializeTable(void* memory, int size, int max_counters,
   153                        int max_threads);
   155   // Initializes our in-memory pointers into a pre-created StatsTable.
   156   void ComputeMappedPointers(void* memory);
   158   base::SharedMemory shared_memory_;
   159   TableHeader* table_header_;
   160   char* thread_names_table_;
   161   PlatformThreadId* thread_tid_table_;
   162   int* thread_pid_table_;
   163   char* counter_names_table_;
   164   int* data_table_;
   165 };
   167 // static
   168 StatsTablePrivate* StatsTablePrivate::New(const std::string& name,
   169                                           int size,
   170                                           int max_threads,
   171                                           int max_counters) {
   172   scoped_ptr<StatsTablePrivate> priv(new StatsTablePrivate());
   173   if (!priv->shared_memory_.Create(name, false, true, size))
   174     return NULL;
   175   if (!priv->shared_memory_.Map(size))
   176     return NULL;
   177   void* memory = priv->shared_memory_.memory();
   179   TableHeader* header = static_cast<TableHeader*>(memory);
   181   // If the version does not match, then assume the table needs
   182   // to be initialized.
   183   if (header->version != kTableVersion)
   184     priv->InitializeTable(memory, size, max_counters, max_threads);
   186   // We have a valid table, so compute our pointers.
   187   priv->ComputeMappedPointers(memory);
   189   return priv.release();
   190 }
   192 void StatsTablePrivate::InitializeTable(void* memory, int size,
   193                                         int max_counters,
   194                                         int max_threads) {
   195   // Zero everything.
   196   memset(memory, 0, size);
   198   // Initialize the header.
   199   TableHeader* header = static_cast<TableHeader*>(memory);
   200   header->version = kTableVersion;
   201   header->size = size;
   202   header->max_counters = max_counters;
   203   header->max_threads = max_threads;
   204 }
   206 void StatsTablePrivate::ComputeMappedPointers(void* memory) {
   207   char* data = static_cast<char*>(memory);
   208   int offset = 0;
   210   table_header_ = reinterpret_cast<TableHeader*>(data);
   211   offset += sizeof(*table_header_);
   212   offset += AlignOffset(offset);
   214   // Verify we're looking at a valid StatsTable.
   215   DCHECK_EQ(table_header_->version, kTableVersion);
   217   thread_names_table_ = reinterpret_cast<char*>(data + offset);
   218   offset += sizeof(char) *
   219             max_threads() * StatsTable::kMaxThreadNameLength;
   220   offset += AlignOffset(offset);
   222   thread_tid_table_ = reinterpret_cast<PlatformThreadId*>(data + offset);
   223   offset += sizeof(int) * max_threads();
   224   offset += AlignOffset(offset);
   226   thread_pid_table_ = reinterpret_cast<int*>(data + offset);
   227   offset += sizeof(int) * max_threads();
   228   offset += AlignOffset(offset);
   230   counter_names_table_ = reinterpret_cast<char*>(data + offset);
   231   offset += sizeof(char) *
   232             max_counters() * StatsTable::kMaxCounterNameLength;
   233   offset += AlignOffset(offset);
   235   data_table_ = reinterpret_cast<int*>(data + offset);
   236   offset += sizeof(int) * max_threads() * max_counters();
   238   DCHECK_EQ(offset, size());
   239 }
   243 // We keep a singleton table which can be easily accessed.
   244 StatsTable* StatsTable::global_table_ = NULL;
   246 StatsTable::StatsTable(const std::string& name, int max_threads,
   247                        int max_counters)
   248     : impl_(NULL),
   249       tls_index_(SlotReturnFunction) {
   250   int table_size =
   251     AlignedSize(sizeof(StatsTablePrivate::TableHeader)) +
   252     AlignedSize((max_counters * sizeof(char) * kMaxCounterNameLength)) +
   253     AlignedSize((max_threads * sizeof(char) * kMaxThreadNameLength)) +
   254     AlignedSize(max_threads * sizeof(int)) +
   255     AlignedSize(max_threads * sizeof(int)) +
   256     AlignedSize((sizeof(int) * (max_counters * max_threads)));
   258   impl_ = StatsTablePrivate::New(name, table_size, max_threads, max_counters);
   260   // TODO(port): clean up this error reporting.
   261 #if defined(OS_WIN)
   262   if (!impl_)
   263     CHROMIUM_LOG(ERROR) << "StatsTable did not initialize:" << GetLastError();
   264 #elif defined(OS_POSIX)
   265   if (!impl_)
   266     CHROMIUM_LOG(ERROR) << "StatsTable did not initialize:" << strerror(errno);
   267 #endif
   268 }
   270 StatsTable::~StatsTable() {
   271   // Before we tear down our copy of the table, be sure to
   272   // unregister our thread.
   273   UnregisterThread();
   275   // Return ThreadLocalStorage.  At this point, if any registered threads
   276   // still exist, they cannot Unregister.
   277   tls_index_.Free();
   279   // Cleanup our shared memory.
   280   delete impl_;
   282   // If we are the global table, unregister ourselves.
   283   if (global_table_ == this)
   284     global_table_ = NULL;
   285 }
   287 int StatsTable::RegisterThread(const std::string& name) {
   288   int slot = 0;
   290   // Registering a thread requires that we lock the shared memory
   291   // so that two threads don't grab the same slot.  Fortunately,
   292   // thread creation shouldn't happen in inner loops.
   293   {
   294     base::SharedMemoryAutoLock lock(impl_->shared_memory());
   295     slot = FindEmptyThread();
   296     if (!slot) {
   297       return 0;
   298     }
   300     DCHECK(impl_);
   302     // We have space, so consume a column in the table.
   303     std::string thread_name = name;
   304     if (name.empty())
   305       thread_name = kUnknownName;
   306     base::strlcpy(impl_->thread_name(slot), thread_name.c_str(),
   307                   kMaxThreadNameLength);
   308     *(impl_->thread_tid(slot)) = PlatformThread::CurrentId();
   309     *(impl_->thread_pid(slot)) = base::GetCurrentProcId();
   310   }
   312   // Set our thread local storage.
   313   StatsTableTLSData* data = new StatsTableTLSData;
   314   data->table = this;
   315   data->slot = slot;
   316   tls_index_.Set(data);
   317   return slot;
   318 }
   320 StatsTableTLSData* StatsTable::GetTLSData() const {
   321   StatsTableTLSData* data =
   322     static_cast<StatsTableTLSData*>(tls_index_.Get());
   323   if (!data)
   324     return NULL;
   326   DCHECK(data->slot);
   327   DCHECK_EQ(data->table, this);
   328   return data;
   329 }
   331 void StatsTable::UnregisterThread() {
   332   UnregisterThread(GetTLSData());
   333 }
   335 void StatsTable::UnregisterThread(StatsTableTLSData* data) {
   336   if (!data)
   337     return;
   338   DCHECK(impl_);
   340   // Mark the slot free by zeroing out the thread name.
   341   char* name = impl_->thread_name(data->slot);
   342   *name = '\0';
   344   // Remove the calling thread's TLS so that it cannot use the slot.
   345   tls_index_.Set(NULL);
   346   delete data;
   347 }
   349 void StatsTable::SlotReturnFunction(void* data) {
   350   // This is called by the TLS destructor, which on some platforms has
   351   // already cleared the TLS info, so use the tls_data argument
   352   // rather than trying to fetch it ourselves.
   353   StatsTableTLSData* tls_data = static_cast<StatsTableTLSData*>(data);
   354   if (tls_data) {
   355     DCHECK(tls_data->table);
   356     tls_data->table->UnregisterThread(tls_data);
   357   }
   358 }
   360 int StatsTable::CountThreadsRegistered() const {
   361   if (!impl_)
   362     return 0;
   364   // Loop through the shared memory and count the threads that are active.
   365   // We intentionally do not lock the table during the operation.
   366   int count = 0;
   367   for (int index = 1; index <= impl_->max_threads(); index++) {
   368     char* name = impl_->thread_name(index);
   369     if (*name != '\0')
   370       count++;
   371   }
   372   return count;
   373 }
   375 int StatsTable::GetSlot() const {
   376   StatsTableTLSData* data = GetTLSData();
   377   if (!data)
   378     return 0;
   379   return data->slot;
   380 }
   382 int StatsTable::FindEmptyThread() const {
   383   // Note: the API returns slots numbered from 1..N, although
   384   // internally, the array is 0..N-1.  This is so that we can return
   385   // zero as "not found".
   386   //
   387   // The reason for doing this is because the thread 'slot' is stored
   388   // in TLS, which is always initialized to zero, not -1.  If 0 were
   389   // returned as a valid slot number, it would be confused with the
   390   // uninitialized state.
   391   if (!impl_)
   392     return 0;
   394   int index = 1;
   395   for (; index <= impl_->max_threads(); index++) {
   396     char* name = impl_->thread_name(index);
   397     if (!*name)
   398       break;
   399   }
   400   if (index > impl_->max_threads())
   401     return 0;  // The table is full.
   402   return index;
   403 }
   405 int StatsTable::FindCounterOrEmptyRow(const std::string& name) const {
   406   // Note: the API returns slots numbered from 1..N, although
   407   // internally, the array is 0..N-1.  This is so that we can return
   408   // zero as "not found".
   409   //
   410   // There isn't much reason for this other than to be consistent
   411   // with the way we track columns for thread slots.  (See comments
   412   // in FindEmptyThread for why it is done this way).
   413   if (!impl_)
   414     return 0;
   416   int free_slot = 0;
   417   for (int index = 1; index <= impl_->max_counters(); index++) {
   418     char* row_name = impl_->counter_name(index);
   419     if (!*row_name && !free_slot)
   420       free_slot = index;  // save that we found a free slot
   421     else if (!strncmp(row_name, name.c_str(), kMaxCounterNameLength))
   422       return index;
   423   }
   424   return free_slot;
   425 }
   427 int StatsTable::FindCounter(const std::string& name) {
   428   // Note: the API returns counters numbered from 1..N, although
   429   // internally, the array is 0..N-1.  This is so that we can return
   430   // zero as "not found".
   431   if (!impl_)
   432     return 0;
   434   // Create a scope for our auto-lock.
   435   {
   436     AutoLock scoped_lock(counters_lock_);
   438     // Attempt to find the counter.
   439     CountersMap::const_iterator iter;
   440     iter = counters_.find(name);
   441     if (iter != counters_.end())
   442       return iter->second;
   443   }
   445   // Counter does not exist, so add it.
   446   return AddCounter(name);
   447 }
   449 int StatsTable::AddCounter(const std::string& name) {
   450   DCHECK(impl_);
   452   if (!impl_)
   453     return 0;
   455   int counter_id = 0;
   456   {
   457     // To add a counter to the shared memory, we need the
   458     // shared memory lock.
   459     base::SharedMemoryAutoLock lock(impl_->shared_memory());
   461     // We have space, so create a new counter.
   462     counter_id = FindCounterOrEmptyRow(name);
   463     if (!counter_id)
   464       return 0;
   466     std::string counter_name = name;
   467     if (name.empty())
   468       counter_name = kUnknownName;
   469     base::strlcpy(impl_->counter_name(counter_id), counter_name.c_str(),
   470                   kMaxCounterNameLength);
   471   }
   473   // now add to our in-memory cache
   474   {
   475     AutoLock lock(counters_lock_);
   476     counters_[name] = counter_id;
   477   }
   478   return counter_id;
   479 }
   481 int* StatsTable::GetLocation(int counter_id, int slot_id) const {
   482   if (!impl_)
   483     return NULL;
   484   if (slot_id > impl_->max_threads())
   485     return NULL;
   487   int* row = impl_->row(counter_id);
   488   return &(row[slot_id-1]);
   489 }
   491 const char* StatsTable::GetRowName(int index) const {
   492   if (!impl_)
   493     return NULL;
   495   return impl_->counter_name(index);
   496 }
   498 int StatsTable::GetRowValue(int index, int pid) const {
   499   if (!impl_)
   500     return 0;
   502   int rv = 0;
   503   int* row = impl_->row(index);
   504   for (int slot_id = 0; slot_id < impl_->max_threads(); slot_id++) {
   505     if (pid == 0 || *impl_->thread_pid(slot_id) == pid)
   506       rv += row[slot_id];
   507   }
   508   return rv;
   509 }
   511 int StatsTable::GetRowValue(int index) const {
   512   return GetRowValue(index, 0);
   513 }
   515 int StatsTable::GetCounterValue(const std::string& name, int pid) {
   516   if (!impl_)
   517     return 0;
   519   int row = FindCounter(name);
   520   if (!row)
   521     return 0;
   522   return GetRowValue(row, pid);
   523 }
   525 int StatsTable::GetCounterValue(const std::string& name) {
   526   return GetCounterValue(name, 0);
   527 }
   529 int StatsTable::GetMaxCounters() const {
   530   if (!impl_)
   531     return 0;
   532   return impl_->max_counters();
   533 }
   535 int StatsTable::GetMaxThreads() const {
   536   if (!impl_)
   537     return 0;
   538   return impl_->max_threads();
   539 }
   541 int* StatsTable::FindLocation(const char* name) {
   542   // Get the static StatsTable
   543   StatsTable *table = StatsTable::current();
   544   if (!table)
   545     return NULL;
   547   // Get the slot for this thread.  Try to register
   548   // it if none exists.
   549   int slot = table->GetSlot();
   550   if (!slot && !(slot = table->RegisterThread("")))
   551       return NULL;
   553   // Find the counter id for the counter.
   554   std::string str_name(name);
   555   int counter = table->FindCounter(str_name);
   557   // Now we can find the location in the table.
   558   return table->GetLocation(counter, slot);
   559 }

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